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59 commits

Author SHA1 Message Date
Sergeanur 7aeac06fdb Redoing some pool reading for better alignment 2020-05-13 05:31:14 +03:00
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur 84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
aap b714103703 fixed CVector != 2020-04-30 11:31:49 +02:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Sergeanur 941c50ee25 Merge remote-tracking branch 'origin/master' into Standalone 2020-04-17 16:31:43 +03:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
aap 6ef7924e01 implemented CVector2D::NormaliseSafe for SkidMarks 2020-04-17 15:15:42 +02:00
Nikolay Korolev 5cb7e2e42a
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
Fire-Head daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
Sergeanur 741c9405d0 CPacManPickups 2020-04-13 12:07:07 +03:00
Nikolay Korolev 057b28e39b cranes init 2020-04-05 12:35:51 +03:00
Fire-Head 3366cd0ff8 WaterCannon done, resource ico 2020-03-28 17:02:44 +03:00
Sergeanur 895062a09d ProjectileInfo 2020-01-11 13:31:48 +02:00
erorcun e30fc9322a
Merge pull request #267 from ShFil119/audio12
cAudioManager::UpdateReflections
2019-11-05 15:06:07 +03:00
Filip Gawin 5e771f1737 RE cAudioManager::UpdateReflections 2019-11-05 12:29:42 +01:00
eray orçunus d5619fb5ae Peds & a few fixes 2019-11-05 03:52:06 +03:00
Sergeanur fcfdaa9534 cAudioManager::TranslateEntity cleanup 2019-10-27 01:46:48 +03:00
Sergeanur 8987934123 Full C3dMarkers 2019-10-17 02:39:01 +03:00
Sergeanur dd602eb4a4 Fixing ColPoints again 2019-10-06 15:49:01 +03:00
Sergeanur 72e12f6aae CPickups 2019-10-03 22:37:13 +03:00
eray orçunus c03efd0aa1 Moar peds 2019-10-01 19:16:36 +03:00
eray orçunus e5df72a1e9 Peds 2019-08-23 01:53:53 +03:00
aap 0bd681abc5 finished CPathFind 2019-08-09 19:42:18 +02:00
aap a3e3527a3b implemented CHeli 2019-08-04 00:31:00 +02:00
aap 6ff921c160 CAutomobile::PreRender; whole class finished 2019-07-28 13:14:08 +02:00
aap 0aaaab3622 CAutomobile::Render; moved some math code into .cpp 2019-07-27 11:53:51 +02:00
eray orçunus 8fd63e5ca6 Ped & fixes, including peds dive into danger fix 2019-07-25 23:37:50 +03:00
Fire_Head b79f77634d
Merge branch 'master' into master 2019-07-24 20:59:16 +03:00
Fire-Head b4ecb3e3da shadows done 2019-07-24 19:55:43 +03:00
aap 60045ec6cd couple of fixes 2019-07-20 14:39:38 +02:00
aap fd01f9b25c CAutomobile::ProcessControl done 2019-07-18 15:41:09 +02:00
aap 90e093cd47 and of course the last commit didnt fix everything 2019-07-10 17:34:11 +02:00
aap 4a36d64f15 added wrappers around math functions 2019-07-10 17:18:26 +02:00
aap 2ae112fdf6 more CAutomobile 2019-07-08 21:37:47 +02:00
aap edf5ac2626 little changes; one more function of CAutomobile 2019-07-08 17:07:34 +02:00
aap c1f3ce8cce implemented CDoor 2019-07-07 18:36:55 +02:00
aap 533f265f55 made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines 2019-07-07 10:16:16 +02:00
Nikolay Korolev e2bd3573b4 PlayBackThisFrameInterpolation and all it required... 2019-06-30 13:59:55 +03:00
Nikolay Korolev 1d620f4b67 Merged with upstream 2019-06-29 18:05:16 +03:00
Nikolay Korolev ad76379eba more replay stuff, bug fix 2019-06-29 18:01:43 +03:00
Nikolay Korolev 9b5392d3a1 ProcessPedUpdate 2019-06-29 14:38:37 +03:00
aap b2f8c7eb23 miscellaneous, mostly world related 2019-06-29 11:09:33 +02:00
Nikolay Korolev 08b053a568 Merge with upstream 2019-06-26 23:34:14 +03:00
eray orçunus 1e09bf9c30 CPed, CVehicle, mostly entering/exiting car
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-06-25 00:01:40 +03:00
aap a5ba538968 some Radar and Hud cleanup; fix in Physical 2019-06-23 13:11:41 +02:00
Nikolay Korolev 98cc8a434c StorePedUpdate 2019-06-23 01:34:11 +03:00
Nikolay Korolev 3b4cf4f418 fixed tab 2019-06-22 21:43:56 +03:00
Nikolay Korolev 8b47a5b9f4 First commit of replay system 2019-06-22 21:17:25 +03:00