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22 commits

Author SHA1 Message Date
eray orçunus f3ed6659c3 CWanted, anim fix, ped objs renaming, remove III beta features 2020-06-22 04:20:56 +03:00
Nikolay Korolev 9b23e33c36 sync with upstream 2020-05-11 21:21:09 +03:00
Sergeanur 0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
Nikolay Korolev 8fae2dcc26 garages + script 2020-05-11 21:04:35 +03:00
bigbossbro08 c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
bigbossbro08 af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
Nikolay Korolev 7e753c2596 CCarCtrl::GenerateOneRandomCar 2020-05-08 23:29:43 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Filip Gawin d6314f9564 Revert "Part one"
This reverts commit 63951d9b95.
2020-04-18 12:29:28 +02:00
Filip Gawin 63951d9b95 Part one 2020-04-17 19:30:57 +02:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
eray orçunus a3b519ea64 CShotInfo, CWanted done, Frontend fix 2020-03-29 19:02:26 +03:00
eray orçunus f307839a2b CPlayerPed done 2020-02-13 22:02:45 +03:00
Sergeanur da253837d1 audio stuff
Collision audio and police radio stuff moved to a separate cpp's like in the original code
cPoliceRadioQueue added, code refactored correspondingly
cAudioManager::ServiceCollisions reversed
PlayOneShotScriptObject reversed
cAudioScriptObject moved to AudioScriptObject.cpp
Fixed use of numbers on non-integer types (bools, pointers)
enum is now used for ped audio calculation
Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
2020-01-25 12:48:27 +02:00
Sergeanur 3ff7fc8355 Fixed nasty warnings 2019-10-17 17:28:24 +03:00
Sergeanur 69963cea68 Full CGameLogic 2019-10-08 17:13:23 +03:00
aap a3e3527a3b implemented CHeli 2019-08-04 00:31:00 +02:00
eray orçunus 875cdd845d The Peds 2019-08-02 01:30:40 +03:00
aap 60711154ba more CWanted; added CEventList 2019-07-12 18:01:22 +02:00
aap a65dd41da7 yet more CAutomobile 2019-07-09 18:50:35 +02:00
_AG d1c6a6aaa6 Merge branch 'master' of https://github.com/gtamodding/re3 2019-07-07 15:16:54 +02:00
aap 53023eb65b the great reorganization 2019-07-07 13:09:11 +02:00
Renamed from src/Wanted.h (Browse further)