|
|
@ -19,6 +19,11 @@
|
|
|
|
#include "RpAnimBlend.h"
|
|
|
|
#include "RpAnimBlend.h"
|
|
|
|
#include "ModelIndices.h"
|
|
|
|
#include "ModelIndices.h"
|
|
|
|
#include "TempColModels.h"
|
|
|
|
#include "TempColModels.h"
|
|
|
|
|
|
|
|
#include "ColStore.h"
|
|
|
|
|
|
|
|
#include "Radar.h"
|
|
|
|
|
|
|
|
#include "Pools.h"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//--MIAMI: file done
|
|
|
|
|
|
|
|
|
|
|
|
const struct {
|
|
|
|
const struct {
|
|
|
|
const char *szTrackName;
|
|
|
|
const char *szTrackName;
|
|
|
@ -119,15 +124,22 @@ int32 CCutsceneMgr::ms_numCutsceneObjs;
|
|
|
|
bool CCutsceneMgr::ms_loaded;
|
|
|
|
bool CCutsceneMgr::ms_loaded;
|
|
|
|
bool CCutsceneMgr::ms_animLoaded;
|
|
|
|
bool CCutsceneMgr::ms_animLoaded;
|
|
|
|
bool CCutsceneMgr::ms_useLodMultiplier;
|
|
|
|
bool CCutsceneMgr::ms_useLodMultiplier;
|
|
|
|
bool CCutsceneMgr::ms_camLoaded;
|
|
|
|
|
|
|
|
char CCutsceneMgr::ms_cutsceneName[CUTSCENENAMESIZE];
|
|
|
|
char CCutsceneMgr::ms_cutsceneName[CUTSCENENAMESIZE];
|
|
|
|
char CCutsceneMgr::ms_uncompressedAnims[8][32];
|
|
|
|
|
|
|
|
uint32 CCutsceneMgr::ms_numUncompressedAnims;
|
|
|
|
|
|
|
|
CAnimBlendAssocGroup CCutsceneMgr::ms_cutsceneAssociations;
|
|
|
|
CAnimBlendAssocGroup CCutsceneMgr::ms_cutsceneAssociations;
|
|
|
|
CVector CCutsceneMgr::ms_cutsceneOffset;
|
|
|
|
CVector CCutsceneMgr::ms_cutsceneOffset;
|
|
|
|
float CCutsceneMgr::ms_cutsceneTimer;
|
|
|
|
float CCutsceneMgr::ms_cutsceneTimer;
|
|
|
|
bool CCutsceneMgr::ms_wasCutsceneSkipped;
|
|
|
|
bool CCutsceneMgr::ms_wasCutsceneSkipped;
|
|
|
|
uint32 CCutsceneMgr::ms_cutsceneLoadStatus;
|
|
|
|
uint32 CCutsceneMgr::ms_cutsceneLoadStatus;
|
|
|
|
|
|
|
|
bool CCutsceneMgr::ms_useCutsceneShadows = true;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bool bCamLoaded;
|
|
|
|
|
|
|
|
bool bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver; // pls don't shrink the name :P
|
|
|
|
|
|
|
|
int32 NumberOfSavedWeapons;
|
|
|
|
|
|
|
|
eWeaponType SavedWeaponIDs[TOTAL_WEAPON_SLOTS];
|
|
|
|
|
|
|
|
int32 SavedWeaponAmmo[TOTAL_WEAPON_SLOTS];
|
|
|
|
|
|
|
|
char uncompressedAnims[8][32];
|
|
|
|
|
|
|
|
uint32 numUncompressedAnims;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
RpAtomic *
|
|
|
|
RpAtomic *
|
|
|
|
CalculateBoundingSphereRadiusCB(RpAtomic *atomic, void *data)
|
|
|
|
CalculateBoundingSphereRadiusCB(RpAtomic *atomic, void *data)
|
|
|
@ -151,15 +163,15 @@ CCutsceneMgr::Initialise(void)
|
|
|
|
ms_loaded = false;
|
|
|
|
ms_loaded = false;
|
|
|
|
ms_wasCutsceneSkipped = false;
|
|
|
|
ms_wasCutsceneSkipped = false;
|
|
|
|
ms_running = false;
|
|
|
|
ms_running = false;
|
|
|
|
|
|
|
|
ms_useLodMultiplier = false;
|
|
|
|
ms_animLoaded = false;
|
|
|
|
ms_animLoaded = false;
|
|
|
|
ms_cutsceneProcessing = false;
|
|
|
|
ms_cutsceneProcessing = false;
|
|
|
|
ms_useLodMultiplier = false;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ms_pCutsceneDir = new CDirectory(CUTSCENEDIRSIZE);
|
|
|
|
