Sergeanur
|
faa9e6441b
|
Use original names
|
2021-01-08 21:53:11 +02:00 |
|
aap
|
fb97335d9f
|
push/pop memids
|
2020-12-21 12:34:29 +01:00 |
|
Nikolay Korolev
|
76a564df2e
|
fixed review stuff
|
2020-12-19 14:33:22 +03:00 |
|
Nikolay Korolev
|
8d1996833b
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
|
aap
|
d857758c16
|
start using CMemoryHeap
|
2020-11-26 17:39:59 +01:00 |
|
Nikolay Korolev
|
2e915780aa
|
some fixes
|
2020-11-13 13:19:54 +03:00 |
|
Nikolay Korolev
|
c856d88691
|
object field renamed
|
2020-10-18 12:34:34 +03:00 |
|
Nikolay Korolev
|
720abca826
|
finished save/load
|
2020-10-17 20:45:07 +03:00 |
|
Nikolay Korolev
|
1195f3db7b
|
saves part 1
|
2020-10-17 18:50:16 +03:00 |
|
aap
|
764af8735c
|
rw stuff done & other small things
|
2020-08-20 12:53:17 +02:00 |
|
Sergeanur
|
509ca11d76
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/GameLogic.cpp
# src/control/PathFind.cpp
# src/control/RoadBlocks.cpp
# src/control/Script.cpp
# src/control/Script.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/core/TempColModels.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.h
# src/render/Skidmarks.h
# src/render/WaterLevel.cpp
# src/save/GenericGameStorage.h
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/DamageManager.cpp
# src/vehicles/Vehicle.cpp
# src/vehicles/Vehicle.h
|
2020-06-03 01:24:08 +03:00 |
|
Nikolay Korolev
|
ec1d14971c
|
mission replay
|
2020-05-27 00:25:12 +03:00 |
|
eray orçunus
|
acd1ea9909
|
Weapon layer in Peds
|
2020-05-15 21:21:25 +03:00 |
|
Sergeanur
|
7aeac06fdb
|
Redoing some pool reading for better alignment
|
2020-05-13 05:31:14 +03:00 |
|
Filip Gawin
|
a0b3117ee4
|
Revert to memcpy
|
2020-05-13 02:01:42 +02:00 |
|
Filip Gawin
|
c2ac6b3759
|
Fix linux warnings
|
2020-05-12 23:18:54 +02:00 |
|
Sergeanur
|
e9b334d7bf
|
More use of GetModelIndex
|
2020-05-05 14:48:35 +03:00 |
|
Nikolay Korolev
|
f372ce156d
|
changed saving compatibility
|
2020-05-02 18:02:17 +03:00 |
|
Nikolay Korolev
|
dc12718fc2
|
Merge remote-tracking branch 'upstream/master'
|
2020-04-30 21:41:20 +03:00 |
|
Sergeanur
|
94acee8580
|
Fix MakeSureSlotInObjectPoolIsEmpty
|
2020-04-30 16:52:37 +03:00 |
|
Sergeanur
|
7d758f3a9f
|
Adding getters and setters for type and status
|
2020-04-30 16:45:45 +03:00 |
|
Nikolay Korolev
|
74fde1397e
|
pools compatibility
|
2020-04-27 00:54:43 +03:00 |
|
Filip Gawin
|
370c4e48cd
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
|
eray orçunus
|
1ffc37735e
|
Struct cleanup, various fixes, enable PS2 rand
|
2020-04-19 16:44:35 +03:00 |
|
Sergeanur
|
599164006a
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
|
Fire-Head
|
a4922d5cb7
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
|
Nikolay Korolev
|
1c592c26f9
|
review fix
|
2020-04-13 21:57:13 +03:00 |
|
Nikolay Korolev
|
38dee74a5a
|
CPools
|
2020-04-11 21:01:39 +03:00 |
|
Wes Hampson
|
28342405d3
|
Add Load/Save functions
|
2020-03-10 20:26:07 -07:00 |
|
Sergeanur
|
5b1ffb0912
|
Some CPool and CPools funcs, restoring original logic of pool lookup loops
|
2019-10-17 00:53:25 +03:00 |
|
Sergeanur
|
72e12f6aae
|
CPickups
|
2019-10-03 22:37:13 +03:00 |
|
eray orçunus
|
5bea16c7cc
|
AnimViewer!
|
2019-08-15 17:51:39 +03:00 |
|
Nikolay Korolev
|
a951996943
|
added CPool<cAudioScriptObject, cAudioScriptObject>
|
2019-07-20 18:00:57 +03:00 |
|
aap
|
60711154ba
|
more CWanted; added CEventList
|
2019-07-12 18:01:22 +02:00 |
|
aap
|
53023eb65b
|
the great reorganization
|
2019-07-07 13:09:11 +02:00 |
|