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unused var

This commit is contained in:
aap 2021-01-08 01:44:08 +01:00
parent d8a04c9e43
commit ec61964bce

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@ -191,7 +191,7 @@ void
cHandlingDataMgr::ConvertDataToGameUnits(tHandlingData *handling) cHandlingDataMgr::ConvertDataToGameUnits(tHandlingData *handling)
{ {
// acceleration is in ms^-2, but we need mf^-2 where f is one frame time (50fps) // acceleration is in ms^-2, but we need mf^-2 where f is one frame time (50fps)
float velocity, a, b, specificVolume; float velocity, a, b;
handling->Transmission.fEngineAcceleration *= 1.0f/(50.0f*50.0f); handling->Transmission.fEngineAcceleration *= 1.0f/(50.0f*50.0f);
handling->Transmission.fMaxVelocity *= 1000.0f/(60.0f*60.0f * 50.0f); handling->Transmission.fMaxVelocity *= 1000.0f/(60.0f*60.0f * 50.0f);