ms_pCutsceneDir = new CDirectory(CUTSCENEDIRSIZE);
|
|
|
|
ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR");
|
|
|
|
ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR");
|
|
|
|
|
|
|
|
|
|
|
|
ms_numUncompressedAnims = 0;
|
|
|
|
numUncompressedAnims = 0;
|
|
|
|
ms_uncompressedAnims[0][0] = '\0';
|
|
|
|
uncompressedAnims[0][0] = '\0';
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
void
|
|
|
@ -178,9 +190,9 @@ CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName)
|
|
|
|
|
|
|
|
|
|
|
|
ms_cutsceneProcessing = true;
|
|
|
|
ms_cutsceneProcessing = true;
|
|
|
|
ms_wasCutsceneSkipped = false;
|
|
|
|
ms_wasCutsceneSkipped = false;
|
|
|
|
if (!strcasecmp(szCutsceneName, "jb"))
|
|
|
|
|
|
|
|
ms_useLodMultiplier = true;
|
|
|
|
|
|
|
|
CTimer::Suspend();
|
|
|
|
CTimer::Suspend();
|
|
|
|
|
|
|
|
if (!bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver)
|
|
|
|
|
|
|
|
CStreaming::RemoveCurrentZonesModels();
|
|
|
|
|
|
|
|
|
|
|
|
ms_pCutsceneDir->numEntries = 0;
|
|
|
|
ms_pCutsceneDir->numEntries = 0;
|
|
|
|
ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR");
|
|
|
|
ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR");
|
|
|
@ -200,7 +212,7 @@ CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName)
|
|
|
|
CStreaming::MakeSpaceFor(size << 11);
|
|
|
|
CStreaming::MakeSpaceFor(size << 11);
|
|
|
|
CStreaming::ImGonnaUseStreamingMemory();
|
|
|
|
CStreaming::ImGonnaUseStreamingMemory();
|
|
|
|
RwStreamSkip(stream, offset << 11);
|
|
|
|
RwStreamSkip(stream, offset << 11);
|
|
|
|
CAnimManager::LoadAnimFile(stream, true, ms_uncompressedAnims);
|
|
|
|
CAnimManager::LoadAnimFile(stream, true, uncompressedAnims);
|
|
|
|
ms_cutsceneAssociations.CreateAssociations(szCutsceneName);
|
|
|
|
ms_cutsceneAssociations.CreateAssociations(szCutsceneName);
|
|
|
|
CStreaming::IHaveUsedStreamingMemory();
|
|
|
|
CStreaming::IHaveUsedStreamingMemory();
|
|
|
|
ms_animLoaded = true;
|
|
|
|
ms_animLoaded = true;
|
|
|
@ -217,9 +229,9 @@ CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName)
|
|
|
|
CFileMgr::Seek(file, offset << 11, SEEK_SET);
|
|
|
|
CFileMgr::Seek(file, offset << 11, SEEK_SET);
|
|
|
|
TheCamera.LoadPathSplines(file);
|
|
|
|
TheCamera.LoadPathSplines(file);
|
|
|
|
CStreaming::IHaveUsedStreamingMemory();
|
|
|
|
CStreaming::IHaveUsedStreamingMemory();
|
|
|
|
ms_camLoaded = true;
|
|
|
|
bCamLoaded = true;
|
|
|
|
} else {
|
|
|
|
} else {
|
|
|
|
ms_camLoaded = false;
|
|
|
|
bCamLoaded = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
CFileMgr::CloseFile(file);
|
|
|
|
CFileMgr::CloseFile(file);
|
|
|
@ -252,7 +264,7 @@ void
|
|
|
|
CCutsceneMgr::FinishCutscene()
|
|
|
|
CCutsceneMgr::FinishCutscene()
|
|
|
|
{
|
|
|
|
{
|
|
|
|
ms_wasCutsceneSkipped = true;
|
|
|
|
ms_wasCutsceneSkipped = true;
|
|
|
|
if (ms_camLoaded) {
|
|
|
|
if (bCamLoaded) {
|
|
|
|
CCutsceneMgr::ms_cutsceneTimer = TheCamera.GetCutSceneFinishTime() * 0.001f;
|
|
|
|
CCutsceneMgr::ms_cutsceneTimer = TheCamera.GetCutSceneFinishTime() * 0.001f;
|
|
