.. |
CivilianPed.cpp
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Peds & fixes
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2020-07-04 15:31:28 +03:00 |
CivilianPed.h
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removed duplicate code
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2020-05-16 10:53:20 +03:00 |
CopPed.cpp
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Squeeze performance option, minor fixes
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2020-08-03 16:00:32 +03:00 |
CopPed.h
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CCopPed, except spike traps
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2020-07-28 17:04:34 +03:00 |
DummyPed.h
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Fixed typos and made all assert functions optional
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2020-05-10 21:49:33 +06:00 |
EmergencyPed.cpp
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Rename LEVEL_NONE to LEVEL_GENERIC
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2020-07-13 17:43:09 +03:00 |
EmergencyPed.h
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Fixed typos and made all assert functions optional
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2020-05-10 21:49:33 +06:00 |
Gangs.cpp
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Melee weapons(half-working), Ped and Hud bits
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2020-05-19 17:43:16 +03:00 |
Gangs.h
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gangs, script and replay fixes
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2020-05-16 17:00:40 +03:00 |
Ped.cpp
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CStreaming done, hopefully
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2020-08-20 23:44:40 +02:00 |
Ped.h
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CStreaming done, hopefully
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2020-08-20 23:44:40 +02:00 |
PedAttractor.cpp
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90% fixes, 10% skel refactoring
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2020-07-24 21:02:55 +03:00 |
PedAttractor.h
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64-bit on Windows
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2020-07-24 20:26:33 +03:00 |
PedChat.cpp
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fixed sound enum
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2020-08-20 13:20:48 +02:00 |
PedDebug.cpp
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Peds, Hud, CFO 1/2, fixes - including zone names
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2020-07-22 15:19:22 +03:00 |
PedIK.cpp
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Compatibility with VC weapon.dat + new shotguns
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2020-05-23 16:53:20 +03:00 |
PedIK.h
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more CCam
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2020-06-15 20:50:01 +02:00 |
PedPlacement.cpp
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CCopPed, except spike traps
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2020-07-28 17:04:34 +03:00 |
PedPlacement.h
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CCopPed, except spike traps
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2020-07-28 17:04:34 +03:00 |
PedRoutes.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
PedRoutes.h
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missing endlines
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2020-03-22 19:19:07 +03:00 |
PedStats.cpp
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64-bit on Windows
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2020-07-24 20:26:33 +03:00 |
PedStats.h
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Merge branch 'master' into miami
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2020-05-11 21:07:12 +03:00 |
PedType.cpp
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64-bit on Windows
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2020-07-24 20:26:33 +03:00 |
PedType.h
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Fixed typos and made all assert functions optional
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2020-05-10 21:49:33 +06:00 |
PlayerPed.cpp
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2 new opcodes
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2020-08-16 17:10:59 +03:00 |
PlayerPed.h
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2 new opcodes
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2020-08-16 17:10:59 +03:00 |
Population.cpp
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Merge branch 'master' into miami
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2020-08-19 23:34:33 +03:00 |
Population.h
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Some wait states
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2020-06-06 22:16:59 +03:00 |