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Author SHA1 Message Date
aap 19a0c8b462
Merge pull request #583 from erorcun/miami
Menu borders and weapon fixes
2020-05-24 10:47:17 +02:00
eray orçunus 4870d9a31b Menu borders and weapon fixes 2020-05-24 03:05:48 +03:00
Nikolay Korolev 607175f02a set pieces 2020-05-23 20:06:52 +03:00
erorcun 4b99d7127f
Merge pull request #579 from Xinerki/miami
InitAfterFocusLoss compile fix
2020-05-22 16:10:35 +03:00
Xin a878e09f0f
InitAfterFocusLoss compile fix 2020-05-22 16:04:52 +03:00
erorcun 8b82e9c40f
Merge pull request #574 from Xinerki/miami
many additions
2020-05-22 15:49:37 +03:00
eray orçunus a5f23a0342 VC CMenuManager struct, ctor etc. 2020-05-22 03:48:12 +03:00
Xinerki 1cb7b9876f scuffed InitAfterFocusLoss implementation 2020-05-21 14:23:12 +03:00
aap 62db8cd9b0 finished CFileLoader; some COcclusion stubs 2020-05-19 10:23:08 +02:00
eray orçunus acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
aap 40829b5242 CClouds; disabled object clipping for SA cam 2020-05-12 16:27:39 +02:00
Sergeanur 0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
erorcun c66c45f4c8
Merge pull request #509 from Fire-Head/master
OpenAL update
2020-05-11 03:23:36 +03:00
Sergeanur 35c41208f5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/control/CarCtrl.cpp
#	src/control/Curves.cpp
#	src/core/templates.h
2020-05-10 01:26:12 +03:00
Sergeanur 28103775ba Place debug menu under ifdef 2020-05-09 16:06:13 +03:00
aap e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap 68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
aap e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur 1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Sergeanur c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur 9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Fire-Head 8aac6060d3 oal upd 2020-05-04 20:33:48 +03:00
aap a073dda5ec GTA_ZONECULL define 2020-05-03 17:44:10 +02:00
Sergeanur fe353a7cc9 Fixes 2020-04-27 22:41:09 +03:00
eray orçunus 6c1a1f7cd2 Initial GLFW support 2020-04-26 13:29:50 +03:00
aap 5bb4e99926 implemented debugmenu 2020-04-24 14:08:06 +02:00
eray orçunus c80403a2e0 Crossplatform work continues 2020-04-22 05:24:02 +03:00
shfil 7794cca429
Merge pull request #477 from ShFil119/mingw
Try to make code working on more platforms
2020-04-20 19:50:12 +02:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
aap 98fc8ecef0 update librw (matfx) 2020-04-20 16:05:39 +02:00
Fire-Head 2308321805 Add polish lang support 2020-04-19 22:32:59 +03:00
Filip Gawin d6314f9564 Revert "Part one"
This reverts commit 63951d9b95.
2020-04-18 12:29:28 +02:00
Filip Gawin 63951d9b95 Part one 2020-04-17 19:30:57 +02:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
aap 4b602940eb first fake RW implementation working 2020-04-16 10:26:16 +02:00
Nikolay Korolev 04c9affe2e scene init 2020-04-12 12:06:33 +03:00
Fire-Head 590ff32469 PS2 Cheats, restored R*names 2020-04-09 06:20:44 +03:00
Fire-Head 3769170113 (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode 2020-04-09 02:52:38 +03:00
Sergeanur 2607a91d87 Merge remote-tracking branch 'origin/master' into MoreLanguages 2020-03-30 20:10:12 +03:00
Sergeanur bb8868eba7 Add russian lang support 2020-03-30 14:50:14 +03:00
Nikolay Korolev 3a4e2275de fixed PS2 build 2020-03-29 18:53:58 +03:00
Fire-Head 7b95dcc219 style & cosmetic fixes 2020-03-29 16:35:50 +03:00
Fire-Head d53c151ffc style & cosmetic fixes 2020-03-29 16:32:11 +03:00
Fire-Head 194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
eray orçunus 112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
Nikolay Korolev 34b1881528 CGame::Initialise 2020-03-22 17:23:40 +03:00