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405 commits

Author SHA1 Message Date
aap 7d89e955fe ;end of fucking waterlevel 2020-12-16 13:38:09 +01:00
aap c42463bf4e more tidy water sync 2020-12-16 13:32:13 +01:00
aap c4c92c357f tidy water sync 2020-12-16 13:25:23 +01:00
aap 6d3adf57e8 fixed water.dat code 2020-12-15 14:36:30 +01:00
withmorten 7be7845db0 add dev build code for generating waterpro.dat 2020-12-15 00:05:02 +01:00
aap d5bc382cb5 GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
aap 5282696699 fix backface culling on vehicles 2020-11-29 11:36:26 +01:00
aap a8035b6466 moved some stuff to MemoryMgr 2020-11-28 17:05:57 +01:00
aap d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
aap 9b4cfa618d
Merge pull request #827 from aap/master
finished cullzones
2020-11-22 22:49:22 +01:00
Sergeanur c814a0a1a6 Renderer fix 2020-11-22 23:11:55 +02:00
aap 07303c62d1 finished cullzones 2020-11-22 00:13:07 +01:00
Sergeanur 9e45feb4fa Reorganize CPed functions into their original cpp files 2020-11-19 21:12:20 +02:00
erorcun 808f7c46f1 Infamous XBOX subtitle outline 2020-11-19 02:09:04 +03:00
erorcun 59f9c009ef Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-10 01:50:34 +03:00
erorcun f8367ebdef Revert "Font: Fix text dimensions"
This reverts commit 6729de49b1.
2020-11-08 21:11:55 +03:00
Sergeanur 7f4498e0f0 Check if buttons txd exsist 2020-11-07 20:54:38 +02:00
Sergeanur 8224a6a381 Button icons 2020-11-05 17:05:16 +02:00
aap b3da518ae0 only do backface culling on buildings 2020-11-03 16:59:37 +01:00
aap 30c0f26f17 fix sniper crosshair 2020-10-31 22:09:43 +01:00
aap e97366c023 implemented extra model flags for backface culling and alpha test from mobile 2020-10-29 19:11:47 +01:00
Fire-Head e2dc1ba102 fix rainraindrop 2020-10-27 18:55:28 +03:00
erorcun 6729de49b1 Font: Fix text dimensions 2020-10-25 20:57:24 +03:00
Filip Gawin 7ae25761d5 Tweak comparison in CFallingGlassPane::Render 2020-10-18 19:57:39 +02:00
erorcun a6aa782d6d Fixes and style changes from miami 2020-10-18 19:16:37 +03:00
Sergeanur b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
Roman Masanin 07143ee73b SpecialFX fixes 2020-10-15 15:52:37 +03:00
Fire-Head 1e068aea73 fix AskForObjectToBeRenderedInGlass 2020-10-12 23:10:08 +03:00
Sergeanur e26e85deb8 Some unicode funcs belong to Font.cpp + small fix 2020-10-11 10:33:02 +03:00
eray orçunus 595421da39 Fixes, mouse AUX buttons, joystick detect menu 2020-09-30 20:03:01 +03:00
eray orçunus 70aac0f460 Fixes: PS2/PS2-like menu, Hud, new sliding text found 2020-09-27 19:22:21 +03:00
eray orçunus 9b76424540 Fixes 2020-09-27 04:39:25 +03:00
Sergeanur 05e65baabe Fix coronas reflections 2020-09-26 14:23:34 +03:00
Sergeanur 38ec1bd50d Move a bunch of math to cpp files + small fixes 2020-09-14 21:07:31 +03:00
aap 771235d213 weather fixes 2020-08-23 13:30:21 +02:00
aap ac5af18891 fixed CRenderer::ScanSectorPoly again 2020-08-21 09:40:10 +02:00
aap e3405f4be4 Merge branch 'master' of github.com:gtamodding/re3 2020-08-18 11:09:50 +02:00
aap c556cbbbe0 neo pipelines 2020-08-18 10:58:15 +02:00
Sergeanur 732681db08 Island loading and PS2 alpha test added to options 2020-08-16 17:26:44 +03:00
aap 2a0a508a10 fixed clouds render 2020-08-14 09:27:54 +02:00
aap afed831aed extended postfx and sniper hud fix 2020-08-13 18:14:24 +02:00
aap f0503edf62 fix render poly bug 2020-08-13 16:29:42 +02:00
aap a149d9d511 little timecycle cleanup 2020-08-09 19:32:32 +02:00
aap 59d25d3ad8 pointlight fixes 2020-08-09 15:45:54 +02:00
aap 5dc7ff98f2 corona fixes 2020-08-09 13:17:05 +02:00
aap f14b1fba09
Merge pull request #675 from erorcun/master
Squeeze performance option, minor fixes
2020-08-07 10:18:46 +02:00
aap 0d7fa6df3c
Merge pull request #676 from aap/master
VU0 collision
2020-08-07 10:18:40 +02:00
aap abb640c6b6 VU0 collision 2020-08-03 17:32:06 +02:00
eray orçunus e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
Fire-Head 90689a1717 shadow fixes 2020-08-03 01:25:29 +03:00