re3/src/control/Script4.cpp

2178 lines
73 KiB
C++

#include "common.h"
#include "Script.h"
#include "ScriptCommands.h"
#include "AnimBlendAssociation.h"
#include "BulletInfo.h"
#include "CarAI.h"
#include "CarCtrl.h"
#include "CivilianPed.h"
#include "Cranes.h"
#include "DMAudio.h"
#include "Darkel.h"
#include "Explosion.h"
#include "Fire.h"
#include "Frontend.h"
#include "Garages.h"
#include "General.h"
#include "Heli.h"
#include "Hud.h"
#include "Messages.h"
#include "ParticleObject.h"
#include "PedRoutes.h"
#include "Phones.h"
#include "Pickups.h"
#include "Plane.h"
#include "Pools.h"
#include "Population.h"
#include "Radar.h"
#include "Record.h"
#include "RpAnimBlend.h"
#include "Rubbish.h"
#include "SpecialFX.h"
#include "Stats.h"
#include "Streaming.h"
#include "TxdStore.h"
#include "User.h"
#include "WaterLevel.h"
#include "World.h"
#include "Zones.h"
int8 CRunningScript::ProcessCommands800To899(int32 command)
{
CMatrix tmp_matrix;
switch (command) {
case COMMAND_IS_CHAR_IN_PLAYERS_GROUP:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
CPed* pLeader = CWorld::Players[ScriptParams[1]].m_pPed;
script_assert(pPed);
script_assert(pLeader);
UpdateCompareFlag(pPed->m_leader == pLeader);
return 0;
}
case COMMAND_EXPLODE_CHAR_HEAD:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
if (pPed->m_nPedState == PED_DRIVING) {
pPed->SetDead();
if (!pPed->IsPlayer())
pPed->FlagToDestroyWhenNextProcessed();
}
else if (CGame::nastyGame && pPed->IsPedInControl()) {
pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, pPed->GetNodePosition(PED_HEAD), true);
}
else {
pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
}
return 0;
}
case COMMAND_EXPLODE_PLAYER_HEAD:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
script_assert(pPed);
if (CGame::nastyGame) {
pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, pPed->GetNodePosition(PED_HEAD), true);
}
else {
pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
}
return 0;
}
case COMMAND_ANCHOR_BOAT:
{
CollectParameters(&m_nIp, 2);
CBoat* pBoat = (CBoat*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pBoat && pBoat->m_vehType == VEHICLE_TYPE_BOAT);
pBoat->m_bIsAnchored = (ScriptParams[1] != 0);
return 0;
}
case COMMAND_SET_ZONE_GROUP:
{
char zone[KEY_LENGTH_IN_SCRIPT];
CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CollectParameters(&m_nIp, 2);
int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone);
if (zone_id < 0) {
printf("Couldn't find zone - %s\n", zone);
return 0;
}
CTheZones::SetPedGroup(zone_id, ScriptParams[0], ScriptParams[1]);
return 0;
}
case COMMAND_START_CAR_FIRE:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
ScriptParams[0] = gFireManager.StartScriptFire(pVehicle->GetPosition(), pVehicle, 0.8f, 1);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_START_CHAR_FIRE:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
ScriptParams[0] = gFireManager.StartScriptFire(pPed->GetPosition(), pPed, 0.8f, 1);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA:
{
CollectParameters(&m_nIp, 5);
int handle = -1;
uint32 i = CPools::GetVehiclePool()->GetSize();
float infX = *(float*)&ScriptParams[0];
float infY = *(float*)&ScriptParams[1];
float supX = *(float*)&ScriptParams[2];
float supY = *(float*)&ScriptParams[3];
while (i--) {
CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
if (!pVehicle)
continue;
if (ScriptParams[4] != pVehicle->GetModelIndex() && ScriptParams[4] >= 0)
continue;
if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
continue;
if (!pVehicle->IsWithinArea(infX, infY, supX, supY))
continue;
handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
pVehicle->VehicleCreatedBy = MISSION_VEHICLE;
++CCarCtrl::NumMissionCars;
--CCarCtrl::NumRandomCars;
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.AddEntityToList(handle, CLEANUP_CAR);
}
ScriptParams[0] = handle;
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_ZONE:
{
char zone[KEY_LENGTH_IN_SCRIPT];
CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone);
if (zone_id != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT;
CZone* pZone = CTheZones::GetZone(zone_id);
CollectParameters(&m_nIp, 1);
int handle = -1;
uint32 i = CPools::GetVehiclePool()->GetSize();
while (i--) {
CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
if (!pVehicle)
continue;
if (ScriptParams[0] != pVehicle->GetModelIndex() && ScriptParams[0] >= 0)
continue;
if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
continue;
if (!CTheZones::PointLiesWithinZone(&pVehicle->GetPosition(), pZone))
continue;
handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
pVehicle->VehicleCreatedBy = MISSION_VEHICLE;
++CCarCtrl::NumMissionCars;
--CCarCtrl::NumRandomCars;
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.AddEntityToList(handle, CLEANUP_CAR);
}
ScriptParams[0] = handle;
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_HAS_RESPRAY_HAPPENED:
{
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CGarages::HasResprayHappened(ScriptParams[0]));
return 0;
}
case COMMAND_SET_CAMERA_ZOOM:
{
CollectParameters(&m_nIp, 1);
if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED)
TheCamera.SetZoomValueFollowPedScript(ScriptParams[0]);
else if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_CAM_ON_A_STRING)
TheCamera.SetZoomValueCamStringScript(ScriptParams[0]);
return 0;
}
case COMMAND_CREATE_PICKUP_WITH_AMMO:
{
CollectParameters(&m_nIp, 6);
int16 model = ScriptParams[0];
if (model < 0)
model = CTheScripts::UsedObjectArray[-model].index;
CVector pos = *(CVector*)&ScriptParams[3];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
ScriptParams[0] = CPickups::GenerateNewOne(pos, model, ScriptParams[1], ScriptParams[2]);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_CAR_RAM_CAR:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
script_assert(pTarget);
CCarAI::TellCarToRamOtherCar(pVehicle, pTarget);
return 0;
}
case COMMAND_SET_CAR_BLOCK_CAR:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
script_assert(pTarget);
CCarAI::TellCarToBlockOtherCar(pVehicle, pTarget);
return 0;
}
case COMMAND_SET_CHAR_OBJ_CATCH_TRAIN:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_CATCH_TRAIN);
return 0;
}
#ifdef GTA_SCRIPT_COLLECTIVE
case COMMAND_SET_COLL_OBJ_CATCH_TRAIN:
CollectParameters(&m_nIp, 1);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_CATCH_TRAIN);
return 0;
#endif
case COMMAND_SET_PLAYER_NEVER_GETS_TIRED:
{
CollectParameters(&m_nIp, 2);
CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
pPlayer->m_bInfiniteSprint = (ScriptParams[1] != 0);
return 0;
}
case COMMAND_SET_PLAYER_FAST_RELOAD:
{
CollectParameters(&m_nIp, 2);
CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
pPlayer->m_bFastReload = (ScriptParams[1] != 0);
return 0;
}
case COMMAND_SET_CHAR_BLEEDING:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
pPed->bPedIsBleeding = (ScriptParams[1] != 0);
return 0;
}
case COMMAND_SET_CAR_FUNNY_SUSPENSION:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
// no action
return 0;
}
case COMMAND_SET_CAR_BIG_WHEELS:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
CAutomobile* pCar = (CAutomobile*)pVehicle;
pCar->bBigWheels = (ScriptParams[1] != 0);
return 0;
}
case COMMAND_SET_FREE_RESPRAYS:
CollectParameters(&m_nIp, 1);
CGarages::SetFreeResprays(ScriptParams[0] != 0);
return 0;
case COMMAND_SET_PLAYER_VISIBLE:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
script_assert(pPed);
pPed->bIsVisible = (ScriptParams[1] != 0);
return 0;
}
case COMMAND_SET_CHAR_VISIBLE:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
pPed->bIsVisible = (ScriptParams[1] != 0);
return 0;
}
case COMMAND_SET_CAR_VISIBLE:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
