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re3/src
2021-01-13 13:01:11 +01:00
..
animation Use original names 2021-01-08 21:50:59 +02:00
audio audio: only use #pragma comment(lib, xxx.lib) on MSVC 2021-01-11 01:12:44 +01:00
buildings buildings directory 2020-12-20 12:39:44 +02:00
collision PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
control more securom fixes 2021-01-13 00:28:07 +01:00
core rename m_vehEnterType -> m_vehDoor 2021-01-13 13:01:11 +01:00
entities Fix build without FIX_BUGS, divide to 0 fixes 2021-01-13 14:22:31 +03:00
extras moved new renderer, fixed a bug 2021-01-09 18:22:02 +01:00
fakerw Fixes from miami Entity/Physical proof-read 1 2021-01-04 16:28:30 +03:00
math Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-19 22:33:17 +03:00
modelinfo fix CreateInstance virtual overload order 2021-01-12 23:25:12 +01:00
objects fix CObject::DeleteAllTempObjectsInArea 2020-12-08 23:15:59 +01:00
peds rename m_vehEnterType -> m_vehDoor 2021-01-13 13:01:11 +01:00
render move stuff back into class; securom comments 2021-01-13 00:18:34 +01:00
rw Fix build without FIX_BUGS, divide to 0 fixes 2021-01-13 14:22:31 +03:00
save Fix MemoryCard.cpp 2020-11-02 18:17:37 +02:00
skel Fix language initialization call order 2020-12-14 02:50:34 +03:00
text Fix build without FIX_BUGS, divide to 0 fixes 2021-01-13 14:22:31 +03:00
vehicles rename m_vehEnterType -> m_vehDoor 2021-01-13 13:01:11 +01:00
weapons Fix UB in ProjectileInfo.cpp 2020-12-31 16:33:34 +01:00
CMakeLists.txt Make cmake files more generic 2021-01-13 12:15:22 +01:00