|
|
TheCamera.FinishCutscene();
|
|
|
|
TheCamera.FinishCutscene();
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -264,7 +276,7 @@ CCutsceneMgr::FinishCutscene()
|
|
|
|
void
|
|
|
|
void
|
|
|
|
CCutsceneMgr::SetupCutsceneToStart(void)
|
|
|
|
CCutsceneMgr::SetupCutsceneToStart(void)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
if (ms_camLoaded) {
|
|
|
|
if (bCamLoaded) {
|
|
|
|
TheCamera.SetCamCutSceneOffSet(ms_cutsceneOffset);
|
|
|
|
TheCamera.SetCamCutSceneOffSet(ms_cutsceneOffset);
|
|
|
|
TheCamera.TakeControlWithSpline(JUMP_CUT);
|
|
|
|
TheCamera.TakeControlWithSpline(JUMP_CUT);
|
|
|
|
TheCamera.SetWideScreenOn();
|
|
|
|
TheCamera.SetWideScreenOn();
|
|
|
@ -276,7 +288,16 @@ CCutsceneMgr::SetupCutsceneToStart(void)
|
|
|
|
assert(RwObjectGetType(ms_pCutsceneObjects[i]->m_rwObject) == rpCLUMP);
|
|
|
|
assert(RwObjectGetType(ms_pCutsceneObjects[i]->m_rwObject) == rpCLUMP);
|
|
|
|
if (CAnimBlendAssociation *pAnimBlendAssoc = RpAnimBlendClumpGetFirstAssociation((RpClump*)ms_pCutsceneObjects[i]->m_rwObject)) {
|
|
|
|
if (CAnimBlendAssociation *pAnimBlendAssoc = RpAnimBlendClumpGetFirstAssociation((RpClump*)ms_pCutsceneObjects[i]->m_rwObject)) {
|
|
|
|
assert(pAnimBlendAssoc->hierarchy->sequences[0].HasTranslation());
|
|
|
|
assert(pAnimBlendAssoc->hierarchy->sequences[0].HasTranslation());
|
|
|
|
ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset + ((KeyFrameTrans*)pAnimBlendAssoc->hierarchy->sequences[0].GetKeyFrame(0))->translation);
|
|
|
|
if (ms_pCutsceneObjects[i]->m_pAttachTo != nil) {
|
|
|
|
|
|
|
|
pAnimBlendAssoc->flags &= (~ASSOC_HAS_TRANSLATION);
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
|
|
|
KeyFrameTrans* keyFrames;
|
|
|
|
|
|
|
|
if (pAnimBlendAssoc->hierarchy->IsCompressed())
|
|
|
|
|
|
|
|
keyFrames = ((KeyFrameTrans*)pAnimBlendAssoc->hierarchy->sequences[0].GetKeyFrameCompressed(0));
|
|
|
|
|
|
|
|
else
|
|
|
|
|
|
|
|
keyFrames = ((KeyFrameTrans*)pAnimBlendAssoc->hierarchy->sequences[0].GetKeyFrame(0));
|
|
|
|
|
|
|
|
ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset + keyFrames->translation);
|
|
|
|
|
|
|
|
}
|
|
|
|
pAnimBlendAssoc->SetRun();
|
|
|
|
pAnimBlendAssoc->SetRun();
|
|
|
|
} else {
|
|
|
|
} else {
|
|
|
|
ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset);
|
|
|
|
ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset);
|
|
|
@ -300,19 +321,31 @@ CCutsceneMgr::SetCutsceneAnim(const char *animName, CObject *pObject)
|
|
|
|
CAnimBlendClumpData *pAnimBlendClumpData;
|
|
|
|
CAnimBlendClumpData *pAnimBlendClumpData;
|
|
|
|
|
|
|
|
|
|
|
|
assert(RwObjectGetType(pObject->m_rwObject) == rpCLUMP);
|
|
|
|
assert(RwObjectGetType(pObject->m_rwObject) == rpCLUMP);
|
|
|
|
|
|
|
|
debug("Give cutscene anim %s\n", animName);
|
|
|
|
RpAnimBlendClumpRemoveAllAssociations((RpClump*)pObject->m_rwObject);
|
|
|
|
RpAnimBlendClumpRemoveAllAssociations((RpClump*)pObject->m_rwObject);
|
|
|
|
|
|
|
|
|
|
|
|
pNewAnim = ms_cutsceneAssociations.CopyAnimation(animName);
|
|
|
|