pVehicle->bIsVisible = (ScriptParams[1] != 0);
return 0;
}
case COMMAND_IS_AREA_OCCUPIED:
{
CollectParameters(&m_nIp, 11);
float infX = *(float*)&ScriptParams[0];
float infY = *(float*)&ScriptParams[1];
float infZ = *(float*)&ScriptParams[2];
float supX = *(float*)&ScriptParams[3];
float supY = *(float*)&ScriptParams[4];
float supZ = *(float*)&ScriptParams[5];
if (infX > supX) {
infX = *(float*)&ScriptParams[3];
supX = *(float*)&ScriptParams[0];
}
if (infY > supY) {
infY = *(float*)&ScriptParams[4];
supY = *(float*)&ScriptParams[1];
}
if (infZ > supZ) {
infZ = *(float*)&ScriptParams[5];
supZ = *(float*)&ScriptParams[2];
}
int16 total;
CWorld::FindObjectsIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil,
!!ScriptParams[6], !!ScriptParams[7], !!ScriptParams[8], !!ScriptParams[9], !!ScriptParams[10]);
UpdateCompareFlag(total > 0);
return 0;
}
case COMMAND_START_DRUG_RUN:
CPlane::CreateIncomingCesna();
return 0;
case COMMAND_HAS_DRUG_RUN_BEEN_COMPLETED:
UpdateCompareFlag(CPlane::HasCesnaLanded());
return 0;
case COMMAND_HAS_DRUG_PLANE_BEEN_SHOT_DOWN:
UpdateCompareFlag(CPlane::HasCesnaBeenDestroyed());
return 0;
case COMMAND_SAVE_PLAYER_FROM_FIRES:
CollectParameters(&m_nIp, 1);
gFireManager.ExtinguishPoint(CWorld::Players[ScriptParams[0]].GetPos(), 3.0f);
return 0;
case COMMAND_DISPLAY_TEXT:
{
CollectParameters(&m_nIp, 2);
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0];
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1];
uint16 len = CMessages::GetWideStringLength(text);
for (uint16 i = 0; i < len; i++)
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = text[i];
for (uint16 i = len; i < SCRIPT_TEXT_MAX_LENGTH; i++)
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = 0;
++CTheScripts::NumberOfIntroTextLinesThisFrame;
return 0;
}
case COMMAND_SET_TEXT_SCALE:
{
CollectParameters(&m_nIp, 2);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleX = *(float*)&ScriptParams[0];
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleY = *(float*)&ScriptParams[1];
return 0;
}
case COMMAND_SET_TEXT_COLOUR:
{
CollectParameters(&m_nIp, 4);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sColor =
CRGBA(ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3]);
return 0;
}
case COMMAND_SET_TEXT_JUSTIFY:
{
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bJustify = (ScriptParams[0] != 0);
return 0;
}
case COMMAND_SET_TEXT_CENTRE:
{
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bCentered = (ScriptParams[0] != 0);
return 0;
}
case COMMAND_SET_TEXT_WRAPX:
{
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fWrapX = *(float*)&ScriptParams[0];
return 0;
}
case COMMAND_SET_TEXT_CENTRE_SIZE:
{
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fCenterSize = *(float*)&ScriptParams[0];
return 0;
}
case COMMAND_SET_TEXT_BACKGROUND:
{
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackground = (ScriptParams[0] != 0);
return 0;
}
case COMMAND_SET_TEXT_BACKGROUND_COLOUR:
{
CollectParameters(&m_nIp, 4);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sBackgroundColor =
CRGBA(ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3]);
return 0;
}
case COMMAND_SET_TEXT_BACKGROUND_ONLY_TEXT:
{
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackgroundOnly = (ScriptParams[0] != 0);
return 0;
}
case COMMAND_SET_TEXT_PROPORTIONAL:
{
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextProportional = (ScriptParams[0] != 0);
return 0;
}
case COMMAND_SET_TEXT_FONT:
{
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_nFont = ScriptParams[0];
return 0;
}
case COMMAND_INDUSTRIAL_PASSED:
CStats::IndustrialPassed = true;
DMAudio.PlayRadioAnnouncement(STREAMED_SOUND_ANNOUNCE_COMMERCIAL_OPEN);
return 0;
case COMMAND_COMMERCIAL_PASSED:
CStats::CommercialPassed = true;
DMAudio.PlayRadioAnnouncement(STREAMED_SOUND_ANNOUNCE_SUBURBAN_OPEN);
return 0;
case COMMAND_SUBURBAN_PASSED:
CStats::SuburbanPassed = true;
return 0;
case COMMAND_ROTATE_OBJECT:
{
CollectParameters(&m_nIp, 4);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
script_assert(pObject);
float heading = LimitAngleOnCircle(
RADTODEG(Atan2(-pObject->GetForward().x, pObject->GetForward().y)));
float headingTarget = *(float*)&ScriptParams[1];
#ifdef FIX_BUGS
float rotateBy = *(float*)&ScriptParams[2] * CTimer::GetTimeStepFix();
#else
float rotateBy = *(float*)&ScriptParams[2];
#endif
if (headingTarget == heading) { // using direct comparasion here is fine
UpdateCompareFlag(true);
return 0;
}
float angleClockwise = LimitAngleOnCircle(headingTarget - heading);
float angleCounterclockwise = LimitAngleOnCircle(heading - headingTarget);
float newHeading;
if (angleClockwise < angleCounterclockwise)
newHeading = rotateBy < angleClockwise ? heading + rotateBy : headingTarget;
else
newHeading = rotateBy < angleCounterclockwise ? heading - rotateBy : headingTarget;
bool obstacleInPath = false;
if (ScriptParams[3]) {
CVector pos = pObject->GetPosition();
tmp_matrix.SetRotateZ(DEGTORAD(newHeading));
tmp_matrix.GetPosition() += pos;
CColModel* pColModel = pObject->GetColModel();
CVector cp1 = tmp_matrix * pColModel->boundingBox.min;
CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z);
CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z);
CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z);
int16 collisions;
CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, pos,
Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))),
Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))),
Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))),
Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))),
&collisions, 2, nil, false, true, true, false, false);
if (collisions > 0)
obstacleInPath = true;
}
if (obstacleInPath) {
UpdateCompareFlag(true);
return 0;
}
pObject->SetHeading(DEGTORAD(newHeading));
pObject->GetMatrix().UpdateRW();
pObject->UpdateRwFrame();
UpdateCompareFlag(newHeading == headingTarget); // using direct comparasion here is fine
return 0;
}
case COMMAND_SLIDE_OBJECT:
{
CollectParameters(&m_nIp, 8);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
script_assert(pObject);
CVector pos = pObject->GetPosition();
CVector posTarget = *(CVector*)&ScriptParams[1];
#ifdef FIX_BUGS
CVector slideBy = *(CVector*)&ScriptParams[4] * CTimer::GetTimeStepFix();
#else
CVector slideBy = *(CVector*)&ScriptParams[4];
#endif
if (posTarget == pos) { // using direct comparasion here is fine
UpdateCompareFlag(true);
return 0;
}
CVector posDiff = pos - posTarget;
CVector newPosition;
if (posDiff.x < 0)
newPosition.x = -posDiff.x < slideBy.x ? posTarget.x : pos.x + slideBy.x;
else
newPosition.x = posDiff.x < slideBy.x ? posTarget.x : pos.x - slideBy.x;
if (posDiff.y < 0)
newPosition.y = -posDiff.y < slideBy.y ? posTarget.y : pos.y + slideBy.y;
else
newPosition.y = posDiff.y < slideBy.y ? posTarget.y : pos.y - slideBy.y;
if (posDiff.z < 0)
newPosition.z = -posDiff.z < slideBy.z ? posTarget.z : pos.z + slideBy.z;
else
newPosition.z = posDiff.z < slideBy.z ? posTarget.z : pos.z - slideBy.z;
bool obstacleInPath = false;
if (ScriptParams[7]) {
tmp_matrix = pObject->GetMatrix();
tmp_matrix.GetPosition() = newPosition;
CColModel* pColModel = pObject->GetColModel();
CVector cp1 = tmp_matrix * pColModel->boundingBox.min;
CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z);
CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z);
CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z);
int16 collisions;
CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, newPosition,
Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))),
Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))),
Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))),
Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))),
&collisions, 2, nil, false, true, true, false, false);
if (collisions > 0)
obstacleInPath = true;
}
if (obstacleInPath) {
UpdateCompareFlag(true);
return 0;
}
pObject->Teleport(newPosition);
UpdateCompareFlag(newPosition == posTarget); // using direct comparasion here is fine
return 0;
}
case COMMAND_REMOVE_CHAR_ELEGANTLY:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
if (pPed && pPed->CharCreatedBy == MISSION_CHAR){
CWorld::RemoveReferencesToDeletedObject(pPed);
if (pPed->bInVehicle){
if (pPed->m_pMyVehicle){
if (pPed == pPed->m_pMyVehicle->pDriver){
pPed->m_pMyVehicle->RemoveDriver();
pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED);
if (pPed->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
pPed->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
if (pPed->m_nPedType == PEDTYPE_COP && pPed->m_pMyVehicle->IsLawEnforcementVehicle())
pPed->m_pMyVehicle->ChangeLawEnforcerState(0);
}else{
pPed->m_pMyVehicle->RemovePassenger(pPed);
}
}
delete pPed;
--CPopulation::ms_nTotalMissionPeds;
}else{
pPed->CharCreatedBy = RANDOM_CHAR;
pPed->bRespondsToThreats = true;
pPed->bScriptObjectiveCompleted = false;
pPed->ClearLeader();
--CPopulation::ms_nTotalMissionPeds;
pPed->bFadeOut = true;
}
}
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
return 0;
}
case COMMAND_SET_CHAR_STAY_IN_SAME_PLACE:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
pPed->bKindaStayInSamePlace = (ScriptParams[1] != 0);
return 0;
}
case COMMAND_IS_NASTY_GAME:
UpdateCompareFlag(CGame::nastyGame);
return 0;
case COMMAND_UNDRESS_CHAR:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
char name[KEY_LENGTH_IN_SCRIPT];
CTheScripts::ReadTextLabelFromScript(&m_nIp, name);
for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
name[i] = tolower(name[i]);
int mi = pPed->GetModelIndex();
pPed->DeleteRwObject();
if (pPed->IsPlayer())
mi = 0;
CStreaming::RequestSpecialModel(mi, name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CWorld::Remove(pPed);
return 0;
}
case COMMAND_DRESS_CHAR:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
int mi = pPed->GetModelIndex();
pPed->m_modelIndex = -1;
pPed->SetModelIndex(mi);
CWorld::Add(pPed);
return 0;
}
case COMMAND_START_CHASE_SCENE:
CollectParameters(&m_nIp, 1);
CTimer::Suspend();
CStreaming::DeleteAllRwObjects();
CRecordDataForChase::StartChaseScene(*(float*)&ScriptParams[0]);
CTimer::Resume();
return 0;
case COMMAND_STOP_CHASE_SCENE:
CRecordDataForChase::CleanUpChaseScene();
return 0;
case COMMAND_IS_EXPLOSION_IN_AREA:
{
CollectParameters(&m_nIp, 7);
float infX = *(float*)&ScriptParams[1];
float infY = *(float*)&ScriptParams[2];
float infZ = *(float*)&ScriptParams[3];
float supX = *(float*)&ScriptParams[4];
float supY = *(float*)&ScriptParams[5];
float supZ = *(float*)&ScriptParams[6];
if (infX > supX) {
infX = *(float*)&ScriptParams[4];
supX = *(float*)&ScriptParams[1];
}
if (infY > supY) {
infY = *(float*)&ScriptParams[5];
supY = *(float*)&ScriptParams[2];
}
if (infZ > supZ) {
infZ = *(float*)&ScriptParams[6];
supZ = *(float*)&ScriptParams[3];
}
UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0],
infX, supX, infY, supY, infZ, supZ));
return 0;
}
case COMMAND_IS_EXPLOSION_IN_ZONE:
{
CollectParameters(&m_nIp, 1);
char zone[KEY_LENGTH_IN_SCRIPT];
CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone);
if (zone_id != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT;
CZone* pZone = CTheZones::GetZone(zone_id);
UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0],
pZone->minx, pZone->maxx, pZone->miny, pZone->maxy, pZone->minz, pZone->maxz));
return 0;
}
case COMMAND_START_DRUG_DROP_OFF:
CPlane::CreateDropOffCesna();
return 0;
case COMMAND_HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN:
UpdateCompareFlag(CPlane::HasDropOffCesnaBeenShotDown());
return 0;
case COMMAND_FIND_DROP_OFF_PLANE_COORDINATES:
{
CVector pos = CPlane::FindDropOffCesnaCoordinates();
*(CVector*)&ScriptParams[0] = pos;
StoreParameters(&m_nIp, 3);
return 0;
}
case COMMAND_CREATE_FLOATING_PACKAGE:
{
CollectParameters(&m_nIp, 3);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_FLOATPACKAGE1, PICKUP_FLOATINGPACKAGE, 0);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_PLACE_OBJECT_RELATIVE_TO_CAR:
{
CollectParameters(&m_nIp, 5);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
script_assert(pObject);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
script_assert(pVehicle);
CVector offset = *(CVector*)&ScriptParams[2];
CPhysical::PlacePhysicalRelativeToOtherPhysical(pVehicle, pObject, offset);
return 0;
}
case COMMAND_MAKE_OBJECT_TARGETTABLE:
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
script_assert(pObject);
CPlayerPed* pPlayerPed = CWorld::Players[CWorld::PlayerInFocus].m_pPed;
script_assert(pPlayerPed);
pPlayerPed->MakeObjectTargettable(ScriptParams[0]);
return 0;
}
case COMMAND_ADD_ARMOUR_TO_PLAYER:
{
CollectParameters(&m_nIp, 2);
CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed;
script_assert(pPlayerPed);
pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f);
return 0;
}
case COMMAND_ADD_ARMOUR_TO_CHAR:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
pPed->m_fArmour = clamp(pPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f);
return 0;
}
case COMMAND_OPEN_GARAGE:
{
CollectParameters(&m_nIp, 1);
CGarages::OpenGarage(ScriptParams[0]);
return 0;
}
case COMMAND_CLOSE_GARAGE:
{
CollectParameters(&m_nIp, 1);
CGarages::CloseGarage(ScriptParams[0]);
return 0;
}
case COMMAND_WARP_CHAR_FROM_CAR_TO_COORD:
{
CollectParameters(&m_nIp, 4);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
CVector pos = *(CVector*)&ScriptParams[1];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
if (pPed->bInVehicle){
if (pPed->m_pMyVehicle->bIsBus)
pPed->bRenderPedInCar = true;
if (pPed->m_pMyVehicle->pDriver == pPed){
pPed->m_pMyVehicle->RemoveDriver();
pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED);
pPed->m_pMyVehicle->bEngineOn = false;
pPed->m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
}else{
pPed->m_pMyVehicle->RemovePassenger(pPed);
}
pPed->m_pMyVehicle->SetMoveSpeed(0.0f, 0.0f, -0.00001f);
pPed->m_pMyVehicle->SetTurnSpeed(0.0f, 0.0f, 0.0f);
}
pPed->bInVehicle = false;
pPed->m_pMyVehicle = nil;
pPed->SetPedState(PED_IDLE);
pPed->m_nLastPedState = PED_NONE;
pPed->bUsesCollision = true;
pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f);
pPed->AddWeaponModel(CWeaponInfo::GetWeaponInfo(pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType)->m_nModelId);
pPed->RemoveInCarAnims();
if (pPed->m_pVehicleAnim)
pPed->m_pVehicleAnim->blendDelta = -1000.0f;
pPed->m_pVehicleAnim = nil;
pPed->RestartNonPartialAnims();
pPed->SetMoveState(PEDMOVE_NONE);
CAnimManager::BlendAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_IDLE_STANCE, 100.0f);
pos.z += pPed->GetDistanceFromCentreOfMassToBaseOfModel();
pPed->Teleport(pos);
CTheScripts::ClearSpaceForMissionEntity(pos, pPed);
return 0;
}
case COMMAND_SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE:
{
CollectParameters(&m_nIp, 6);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float range = *(float*)&ScriptParams[3];
int mi = ScriptParams[4] < 0 ? CTheScripts::UsedObjectArray[-ScriptParams[4]].index : ScriptParams[4];
int16 total;
CEntity* apEntities[16];
CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, true, false, false, true, true);
if (total == 0)
CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, range, true, &total, 16, apEntities);
if (total == 0)
CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::FindZoneForPoint(pos)), pos, range, true, &total, 16, apEntities);
