2019-07-17 11:19:20 +00:00
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#pragma once
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2019-08-06 21:32:19 +00:00
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#include "AutoPilot.h"
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2019-07-17 11:19:20 +00:00
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class CVehicle;
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class CCarAI
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{
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public:
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2019-10-06 11:25:13 +00:00
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static float FindSwitchDistanceClose(CVehicle*);
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2020-05-05 11:40:35 +00:00
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static float FindSwitchDistanceFarNormalVehicle(CVehicle*);
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2019-10-06 11:25:13 +00:00
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static float FindSwitchDistanceFar(CVehicle*);
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2020-05-05 15:04:43 +00:00
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static void BackToCruisingIfNoWantedLevel(CVehicle*);
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2019-07-17 11:19:20 +00:00
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static void UpdateCarAI(CVehicle*);
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2019-10-06 11:25:13 +00:00
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static void CarHasReasonToStop(CVehicle*);
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static float GetCarToGoToCoors(CVehicle*, CVector*);
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2020-05-05 15:04:43 +00:00
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static float GetCarToParkAtCoors(CVehicle*, CVector*);
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2020-05-05 11:40:35 +00:00
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static void AddPoliceCarOccupants(CVehicle*);
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2019-09-14 23:28:07 +00:00
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static void AddAmbulanceOccupants(CVehicle*);
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static void AddFiretruckOccupants(CVehicle*);
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2019-09-14 17:53:04 +00:00
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static void TellOccupantsToLeaveCar(CVehicle*);
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2020-05-05 15:04:43 +00:00
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static void TellOccupantsToFleeCar(CVehicle*);
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2019-10-06 11:25:13 +00:00
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static void TellCarToRamOtherCar(CVehicle*, CVehicle*);
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static void TellCarToBlockOtherCar(CVehicle*, CVehicle*);
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2020-12-07 00:59:17 +00:00
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static uint8 FindPoliceCarMissionForWantedLevel();
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static uint8 FindPoliceBoatMissionForWantedLevel();
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2019-10-06 11:25:13 +00:00
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static int32 FindPoliceCarSpeedForWantedLevel(CVehicle*);
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static void MellowOutChaseSpeed(CVehicle*);
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2020-05-05 15:04:43 +00:00
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static void MellowOutChaseSpeedBoat(CVehicle*);
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2019-10-06 11:25:13 +00:00
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static void MakeWayForCarWithSiren(CVehicle *veh);
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2019-07-17 11:19:20 +00:00
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};
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