pNewAnim = ms_cutsceneAssociations.GetAnimation(animName);
|
|
|
|
if (!pNewAnim) {
|
|
|
|
if (!pNewAnim) {
|
|
|
|
debug("\n\nHaven't I told you I can't find the fucking animation %s\n\n\n", animName);
|
|
|
|
debug("\n\nHaven't I told you I can't find the fucking animation %s\n\n\n", animName);
|
|
|
|
return;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (pNewAnim->hierarchy->IsCompressed())
|
|
|
|
|
|
|
|
pNewAnim->hierarchy->compressed2 = true;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
CStreaming::ImGonnaUseStreamingMemory();
|
|
|
|
|
|
|
|
pNewAnim = ms_cutsceneAssociations.CopyAnimation(animName);
|
|
|
|
|
|
|
|
CStreaming::IHaveUsedStreamingMemory();
|
|
|
|
|
|
|
|
|
|
|
|
pNewAnim->SetCurrentTime(0.0f);
|
|
|
|
pNewAnim->SetCurrentTime(0.0f);
|
|
|
|
pNewAnim->flags |= ASSOC_HAS_TRANSLATION;
|
|
|
|
pNewAnim->flags |= ASSOC_HAS_TRANSLATION;
|
|
|
|
pNewAnim->flags &= ~ASSOC_RUNNING;
|
|
|
|
pNewAnim->flags &= ~ASSOC_RUNNING;
|
|
|
|
|
|
|
|
|
|
|
|
pAnimBlendClumpData = *RPANIMBLENDCLUMPDATA(pObject->m_rwObject);
|
|
|
|
pAnimBlendClumpData = *RPANIMBLENDCLUMPDATA(pObject->m_rwObject);
|
|
|
|
pAnimBlendClumpData->link.Prepend(&pNewAnim->link);
|
|
|
|
pAnimBlendClumpData->link.Prepend(&pNewAnim->link);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (pNewAnim->hierarchy->compressed2)
|
|
|
|
|
|
|
|
pAnimBlendClumpData->frames->flag |= AnimBlendFrameData::UNK_COMPRESSED;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
void
|
|
|
@ -327,25 +360,42 @@ CCutsceneMgr::AddCutsceneHead(CObject *pObject, int modelId)
|
|
|
|
return nil;
|
|
|
|
return nil;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void UpdateCutsceneObjectBoundingBox(RpClump* clump, int modelId)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05) {
|
|
|
|
|
|
|
|
CColModel* pColModel = &CTempColModels::ms_colModelCutObj[modelId - MI_CUTOBJ01];
|
|
|
|
|
|
|
|
float radius = 0.0f;
|
|
|
|
|
|
|
|
RpClumpForAllAtomics(clump, CalculateBoundingSphereRadiusCB, &radius);
|
|
|
|
|
|
|
|
pColModel->boundingSphere.radius = radius;
|
|
|
|
|
|
|
|
pColModel->boundingBox.min = CVector(-radius, -radius, -radius);
|
|
|
|
|
|
|
|
pColModel->boundingBox.max = CVector(radius, radius, radius);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
CCutsceneObject *
|
|
|
|
CCutsceneObject *
|
|
|
|
CCutsceneMgr::CreateCutsceneObject(int modelId)
|
|
|
|
CCutsceneMgr::CreateCutsceneObject(int modelId)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
CBaseModelInfo *pModelInfo;
|
|
|
|
CBaseModelInfo *pModelInfo;
|
|
|
|
CColModel *pColModel;
|
|
|
|
CColModel *pColModel;
|
|
|
|
float radius;
|
|
|
|
|
|
|
|
RpClump *clump;
|
|
|
|
|
|
|
|
CCutsceneObject *pCutsceneObject;
|
|
|
|
CCutsceneObject *pCutsceneObject;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
CStreaming::ImGonnaUseStreamingMemory();
|
|
|
|
|
|
|
|
debug("Created cutscene object %s\n", CModelInfo::GetModelInfo(modelId)->GetName());
|
|
|
|
if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05) {
