Commit Graph

52 Commits

Author SHA1 Message Date
Sergeanur e38467ef3a Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	.github/workflows/reLCS_msvc_amd64.yml
#	.github/workflows/reLCS_msvc_x86.yml
#	README.md
#	gamefiles/TEXT/american.gxt
#	gamefiles/TEXT/french.gxt
#	gamefiles/TEXT/german.gxt
#	gamefiles/TEXT/italian.gxt
#	gamefiles/TEXT/spanish.gxt
#	premake5.lua
#	src/animation/AnimManager.cpp
#	src/animation/AnimationId.h
#	src/audio/MusicManager.cpp
#	src/audio/audio_enums.h
#	src/control/Script7.cpp
#	src/core/FileLoader.cpp
#	src/core/re3.cpp
#	src/extras/custompipes_d3d9.cpp
#	src/extras/custompipes_gl.cpp
#	src/extras/postfx.cpp
#	src/extras/shaders/colourfilterVC.frag
#	src/extras/shaders/colourfilterVC_PS.hlsl
#	src/extras/shaders/make_hlsl.cmd
#	src/extras/shaders/obj/colourfilterVC_PS.cso
#	src/extras/shaders/obj/colourfilterVC_PS.inc
#	src/extras/shaders/obj/colourfilterVC_frag.inc
#	src/peds/PedFight.cpp
#	src/render/Font.cpp
#	src/render/Hud.cpp
#	src/render/Particle.cpp
#	src/render/WaterCannon.cpp
#	src/skel/win/gtavc.ico
#	src/vehicles/Automobile.cpp
#	utils/gxt/american.txt
#	utils/gxt/french.txt
#	utils/gxt/german.txt
#	utils/gxt/italian.txt
#	utils/gxt/spanish.txt
2021-02-16 18:08:19 +02:00
withmorten 2e37001881 fix UB and new renderer crashes 2021-01-31 01:19:25 +01:00
Sergeanur cea8ad4b85 Fix check 2021-01-25 19:40:19 +02:00
Sergeanur 129d7333be Fix function dupe 2021-01-25 19:38:13 +02:00
Sergeanur 9647901ba0 Merge branch 'miami' into lcs
# Conflicts:
#	src/control/Script.h
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/rw/VisibilityPlugins.h
2021-01-25 19:35:03 +02:00
aap 453a16c978 modelinfo and visibility plg fixes 2021-01-24 23:25:12 +01:00
aap ce7f166ba3 CVehicleModelInfo 2021-01-24 22:50:16 +01:00
Sergeanur cea6b20c09 Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	src/animation/CutsceneMgr.cpp
#	src/control/CarCtrl.cpp
#	src/control/Script.cpp
#	src/control/Script2.cpp
#	src/core/Frontend.cpp
#	src/core/main.cpp
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/peds/PedAI.cpp
#	src/text/Messages.cpp
#	src/vehicles/Cranes.cpp
#	src/vehicles/Transmission.cpp
2021-01-22 15:04:09 +02:00
withmorten feb993e751 get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
aap 8520bbd2c7 higher wheel LOD dist 2021-01-22 00:40:46 +01:00
aap ebdf08a514 first commit for LCS 2021-01-08 01:41:40 +01:00
erorcun a50244dc16 signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
Nikolay Korolev 8d1996833b merge attempt 2020-12-19 03:21:04 +03:00
aap 9be5bfe75b sync vis-plugins with miami 2020-12-13 12:58:15 +01:00
aap 35cac6b93b some rendering things 2020-12-13 12:53:19 +01:00
aap 466eee84e7 typo 2020-12-04 10:23:04 +01:00
aap 9714a37769 bit more GTA_VERSION and GTA_PS2 2020-12-04 01:12:58 +01:00
aap 448ba9b7e8 bla 2020-12-02 13:08:30 +01:00
aap 50bf0f27a0 rpDefaultGeometryInstance 2020-12-02 12:58:29 +01:00
aap d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
aap 07303c62d1 finished cullzones 2020-11-22 00:13:07 +01:00
aap 3c5bb4e8f3 new LCS-style renderer 2020-11-03 20:33:07 +01:00
aap 317393d763 few more fixes to last commit 2020-10-29 19:21:16 +01:00
aap e97366c023 implemented extra model flags for backface culling and alpha test from mobile 2020-10-29 19:11:47 +01:00
aap 827ba62671 neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
aap c556cbbbe0 neo pipelines 2020-08-18 10:58:15 +02:00
eray orçunus 732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
eray orçunus 1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
aap 2141247e08 CBoat and friends 2020-07-01 18:04:02 +02:00
aap 793a6a6d7e bla 2020-05-16 13:07:08 +02:00
Nikolay Korolev 4defd8b75c minimal weather stuff + multiple bugfixes 2020-05-16 13:31:23 +03:00
Sergeanur 7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
erorcun 5f40f06bf0
Merge pull request #533 from erorcun/master
Linux build support
2020-05-12 00:33:13 +03:00
aap 70a8234dad RenderPedCB from VC 2020-05-11 22:24:53 +02:00
aap 6e4710b717 CVisibilityPlugins 2020-05-11 22:21:18 +02:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap d4250fc2c7 CRenderer 2020-05-11 17:03:44 +02:00
aap 5b605c1271 some fixes and cosmetic changes 2020-05-10 17:09:57 +02:00
aap 0552d49fce CVehicleModelInfo 2020-05-10 17:09:14 +02:00
aap e9fbd2ccfd CWeaponModelInfo 2020-05-10 10:04:20 +02:00
aap 68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
aap e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur 4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
Sergeanur e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
Sergeanur 69c32376fe Increase alpha entity list capacity for wide screen 2020-04-16 12:44:04 +03:00