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re3/src/control/CarAI.h
2020-12-07 01:59:17 +01:00

32 lines
1.1 KiB
C++

#pragma once
#include "AutoPilot.h"
class CVehicle;
class CCarAI
{
public:
static float FindSwitchDistanceClose(CVehicle*);
static float FindSwitchDistanceFarNormalVehicle(CVehicle*);
static float FindSwitchDistanceFar(CVehicle*);
static void BackToCruisingIfNoWantedLevel(CVehicle*);
static void UpdateCarAI(CVehicle*);
static void CarHasReasonToStop(CVehicle*);
static float GetCarToGoToCoors(CVehicle*, CVector*);
static float GetCarToParkAtCoors(CVehicle*, CVector*);
static void AddPoliceCarOccupants(CVehicle*);
static void AddAmbulanceOccupants(CVehicle*);
static void AddFiretruckOccupants(CVehicle*);
static void TellOccupantsToLeaveCar(CVehicle*);
static void TellOccupantsToFleeCar(CVehicle*);
static void TellCarToRamOtherCar(CVehicle*, CVehicle*);
static void TellCarToBlockOtherCar(CVehicle*, CVehicle*);
static uint8 FindPoliceCarMissionForWantedLevel();
static uint8 FindPoliceBoatMissionForWantedLevel();
static int32 FindPoliceCarSpeedForWantedLevel(CVehicle*);
static void MellowOutChaseSpeed(CVehicle*);
static void MellowOutChaseSpeedBoat(CVehicle*);
static void MakeWayForCarWithSiren(CVehicle *veh);
};