CEntity* pClosestEntity = nil;
float min_dist = 2.0f * range;
for (int i = 0; i < total; i++) {
float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
if (dist < min_dist) {
min_dist = dist;
pClosestEntity = apEntities[i];
}
}
if (pClosestEntity) {
pClosestEntity->bIsVisible = (ScriptParams[5] != 0);
CTheScripts::AddToInvisibilitySwapArray(pClosestEntity, ScriptParams[5] != 0);
}
return 0;
}
case COMMAND_HAS_CHAR_SPOTTED_CHAR:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
script_assert(pTarget);
UpdateCompareFlag(pPed->OurPedCanSeeThisOne(pTarget));
return 0;
}
case COMMAND_SET_CHAR_OBJ_HAIL_TAXI:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_HAIL_TAXI);
return 0;
}
case COMMAND_HAS_OBJECT_BEEN_DAMAGED:
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
script_assert(pObject);
UpdateCompareFlag(pObject->bRenderDamaged || !pObject->bIsVisible);
return 0;
}
case COMMAND_START_KILL_FRENZY_HEADSHOT:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 8);
CDarkel::StartFrenzy((eWeaponType)ScriptParams[0], ScriptParams[1], ScriptParams[2],
ScriptParams[3], text, ScriptParams[4], ScriptParams[5],
ScriptParams[6], ScriptParams[7] != 0, true);
return 0;
}
case COMMAND_ACTIVATE_MILITARY_CRANE:
{
CollectParameters(&m_nIp, 10);
float infX = *(float*)&ScriptParams[2];
float infY = *(float*)&ScriptParams[3];
float supX = *(float*)&ScriptParams[4];
float supY = *(float*)&ScriptParams[5];
if (infX > supX) {
infX = *(float*)&ScriptParams[4];
supX = *(float*)&ScriptParams[2];
}
if (infY > supY) {
infY = *(float*)&ScriptParams[5];
supY = *(float*)&ScriptParams[3];
}
CCranes::ActivateCrane(infX, supX, infY, supY,
*(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8],
DEGTORAD(*(float*)&ScriptParams[9]), false, true,
*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
return 0;
}
case COMMAND_WARP_PLAYER_INTO_CAR:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
script_assert(pPed);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
script_assert(pVehicle);
pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
pPed->WarpPedIntoCar(pVehicle);
return 0;
}
case COMMAND_WARP_CHAR_INTO_CAR:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
script_assert(pVehicle);
pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
pPed->WarpPedIntoCar(pVehicle);
return 0;
}
//case COMMAND_SWITCH_CAR_RADIO:
//case COMMAND_SET_AUDIO_STREAM:
case COMMAND_PRINT_WITH_2_NUMBERS_BIG:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 4);
CMessages::AddBigMessageWithNumber(text, ScriptParams[2], ScriptParams[3] - 1, ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_3_NUMBERS_BIG:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 5);
CMessages::AddBigMessageWithNumber(text, ScriptParams[3], ScriptParams[4] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_4_NUMBERS_BIG:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 6);
CMessages::AddBigMessageWithNumber(text, ScriptParams[4], ScriptParams[5] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_5_NUMBERS_BIG:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 7);
CMessages::AddBigMessageWithNumber(text, ScriptParams[5], ScriptParams[6] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
return 0;
}
case COMMAND_PRINT_WITH_6_NUMBERS_BIG:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 8);
CMessages::AddBigMessageWithNumber(text, ScriptParams[6], ScriptParams[7] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
return 0;
}
case COMMAND_SET_CHAR_WAIT_STATE:
{
CollectParameters(&m_nIp, 3);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
pPed->SetWaitState((eWaitState)ScriptParams[1], ScriptParams[2] >= 0 ? &ScriptParams[2] : nil);
return 0;
}
case COMMAND_SET_CAMERA_BEHIND_PLAYER:
TheCamera.SetCameraDirectlyBehindForFollowPed_CamOnAString();
return 0;
case COMMAND_SET_MOTION_BLUR:
CollectParameters(&m_nIp, 1);
TheCamera.SetMotionBlur(0, 0, 0, 0, ScriptParams[0]);
return 0;
case COMMAND_PRINT_STRING_IN_STRING:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* string = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 2);
CMessages::AddMessageWithString(text, ScriptParams[0], ScriptParams[1], string);
return 0;
}
case COMMAND_CREATE_RANDOM_CHAR:
{
CollectParameters(&m_nIp, 3);
CZoneInfo zoneinfo;
CTheZones::GetZoneInfoForTimeOfDay(&CWorld::Players[CWorld::PlayerInFocus].GetPos(), &zoneinfo);
int mi;
ePedType pedtype = PEDTYPE_COP;
int attempt = 0;
while (pedtype != PEDTYPE_CIVMALE && pedtype != PEDTYPE_CIVFEMALE && attempt < 5) {
mi = CPopulation::ChooseCivilianOccupation(zoneinfo.pedGroup);
if (CModelInfo::GetModelInfo(mi)->GetRwObject())
pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType;
attempt++;
}
if (!CModelInfo::GetModelInfo(mi)->GetRwObject()) {
mi = MI_MALE01;
pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType;
}
CPed* ped = new CCivilianPed(pedtype, mi);
ped->CharCreatedBy = MISSION_CHAR;
ped->bRespondsToThreats = false;
ped->bAllowMedicsToReviveMe = false;
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pos.z += 1.0f;
ped->SetPosition(pos);
ped->SetOrientation(0.0f, 0.0f, 0.0f);
CTheScripts::ClearSpaceForMissionEntity(pos, ped);
CWorld::Add(ped);
ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
CPopulation::ms_nTotalMissionPeds++;
ScriptParams[0] = CPools::GetPedPool()->GetIndex(ped);
StoreParameters(&m_nIp, 1);
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
return 0;
}
case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_STEAL_ANY_CAR);
return 0;
}
case COMMAND_SET_2_REPEATED_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, nil, nil, nil, nil);
return 0;
}
case COMMAND_SET_2_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, nil, nil, nil, nil);
return 0;
}
case COMMAND_SET_3_REPEATED_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, nil, nil, nil);
return 0;
}
case COMMAND_SET_3_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, nil, nil, nil);
return 0;
}
case COMMAND_SET_4_REPEATED_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, nil, nil);
return 0;
}
case COMMAND_SET_4_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, nil, nil);
return 0;
}
case COMMAND_IS_SNIPER_BULLET_IN_AREA:
{
CollectParameters(&m_nIp, 6);
float infX = *(float*)&ScriptParams[0];
float infY = *(float*)&ScriptParams[1];
float infZ = *(float*)&ScriptParams[2];
float supX = *(float*)&ScriptParams[3];
float supY = *(float*)&ScriptParams[4];
float supZ = *(float*)&ScriptParams[5];
if (infX > supX) {
infX = *(float*)&ScriptParams[3];
supX = *(float*)&ScriptParams[0];
}
if (infY > supY) {
infY = *(float*)&ScriptParams[4];
supY = *(float*)&ScriptParams[1];
}
if (infZ > supZ) {
infZ = *(float*)&ScriptParams[5];
supZ = *(float*)&ScriptParams[2];
}
UpdateCompareFlag(CBulletInfo::TestForSniperBullet(infX, supX, infY, supY, infZ, supZ));
return 0;
}
case COMMAND_GIVE_PLAYER_DETONATOR:
CGarages::GivePlayerDetonator();
return 0;
#ifdef GTA_SCRIPT_COLLECTIVE
case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR:
CollectParameters(&m_nIp, 1);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_STEAL_ANY_CAR);
return 0;
#endif
case COMMAND_SET_OBJECT_VELOCITY:
{
CollectParameters(&m_nIp, 4);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
script_assert(pObject);
pObject->SetMoveSpeed(*(CVector*)&ScriptParams[1] * METERS_PER_SECOND_TO_GAME_SPEED);
return 0;
}
case COMMAND_SET_OBJECT_COLLISION:
{
CollectParameters(&m_nIp, 2);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
script_assert(pObject);
pObject->bUsesCollision = (ScriptParams[1] != 0);
return 0;
}
case COMMAND_IS_ICECREAM_JINGLE_ON:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
// Adding this check to correspond to command name.
