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Commit graph

170 commits

Author SHA1 Message Date
aap 0c23166318 changed CPedIK names 2020-05-16 10:33:19 +02:00
Sergeanur ec1b91e527 Remove unused audio enum 2020-05-16 05:06:51 +03:00
Nikolay Korolev 9d4d83db0d some fixes 2020-05-14 14:01:24 +03:00
Sergeanur 3f1001b86b More save/load alignment fixes 2020-05-13 16:24:00 +03:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
Sergeanur 1b599b2d35 Fix compilation error 2020-05-09 15:41:00 +03:00
aap 3f09ec0744 named anim assoc flags 2020-05-09 09:50:00 +02:00
Nikolay Korolev a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap a2b89c6a18 sorted out object collision enums 2020-05-06 17:13:46 +02:00
Sergeanur 9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur 4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
Sergeanur e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur 84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
aap 702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Nikolay Korolev 7d067684ff Merge remote-tracking branch 'upstream/master' 2020-05-02 18:02:45 +03:00
Nikolay Korolev f372ce156d changed saving compatibility 2020-05-02 18:02:17 +03:00
Sergeanur d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur e14733367e Rename m_phy_flagA80 to bSkipLineCol 2020-04-30 18:58:15 +03:00
Sergeanur 81094f2cd7 Rename m_ped_flagA2 into bWasStanding 2020-04-30 18:13:38 +03:00
Sergeanur 7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Fire-Head 75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
eray orçunus 1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
eray orçunus 2f63e5e751 Vc ped ports and Frontend fixes 2020-04-18 21:30:03 +03:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
eray orçunus 425395ad25 Ped fixes and ref removal 2020-04-17 07:01:54 +03:00
aap afce2e1bb3 Merge branch 'master' of github.com:gtamodding/re3 2020-04-15 22:36:21 +02:00
Nikolay Korolev 5cb7e2e42a
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
eray orçunus 4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00
aap 90be379bed implemented most of librw wrapper 2020-04-15 14:05:40 +02:00
Fire-Head daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
erorcun 9044f57a0e
Merge pull request #408 from erorcun/erorcun
Revert "fix"
2020-04-12 18:53:24 +03:00
eray orçunus bde3ef4f43 Revert "fix" 2020-04-12 18:51:46 +03:00
erorcun 0caceec1de
Merge pull request #407 from erorcun/erorcun
Ped fix
2020-04-12 18:39:23 +03:00
eray orçunus 8476283174 Ped fix 2020-04-12 18:37:59 +03:00
saml1er a8f7bf0bec CObject complete 2020-04-10 16:44:08 +05:00
aap 6225e50723 fixed questionable RW usage; changed radar mask to PS2 techinque 2020-04-09 17:45:05 +02:00
aap 7ff5a3a65c CCamera fixes 2020-04-03 09:26:10 +02:00
eray orçunus 5e2fe749bd Mouse free cam for peds&cars (under FREE_CAM) 2020-03-31 06:05:49 +03:00
Fire-Head 194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
eray orçunus 112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
aap 739e80614d remove include <new> from common.h 2020-03-28 09:37:04 +01:00
aap 29f69f6216
Merge pull request #357 from aap/master
Finished CCam; various smaller things
2020-03-27 18:41:22 +01:00
aap f0dfaac838 Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
eray orçunus 0fe55eb543 CCopPed 2 and fixes 2020-03-26 18:54:03 +03:00
aap 55b62e2134 added an assert to CPed::BuildPedLists, but too many peds still crash the game 2020-03-24 08:49:55 +01:00