Roman Masanin
|
5b9e4c4780
|
some style and bug fixes, updated sfx enum, and implemented processVehicleEngine
|
2020-09-21 01:55:22 +03:00 |
|
Sergeanur
|
4f4b1f9145
|
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
|
2020-09-09 19:37:44 +03:00 |
|
Sergeanur
|
a1412d1cdb
|
Fix OneShotPriority overflow
|
2020-07-18 14:15:06 +03:00 |
|
Sergeanur
|
8045bec6a5
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.h
|
2020-06-30 19:12:06 +03:00 |
|
Sergeanur
|
da93b0a078
|
Audio fixes
|
2020-06-30 19:06:58 +03:00 |
|
Sergeanur
|
b26eec5daf
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
|
2020-06-29 12:56:50 +03:00 |
|
Fire_Head
|
860f75d66c
|
Merge branch 'master' into ps2menu
|
2020-06-29 09:37:53 +03:00 |
|
Fire-Head
|
1c11a8081f
|
mips overdose
|
2020-06-28 00:01:51 +03:00 |
|
Sergeanur
|
8cd87236c9
|
miamification of some audio structs
|
2020-06-08 14:29:55 +03:00 |
|
Sergeanur
|
36a6d124aa
|
Mission audio slots
|
2020-06-08 10:34:31 +03:00 |
|
Sergeanur
|
ac208ce02c
|
Even more small audio cleanup
|
2020-05-23 23:25:14 +03:00 |
|
Sergeanur
|
e891cf858f
|
Remove MAX_VOLUME dups
|
2020-05-18 20:17:24 +03:00 |
|
Sergeanur
|
4ff0697b4d
|
More small audio fixes
|
2020-05-16 21:00:27 +03:00 |
|
Sergeanur
|
13a0bf1c43
|
Move sound processors to AudioLogic.cpp, plus small fixes
|
2020-05-16 20:29:13 +03:00 |
|
Sergeanur
|
dc5ece8327
|
Fix audio use of number instead of enum for CAR_ACCEL
|
2020-05-16 16:55:37 +03:00 |
|
Sergeanur
|
ec1b91e527
|
Remove unused audio enum
|
2020-05-16 05:06:51 +03:00 |
|
erorcun
|
c66c45f4c8
|
Merge pull request #509 from Fire-Head/master
OpenAL update
|
2020-05-11 03:23:36 +03:00 |
|
Sergeanur
|
1ac6bea590
|
Fix GetDistanceSquared
|
2020-05-07 14:32:00 +03:00 |
|
Sergeanur
|
ed1bb7236f
|
Fixed arguments for sound collisions
|
2020-05-07 14:10:56 +03:00 |
|
aap
|
876e402d1e
|
dont hardcode first vehicle ID; little fix for roadblocks
|
2020-05-07 09:38:07 +02:00 |
|
Sergeanur
|
daa3b20477
|
Fix cAudioManager::ProcessActiveQueues loop
|
2020-05-06 18:01:52 +03:00 |
|
Sergeanur
|
dfe0642195
|
Merge pull request #512 from Nick007J/master
MIAMI CAutoPilot + CCarAI + multiple fixes
|
2020-05-05 17:14:13 +03:00 |
|
Sergeanur
|
e9b334d7bf
|
More use of GetModelIndex
|
2020-05-05 14:48:35 +03:00 |
|
Nikolay Korolev
|
ae0c83fa01
|
CAutoPilot + CCarAI + fixes
|
2020-05-05 14:40:35 +03:00 |
|
Fire-Head
|
8aac6060d3
|
oal upd
|
2020-05-04 20:33:48 +03:00 |
|
Sergeanur
|
c62d35fed0
|
Adding sound intensity consts
|
2020-05-02 23:31:45 +03:00 |
|
Sergeanur
|
271517915f
|
Cleanup cAudioManager::ProcessVehicleSkidding
|
2020-05-02 18:23:48 +03:00 |
|
Sergeanur
|
7ba5b3c353
|
A bit more audio cleanup
|
2020-05-02 17:10:51 +03:00 |
|
Sergeanur
|
853dab23f5
|
cleanup cAudioManager::UpdateReflections
|
2020-05-02 16:45:24 +03:00 |
|
Sergeanur
|
8d0b0051b4
|
AudioManager.cpp autoformat
|
2020-05-02 16:27:40 +03:00 |
|
Sergeanur
|
05b2ae10c6
|
Replacing >> and << to / and * in AudioManager
|
2020-05-02 15:56:59 +03:00 |
|
Sergeanur
|
d23b2c423e
|
SetPosition, part 1
|
2020-05-02 15:13:09 +03:00 |
|
Sergeanur
|
7d758f3a9f
|
Adding getters and setters for type and status
|
2020-04-30 16:45:45 +03:00 |
|
Sergeanur
|
299bbc47ec
|
Changing prefixes for some audio fields
|
2020-04-28 14:00:38 +03:00 |
|
Sergeanur
|
64e6af1db8
|
Fix tVehicleSampleData struct
|
2020-04-27 20:26:24 +03:00 |
|
Sergeanur
|
7bf45124e6
|
Fix use of integers instead of enum/bool/nil
|
2020-04-27 12:41:34 +03:00 |
|
Sergeanur
|
81fce4edab
|
Audio fixes
|
2020-04-27 02:49:07 +03:00 |
|
Fire-Head
|
2925b7e0c3
|
fix #ifdef
|
2020-04-23 11:35:42 +03:00 |
|
Fire-Head
|
75acd78190
|
ps2 particles, sampman oal started
|
2020-04-23 11:24:03 +03:00 |
|
Filip Gawin
|
370c4e48cd
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
|
Filip Gawin
|
d6314f9564
|
Revert "Part one"
This reverts commit 63951d9b95 .
|
2020-04-18 12:29:28 +02:00 |
|
Filip Gawin
|
63951d9b95
|
Part one
|
2020-04-17 19:30:57 +02:00 |
|
Sergeanur
|
599164006a
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
|
Fire-Head
|
a4922d5cb7
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
|
aap
|
89b7085353
|
Merge branch 'master' of github.com:gtamodding/re3
|
2020-04-16 09:23:31 +02:00 |
|
eray orçunus
|
c22e59abab
|
Various fixes
|
2020-04-16 05:07:32 +03:00 |
|
aap
|
90be379bed
|
implemented most of librw wrapper
|
2020-04-15 14:05:40 +02:00 |
|
Sergeanur
|
9a7b833aa5
|
Added missing audio ctors
|
2020-04-14 17:13:38 +03:00 |
|
Filip Gawin
|
67055c1fbb
|
Cleanup cAudioManager::ProcessRainOnVehicle a bit
|
2020-04-13 21:13:07 +02:00 |
|
Filip Gawin
|
3b9f1255af
|
Finish audio code
|
2020-04-13 20:30:18 +02:00 |
|