// All original game scripts always assume that the vehicle is actually Mr. Whoopee,
// but maybe there are mods that use it as "is alarm activated"?
script_assert(pVehicle->GetModelIndex() == MI_MRWHOOP);
UpdateCompareFlag(pVehicle->m_bSirenOrAlarm);
return 0;
}
default:
script_assert(0);
}
return -1;
}
int8 CRunningScript::ProcessCommands900To999(int32 command)
{
char str[52];
char onscreen_str[KEY_LENGTH_IN_SCRIPT];
switch (command) {
case COMMAND_PRINT_STRING_IN_STRING_NOW:
{
wchar* source = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* pstr = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 2);
CMessages::AddMessageJumpQWithString(source, ScriptParams[0], ScriptParams[1], pstr);
return 0;
}
//case COMMAND_PRINT_STRING_IN_STRING_SOON:
case COMMAND_SET_5_REPEATED_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, nil);
return 0;
}
case COMMAND_SET_5_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, nil);
return 0;
}
case COMMAND_SET_6_REPEATED_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, text6);
return 0;
}
case COMMAND_SET_6_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, text6);
return 0;
}
case COMMAND_IS_POINT_OBSCURED_BY_A_MISSION_ENTITY:
{
CollectParameters(&m_nIp, 6);
float infX = *(float*)&ScriptParams[0] - *(float*)&ScriptParams[3];
float supX = *(float*)&ScriptParams[0] + *(float*)&ScriptParams[3];
float infY = *(float*)&ScriptParams[1] - *(float*)&ScriptParams[4];
float supY = *(float*)&ScriptParams[1] + *(float*)&ScriptParams[4];
float infZ = *(float*)&ScriptParams[2] - *(float*)&ScriptParams[5];
float supZ = *(float*)&ScriptParams[2] + *(float*)&ScriptParams[5];
if (infX > supX) {
float tmp = infX;
infX = supX;
supX = tmp;
}
if (infY > supY) {
float tmp = infY;
infY = supY;
supY = tmp;
}
if (infZ > supZ) {
float tmp = infZ;
infZ = supZ;
supZ = tmp;
}
int16 total;
CWorld::FindMissionEntitiesIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil, true, true, true);
UpdateCompareFlag(total > 0);
return 0;
}
case COMMAND_LOAD_ALL_MODELS_NOW:
CTimer::Stop();
CStreaming::LoadAllRequestedModels(false);
CTimer::Update();
return 0;
case COMMAND_ADD_TO_OBJECT_VELOCITY:
{
CollectParameters(&m_nIp, 4);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
script_assert(pObject);
pObject->SetMoveSpeed(pObject->GetMoveSpeed() + METERS_PER_SECOND_TO_GAME_SPEED * *(CVector*)&ScriptParams[1]);
return 0;
}
case COMMAND_DRAW_SPRITE:
{
CollectParameters(&m_nIp, 9);
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = ScriptParams[0] - 1;
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3], *(float*)&ScriptParams[2] + *(float*)&ScriptParams[4]);
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8]);
CTheScripts::NumberOfIntroRectanglesThisFrame++;
return 0;
}
case COMMAND_DRAW_RECT:
{
CollectParameters(&m_nIp, 8);
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = -1;
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[0] + *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3]);
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7]);
CTheScripts::NumberOfIntroRectanglesThisFrame++;
return 0;
}
case COMMAND_LOAD_SPRITE:
{
CollectParameters(&m_nIp, 1);
strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
str[i] = tolower(str[i]);
m_nIp += KEY_LENGTH_IN_SCRIPT;
int slot = CTxdStore::FindTxdSlot("script");
CTxdStore::PushCurrentTxd();
CTxdStore::SetCurrentTxd(slot);
CTheScripts::ScriptSprites[ScriptParams[0] - 1].SetTexture(str);
CTxdStore::PopCurrentTxd();
return 0;
}
case COMMAND_LOAD_TEXTURE_DICTIONARY:
{
strcpy(str, "models\\");
strncpy(str + sizeof("models\\"), (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
strcat(str, ".txd");
m_nIp += KEY_LENGTH_IN_SCRIPT;
int slot = CTxdStore::FindTxdSlot("script");
if (slot == -1)
slot = CTxdStore::AddTxdSlot("script");
CTxdStore::LoadTxd(slot, str);
CTxdStore::AddRef(slot);
return 0;
}
case COMMAND_REMOVE_TEXTURE_DICTIONARY:
{
for (int i = 0; i < ARRAY_SIZE(CTheScripts::ScriptSprites); i++)
CTheScripts::ScriptSprites[i].Delete();
CTxdStore::RemoveTxd(CTxdStore::FindTxdSlot("script"));
return 0;
}
case COMMAND_SET_OBJECT_DYNAMIC:
{
CollectParameters(&m_nIp, 2);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
script_assert(pObject);
if (ScriptParams[1]) {
if (pObject->bIsStatic) {
pObject->SetIsStatic(false);
pObject->AddToMovingList();
}
}
else {
if (!pObject->bIsStatic) {
pObject->SetIsStatic(true);
pObject->RemoveFromMovingList();
}
}
return 0;
}
case COMMAND_SET_CHAR_ANIM_SPEED:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
CAnimBlendAssociation* pAssoc = RpAnimBlendClumpGetFirstAssociation(pPed->GetClump());
if (pAssoc)
pAssoc->speed = *(float*)&ScriptParams[1];
return 0;
}
case COMMAND_PLAY_MISSION_PASSED_TUNE:
{
CollectParameters(&m_nIp, 1);
DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
DMAudio.PlayFrontEndTrack(ScriptParams[0] + STREAMED_SOUND_MISSION_COMPLETED - 1, 0);
return 0;
}
case COMMAND_CLEAR_AREA:
{
CollectParameters(&m_nIp, 5);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CWorld::ClearExcitingStuffFromArea(pos, *(float*)&ScriptParams[3], ScriptParams[4]);
return 0;
}
case COMMAND_FREEZE_ONSCREEN_TIMER:
CollectParameters(&m_nIp, 1);
CUserDisplay::OnscnTimer.m_bDisabled = ScriptParams[0] != 0;
return 0;
case COMMAND_SWITCH_CAR_SIREN:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
pVehicle->m_bSirenOrAlarm = ScriptParams[1] != 0;
return 0;
}
case COMMAND_SWITCH_PED_ROADS_ON_ANGLED:
{
CollectParameters(&m_nIp, 7);
ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 1);
return 0;
}
case COMMAND_SWITCH_PED_ROADS_OFF_ANGLED:
CollectParameters(&m_nIp, 7);
ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 0);
return 0;
case COMMAND_SWITCH_ROADS_ON_ANGLED:
CollectParameters(&m_nIp, 7);
ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 1);
return 0;
case COMMAND_SWITCH_ROADS_OFF_ANGLED:
CollectParameters(&m_nIp, 7);
ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 0);
return 0;
case COMMAND_SET_CAR_WATERTIGHT:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
CAutomobile* pCar = (CAutomobile*)pVehicle;
pCar->bWaterTight = ScriptParams[1] != 0;
return 0;
}
case COMMAND_ADD_MOVING_PARTICLE_EFFECT:
{
CollectParameters(&m_nIp, 12);
CVector pos = *(CVector*)&ScriptParams[1];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float size = Max(0.0f, *(float*)&ScriptParams[7]);
eParticleObjectType type = (eParticleObjectType)ScriptParams[0];
RwRGBA color;
if (type == POBJECT_SMOKE_TRAIL){
color.alpha = -1;
color.red = ScriptParams[8];
color.green = ScriptParams[9];
color.blue = ScriptParams[10];
}else{
color.alpha = color.red = color.blue = color.green = 0;
}
CVector target = *(CVector*)&ScriptParams[4];
CParticleObject::AddObject(type, pos, target, size, ScriptParams[11], color, 1);
return 0;
}
