aap
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cdebea71f3
|
fixes to HUD and sprite2d
|
2020-08-13 18:47:39 +02:00 |
|
eray orçunus
|
eafa9cc107
|
new opcodes, buyable properties, minor fixes
|
2020-07-30 15:32:34 +03:00 |
|
eray orçunus
|
f40f44b14e
|
Peds, Hud, CFO 1/2, fixes - including zone names
|
2020-07-22 15:19:22 +03:00 |
|
eray orçunus
|
67a3c7d2ee
|
VC fighting, Peds, many fixes including ghost bikes
|
2020-07-09 17:01:07 +03:00 |
|
Dominik
|
478d4246c4
|
Miami Colors.
Miami colors for MissionPassed/Failed, oddjob text 1 and 2 + fixed wrong busted/wasted color (it was pink and in the original its actually green)
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2020-07-07 00:32:13 +02:00 |
|
Sergeanur
|
b26eec5daf
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
|
2020-06-29 12:56:50 +03:00 |
|
Fire_Head
|
860f75d66c
|
Merge branch 'master' into ps2menu
|
2020-06-29 09:37:53 +03:00 |
|
Fire-Head
|
1c11a8081f
|
mips overdose
|
2020-06-28 00:01:51 +03:00 |
|
eray orçunus
|
f3ed6659c3
|
CWanted, anim fix, ped objs renaming, remove III beta features
|
2020-06-22 04:20:56 +03:00 |
|
Sergeanur
|
655eaa36ce
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/Script.cpp
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/render/Fluff.cpp
# src/render/Hud.cpp
|
2020-06-15 17:44:47 +03:00 |
|
Sergeanur
|
beb6f3bf80
|
small fixes
|
2020-06-13 13:57:25 +03:00 |
|
eray orçunus
|
e07b6fdce7
|
Message box, letterbox and ped attaching
|
2020-06-07 21:44:54 +03:00 |
|
eray orçunus
|
88f066f469
|
HUD sizes
|
2020-06-07 19:13:12 +03:00 |
|
Sergeanur
|
a44510d1df
|
more font
|
2020-06-07 10:36:37 +03:00 |
|
Sergeanur
|
91e2b427ef
|
more font stuff
|
2020-06-07 05:12:01 +03:00 |
|
Fire-Head
|
9c0adf6a8f
|
Revert "FONT_BANK renamed to FONT_STANDARD"
This reverts commit 552205dfba .
|
2020-06-07 05:03:06 +03:00 |
|
Sergeanur
|
fc7e35e1cd
|
fixes
|
2020-06-07 04:20:02 +03:00 |
|
Sergeanur
|
1c01899799
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/Frontend.cpp
# src/peds/PlayerPed.cpp
# src/render/Hud.cpp
# src/vehicles/Train.cpp
|
2020-06-07 04:15:10 +03:00 |
|
Sergeanur
|
552205dfba
|
FONT_BANK renamed to FONT_STANDARD
|
2020-06-07 04:10:06 +03:00 |
|
eray orçunus
|
016ebc0b00
|
fixes, mostly from miami
|
2020-06-04 06:03:12 +03:00 |
|
eray orçunus
|
5dc410a999
|
Peds, eSound and PedState enum, fixes
|
2020-06-03 17:01:11 +03:00 |
|
aap
|
2e3cb77702
|
fixed radar rendering
|
2020-06-02 22:49:57 +02:00 |
|
eray orçunus
|
529cec5653
|
R to freeroam, idle anims, weapon and cam enum fix
|
2020-05-29 22:05:33 +03:00 |
|
eray orçunus
|
5357957fe1
|
Compatibility with VC weapon.dat + new shotguns
|
2020-05-23 16:53:20 +03:00 |
|
erorcun
|
8b82e9c40f
|
Merge pull request #574 from Xinerki/miami
many additions
|
2020-05-22 15:49:37 +03:00 |
|
eray orçunus
|
a5f23a0342
|
VC CMenuManager struct, ctor etc.
|
2020-05-22 03:48:12 +03:00 |
|
Xinerki
|
e0345732c0
|
wasted/busted text color
how did nobody change it yet
|
2020-05-21 17:50:08 +03:00 |
|
Xinerki
|
6692f5b2aa
|
make reloadables optional
|
2020-05-21 16:47:48 +03:00 |
|
Xinerki
|
46c6b0d29d
|
fancy HUD.TXD reloader
TODO: make optional with defines, also add more reload options
|
2020-05-21 16:25:46 +03:00 |
|
Xinerki
|
3e75de9709
|
radardisc shadow
thank tomasak
|
2020-05-21 15:46:53 +03:00 |
|
eray orçunus
|
99574ebfc6
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
|
2020-05-19 17:46:18 +03:00 |
|
eray orçunus
|
a6972714b7
|
Melee weapons(half-working), Ped and Hud bits
|
2020-05-19 17:43:16 +03:00 |
|
Xinerki
|
00ee82aba6
|
Zone and Vehicle text slant
|
2020-05-19 11:36:08 +03:00 |
|
aap
|
3f2bdc096d
|
some HUD colors
|
2020-05-17 15:57:59 +02:00 |
|
aap
|
4ab49780b5
|
collect HUD colors at top of file
|
2020-05-17 15:33:44 +02:00 |
|
eray orçunus
|
acd1ea9909
|
Weapon layer in Peds
|
2020-05-15 21:21:25 +03:00 |
|
Sergeanur
|
89961325b2
|
Ceil health and armor values in hud (fix 99 health)
|
2020-05-02 23:38:52 +03:00 |
|
Sergeanur
|
fe353a7cc9
|
Fixes
|
2020-04-27 22:41:09 +03:00 |
|
Sergeanur
|
f0890b1112
|
Merge branch 'master' into MoreLanguages
# Conflicts:
# src/core/Frontend.cpp
# src/core/MenuScreens.h
# src/render/Font.cpp
# src/render/Font.h
# src/text/Messages.cpp
# src/text/Text.cpp
|
2020-04-26 22:03:15 +03:00 |
|
shfil
|
7794cca429
|
Merge pull request #477 from ShFil119/mingw
Try to make code working on more platforms
|
2020-04-20 19:50:12 +02:00 |
|
Filip Gawin
|
370c4e48cd
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
|
Fire-Head
|
83810168ee
|
beta OddJob(unique jump etc) sliding text
|
2020-04-20 07:45:17 +03:00 |
|
gennariarmando
|
ffe5dce7f5
|
Hide Vehicle/Zone name during Wasted/Busted...
Fixed little mistake in my latest commit.
|
2020-04-18 18:14:38 +02:00 |
|
Sergeanur
|
599164006a
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
|
Fire-Head
|
a4922d5cb7
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
|
Sergeanur
|
b9a8ad9481
|
Fix misplaced targeting
|
2020-04-16 01:44:43 +03:00 |
|
Sergeanur
|
3e460d94ac
|
More japanese
|
2020-04-16 00:24:49 +03:00 |
|
Sergeanur
|
e373d0526e
|
Merge branch 'master' into MoreLanguages
# Conflicts:
# src/core/Frontend.cpp
# src/render/Font.cpp
# src/render/Hud.cpp
# src/render/Hud.h
# src/text/Messages.cpp
# src/text/Text.cpp
|
2020-04-15 00:10:50 +03:00 |
|
eray orçunus
|
f2995640bd
|
CMenuManager done and CHud fixes
|
2020-04-12 00:56:27 +03:00 |
|
Fire-Head
|
590ff32469
|
PS2 Cheats, restored R*names
|
2020-04-09 06:20:44 +03:00 |
|