|
|
|
|
if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05) {
|
|
|
|
pModelInfo = CModelInfo::GetModelInfo(modelId);
|
|
|
|
pModelInfo = CModelInfo::GetModelInfo(modelId);
|
|
|
|
pColModel = &CTempColModels::ms_colModelCutObj[modelId - MI_CUTOBJ01];
|
|
|
|
pColModel = &CTempColModels::ms_colModelCutObj[modelId - MI_CUTOBJ01];
|
|
|
|
radius = 0.0f;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
pModelInfo->SetColModel(pColModel);
|
|
|
|
pModelInfo->SetColModel(pColModel);
|
|
|
|
clump = (RpClump*)pModelInfo->GetRwObject();
|
|
|
|
UpdateCutsceneObjectBoundingBox((RpClump*)pModelInfo->GetRwObject(), modelId);
|
|
|
|
assert(RwObjectGetType((RwObject*)clump) == rpCLUMP);
|
|
|
|
} else if (modelId >= MI_SPECIAL01 && modelId <= MI_SPECIAL21) {
|
|
|
|
RpClumpForAllAtomics(clump, CalculateBoundingSphereRadiusCB, &radius);
|
|
|
|
pModelInfo = CModelInfo::GetModelInfo(modelId);
|
|
|
|
|
|
|
|
if (pModelInfo->GetColModel() == &CTempColModels::ms_colModelPed1) {
|
|
|
|
|
|
|
|
CColModel *colModel = new CColModel();
|
|
|
|
|
|
|
|
colModel->boundingSphere.radius = 2.0f;
|
|
|
|
|
|
|
|
colModel->boundingSphere.center = CVector(0.0f, 0.0f, 0.0f);
|
|
|
|
|
|
|
|
pModelInfo->SetColModel(colModel, true);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
pColModel = pModelInfo->GetColModel();
|
|
|
|
|
|
|
|
float radius = 2.0f;
|
|
|
|
pColModel->boundingSphere.radius = radius;
|
|
|
|
pColModel->boundingSphere.radius = radius;
|
|
|
|
pColModel->boundingBox.min = CVector(-radius, -radius, -radius);
|
|
|
|
pColModel->boundingBox.min = CVector(-radius, -radius, -radius);
|
|
|
|
pColModel->boundingBox.max = CVector(radius, radius, radius);
|
|
|
|
pColModel->boundingBox.max = CVector(radius, radius, radius);
|
|
|
@ -353,7 +403,10 @@ CCutsceneMgr::CreateCutsceneObject(int modelId)
|
|
|
|
|
|
|
|
|
|
|
|
pCutsceneObject = new CCutsceneObject();
|
|
|
|
pCutsceneObject = new CCutsceneObject();
|
|
|
|
pCutsceneObject->SetModelIndex(modelId);
|
|
|
|
pCutsceneObject->SetModelIndex(modelId);
|
|
|
|
|
|
|
|
if (ms_useCutsceneShadows)
|
|
|
|
|
|
|
|
pCutsceneObject->CreateShadow();
|
|
|
|
ms_pCutsceneObjects[ms_numCutsceneObjs++] = pCutsceneObject;
|
|
|
|
ms_pCutsceneObjects[ms_numCutsceneObjs++] = pCutsceneObject;
|
|
|
|
|
|
|
|
CStreaming::IHaveUsedStreamingMemory();
|
|
|
|
return pCutsceneObject;
|
|
|
|
return pCutsceneObject;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
@ -365,6 +418,7 @@ CCutsceneMgr::DeleteCutsceneData(void)
|
|
|
|
|
|
|
|
|
|
|
|
ms_cutsceneProcessing = false;
|
|
|
|
ms_cutsceneProcessing = false;
|
|
|
|
ms_useLodMultiplier = false;
|
|
|
|
ms_useLodMultiplier = false;
|
|
|
|
|
|
|
|
ms_useCutsceneShadows = true;
|
|
|
|
|
|
|
|
|
|
|
|
for (--ms_numCutsceneObjs; ms_numCutsceneObjs >= 0; ms_numCutsceneObjs--) {
|
|
|
|
for (--ms_numCutsceneObjs; ms_numCutsceneObjs >= 0; ms_numCutsceneObjs--) {
|
|
|
|
CWorld::Remove(ms_pCutsceneObjects[ms_numCutsceneObjs]);
|
|
|
|
CWorld::Remove(ms_pCutsceneObjects[ms_numCutsceneObjs]);
