erorcun
|
7b2f17826a
|
Ped: Real weapon fix
|
2020-12-28 03:52:23 +03:00 |
|
Sergeanur
|
c9c447e7a9
|
Weapon flags changed from bit fields to bit mask (R* vision)
|
2020-12-26 14:22:02 +02:00 |
|
Sergeanur
|
99a3fe0a13
|
Fix not being able to hit lying peds with melee weapon
|
2020-12-26 10:04:26 +02:00 |
|
Sergeanur
|
e00b8a93bf
|
Fix use of strncmp
|
2020-12-25 15:18:48 +02:00 |
|
Sergeanur
|
cfda5eb148
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:58:09 +02:00 |
|
erorcun
|
12d16ddc06
|
Fixes and style changes
|
2020-12-16 23:28:25 +03:00 |
|
withmorten
|
4c0744260d
|
uint8 enums fixed
|
2020-12-07 01:59:17 +01:00 |
|
erorcun
|
ab3e810a95
|
AnimViewer done, comment cleanup
|
2020-12-03 05:22:58 +03:00 |
|
Sergeanur
|
43d5831394
|
cAudioManager::ProcessPedOneShots + fixes
|
2020-12-01 23:38:36 +02:00 |
|
Sergeanur
|
164f16c85b
|
Some TODOs done in Peds code
|
2020-11-25 19:39:57 +02:00 |
|
Sergeanur
|
fe40f65703
|
Reorganize CPed functions into their original cpp files
|
2020-11-20 01:18:37 +02:00 |
|