.. |
obj
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removed some f suffixes from shaders
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2021-02-15 15:08:19 +01:00 |
colourfilterLCS.frag
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removed some f suffixes from shaders
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2021-02-15 15:08:19 +01:00 |
colourfilterLCS_PS.hlsl
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work on colourfilters
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2021-01-19 20:42:16 +01:00 |
contrast.frag
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removed some f suffixes from shaders
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2021-02-15 15:08:19 +01:00 |
contrastPS.hlsl
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implemented extended postfx
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2020-08-11 18:40:04 +02:00 |
default_UV2.vert
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changes to librw layer, GLES now runtime choice
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2020-11-18 10:32:18 +01:00 |
default_UV2_VS.hlsl
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neo pipelines; postfx fix
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2020-08-19 16:10:22 +02:00 |
im2d.vert
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changes to librw layer, GLES now runtime choice
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2020-11-18 10:32:18 +01:00 |
im2d_UV2.vert
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neo screen droplets
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2020-11-19 19:07:32 +01:00 |
leedsBuilding.vert
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moved new renderer; implemented leeds building rendering
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2021-01-09 19:20:32 +01:00 |
leedsBuilding_mobile.vert
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mobile building rendering
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2021-01-10 19:45:58 +01:00 |
leedsBuilding_mobile_VS.hlsl
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mobile building rendering
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2021-01-10 19:45:58 +01:00 |
leedsBuilding_VS.hlsl
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mobile building rendering
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2021-01-10 19:45:58 +01:00 |
leedsDefault.frag
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PSP rendering and shader cleanup
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2021-01-19 11:38:51 +01:00 |
leedsDefault.vert
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PSP rendering and shader cleanup
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2021-01-19 11:38:51 +01:00 |
leedsDefault_PS_x.hlsl
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PSP rendering and shader cleanup
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2021-01-19 11:38:51 +01:00 |
leedsDefault_VS_x.hlsl
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PSP rendering and shader cleanup
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2021-01-19 11:38:51 +01:00 |
leedsVehicle_mobile.frag
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mobile vehicle rendering
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2021-01-12 13:41:29 +01:00 |
leedsVehicle_mobile.vert
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little cleanup of vehicle rendering
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2021-01-12 14:07:24 +01:00 |
leedsVehicle_mobile_PS.hlsl
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PSP rendering and shader cleanup
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2021-01-19 11:38:51 +01:00 |
leedsVehicle_mobile_VS.hlsl
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little cleanup of vehicle rendering
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2021-01-12 14:07:24 +01:00 |
lighting.h
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neo pipelines; postfx fix
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2020-08-19 16:10:22 +02:00 |
make_glsl.sh
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PSP rendering and shader cleanup
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2021-01-19 11:38:51 +01:00 |
make_hlsl.cmd
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PSP rendering and shader cleanup
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2021-01-19 11:38:51 +01:00 |
makeinc_glsl.sh
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PSP rendering and shader cleanup
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2021-01-19 11:38:51 +01:00 |
makeinc_hlsl.sh
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PSP rendering and shader cleanup
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2021-01-19 11:38:51 +01:00 |
neoGloss.frag
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changes to librw layer, GLES now runtime choice
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2020-11-18 10:32:18 +01:00 |
neoGloss.vert
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changes to librw layer, GLES now runtime choice
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2020-11-18 10:32:18 +01:00 |
neoGloss_PS.hlsl
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neo pipelines; postfx fix
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2020-08-19 16:10:22 +02:00 |
neoGloss_VS.hlsl
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neo pipelines; postfx fix
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2020-08-19 16:10:22 +02:00 |
neoRim.vert
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changes to librw layer, GLES now runtime choice
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2020-11-18 10:32:18 +01:00 |
neoRim_VS.hlsl
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neo pipelines; postfx fix
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2020-08-19 16:10:22 +02:00 |
neoRimSkin.vert
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changes to librw layer, GLES now runtime choice
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2020-11-18 10:32:18 +01:00 |
neoRimSkin_VS.hlsl
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neo pipelines; postfx fix
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2020-08-19 16:10:22 +02:00 |
neoVehicle.frag
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changes to librw layer, GLES now runtime choice
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2020-11-18 10:32:18 +01:00 |
neoVehicle.vert
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removed some f suffixes from shaders
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2021-02-15 15:08:19 +01:00 |
neoVehicle_PS.hlsl
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neo pipelines; postfx fix
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2020-08-19 16:10:22 +02:00 |
neoVehicle_VS.hlsl
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removed some f suffixes from shaders
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2021-02-15 15:08:19 +01:00 |
neoWorldVC.frag
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changes to librw layer, GLES now runtime choice
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2020-11-18 10:32:18 +01:00 |
neoWorldVC_PS.hlsl
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neo pipelines; postfx fix
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2020-08-19 16:10:22 +02:00 |
scale.frag
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PSP rendering and shader cleanup
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2021-01-19 11:38:51 +01:00 |
scale_PS.hlsl
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PSP rendering and shader cleanup
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2021-01-19 11:38:51 +01:00 |
screenDroplet.frag
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neo screen droplets
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2020-11-19 19:07:32 +01:00 |
screenDroplet_PS.hlsl
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neo screen droplets
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2020-11-19 19:07:32 +01:00 |
simple.frag
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changes to librw layer, GLES now runtime choice
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2020-11-18 10:32:18 +01:00 |
standardConstants.h
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neo pipelines; postfx fix
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2020-08-19 16:10:22 +02:00 |