Sergeanur
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b26eec5daf
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
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2020-06-29 12:56:50 +03:00 |
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Fire_Head
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860f75d66c
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Merge branch 'master' into ps2menu
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2020-06-29 09:37:53 +03:00 |
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Fire-Head
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b8f633de24
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fixes
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2020-06-28 01:57:01 +03:00 |
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Fire-Head
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233792e2b8
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fixfixfix
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2020-06-28 00:31:45 +03:00 |
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Fire-Head
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1c11a8081f
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mips overdose
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2020-06-28 00:01:51 +03:00 |
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aap
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592a6aef0b
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Merge pull request #638 from erorcun/miami
CWanted, anim fix, ped objs renaming, remove III beta features
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2020-06-25 15:15:01 +02:00 |
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aap
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077bcf1c82
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CPad fix
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2020-06-24 19:11:33 +02:00 |
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eray orçunus
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f3ed6659c3
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CWanted, anim fix, ped objs renaming, remove III beta features
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2020-06-22 04:20:56 +03:00 |
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eray orçunus
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0625954bb7
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Ducking, shooting vehicle occupants and weapon fixes
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2020-06-20 16:23:32 +03:00 |
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majestic
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015921522d
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fixed condition in CBoat::ProcessControl and changed enum
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2020-06-14 07:53:45 -07:00 |
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majestic
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287987b8fe
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SmokeTrail(s) moved to Fluff, variables' names fixed, floats rounded
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2020-06-10 13:47:48 -07:00 |
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majestic
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a99da7b94e
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more original cheats
- CSmokeTrails and CSmokeTrail classes added in new files
- more cheats added
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2020-06-10 13:19:05 -07:00 |
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aap
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d5515c9d0e
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cleaned up and updated animviewer; fixed animation bug
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2020-06-08 13:01:23 +02:00 |
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aap
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94e5b24fc8
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cleaned up and fixed animviewer
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2020-06-08 13:01:20 +02:00 |
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Fire-Head
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9c0adf6a8f
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Revert "FONT_BANK renamed to FONT_STANDARD"
This reverts commit 552205dfba .
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2020-06-07 05:03:06 +03:00 |
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Sergeanur
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1c01899799
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Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/Frontend.cpp
# src/peds/PlayerPed.cpp
# src/render/Hud.cpp
# src/vehicles/Train.cpp
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2020-06-07 04:15:10 +03:00 |
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Sergeanur
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552205dfba
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FONT_BANK renamed to FONT_STANDARD
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2020-06-07 04:10:06 +03:00 |
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majestic
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f014b29fc4
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Update Pad.cpp
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2020-06-05 14:31:17 -07:00 |
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majestic
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66262b14ad
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Update Pad.cpp
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2020-06-05 14:20:29 -07:00 |
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majestic
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e2cc3e1a33
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some original VC's cheats and comparator for them
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2020-06-04 18:19:53 -07:00 |
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majestic
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20ffcb68b6
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some orig chearts
- weapon model indices added
- orig weapon cheats added
- some cheats' names changed to original ones
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2020-06-03 14:48:26 -07:00 |
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aap
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00dc86917e
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some more CAutomobile
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2020-05-31 17:05:59 +02:00 |
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eray orçunus
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529cec5653
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R to freeroam, idle anims, weapon and cam enum fix
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2020-05-29 22:05:33 +03:00 |
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Fire-Head
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895580c724
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seagulls, ships
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2020-05-28 00:15:37 +03:00 |
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eray orçunus
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5357957fe1
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Compatibility with VC weapon.dat + new shotguns
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2020-05-23 16:53:20 +03:00 |
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erorcun
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8b82e9c40f
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Merge pull request #574 from Xinerki/miami
many additions
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2020-05-22 15:49:37 +03:00 |
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eray orçunus
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a5f23a0342
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VC CMenuManager struct, ctor etc.
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2020-05-22 03:48:12 +03:00 |
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Xinerki
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0db3d03c3c
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sorry my bad
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2020-05-21 17:36:12 +03:00 |
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Xinerki
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1c00e3cf2c
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vehicle cheats and debug cheat string display
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2020-05-21 17:28:03 +03:00 |
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Nikolay Korolev
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b587d835e8
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more script stuff
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2020-05-16 23:06:33 +03:00 |
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eray orçunus
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acd1ea9909
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Weapon layer in Peds
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2020-05-15 21:21:25 +03:00 |
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Sergeanur
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7c2b9478d5
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Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/FileLoader.cpp
# src/core/Streaming.cpp
# src/core/Zones.cpp
# src/core/Zones.h
# src/render/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
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2020-05-13 00:55:52 +03:00 |
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Filip Gawin
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c2ac6b3759
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Fix linux warnings
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2020-05-12 23:18:54 +02:00 |
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aap
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d9a8bab631
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update file loader for new VC fields
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2020-05-10 18:14:14 +02:00 |
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aap
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0552d49fce
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CVehicleModelInfo
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2020-05-10 17:09:14 +02:00 |
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aap
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97d5698e0c
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peds starting to work
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2020-05-09 17:05:26 +02:00 |
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aap
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702da55ec9
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implemented most of vice city path system
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2020-05-03 16:09:37 +02:00 |
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Sergeanur
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ff4af35292
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Fix pad Y axis
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2020-05-03 01:42:05 +03:00 |
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Sergeanur
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d2712afc78
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Add CURMODE macro
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2020-05-03 00:11:02 +03:00 |
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Sergeanur
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ba8aa38654
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Switching pad modes and cheats when player is switching between controller and kb&m
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2020-05-02 19:39:36 +03:00 |
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Sergeanur
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52390062b3
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SetPosition, part 2
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2020-05-02 15:28:19 +03:00 |
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Sergeanur
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7d758f3a9f
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Adding getters and setters for type and status
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2020-04-30 16:45:45 +03:00 |
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eray orçunus
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fdb1580e15
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Mouse wheel fix
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2020-04-29 18:53:05 +03:00 |
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Nikolay Korolev
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68bf239868
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Merge pull request #489 from Nick007J/master
1.1 patch stuff + flying controls
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2020-04-27 00:53:54 +03:00 |
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eray orçunus
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6c1a1f7cd2
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Initial GLFW support
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2020-04-26 13:29:50 +03:00 |
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Nikolay Korolev
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ae8deff131
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helis done + cheats
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2020-04-25 21:25:14 +03:00 |
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Filip Gawin
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370c4e48cd
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
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Filip Gawin
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d6314f9564
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Revert "Part one"
This reverts commit 63951d9b95 .
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2020-04-18 12:29:28 +02:00 |
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Filip Gawin
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63951d9b95
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Part one
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2020-04-17 19:30:57 +02:00 |
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Sergeanur
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599164006a
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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