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re3/src/extras/shaders
2021-01-12 13:41:29 +01:00
..
colourfilterLCS.frag timecycle; some rendering 2021-01-08 13:34:49 +01:00
colourfilterLCS_fs_gl.inc timecycle; some rendering 2021-01-08 13:34:49 +01:00
colourfilterLCS_PS.cso timecycle; some rendering 2021-01-08 13:34:49 +01:00
colourfilterLCS_PS.hlsl timecycle; some rendering 2021-01-08 13:34:49 +01:00
colourfilterLCS_PS.inc timecycle; some rendering 2021-01-08 13:34:49 +01:00
contrast.frag changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
contrast_fs_gl.inc changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
contrastPS.cso implemented extended postfx 2020-08-11 18:40:04 +02:00
contrastPS.hlsl implemented extended postfx 2020-08-11 18:40:04 +02:00
contrastPS.inc implemented extended postfx 2020-08-11 18:40:04 +02:00
default_UV2.vert changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
default_UV2_gl.inc changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
default_UV2_VS.cso neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
default_UV2_VS.hlsl neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
default_UV2_VS.inc neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
im2d.vert changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
im2d_gl.inc changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
im2d_UV2.vert neo screen droplets 2020-11-19 19:07:32 +01:00
im2d_UV2_gl.inc cam fix; forgot some shaders 2020-11-24 15:18:39 +01:00
leedsBuilding.vert moved new renderer; implemented leeds building rendering 2021-01-09 19:20:32 +01:00
leedsBuilding_mobile.vert mobile building rendering 2021-01-10 19:45:58 +01:00
leedsBuilding_mobile_VS.cso mobile building rendering 2021-01-10 19:45:58 +01:00
leedsBuilding_mobile_VS.hlsl mobile building rendering 2021-01-10 19:45:58 +01:00
leedsBuilding_mobile_VS.inc mobile building rendering 2021-01-10 19:45:58 +01:00
leedsBuilding_mobile_vs_gl.inc mobile building rendering 2021-01-10 19:45:58 +01:00
leedsBuilding_VS.cso fix rendering; update librw 2021-01-09 19:45:19 +01:00
leedsBuilding_VS.hlsl mobile building rendering 2021-01-10 19:45:58 +01:00
leedsBuilding_VS.inc fix rendering; update librw 2021-01-09 19:45:19 +01:00
leedsBuilding_vs_gl.inc moved new renderer; implemented leeds building rendering 2021-01-09 19:20:32 +01:00
leedsVehicle.vert env map rendering 2021-01-10 11:59:57 +01:00
leedsVehicle_add.frag env map rendering 2021-01-10 11:59:57 +01:00
leedsVehicle_add_gl.inc env map rendering 2021-01-10 11:59:57 +01:00
leedsVehicle_add_PS.cso env map rendering 2021-01-10 11:59:57 +01:00
leedsVehicle_add_PS.hlsl env map rendering 2021-01-10 11:59:57 +01:00
leedsVehicle_add_PS.inc env map rendering 2021-01-10 11:59:57 +01:00
leedsVehicle_blend.frag env map rendering 2021-01-10 11:59:57 +01:00
leedsVehicle_blend_gl.inc env map rendering 2021-01-10 11:59:57 +01:00
leedsVehicle_blend_PS.cso env map rendering 2021-01-10 11:59:57 +01:00
leedsVehicle_blend_PS.hlsl env map rendering 2021-01-10 11:59:57 +01:00
leedsVehicle_blend_PS.inc env map rendering 2021-01-10 11:59:57 +01:00
leedsVehicle_mobile.frag mobile vehicle rendering 2021-01-12 13:41:29 +01:00
leedsVehicle_mobile.vert mobile vehicle rendering 2021-01-12 13:41:29 +01:00
leedsVehicle_mobile_fs_gl.inc mobile vehicle rendering 2021-01-12 13:41:29 +01:00
leedsVehicle_mobile_PS.cso mobile vehicle rendering 2021-01-12 13:41:29 +01:00
leedsVehicle_mobile_PS.hlsl mobile vehicle rendering 2021-01-12 13:41:29 +01:00
leedsVehicle_mobile_PS.inc mobile vehicle rendering 2021-01-12 13:41:29 +01:00
leedsVehicle_mobile_VS.cso mobile vehicle rendering 2021-01-12 13:41:29 +01:00
leedsVehicle_mobile_VS.hlsl mobile vehicle rendering 2021-01-12 13:41:29 +01:00
leedsVehicle_mobile_VS.inc mobile vehicle rendering 2021-01-12 13:41:29 +01:00
leedsVehicle_mobile_vs_gl.inc mobile vehicle rendering 2021-01-12 13:41:29 +01:00
leedsVehicle_VS.cso env map rendering 2021-01-10 11:59:57 +01:00
leedsVehicle_VS.hlsl env map rendering 2021-01-10 11:59:57 +01:00
leedsVehicle_VS.inc env map rendering 2021-01-10 11:59:57 +01:00
leedsVehicle_vs_gl.inc env map rendering 2021-01-10 11:59:57 +01:00
lighting.h neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
make.cmd implemented extended postfx 2020-08-11 18:40:04 +02:00
Makefile mobile vehicle rendering 2021-01-12 13:41:29 +01:00
makeinc.sh implemented extended postfx 2020-08-11 18:40:04 +02:00
neoGloss.frag changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
neoGloss.vert changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
neoGloss_fs_gl.inc changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
neoGloss_PS.cso neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoGloss_PS.hlsl neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoGloss_PS.inc neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoGloss_VS.cso neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoGloss_VS.hlsl neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoGloss_VS.inc neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoGloss_vs_gl.inc changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
neoRim.vert changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
neoRim_gl.inc changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
neoRim_VS.cso neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoRim_VS.hlsl neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoRim_VS.inc neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoRimSkin.vert changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
neoRimSkin_gl.inc changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
neoRimSkin_VS.cso neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoRimSkin_VS.hlsl neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoRimSkin_VS.inc neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoVehicle.frag changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
neoVehicle.vert changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
neoVehicle_fs_gl.inc changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
neoVehicle_PS.cso neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoVehicle_PS.hlsl neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoVehicle_PS.inc neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoVehicle_VS.cso neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoVehicle_VS.hlsl neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoVehicle_VS.inc neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoVehicle_vs_gl.inc changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
neoWorldVC.frag changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
neoWorldVC_fs_gl.inc changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
neoWorldVC_PS.cso neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoWorldVC_PS.hlsl neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
neoWorldVC_PS.inc neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
scale.frag timecycle; some rendering 2021-01-08 13:34:49 +01:00
scale_fs_gl.inc timecycle; some rendering 2021-01-08 13:34:49 +01:00
scale_PS.cso timecycle; some rendering 2021-01-08 13:34:49 +01:00
scale_PS.hlsl timecycle; some rendering 2021-01-08 13:34:49 +01:00
scale_PS.inc timecycle; some rendering 2021-01-08 13:34:49 +01:00
screenDroplet.frag neo screen droplets 2020-11-19 19:07:32 +01:00
screenDroplet_fs_gl.inc cam fix; forgot some shaders 2020-11-24 15:18:39 +01:00
screenDroplet_PS.cso neo screen droplets 2020-11-19 19:07:32 +01:00
screenDroplet_PS.hlsl neo screen droplets 2020-11-19 19:07:32 +01:00
screenDroplet_PS.inc neo screen droplets 2020-11-19 19:07:32 +01:00
simple.frag changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
simple_fs_gl.inc changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
standardConstants.h neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00