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37 commits

Author SHA1 Message Date
Nikolay Korolev e3291b0cb1 gangs, script and replay fixes 2020-05-16 17:00:40 +03:00
Sergeanur 0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
bigbossbro08 c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
bigbossbro08 af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
aap 989ded6052 removed cutscene heads 2020-05-09 13:00:39 +02:00
Nikolay Korolev c4cd45d47c replays bug fix 2020-04-18 23:50:37 +03:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
eray orçunus 112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
Nikolay Korolev 152d8c2f40 replay bug fixes, script bug fix 2020-03-15 18:47:21 +03:00
Nikolay Korolev 60e5b8a8a9 fixed replay 2019-07-20 16:18:56 +03:00
aap 533f265f55 made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines 2019-07-07 10:16:16 +02:00
Nikolay Korolev be808bed53 Merge remote-tracking branch 'upstream/master' 2019-07-01 00:18:10 +03:00
Nikolay Korolev 4e09f9ee39 Added camera funcs to Replay 2019-06-30 23:29:53 +03:00
aap af2e764d81 finished CEntity 2019-06-30 21:06:55 +02:00
Nikolay Korolev 69918d4145 More replay functions, also removed pool iteration error 2019-06-30 19:22:44 +03:00
Nikolay Korolev 90bcb888e8 Reactivated Store(Restore)StuffIn(From)Mem, fixed bugs 2019-06-30 16:20:11 +03:00
Nikolay Korolev e2bd3573b4 PlayBackThisFrameInterpolation and all it required... 2019-06-30 13:59:55 +03:00
Nikolay Korolev b2b750bc90 ProcessCarUpdate 2019-06-29 23:15:55 +03:00
Nikolay Korolev 647db5cf34 CReplay::PlaybackThisFrame + fixes 2019-06-29 21:38:47 +03:00
Nikolay Korolev ad76379eba more replay stuff, bug fix 2019-06-29 18:01:43 +03:00
Nikolay Korolev 9b5392d3a1 ProcessPedUpdate 2019-06-29 14:38:37 +03:00
aap 48cf8b6629 misc stuff, mostly collision 2019-06-28 19:23:28 +02:00
Nikolay Korolev cc731f4732 More replay stuff 2019-06-25 01:42:23 +03:00
Nikolay Korolev a87f3188e9 CReplay::StorePedAnimation 2019-06-23 13:58:14 +03:00
Nikolay Korolev 98cc8a434c StorePedUpdate 2019-06-23 01:34:11 +03:00
Nikolay Korolev 057938fc6f fixed types 2019-06-22 21:42:26 +03:00
Nikolay Korolev 4e07396076 tabify 2019-06-22 21:35:23 +03:00
Nikolay Korolev 8b47a5b9f4 First commit of replay system 2019-06-22 21:17:25 +03:00
aap 0add48abf5 got rid of upper case types 2019-06-17 00:23:19 +02:00
_AG 92cc1cf3af New updates for Hud.cpp and more. 2019-06-15 01:34:36 +02:00
Filip Gawin d08912e905
Fix value of CReplay mode 2019-06-13 14:27:29 +02:00
Fire_Head 35ea1765e2
Update Replay.h 2019-06-13 03:43:57 +03:00
Fire-Head 06e48c7059 Merge branch 'master' of github.com:Fire-Head/re3
# Conflicts:
#	src/control/Replay.h
2019-06-13 03:40:46 +03:00
Fire-Head 75bca8e31e CPad done 2019-06-13 03:35:26 +03:00
aap 01babd43b1 little cleanup 2019-06-12 13:46:02 +02:00
Filip Gawin ecd70a5f17 RE more stuff from COnscreenTimer 2019-06-12 01:23:49 +02:00
aap 188aab4196 implemented some higher level functions; added lots of stubs; switched top and bottom in CRect 2019-05-30 21:24:47 +02:00