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21 lines
701 B
C++
21 lines
701 B
C++
#include "common.h"
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#include "patcher.h"
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#include "Frontend.h"
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#include "PCSave.h"
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WRAPPER void C_PcSave::SetSaveDirectory(const char *path) { EAXJMP(0x591EA0); }
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WRAPPER int8 C_PcSave::PopulateSlotInfo() { EAXJMP(0x592090); }
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WRAPPER int8 C_PcSave::DeleteSlot(int) { EAXJMP(0x5922F0); }
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WRAPPER int8 C_PcSave::SaveSlot(int) { EAXJMP(0x591EC0); }
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WRAPPER int8 CheckSlotDataValid(int) { EAXJMP(0x591A40); }
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WRAPPER wchar *GetNameOfSavedGame(int counter) { EAXJMP(0x591B60); }
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WRAPPER wchar *GetSavedGameDateAndTime(int counter) { EAXJMP(0x591B50); }
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C_PcSave PcSaveHelper = *(C_PcSave*)0x8E2C60;
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int *Slots = (int*)0x728040;
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int *SlotFileName = (int*)0x6F07C8;
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int *SlotSaveDate = (int*)0x72B858;
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