case COMMAND_SET_CHAR_CANT_BE_DRAGGED_OUT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
pPed->bDontDragMeOutCar = ScriptParams[1] != 0;
return 0;
}
case COMMAND_TURN_CAR_TO_FACE_COORD:
{
CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
const CVector& pos = pVehicle->GetPosition();
float heading = CGeneral::GetATanOfXY(pos.y - *(float*)&ScriptParams[2], pos.x - *(float*)&ScriptParams[1]) + HALFPI;
if (heading > TWOPI)
heading -= TWOPI;
pVehicle->SetHeading(heading);
return 0;
}
case COMMAND_IS_CRANE_LIFTING_CAR:
{
CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[2]);
UpdateCompareFlag(CCranes::IsThisCarPickedUp(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], pVehicle));
return 0;
}
case COMMAND_DRAW_SPHERE:
{
CollectParameters(&m_nIp, 4);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
C3dMarkers::PlaceMarkerSet((uintptr)this + m_nIp, MARKERTYPE_CYLINDER, pos, *(float*)&ScriptParams[3],
SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A,
SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
return 0;
}
case COMMAND_SET_CAR_STATUS:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
pVehicle->SetStatus(ScriptParams[1]);
return 0;
}
case COMMAND_IS_CHAR_MALE:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
UpdateCompareFlag(pPed->m_nPedType != PEDTYPE_CIVFEMALE && pPed->m_nPedType != PEDTYPE_PROSTITUTE);
return 0;
}
case COMMAND_SCRIPT_NAME:
{
strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
str[i] = tolower(str[i]);
m_nIp += KEY_LENGTH_IN_SCRIPT;
strncpy(m_abScriptName, str, KEY_LENGTH_IN_SCRIPT);
return 0;
}
case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL:
{
CollectParameters(&m_nIp, 3);
CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1], ScriptParams[2]);
return 0;
}
case COMMAND_FIND_DRUG_PLANE_COORDINATES:
*(CVector*)&ScriptParams[0] = CPlane::FindDrugPlaneCoordinates();
StoreParameters(&m_nIp, 3);
return 0;
case COMMAND_SAVE_INT_TO_DEBUG_FILE:
// TODO: implement something here
CollectParameters(&m_nIp, 1);
return 0;
case COMMAND_SAVE_FLOAT_TO_DEBUG_FILE:
CollectParameters(&m_nIp, 1);
return 0;
case COMMAND_SAVE_NEWLINE_TO_DEBUG_FILE:
return 0;
case COMMAND_POLICE_RADIO_MESSAGE:
CollectParameters(&m_nIp, 3);
DMAudio.PlaySuspectLastSeen(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2]);
return 0;
case COMMAND_SET_CAR_STRONG:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
pVehicle->bTakeLessDamage = ScriptParams[1] != 0;
return 0;
}
case COMMAND_REMOVE_ROUTE:
CollectParameters(&m_nIp, 1);
CRouteNode::RemoveRoute(ScriptParams[0]);
return 0;
case COMMAND_SWITCH_RUBBISH:
CollectParameters(&m_nIp, 1);
CRubbish::SetVisibility(ScriptParams[0] != 0);;
return 0;
case COMMAND_REMOVE_PARTICLE_EFFECTS_IN_AREA:
{
CollectParameters(&m_nIp, 6);
float x1 = *(float*)&ScriptParams[0];
float y1 = *(float*)&ScriptParams[1];
float z1 = *(float*)&ScriptParams[2];
float x2 = *(float*)&ScriptParams[3];
float y2 = *(float*)&ScriptParams[4];
float z2 = *(float*)&ScriptParams[5];
CParticleObject* tmp = CParticleObject::pCloseListHead;
while (tmp) {
CParticleObject* next = tmp->m_pNext;
if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2))
tmp->RemoveObject();
tmp = next;
}
tmp = CParticleObject::pFarListHead;
while (tmp) {
CParticleObject* next = tmp->m_pNext;
if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2))
tmp->RemoveObject();
tmp = next;
}
return 0;
}
case COMMAND_SWITCH_STREAMING:
CollectParameters(&m_nIp, 1);
CStreaming::ms_disableStreaming = ScriptParams[0] == 0;
return 0;
case COMMAND_IS_GARAGE_OPEN:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CGarages::IsGarageOpen(ScriptParams[0]));
return 0;
case COMMAND_IS_GARAGE_CLOSED:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CGarages::IsGarageClosed(ScriptParams[0]));
return 0;
case COMMAND_START_CATALINA_HELI:
CHeli::StartCatalinaFlyBy();
return 0;
case COMMAND_CATALINA_HELI_TAKE_OFF:
CHeli::CatalinaTakeOff();
return 0;
case COMMAND_REMOVE_CATALINA_HELI:
CHeli::RemoveCatalinaHeli();
return 0;
case COMMAND_HAS_CATALINA_HELI_BEEN_SHOT_DOWN:
UpdateCompareFlag(CHeli::HasCatalinaBeenShotDown());
return 0;
case COMMAND_SWAP_NEAREST_BUILDING_MODEL:
{
CollectParameters(&m_nIp, 6);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float radius = *(float*)&ScriptParams[3];
int mi1 = ScriptParams[4] >= 0 ? ScriptParams[4] : CTheScripts::UsedObjectArray[-ScriptParams[4]].index;
int mi2 = ScriptParams[5] >= 0 ? ScriptParams[5] : CTheScripts::UsedObjectArray[-ScriptParams[5]].index;
int16 total;
CEntity* apEntities[16];
CWorld::FindObjectsOfTypeInRange(mi1, pos, radius, true, &total, 16, apEntities, true, false, false, false, false);
if (total == 0)
CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, radius, true, &total, 16, apEntities);
if (total == 0)
CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(CTheZones::FindZoneForPoint(pos)), pos, radius, true, &total, 16, apEntities);
CEntity* pClosestEntity = nil;
float min_dist = 2.0f * radius;
for (int i = 0; i < total; i++) {
float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
if (dist < min_dist) {
min_dist = dist;
pClosestEntity = apEntities[i];
}
}
if (!pClosestEntity) {
printf("Failed to find building\n");
return 0;
}
CBuilding* pReplacedBuilding = ((CBuilding*)pClosestEntity);
pReplacedBuilding->ReplaceWithNewModel(mi2);
CTheScripts::AddToBuildingSwapArray(pReplacedBuilding, mi1, mi2);
return 0;
}
case COMMAND_SWITCH_WORLD_PROCESSING:
CollectParameters(&m_nIp, 1);
CWorld::bProcessCutsceneOnly = ScriptParams[0] == 0;
return 0;
case COMMAND_REMOVE_ALL_PLAYER_WEAPONS:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
script_assert(pPed);
pPed->ClearWeapons();
return 0;
}
case COMMAND_GRAB_CATALINA_HELI:
{
CHeli* pHeli = CHeli::FindPointerToCatalinasHeli();
ScriptParams[0] = pHeli ? CPools::GetVehiclePool()->GetIndex(pHeli) : -1;
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_CLEAR_AREA_OF_CARS:
{
CollectParameters(&m_nIp, 6);
float infX = *(float*)&ScriptParams[0];
float infY = *(float*)&ScriptParams[1];
float infZ = *(float*)&ScriptParams[2];
float supX = *(float*)&ScriptParams[3];
float supY = *(float*)&ScriptParams[4];
float supZ = *(float*)&ScriptParams[5];
if (infX > supX) {
infX = *(float*)&ScriptParams[3];
supX = *(float*)&ScriptParams[0];
}
if (infY > supY) {
infY = *(float*)&ScriptParams[4];
supY = *(float*)&ScriptParams[1];
}
if (infZ > supZ) {
infZ = *(float*)&ScriptParams[5];
supZ = *(float*)&ScriptParams[2];
}
CWorld::ClearCarsFromArea(infX, infY, infZ, supX, supY, supZ);
return 0;
}
case COMMAND_SET_ROTATING_GARAGE_DOOR:
CollectParameters(&m_nIp, 1);
CGarages::SetGarageDoorToRotate(ScriptParams[0]);
return 0;
case COMMAND_ADD_SPHERE:
{
CollectParameters(&m_nIp, 4);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float radius = *(float*)&ScriptParams[3];
