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re3/src/rw
Sergeanur ff057838ec Merge branch 'miami' into lcs
* miami:
  Fix backface culling of cutscene objects
  more renames
  anim velocity union
  rename m_vehEnterType -> m_vehDoor
  Port cmake improvements to miami
  some loose ends
  move TODO to Readme
  Fix build without FIX_BUGS, divide to 0 fixes
2021-01-13 14:56:25 +02:00
..
ClumpRead.cpp rw stuff done & other small things 2020-08-20 12:53:17 +02:00
Lights.cpp timecycle; some rendering 2021-01-08 13:34:49 +01:00
Lights.h two unused functions 2020-11-23 11:06:16 +01:00
MemoryHeap.cpp anim compression 2020-12-18 23:46:51 +01:00
MemoryHeap.h push/pop memids 2020-12-21 12:34:29 +01:00
MemoryMgr.cpp Fix build without FIX_BUGS, divide to 0 fixes 2021-01-13 03:08:50 +03:00
MemoryMgr.h added MemoryHeap from III, MemoryMgr 2020-12-18 14:19:03 +01:00
NodeName.cpp small fixes 2020-08-20 12:55:41 +02:00
NodeName.h Link with RW libs 2020-04-11 23:37:04 +03:00
RwHelper.cpp Merge branch 'miami' into lcs 2021-01-13 14:56:25 +02:00
RwHelper.h added MemoryHeap from III, MemoryMgr 2020-12-18 14:19:03 +01:00
RwMatFX.cpp Dual pass rendering for RW 3.3 2020-07-29 15:24:42 +03:00
RwPS2AlphaTest.cpp rename shit 2020-07-29 14:31:34 +02:00
TexRead.cpp Make texture conversion work a bit faster 2020-12-01 03:51:31 +02:00
TexturePools.cpp TexturePools 2020-12-01 22:54:19 +02:00
TexturePools.h TexturePools 2020-12-01 22:54:19 +02:00
TxdStore.cpp small fixes 2020-08-20 12:55:41 +02:00
TxdStore.h More refs removed 2020-04-16 11:50:45 +03:00
VisibilityPlugins.cpp first commit for LCS 2021-01-08 01:41:40 +01:00
VisibilityPlugins.h signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00