Sergeanur
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9bb8ebaa10
|
Make collision code placement more like original (+ small fixes)
# Conflicts:
# premake5.lua
# src/CMakeLists.txt
# src/collision/Collision.cpp
# src/core/Collision.h
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2020-11-16 00:36:54 +02:00 |
|
Sergeanur
|
0d20f1c364
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/RoadBlocks.cpp
# src/entities/Entity.h
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/render/Renderer.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/CarGen.cpp
# src/weapons/BulletInfo.cpp
# src/weapons/Weapon.cpp
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2020-10-18 17:15:49 +03:00 |
|
Sergeanur
|
b91f6a4550
|
Setter for bIsStatic (became virtual in SA)
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2020-10-18 16:40:06 +03:00 |
|
Nikolay Korolev
|
e5faeea2e5
|
wall climb cheat from LCS
|
2020-09-11 18:46:16 +03:00 |
|
Sergeanur
|
d0f5464200
|
Merge branch 'master' into miami
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
|
2020-07-13 18:10:17 +03:00 |
|
Sergeanur
|
841fa5155c
|
Rename LEVEL_NONE to LEVEL_GENERIC
|
2020-07-13 17:43:09 +03:00 |
|
Nikolay Korolev
|
d0213e466c
|
more script commands
|
2020-06-07 15:49:25 +03:00 |
|
Sergeanur
|
1c01899799
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/Frontend.cpp
# src/peds/PlayerPed.cpp
# src/render/Hud.cpp
# src/vehicles/Train.cpp
|
2020-06-07 04:15:10 +03:00 |
|
Nikolay Korolev
|
e099aaaa6b
|
minor fixes
|
2020-06-06 16:36:26 +03:00 |
|
Nikolay Korolev
|
3f26250d73
|
fixing some uninitialized stuff
|
2020-06-06 13:31:09 +03:00 |
|
aap
|
f7612c4a49
|
forgot to delete debug code
|
2020-06-04 17:49:27 +02:00 |
|
aap
|
3e36428568
|
more CBike and fixes
|
2020-06-04 17:38:41 +02:00 |
|
aap
|
06c761e9ac
|
few bike things
|
2020-06-02 15:26:11 +02:00 |
|
aap
|
21ce0a4b28
|
CAutomobile done
|
2020-05-31 17:05:59 +02:00 |
|
aap
|
7e5dde1f1a
|
eSurfaceType
|
2020-05-26 11:37:46 +02:00 |
|
aap
|
d8528ebbbe
|
eSurfaceType
|
2020-05-26 11:34:20 +02:00 |
|
aap
|
a1e4b15bcc
|
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
|
2020-05-22 23:58:59 +02:00 |
|
aap
|
21071edbfe
|
fixes for CPhysical and friends
|
2020-05-22 14:34:44 +02:00 |
|
aap
|
a53ca58e56
|
CPhysical
|
2020-05-22 14:27:16 +02:00 |
|
Nikolay Korolev
|
864847a6fe
|
new script commands - mostly stubs
|
2020-05-22 02:42:04 +03:00 |
|
eray orçunus
|
2ab3fb5dd0
|
Fixes for melees and various things
|
2020-05-20 20:21:27 +03:00 |
|
aap
|
0b0ba49abc
|
small fixes
|
2020-05-19 21:42:55 +02:00 |
|
aap
|
bdbe5d1080
|
CEntity and friends
|
2020-05-19 20:56:42 +02:00 |
|
Sergeanur
|
7dc649ede6
|
Merge branch 'master' into miami
|
2020-05-07 14:32:41 +03:00 |
|
Sergeanur
|
ed1bb7236f
|
Fixed arguments for sound collisions
|
2020-05-07 14:10:56 +03:00 |
|
aap
|
05a1d64fbb
|
VC vehicles just barely working now
|
2020-05-07 11:33:20 +02:00 |
|
Nikolay Korolev
|
53107d3b71
|
added flag
|
2020-05-06 19:24:33 +03:00 |
|
Nikolay Korolev
|
a24b65cbde
|
IsStatic
|
2020-05-06 19:17:47 +03:00 |
|
Nikolay Korolev
|
d5e76471ae
|
Merge remote-tracking branch 'upstream/miami' into miami
|
2020-05-06 19:04:52 +03:00 |
|
aap
|
c11912a8ec
|
sorted out object collision enums
|
2020-05-06 17:14:34 +02:00 |
|
aap
|
a2b89c6a18
|
sorted out object collision enums
|
2020-05-06 17:13:46 +02:00 |
|
Nikolay Korolev
|
35bf340401
|
colstore support in script
|
2020-05-06 00:21:26 +03:00 |
|
aap
|
e81652c2fc
|
cleaned up MIAMI ifdefs
|
2020-05-05 18:06:38 +02:00 |
|
Sergeanur
|
c2b9ddc5b8
|
Revert "Remove Miami stuff"
This reverts commit 9960c41193 .
|
2020-05-05 18:04:43 +03:00 |
|
Sergeanur
|
9960c41193
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
|
Sergeanur
|
84c9484e55
|
SetPosition, final part
|
2020-05-05 04:45:18 +03:00 |
|
aap
|
702da55ec9
|
implemented most of vice city path system
|
2020-05-03 16:09:37 +02:00 |
|
Sergeanur
|
e14733367e
|
Rename m_phy_flagA80 to bSkipLineCol
|
2020-04-30 18:58:15 +03:00 |
|
Sergeanur
|
81094f2cd7
|
Rename m_ped_flagA2 into bWasStanding
|
2020-04-30 18:13:38 +03:00 |
|
Sergeanur
|
7d758f3a9f
|
Adding getters and setters for type and status
|
2020-04-30 16:45:45 +03:00 |
|
Nikolay Korolev
|
7cc3410846
|
Merge remote-tracking branch 'upstream/master'
|
2020-04-21 11:55:39 +03:00 |
|
Filip Gawin
|
370c4e48cd
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
|
Nikolay Korolev
|
df376a13ea
|
sync with master
|
2020-04-19 17:38:48 +03:00 |
|
Nikolay Korolev
|
9e65eb34ec
|
1.1 patch stuff
|
2020-04-19 17:38:10 +03:00 |
|
eray orçunus
|
1ffc37735e
|
Struct cleanup, various fixes, enable PS2 rand
|
2020-04-19 16:44:35 +03:00 |
|
Sergeanur
|
599164006a
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
|
Nikolay Korolev
|
5cb7e2e42a
|
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
|
2020-04-15 23:28:09 +03:00 |
|
eray orçunus
|
4da1879975
|
Many fixes and cleanup
|
2020-04-15 19:19:45 +03:00 |
|
Fire-Head
|
daed13485e
|
CWeapon done, ps2 cheats fix
|
2020-04-15 08:03:53 +03:00 |
|
aap
|
3aae52d220
|
finished CBoat
|
2020-04-13 00:20:44 +02:00 |
|