|
|
|
@ -374,14 +428,23 @@ CCutsceneMgr::DeleteCutsceneData(void)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ms_numCutsceneObjs = 0;
|
|
|
|
ms_numCutsceneObjs = 0;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (int i = MI_SPECIAL01; i < MI_SPECIAL21; i++) {
|
|
|
|
|
|
|
|
CBaseModelInfo *minfo = CModelInfo::GetModelInfo(i);
|
|
|
|
|
|
|
|
CColModel *colModel = minfo->GetColModel();
|
|
|
|
|
|
|
|
if (colModel != &CTempColModels::ms_colModelPed1) {
|
|
|
|
|
|
|
|
delete colModel;
|
|
|
|
|
|
|
|
minfo->SetColModel(&CTempColModels::ms_colModelPed1);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (ms_animLoaded)
|
|
|
|
if (ms_animLoaded)
|
|
|
|
CAnimManager::RemoveLastAnimFile();
|
|
|
|
CAnimManager::RemoveLastAnimFile();
|
|
|
|
|
|
|
|
|
|
|
|
ms_animLoaded = false;
|
|
|
|
ms_animLoaded = false;
|
|
|
|
ms_numUncompressedAnims = 0;
|
|
|
|
numUncompressedAnims = 0;
|
|
|
|
ms_uncompressedAnims[0][0] = '\0';
|
|
|
|
uncompressedAnims[0][0] = '\0';
|
|
|
|
|
|
|
|
|
|
|
|
if (ms_camLoaded) {
|
|
|
|
if (bCamLoaded) {
|
|
|
|
TheCamera.RestoreWithJumpCut();
|
|
|
|
TheCamera.RestoreWithJumpCut();
|
|
|
|
TheCamera.SetWideScreenOff();
|
|
|
|
TheCamera.SetWideScreenOff();
|
|
|
|
TheCamera.DeleteCutSceneCamDataMemory();
|
|
|
|
TheCamera.DeleteCutSceneCamDataMemory();
|
|
|
@ -398,8 +461,35 @@ CCutsceneMgr::DeleteCutsceneData(void)
|
|
|
|
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
|
|
|
|
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if(ms_camLoaded)
|
|
|
|
CStreaming::ms_disableStreaming = false;
|
|
|
|
CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == 2);
|
|
|
|
CWorld::bProcessCutsceneOnly = false;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if(bCamLoaded)
|
|
|
|
|
|
|
|
CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == FADE_2);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
CPad::GetPad(0)->Clear(false);
|
|
|
|
|
|
|
|
if (bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver) {
|
|
|
|
|
|
|
|
CStreaming::LoadInitialPeds();
|
|
|
|
|
|
|
|
CStreaming::LoadInitialWeapons();
|
|
|
|
|
|
|
|
CStreaming::LoadInitialVehicles();
|
|
|
|
|
|
|
|
bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver = false;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
CPlayerPed *pPlayerPed = FindPlayerPed();
|
|
|
|
|
|
|
|
for (int i = 0; i < NumberOfSavedWeapons; i++) {
|
|
|
|
|
|
|
|
int32 weaponModelId = CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModelId;
|
|
|
|
|
|
|
|
uint8 flags = CStreaming::ms_aInfoForModel[weaponModelId].m_flags;
|
|
|
|
|
|
|
|
CStreaming::RequestModel(weaponModelId, STREAMFLAGS_DONT_REMOVE);
|
|
|
|
|
|
|
|
CStreaming::LoadAllRequestedModels(false);
|
|
|
|
|
|
|
|
if (CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModel2Id != -1) {
|
|
|
|
|
|
|
|
CStreaming::RequestModel(CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModel2Id, 0);
|
|
|
|
|
|
|
|
CStreaming::LoadAllRequestedModels(false);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!(flags & STREAMFLAGS_DONT_REMOVE))
