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1426 commits

Author SHA1 Message Date
Sergeanur 69c32376fe Increase alpha entity list capacity for wide screen 2020-04-16 12:44:04 +03:00
Sergeanur b1fc7bc533 More refs removed 2020-04-16 11:50:45 +03:00
aap 4b602940eb first fake RW implementation working 2020-04-16 10:26:16 +02:00
aap 89b7085353 Merge branch 'master' of github.com:gtamodding/re3 2020-04-16 09:23:31 +02:00
Fire_Head 49bef1cc63
Merge pull request #453 from Fire-Head/master
Removed refs from sampman
2020-04-16 08:38:23 +03:00
Fire-Head c1fcb7bd43 Removed refs from sampman 2020-04-16 08:28:17 +03:00
erorcun bc764a7e7c
Merge pull request #451 from erorcun/erorcun
Various fixes
2020-04-16 05:08:19 +03:00
eray orçunus c22e59abab Various fixes 2020-04-16 05:07:32 +03:00
Nikolay Korolev 5993c66efb
Fixed bridge despawns 2020-04-16 01:59:19 +03:00
Sergeanur f435455bde Removed refs from weapons/, WeaponEffects moved 2020-04-16 01:56:15 +03:00
Sergeanur b9a8ad9481 Fix misplaced targeting 2020-04-16 01:44:43 +03:00
Nikolay Korolev 1fd7b0288c
fix Bait crash 2020-04-16 01:19:08 +03:00
Sergeanur d455cd8a62 Default native resolution mode and small camera fixes 2020-04-16 00:46:09 +03:00
Nikolay Korolev 378f1d180d
Update README.md 2020-04-16 00:33:57 +03:00
Nikolay Korolev 3517f3f1a1
fix script crash 2020-04-16 00:31:57 +03:00
aap afce2e1bb3 Merge branch 'master' of github.com:gtamodding/re3 2020-04-15 22:36:21 +02:00
Nikolay Korolev 5cb7e2e42a
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
Nikolay Korolev a43ca86542
Merge pull request #429 from Nick007J/master
Scene edit
2020-04-15 23:27:23 +03:00
Fire-Head 190bc696d8 fixed crash 2020-04-15 21:29:00 +03:00
Fire-Head a9713125dc fixed uzi/ak47/m16 trace 2020-04-15 20:58:28 +03:00
Fire-Head c3647ee51e rem comment 2020-04-15 20:34:58 +03:00
Fire-Head cb4e1d68e7 glass NULL->nil 2020-04-15 20:09:51 +03:00
Fire-Head 708d247c98 'fix' fix 2020-04-15 19:53:08 +03:00
Fire-Head 85fe445fef weapon cosmetic fix 2020-04-15 19:43:16 +03:00
erorcun 2ad0d66fe9
Merge pull request #447 from erorcun/erorcun
Readme update
2020-04-15 19:39:02 +03:00
eray orçunus 01d18e8f28 Readme update 2020-04-15 19:37:41 +03:00
erorcun e132c3fada
Merge pull request #416 from saml1er/PedPath
CPedPath complete
2020-04-15 19:29:17 +03:00
erorcun 647cfbfd45
Merge pull request #446 from erorcun/erorcun
Many fixes and cleanup
2020-04-15 19:22:28 +03:00
eray orçunus 4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00
aap eccc4a3a5b fixed bug and weirdness in CHeli 2020-04-15 16:17:18 +02:00
aap d7eee5c130 fixed clouds and sprites 2020-04-15 15:26:55 +02:00
aap 90be379bed implemented most of librw wrapper 2020-04-15 14:05:40 +02:00
Fire_Head 7c13d72edc
Update Weapon.cpp 2020-04-15 08:13:46 +03:00
Fire-Head daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
Filip Gawin 6923117715
Merge pull request #435 from GTAmodding/appveyor
Appveyor
2020-04-15 01:02:24 +02:00
Filip Gawin 25841cb9b3
Update premake5.lua 2020-04-15 00:57:45 +02:00
Filip Gawin db11155a49
Collect pdb file on CI 2020-04-15 00:56:02 +02:00
Nikolay Korolev b354a72de1 Merge remote-tracking branch 'upstream/master' 2020-04-15 01:06:56 +03:00
Nikolay Korolev 70b51d42f4
fixed crash 2020-04-15 00:33:55 +03:00
saml1er 6d5464b6bb CPedPath improvements 2020-04-14 23:32:15 +05:00
Nikolay Korolev f35d2721f5 fix 2020-04-14 20:16:02 +03:00
Nikolay Korolev fbed2c4530 fix debug stuff 2020-04-14 20:12:26 +03:00
Nikolay Korolev f2c78e4bfb Merge branch 'master' into game_dev 2020-04-14 20:10:39 +03:00
Nikolay Korolev 21a11fd343 scene edit 2020-04-14 20:09:42 +03:00
Sergeanur 6d934892ec RwMatFX support with linked RW libs 2020-04-14 18:35:07 +03:00
Sergeanur eb0b9f6255 fix CTheCarGenerators::SaveAllCarGenerators 2020-04-14 17:24:31 +03:00
Sergeanur 9a7b833aa5 Added missing audio ctors 2020-04-14 17:13:38 +03:00
saml1er bf040c7cd1 Remove float casts 2020-04-14 17:05:51 +05:00
saml1er 8bb23ca5d4 Refactor CPedPath::CalcPedRoute 2020-04-14 16:57:28 +05:00
Filip Gawin 41d42a3e53
Merge pull request #414 from ShFil119/audio17
Finish audio
2020-04-14 13:01:40 +02:00