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# Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt |
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.. | ||
eax | ||
oal | ||
audio_enums.h | ||
AudioCollision.cpp | ||
AudioCollision.h | ||
AudioLogic.cpp | ||
AudioManager.cpp | ||
AudioManager.h | ||
AudioSamples.h | ||
AudioScriptObject.cpp | ||
AudioScriptObject.h | ||
DMAudio.cpp | ||
DMAudio.h | ||
MusicManager.cpp | ||
MusicManager.h | ||
PoliceRadio.cpp | ||
PoliceRadio.h | ||
sampman.h | ||
sampman_miles.cpp | ||
sampman_null.cpp | ||
sampman_oal.cpp | ||
soundlist.h |