re3/src/entities/Building.cpp

23 lines
616 B
C++

#include "common.h"
#include "Building.h"
#include "Streaming.h"
#include "Pools.h"
void *CBuilding::operator new(size_t sz) { return CPools::GetBuildingPool()->New(); }
void CBuilding::operator delete(void *p, size_t sz) { CPools::GetBuildingPool()->Delete((CBuilding*)p); }
void
CBuilding::ReplaceWithNewModel(int32 id)
{
DeleteRwObject();
if (CModelInfo::GetModelInfo(m_modelIndex)->GetNumRefs() == 0)
CStreaming::RemoveModel(m_modelIndex);
m_modelIndex = id;
if(bIsBIGBuilding)
if(m_level == LEVEL_GENERIC || m_level == CGame::currLevel)
CStreaming::RequestModel(id, STREAMFLAGS_DONT_REMOVE);
}