CTheScripts::GetActualScriptSphereIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
ScriptParams[0] = CTheScripts::AddScriptSphere((uintptr)this + m_nIp, pos, radius);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_REMOVE_SPHERE:
CollectParameters(&m_nIp, 1);
CTheScripts::RemoveScriptSphere(ScriptParams[0]);
return 0;
case COMMAND_CATALINA_HELI_FLY_AWAY:
CHeli::MakeCatalinaHeliFlyAway();
return 0;
case COMMAND_SET_EVERYONE_IGNORE_PLAYER:
{
CollectParameters(&m_nIp, 2);
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
script_assert(pPed);
if (ScriptParams[1]) {
pPed->m_pWanted->m_bIgnoredByEveryone = true;
CWorld::StopAllLawEnforcersInTheirTracks();
}
else {
pPed->m_pWanted->m_bIgnoredByEveryone = false;
}
return 0;
}
case COMMAND_STORE_CAR_CHAR_IS_IN_NO_SAVE:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_STORE_CAR_PLAYER_IS_IN_NO_SAVE:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
script_assert(pPed);
CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_IS_PHONE_DISPLAYING_MESSAGE:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(gPhoneInfo.IsMessageBeingDisplayed(ScriptParams[0]));
return 0;
case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING:
{
script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CUserDisplay::OnscnTimer.AddClock(var, onscreen_str);
return 0;
}
case COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING:
{
script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
CollectParameters(&m_nIp, 1);
wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CUserDisplay::OnscnTimer.AddCounter(var, ScriptParams[0], onscreen_str);
return 0;
}
case COMMAND_CREATE_RANDOM_CAR_FOR_CAR_PARK:
{
CollectParameters(&m_nIp, 4);
if (CCarCtrl::NumRandomCars >= 30)
return 0;
int attempts;
int model = -1;
int index = CGeneral::GetRandomNumberInRange(0, 50);
for (attempts = 0; attempts < 50; attempts++) {
if (model != -1)
break;
model = CStreaming::ms_vehiclesLoaded[index];
if (model == -1)
continue;
// desperatly want to believe this was inlined :|
CBaseModelInfo* pInfo = CModelInfo::GetModelInfo(model);
script_assert(pInfo->GetModelType() == MITYPE_VEHICLE);
CVehicleModelInfo* pVehicleInfo = (CVehicleModelInfo*)pInfo;
if (pVehicleInfo->m_vehicleType == VEHICLE_TYPE_CAR) {
switch (model) {
case MI_LANDSTAL:
case MI_LINERUN:
case MI_FIRETRUCK:
case MI_TRASH:
case MI_STRETCH:
case MI_MULE:
case MI_AMBULAN:
case MI_FBICAR:
case MI_MRWHOOP:
case MI_BFINJECT:
case MI_CORPSE:
case MI_POLICE:
case MI_ENFORCER:
case MI_SECURICA:
case MI_PREDATOR:
case MI_BUS:
case MI_RHINO:
case MI_BARRACKS:
case MI_TRAIN:
case MI_CHOPPER:
case MI_DODO:
case MI_COACH:
case MI_RCBANDIT:
case MI_BELLYUP:
case MI_MRWONGS:
case MI_MAFIA:
case MI_YARDIE:
case MI_YAKUZA:
case MI_DIABLOS:
case MI_COLUMB:
case MI_HOODS:
case MI_AIRTRAIN:
case MI_DEADDODO:
case MI_SPEEDER:
case MI_REEFER:
case MI_PANLANT:
case MI_FLATBED:
case MI_YANKEE:
case MI_ESCAPE:
case MI_BORGNINE:
case MI_TOYZ:
case MI_GHOST:
case MI_MIAMI_RCBARON:
case MI_MIAMI_RCRAIDER:
model = -1;
break;
case MI_IDAHO:
case MI_STINGER:
case MI_PEREN:
case MI_SENTINEL:
case MI_PATRIOT:
case MI_MANANA:
case MI_INFERNUS:
case MI_BLISTA:
case MI_PONY:
case MI_CHEETAH:
case MI_MOONBEAM:
case MI_ESPERANT:
case MI_TAXI:
case MI_KURUMA:
case MI_BOBCAT:
case MI_BANSHEE:
case MI_CABBIE:
case MI_STALLION:
case MI_RUMPO:
case 151:
case 152:
case 153:
break;
default:
printf("CREATE_RANDOM_CAR_FOR_CAR_PARK - Unknown car model %d\n", CStreaming::ms_vehiclesLoaded[index]);
model = -1;
break;
}
}
else
model = -1;
if (++index >= 50)
index = 0;
}
if (model == -1)
return 0;
CVehicle* car;
if (!CModelInfo::IsBikeModel(model))
car = new CAutomobile(model, RANDOM_VEHICLE);
CVector pos = *(CVector*)&ScriptParams[0];
pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
car->SetPosition(pos);
car->SetHeading(DEGTORAD(*(float*)&ScriptParams[3]));
CTheScripts::ClearSpaceForMissionEntity(pos, car);
car->SetStatus(STATUS_ABANDONED);
car->bIsLocked = false;
car->bIsCarParkVehicle = true;
CCarCtrl::JoinCarWithRoadSystem(car);
car->AutoPilot.m_nCarMission = MISSION_NONE;
car->AutoPilot.m_nTempAction = TEMPACT_NONE;
car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
car->AutoPilot.m_nCruiseSpeed = car->AutoPilot.m_fMaxTrafficSpeed = 9.0f;
car->AutoPilot.m_nCurrentLane = car->AutoPilot.m_nNextLane = 0;
car->bEngineOn = false;
car->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
CWorld::Add(car);
return 0;
}
case COMMAND_IS_COLLISION_IN_MEMORY:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CCollision::ms_collisionInMemory == ScriptParams[0]);
return 0;
case COMMAND_SET_WANTED_MULTIPLIER:
CollectParameters(&m_nIp, 1);
FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = *(float*)&ScriptParams[0];
return 0;
case COMMAND_SET_CAMERA_IN_FRONT_OF_PLAYER:
TheCamera.SetCameraDirectlyInFrontForFollowPed_CamOnAString();
return 0;
case COMMAND_IS_CAR_VISIBLY_DAMAGED:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
UpdateCompareFlag(pVehicle->bIsDamaged);
return 0;
}
case COMMAND_DOES_OBJECT_EXIST:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CPools::GetObjectPool()->GetAt(ScriptParams[0]));
return 0;
case COMMAND_LOAD_SCENE:
{
CollectParameters(&m_nIp, 3);
CVector pos = *(CVector*)&ScriptParams[0];
CTimer::Stop();
CStreaming::LoadScene(pos);
CTimer::Update();
return 0;
}
case COMMAND_ADD_STUCK_CAR_CHECK:
{
CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
CTheScripts::StuckCars.AddCarToCheck(ScriptParams[0], *(float*)&ScriptParams[1], ScriptParams[2]);
return 0;
}
case COMMAND_REMOVE_STUCK_CAR_CHECK:
{
CollectParameters(&m_nIp, 1);
CTheScripts::StuckCars.RemoveCarFromCheck(ScriptParams[0]);
return 0;
}
case COMMAND_IS_CAR_STUCK:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CTheScripts::StuckCars.HasCarBeenStuckForAWhile(ScriptParams[0]));
return 0;
case COMMAND_LOAD_MISSION_AUDIO:
strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
str[i] = tolower(str[i]);
m_nIp += KEY_LENGTH_IN_SCRIPT;
DMAudio.PreloadMissionAudio(str);
return 0;
case COMMAND_HAS_MISSION_AUDIO_LOADED:
UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus() == 1);
return 0;
case COMMAND_PLAY_MISSION_AUDIO:
DMAudio.PlayLoadedMissionAudio();
return 0;
case COMMAND_HAS_MISSION_AUDIO_FINISHED:
UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished());
return 0;
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING:
{
CollectParameters(&m_nIp, 3);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
int node = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true);
*(CVector*)&ScriptParams[0] = ThePaths.m_pathNodes[node].GetPosition();
*(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacement(node);
StoreParameters(&m_nIp, 4);
return 0;
}
case COMMAND_HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED:
