2019-06-13 00:35:26 +00:00
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#pragma once
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2020-03-24 18:50:08 +00:00
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#include "PedType.h"
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2019-06-13 00:35:26 +00:00
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class CStats
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{
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public:
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2020-02-16 20:08:54 +00:00
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enum {
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TOTAL_FASTEST_TIMES = 16,
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TOTAL_HIGHEST_SCORES = 16
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};
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2019-06-16 22:16:38 +00:00
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static int32 &DaysPassed;
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2020-03-24 18:50:08 +00:00
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static int32 &HeadsPopped;
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2020-04-09 10:14:37 +00:00
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static int32& CommercialPassed;
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static int32& IndustrialPassed;
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static int32& SuburbanPassed;
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2019-07-04 20:31:21 +00:00
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static int32 &NumberKillFrenziesPassed;
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static int32 &PeopleKilledByOthers;
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2019-08-03 22:31:00 +00:00
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static int32 &HelisDestroyed;
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2020-03-24 18:50:08 +00:00
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static int32(&PedsKilledOfThisType)[ePedType::NUM_PEDTYPES];
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2019-10-07 21:29:30 +00:00
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static int32 &TimesDied;
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static int32 &TimesArrested;
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static int32 &KillsSinceLastCheckpoint;
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2019-12-09 23:02:02 +00:00
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static int32 &DistanceTravelledInVehicle;
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static int32 &DistanceTravelledOnFoot;
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2020-01-07 14:37:20 +00:00
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static int32 &CarsExploded;
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static int32 &PeopleKilledByPlayer;
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2019-12-31 23:35:54 +00:00
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static int32 &ProgressMade;
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static int32 &TotalProgressInGame;
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static float &MaximumJumpDistance;
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static float &MaximumJumpHeight;
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static int32 &MaximumJumpFlips;
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static int32 &MaximumJumpSpins;
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static int32 &BestStuntJump;
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static int32 &NumberOfUniqueJumpsFound;
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static int32 &TotalNumberOfUniqueJumps;
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static int32 &PassengersDroppedOffWithTaxi;
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static int32 &MoneyMadeWithTaxi;
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static int32 &MissionsGiven;
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static int32 &MissionsPassed;
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static char (&LastMissionPassedName)[8];
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static int32 &TotalLegitimateKills;
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2020-02-15 11:53:42 +00:00
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static int32 &ElBurroTime;
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2020-02-16 20:08:54 +00:00
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static int32 &Record4x4One;
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static int32 &Record4x4Two;
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static int32 &Record4x4Three;
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static int32 &Record4x4Mayhem;
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static int32 &LivesSavedWithAmbulance;
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static int32 &CriminalsCaught;
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static int32 &HighestLevelAmbulanceMission;
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static int32 &FiresExtinguished;
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static int32 &LongestFlightInDodo;
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static int32 &TimeTakenDefuseMission;
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static int32 &TotalNumberKillFrenzies;
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2020-03-24 18:50:08 +00:00
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static int32 &TotalNumberMissions;
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2020-04-09 10:14:37 +00:00
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static int32 &RoundsFiredByPlayer;
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2020-03-24 18:50:08 +00:00
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static int32 &KgsOfExplosivesUsed;
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static int32 &InstantHitsFiredByPlayer;
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static int32 &InstantHitsHitByPlayer;
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static int32 &BestTimeBombDefusal;
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static int32 &mmRain;
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static int32 &CarsCrushed;
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2020-02-16 20:08:54 +00:00
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static int32(&FastestTimes)[TOTAL_FASTEST_TIMES];
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static int32(&HighestScores)[TOTAL_HIGHEST_SCORES];
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2019-07-04 20:31:21 +00:00
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2019-07-07 07:13:04 +00:00
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public:
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2020-04-09 10:14:37 +00:00
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static void Init(void);
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2020-02-16 20:08:54 +00:00
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static void RegisterFastestTime(int32, int32);
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static void RegisterHighestScore(int32, int32);
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2020-04-09 10:14:37 +00:00
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static void RegisterElBurroTime(int32);
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2020-02-16 20:08:54 +00:00
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static void Register4x4OneTime(int32);
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static void Register4x4TwoTime(int32);
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static void Register4x4ThreeTime(int32);
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static void Register4x4MayhemTime(int32);
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2020-04-09 10:14:37 +00:00
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static void AnotherLifeSavedWithAmbulance();
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static void AnotherCriminalCaught();
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static void RegisterLevelAmbulanceMission(int32);
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static void AnotherFireExtinguished();
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static wchar *FindCriminalRatingString();
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2020-02-16 20:08:54 +00:00
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static void RegisterLongestFlightInDodo(int32);
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static void RegisterTimeTakenDefuseMission(int32);
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2020-04-09 10:14:37 +00:00
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static void AnotherKillFrenzyPassed();
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2020-02-16 20:08:54 +00:00
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static void SetTotalNumberKillFrenzies(int32);
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static void SetTotalNumberMissions(int32);
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2019-12-31 23:35:54 +00:00
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static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; };
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2020-04-09 10:14:37 +00:00
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static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; };
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static int32 FindCriminalRatingNumber();
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2020-03-11 07:12:40 +00:00
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static void SaveStats(uint8 *buf, uint32 *size);
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2020-04-09 10:14:37 +00:00
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static void LoadStats(uint8 *buf, uint32 size);
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2020-03-11 21:15:27 +00:00
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};
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