majestic
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6a89fe401a
|
Fluff done, FireInstantHit fix
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2020-10-23 07:51:24 -07:00 |
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Sergeanur
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d0f5464200
|
Merge branch 'master' into miami
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
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2020-07-13 18:10:17 +03:00 |
|
Sergeanur
|
841fa5155c
|
Rename LEVEL_NONE to LEVEL_GENERIC
|
2020-07-13 17:43:09 +03:00 |
|
Fire-Head
|
63d0bdc863
|
VC Water
|
2020-05-27 21:50:01 +03:00 |
|
Xinerki
|
1cb7b9876f
|
scuffed InitAfterFocusLoss implementation
|
2020-05-21 14:23:12 +03:00 |
|
aap
|
40829b5242
|
CClouds; disabled object clipping for SA cam
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2020-05-12 16:27:39 +02:00 |
|
Nikolay Korolev
|
40888e9486
|
car control and friends
|
2020-05-07 16:57:49 +03:00 |
|
aap
|
68d3ea9c42
|
getting the vice city map to work
|
2020-05-05 23:27:43 +02:00 |
|
aap
|
e81652c2fc
|
cleaned up MIAMI ifdefs
|
2020-05-05 18:06:38 +02:00 |
|
Sergeanur
|
c2b9ddc5b8
|
Revert "Remove Miami stuff"
This reverts commit 9960c41193 .
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2020-05-05 18:04:43 +03:00 |
|
Sergeanur
|
9960c41193
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
|
aap
|
b44df26d3e
|
implemented most of streamed collisions and big buildings
|
2020-05-05 13:02:42 +02:00 |
|
Sergeanur
|
fe353a7cc9
|
Fixes
|
2020-04-27 22:41:09 +03:00 |
|
shfil
|
7794cca429
|
Merge pull request #477 from ShFil119/mingw
Try to make code working on more platforms
|
2020-04-20 19:50:12 +02:00 |
|
Filip Gawin
|
370c4e48cd
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
|
Fire-Head
|
2308321805
|
Add polish lang support
|
2020-04-19 22:32:59 +03:00 |
|
eray orçunus
|
1ffc37735e
|
Struct cleanup, various fixes, enable PS2 rand
|
2020-04-19 16:44:35 +03:00 |
|
Fire-Head
|
a4922d5cb7
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
|
Fire-Head
|
3769170113
|
(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode
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2020-04-09 02:52:38 +03:00 |
|
Sergeanur
|
2607a91d87
|
Merge remote-tracking branch 'origin/master' into MoreLanguages
|
2020-03-30 20:10:12 +03:00 |
|
Sergeanur
|
bb8868eba7
|
Add russian lang support
|
2020-03-30 14:50:14 +03:00 |
|
Fire-Head
|
194ddc5f40
|
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
|
2020-03-28 23:55:23 +03:00 |
|
Nikolay Korolev
|
34b1881528
|
CGame::Initialise
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2020-03-22 17:23:40 +03:00 |
|
nmzik
|
f56684d04e
|
CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
|
aap
|
53023eb65b
|
the great reorganization
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2019-07-07 13:09:11 +02:00 |
|