aap
|
fb97335d9f
|
push/pop memids
|
2020-12-21 12:34:29 +01:00 |
|
Nikolay Korolev
|
8d1996833b
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
|
aap
|
f3a356375e
|
added MemoryHeap from III, MemoryMgr
|
2020-12-18 14:19:03 +01:00 |
|
aap
|
4b9fb631fc
|
added a few registered pointers and memory debug
|
2020-11-30 23:44:58 +01:00 |
|
aap
|
a8035b6466
|
moved some stuff to MemoryMgr
|
2020-11-28 17:05:57 +01:00 |
|
aap
|
b23bda6e45
|
Merge branch 'master' of github.com:GTAmodding/re3
|
2020-11-28 16:02:21 +01:00 |
|
aap
|
d857758c16
|
start using CMemoryHeap
|
2020-11-26 17:39:59 +01:00 |
|
Sergeanur
|
491274f188
|
CStreaming::PrintStreamingBufferState
|
2020-11-26 18:11:55 +02:00 |
|
Sergeanur
|
8374a346e5
|
Fix loading island LODs with big buildings
|
2020-11-13 18:28:15 +02:00 |
|
aap
|
546ed0ff07
|
changes to RW layer so loading foreign files works
|
2020-11-11 09:42:30 +01:00 |
|
Sergeanur
|
588fb26728
|
Fix player model not changing in cutscenes
|
2020-10-17 18:26:48 +03:00 |
|
Filip Gawin
|
6bae5a6031
|
Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)
|
2020-10-08 18:45:07 +03:00 |
|
eray orçunus
|
fec01aeff1
|
Fix some sanitizer errors, improve POSIX streamer
|
2020-10-08 17:58:18 +03:00 |
|
eray orçunus
|
c5a61b3d3b
|
Merge branch 'master' of https://github.com/GTAmodding/re3
|
2020-10-05 14:26:42 +03:00 |
|
eray orçunus
|
8c170a62ee
|
Fix some sanitizer errors, improve POSIX streamer
|
2020-10-04 22:39:54 +03:00 |
|
Filip Gawin
|
0ac2be0093
|
Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)
|
2020-10-04 13:18:24 +02:00 |
|
Sergeanur
|
bbcf3fd7d2
|
CutsceneMgr done
|
2020-08-24 21:52:16 +03:00 |
|
aap
|
cc2f13710d
|
fix streaming bug
|
2020-08-21 12:09:45 +02:00 |
|
aap
|
dace79c7c3
|
small streaming fixes
|
2020-08-20 23:45:45 +02:00 |
|
aap
|
a6fe606ce6
|
CStreaming done, hopefully
|
2020-08-20 23:44:40 +02:00 |
|
aap
|
5ac83e4b4c
|
changing silly streaming memory limit
|
2020-08-19 14:58:43 +02:00 |
|
Sergeanur
|
4d1cfb7214
|
Island loading cleanup and fix
|
2020-08-19 03:31:42 +03:00 |
|
Sergeanur
|
732681db08
|
Island loading and PS2 alpha test added to options
|
2020-08-16 17:26:44 +03:00 |
|
eray orçunus
|
15918feb8e
|
90% fixes, 10% skel refactoring
|
2020-07-24 21:35:04 +03:00 |
|
eray orçunus
|
732b760829
|
64-bit on Windows
|
2020-07-24 20:26:33 +03:00 |
|
eray orçunus
|
1dc6fbda1f
|
64-bit on Windows
|
2020-07-22 18:51:28 +03:00 |
|
Sergeanur
|
d0f5464200
|
Merge branch 'master' into miami
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
|
2020-07-13 18:10:17 +03:00 |
|
Sergeanur
|
cf69f22a0c
|
Remove island loading
|
2020-07-09 19:18:42 +03:00 |
|
eray orçunus
|
67a3c7d2ee
|
VC fighting, Peds, many fixes including ghost bikes
|
2020-07-09 17:01:07 +03:00 |
|
majestic
|
015921522d
|
fixed condition in CBoat::ProcessControl and changed enum
|
2020-06-14 07:53:45 -07:00 |
|
nrb
|
d59862eb5e
|
fixed compiler errors
|
2020-05-24 17:27:12 +02:00 |
|
eray orçunus
|
a6972714b7
|
Melee weapons(half-working), Ped and Hud bits
|
2020-05-19 17:43:16 +03:00 |
|
Nikolay Korolev
|
e3291b0cb1
|
gangs, script and replay fixes
|
2020-05-16 17:00:40 +03:00 |
|
eray orçunus
|
acd1ea9909
|
Weapon layer in Peds
|
2020-05-15 21:21:25 +03:00 |
|
Sergeanur
|
7c2b9478d5
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/FileLoader.cpp
# src/core/Streaming.cpp
# src/core/Zones.cpp
# src/core/Zones.h
# src/render/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
|
2020-05-13 00:55:52 +03:00 |
|
Sergeanur
|
33dfaf7da1
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# premake5.lua
# src/core/ZoneCull.cpp
# src/core/Zones.cpp
# src/objects/CutsceneHead.cpp
# src/render/Clouds.cpp
|
2020-05-13 00:27:15 +03:00 |
|
Filip Gawin
|
c2ac6b3759
|
Fix linux warnings
|
2020-05-12 23:18:54 +02:00 |
|
erorcun
|
5f40f06bf0
|
Merge pull request #533 from erorcun/master
Linux build support
|
2020-05-12 00:33:13 +03:00 |
|
eray orçunus
|
8a4fa58cd4
|
Linux build support
|
2020-05-11 21:00:55 +03:00 |
|
aap
|
95920d54f2
|
random fixes
|
2020-05-11 17:04:08 +02:00 |
|
aap
|
d4250fc2c7
|
CRenderer
|
2020-05-11 17:03:44 +02:00 |
|
aap
|
7919b92d28
|
force load weapons as long as we dont stream em yet
|
2020-05-10 19:09:49 +02:00 |
|
Nikolay Korolev
|
2f7d2fa3ad
|
more car control
|
2020-05-10 12:25:30 +03:00 |
|
Nikolay Korolev
|
3d394c2f95
|
Merge remote-tracking branch 'upstream/miami' into miami
|
2020-05-08 23:30:04 +03:00 |
|
Nikolay Korolev
|
7e753c2596
|
CCarCtrl::GenerateOneRandomCar
|
2020-05-08 23:29:43 +03:00 |
|
aap
|
f12e76fa13
|
more small fixes
|
2020-05-08 20:58:40 +02:00 |
|
aap
|
08de6d487a
|
anims streaming
|
2020-05-08 20:56:42 +02:00 |
|
Nikolay Korolev
|
75943a57b2
|
gang
|
2020-05-08 18:48:44 +03:00 |
|
Nikolay Korolev
|
756e4dd068
|
Merge remote-tracking branch 'upstream/miami' into miami
|
2020-05-08 17:06:25 +03:00 |
|
Nikolay Korolev
|
6065f5e52b
|
fix
|
2020-05-08 17:05:54 +03:00 |
|