animation
|
SetPosition, part 1
|
2020-05-02 15:13:09 +03:00 |
audio
|
Fix cAudioManager::ProcessActiveQueues loop
|
2020-05-06 18:01:52 +03:00 |
control
|
some work on zones
|
2020-05-06 12:23:26 +02:00 |
core
|
IsStatic
|
2020-05-06 19:17:47 +03:00 |
entities
|
IsStatic
|
2020-05-06 19:17:47 +03:00 |
extras
|
implemented debugmenu shutdown
|
2020-05-01 17:31:29 +02:00 |
fakerw
|
updated librw
|
2020-05-06 09:24:12 +02:00 |
modelinfo
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
objects
|
sorted out object collision enums
|
2020-05-06 17:13:46 +02:00 |
peds
|
IsStatic
|
2020-05-06 19:17:47 +03:00 |
render
|
IsStatic
|
2020-05-06 19:17:47 +03:00 |
rw
|
Make CBaseModelInfo fields protected
|
2020-05-05 15:06:55 +03:00 |
save
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
skel
|
reverting fuckup
|
2020-05-06 09:59:04 +02:00 |
text
|
Fix CMessages::InsertStringInString
|
2020-05-03 01:40:37 +03:00 |
vehicles
|
IsStatic
|
2020-05-06 19:17:47 +03:00 |
weapons
|
IsStatic
|
2020-05-06 19:17:47 +03:00 |