Sergeanur
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be92b57b54
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buildings directory
# Conflicts:
# premake5.lua
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2020-12-20 12:40:59 +02:00 |
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Nikolay Korolev
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406f646949
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pool stuff fix
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2020-12-06 21:28:40 +03:00 |
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Sergeanur
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d0f5464200
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Merge branch 'master' into miami
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
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2020-07-13 18:10:17 +03:00 |
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Sergeanur
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841fa5155c
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Rename LEVEL_NONE to LEVEL_GENERIC
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2020-07-13 17:43:09 +03:00 |
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Nikolay Korolev
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6510b15704
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script revision
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2020-05-19 01:49:09 +03:00 |
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Sergeanur
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4cc1bb92e7
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Make CBaseModelInfo fields protected
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2020-05-05 15:06:55 +03:00 |
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Sergeanur
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599164006a
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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aap
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739e80614d
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remove include <new> from common.h
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2020-03-28 09:37:04 +01:00 |
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aap
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12af85ca3d
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cleaned up patching of virtual functions; started CAutomobile
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2019-07-08 08:46:42 +02:00 |
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Nikolay Korolev
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e2bd3573b4
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PlayBackThisFrameInterpolation and all it required...
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2019-06-30 13:59:55 +03:00 |
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aap
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3b43c09578
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replaced some ctors; made PreRender call game function
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2019-06-24 22:06:14 +02:00 |
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aap
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922c73eeee
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started CStreaming
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2019-06-20 14:49:16 +02:00 |
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aap
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2fcdf6fa21
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implemented cHandlingDataMgr
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2019-06-20 00:12:12 +02:00 |
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aap
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600bf03514
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first commit
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2019-05-15 16:52:37 +02:00 |
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