Commit Graph

22 Commits

Author SHA1 Message Date
Sergeanur e38467ef3a Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	.github/workflows/reLCS_msvc_amd64.yml
#	.github/workflows/reLCS_msvc_x86.yml
#	README.md
#	gamefiles/TEXT/american.gxt
#	gamefiles/TEXT/french.gxt
#	gamefiles/TEXT/german.gxt
#	gamefiles/TEXT/italian.gxt
#	gamefiles/TEXT/spanish.gxt
#	premake5.lua
#	src/animation/AnimManager.cpp
#	src/animation/AnimationId.h
#	src/audio/MusicManager.cpp
#	src/audio/audio_enums.h
#	src/control/Script7.cpp
#	src/core/FileLoader.cpp
#	src/core/re3.cpp
#	src/extras/custompipes_d3d9.cpp
#	src/extras/custompipes_gl.cpp
#	src/extras/postfx.cpp
#	src/extras/shaders/colourfilterVC.frag
#	src/extras/shaders/colourfilterVC_PS.hlsl
#	src/extras/shaders/make_hlsl.cmd
#	src/extras/shaders/obj/colourfilterVC_PS.cso
#	src/extras/shaders/obj/colourfilterVC_PS.inc
#	src/extras/shaders/obj/colourfilterVC_frag.inc
#	src/peds/PedFight.cpp
#	src/render/Font.cpp
#	src/render/Hud.cpp
#	src/render/Particle.cpp
#	src/render/WaterCannon.cpp
#	src/skel/win/gtavc.ico
#	src/vehicles/Automobile.cpp
#	utils/gxt/american.txt
#	utils/gxt/french.txt
#	utils/gxt/german.txt
#	utils/gxt/italian.txt
#	utils/gxt/spanish.txt
2021-02-16 18:08:19 +02:00
Fire-Head 0681fe3eca cannon fix 2021-02-14 20:11:58 +03:00
Sergeanur 97351ad2c2 Use original animation names from VCS 2021-01-27 18:50:24 +02:00
Fire-Head d898abf63d config 2021-01-26 00:55:55 +03:00
Fire-Head ba4028b9dd lcs WaterCannon 2021-01-26 00:52:03 +03:00
withmorten feb993e751 get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
eray orçunus b98864d134 Radar, WaterCannon, win/glfw skels 2020-10-17 17:35:26 +03:00
eray orçunus 8a622a0e72 Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
Sergeanur a8a28c1512 Move a bunch of math to cpp files + small fixes
# Conflicts:
#	src/control/CarCtrl.cpp
#	src/math/Matrix.h
#	src/math/Vector2D.h
#	src/math/math.cpp
#	src/render/Skidmarks.cpp
2020-09-14 21:10:23 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head a81233429d WaterCannon uv macros 2020-03-28 18:24:21 +03:00
Fire-Head 3366cd0ff8 WaterCannon done, resource ico 2020-03-28 17:02:44 +03:00
Nikolay Korolev 861506d048 merge with upstream 2020-03-22 19:47:14 +03:00
Filip Gawin 7c425ac4ac Implement ProcessGarages + small cleanup 2020-03-22 17:30:54 +01:00
Nikolay Korolev 34b1881528 CGame::Initialise 2020-03-22 17:23:40 +03:00
Filip Gawin d822417cfc Fixes for nitpicks 2019-10-26 13:05:00 +02:00
Filip Gawin 47d2cf6c0a More audio windows 2019-10-26 13:05:00 +02:00
Filip Gawin d2941b0368 More audio (to hook and test) 2019-10-26 13:05:00 +02:00
nmzik f56684d04e CGame::Process() && CGame::ReloadIPLs 2019-10-19 01:23:40 +03:00
aap 9a50a59a3c CAutomobile::FireTruckControl and HydraulicControl 2019-07-26 14:27:13 +02:00
aap 188aab4196 implemented some higher level functions; added lots of stubs; switched top and bottom in CRect 2019-05-30 21:24:47 +02:00