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13 commits

Author SHA1 Message Date
Sergeanur ff057838ec Merge branch 'miami' into lcs
* miami:
  Fix backface culling of cutscene objects
  more renames
  anim velocity union
  rename m_vehEnterType -> m_vehDoor
  Port cmake improvements to miami
  some loose ends
  move TODO to Readme
  Fix build without FIX_BUGS, divide to 0 fixes
2021-01-13 14:56:25 +02:00
Sergeanur 0e9a44dd43 Fix backface culling of cutscene objects 2021-01-13 14:55:55 +02:00
aap 2804ad2363 anim velocity union 2021-01-13 13:06:38 +01:00
Sergeanur a223157000 CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit 2021-01-11 19:53:15 +02:00
Fire-Head 224fd77641 NULL -> nil 2020-07-31 21:21:58 +03:00
Fire-Head 1803dcc873 miami shadows 2020-07-29 12:17:53 +03:00
aap 97d5698e0c peds starting to work 2020-05-09 17:05:26 +02:00
Sergeanur e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
Sergeanur 7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
aap 12af85ca3d cleaned up patching of virtual functions; started CAutomobile 2019-07-08 08:46:42 +02:00
aap 53023eb65b the great reorganization 2019-07-07 13:09:11 +02:00
Renamed from src/entities/CutsceneObject.cpp (Browse further)