{
CollectParameters(&m_nIp, 2);
UpdateCompareFlag(CGarages::HasImportExportGarageCollectedThisCar(ScriptParams[0], ScriptParams[1] - 1));
return 0;
}
case COMMAND_CLEAR_THIS_PRINT:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CMessages::ClearThisPrint(text);
return 0;
}
case COMMAND_CLEAR_THIS_BIG_PRINT:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CMessages::ClearThisBigPrint(text);
return 0;
}
case COMMAND_SET_MISSION_AUDIO_POSITION:
{
CollectParameters(&m_nIp, 3);
CVector pos = *(CVector*)&ScriptParams[0];
DMAudio.SetMissionAudioLocation(pos.x, pos.y, pos.z);
return 0;
}
case COMMAND_ACTIVATE_SAVE_MENU:
FrontEndMenuManager.m_bSaveMenuActive = true;
return 0;
case COMMAND_HAS_SAVE_GAME_FINISHED:
UpdateCompareFlag(!FrontEndMenuManager.m_bMenuActive);
return 0;
case COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE:
CollectParameters(&m_nIp, 1);
CGarages::SetLeaveCameraForThisGarage(ScriptParams[0]);
return 0;
case COMMAND_ADD_BLIP_FOR_PICKUP_OLD:
{
CollectParameters(&m_nIp, 3);
CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
ScriptParams[0] = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), ScriptParams[1], (eBlipDisplay)ScriptParams[2]);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_BLIP_FOR_PICKUP:
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH);
CRadar::ChangeBlipScale(handle, 3);
ScriptParams[0] = handle;
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_SPRITE_BLIP_FOR_PICKUP:
{
CollectParameters(&m_nIp, 2);
CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH);
CRadar::SetBlipSprite(handle, ScriptParams[1]);
ScriptParams[0] = handle;
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_PED_DENSITY_MULTIPLIER:
CollectParameters(&m_nIp, 1);
CPopulation::PedDensityMultiplier = *(float*)&ScriptParams[0];
return 0;
case COMMAND_FORCE_RANDOM_PED_TYPE:
CollectParameters(&m_nIp, 1);
CPopulation::m_AllRandomPedsThisType = ScriptParams[0];
return 0;
case COMMAND_SET_TEXT_DRAW_BEFORE_FADE:
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextBeforeFade = ScriptParams[0] != 0;
return 0;
case COMMAND_GET_COLLECTABLE1S_COLLECTED:
ScriptParams[0] = CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages;
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_REGISTER_EL_BURRO_TIME:
CollectParameters(&m_nIp, 1);
CStats::RegisterElBurroTime(ScriptParams[0]);
return 0;
case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE:
CollectParameters(&m_nIp, 1);
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bBeforeFade = ScriptParams[0] != 0;
return 0;
case COMMAND_SET_TEXT_RIGHT_JUSTIFY:
CollectParameters(&m_nIp, 1);
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bRightJustify = ScriptParams[0] != 0;
return 0;
case COMMAND_PRINT_HELP:
{
if (CCamera::m_bUseMouse3rdPerson && (
strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "HELP15") == 0 ||
strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2A") == 0 ||
strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_3A") == 0 ||
strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_4A") == 0)) {
m_nIp += KEY_LENGTH_IN_SCRIPT;
return 0;
}
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CHud::SetHelpMessage(text, false);
return 0;
}
case COMMAND_CLEAR_HELP:
CHud::SetHelpMessage(nil, false);
return 0;
case COMMAND_FLASH_HUD_OBJECT:
CollectParameters(&m_nIp, 1);
CHud::m_ItemToFlash = ScriptParams[0];
return 0;
default:
script_assert(0);
}
return -1;
}
int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index)
{
if (ScriptSphereArray[index].m_Index >= UINT16_MAX - 1)
ScriptSphereArray[index].m_Index = 1;
else
ScriptSphereArray[index].m_Index++;
return (uint16)index | ScriptSphereArray[index].m_Index << 16;
}
int32 CTheScripts::GetActualScriptSphereIndex(int32 index)
{
if (index == -1)
return -1;
uint16 check = (uint32)index >> 16;
uint16 array_idx = index & (0xFFFF);
script_assert(array_idx < ARRAY_SIZE(ScriptSphereArray));
if (check != ScriptSphereArray[array_idx].m_Index)
return -1;
return array_idx;
}
void CTheScripts::DrawScriptSpheres()
{
for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) {
if (ScriptSphereArray[i].m_bInUse)
C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, MARKERTYPE_CYLINDER, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius,
SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
}
}
int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius)
{
int16 i = 0;
for (i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) {
if (!ScriptSphereArray[i].m_bInUse)
break;
}
#ifdef FIX_BUGS
if (i == MAX_NUM_SCRIPT_SPHERES)
return -1;
#endif
ScriptSphereArray[i].m_bInUse = true;
ScriptSphereArray[i].m_Id = id;
ScriptSphereArray[i].m_vecCenter = pos;
ScriptSphereArray[i].m_fRadius = radius;
return GetNewUniqueScriptSphereIndex(i);
}
void CTheScripts::RemoveScriptSphere(int32 index)
{
index = GetActualScriptSphereIndex(index);
if (index == -1)
return;
ScriptSphereArray[index].m_bInUse = false;
ScriptSphereArray[index].m_Id = 0;
}
void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model)
{
int i = 0;
bool found = false;
while (i < MAX_NUM_BUILDING_SWAPS && !found) {
if (BuildingSwapArray[i].m_pBuilding == pBuilding)
found = true;
else
i++;
}
if (found) {
if (BuildingSwapArray[i].m_nOldModel == new_model) {
BuildingSwapArray[i].m_pBuilding = nil;
BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1;
}
else {
BuildingSwapArray[i].m_nNewModel = new_model;
}
}
else {
i = 0;
while (i < MAX_NUM_BUILDING_SWAPS && !found) {
if (BuildingSwapArray[i].m_pBuilding == nil)
found = true;
else
i++;
}
if (found) {
BuildingSwapArray[i].m_pBuilding = pBuilding;
BuildingSwapArray[i].m_nNewModel = new_model;
BuildingSwapArray[i].m_nOldModel = old_model;
}
}
}
void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove)
{
int i = 0;
bool found = false;
while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) {
if (InvisibilitySettingArray[i] == pEntity)
found = true;
else
i++;
}
if (found) {
if (remove)
InvisibilitySettingArray[i] = nil;
}
else if (!remove) {
i = 0;
while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) {
if (InvisibilitySettingArray[i] == nil)
found = true;
else
i++;
}
if (found)
InvisibilitySettingArray[i] = pEntity;
}
}
void CTheScripts::UndoBuildingSwaps()
{
for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
if (BuildingSwapArray[i].m_pBuilding) {
BuildingSwapArray[i].m_pBuilding->ReplaceWithNewModel(BuildingSwapArray[i].m_nOldModel);
BuildingSwapArray[i].m_pBuilding = nil;
BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1;
}
}
}
void CTheScripts::UndoEntityInvisibilitySettings()
{
for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) {
if (InvisibilitySettingArray[i]) {
InvisibilitySettingArray[i]->bIsVisible = true;
InvisibilitySettingArray[i] = nil;
}
}
}