|
|
|
|
|
|
|
|
CStreaming::SetModelIsDeletable(weaponModelId);
|
|
|
|
|
|
|
|
pPlayerPed->GiveWeapon(SavedWeaponIDs[i], SavedWeaponAmmo[i], true);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
NumberOfSavedWeapons = 0;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
CTimer::Resume();
|
|
|
|
CTimer::Resume();
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -437,7 +527,16 @@ CCutsceneMgr::Update(void)
|
|
|
|
|
|
|
|
|
|
|
|
ms_cutsceneTimer += CTimer::GetTimeStepNonClippedInSeconds();
|
|
|
|
ms_cutsceneTimer += CTimer::GetTimeStepNonClippedInSeconds();
|
|
|
|
|
|
|
|
|
|
|
|
if (ms_camLoaded)
|
|
|
|
for (int i = 0; i < ms_numCutsceneObjs; i++) {
|
|
|
|
|
|
|
|
int modelId = ms_pCutsceneObjects[i]->GetModelIndex();
|
|
|
|
|
|
|
|
if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05)
|
|
|
|
|
|
|
|
UpdateCutsceneObjectBoundingBox(ms_pCutsceneObjects[i]->GetClump(), modelId);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (ms_pCutsceneObjects[i]->m_pAttachTo != nil && modelId >= MI_SPECIAL01 && modelId <= MI_SPECIAL21)
|
|
|
|
|
|
|
|
UpdateCutsceneObjectBoundingBox(ms_pCutsceneObjects[i]->GetClump(), modelId);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (bCamLoaded)
|
|
|
|
if (CGeneral::faststricmp(ms_cutsceneName, "finale") && TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FLYBY && ms_cutsceneLoadStatus == CUTSCENE_LOADING_0) {
|
|
|
|
if (CGeneral::faststricmp(ms_cutsceneName, "finale") && TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FLYBY && ms_cutsceneLoadStatus == CUTSCENE_LOADING_0) {
|
|
|
|
if (CPad::GetPad(0)->GetCrossJustDown()
|
|
|
|
if (CPad::GetPad(0)->GetCrossJustDown()
|
|
|
|
|| (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown())
|
|
|
|
|| (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown())
|
|
|
@ -448,15 +547,135 @@ CCutsceneMgr::Update(void)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool CCutsceneMgr::HasCutsceneFinished(void) { return !ms_camLoaded || TheCamera.GetPositionAlongSpline() == 1.0f; }
|
|
|
|
bool CCutsceneMgr::HasCutsceneFinished(void) { return !bCamLoaded || TheCamera.GetPositionAlongSpline() == 1.0f; }
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
void
|
|
|
|
CCutsceneMgr::LoadAnimationUncompressed(char const* name)
|
|
|
|
CCutsceneMgr::LoadAnimationUncompressed(char const* name)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
strcpy(ms_uncompressedAnims[ms_numUncompressedAnims], name);
|
|
|
|
strcpy(uncompressedAnims[numUncompressedAnims], name);
|
|
|
|
|
|
|
|
|
|
|
|
// Because that's how CAnimManager knows the end of array
|
|
|
|
// Because that's how CAnimManager knows the end of array
|
|
|
|
++ms_numUncompressedAnims;
|
|
|
|
++numUncompressedAnims;
|
|
|
|
assert(ms_numUncompressedAnims < ARRAY_SIZE(ms_uncompressedAnims));
|
|
|
|
assert(numUncompressedAnims < ARRAY_SIZE(uncompressedAnims));
|
|
|
|
ms_uncompressedAnims[ms_numUncompressedAnims][0] = '\0';
|
|
|
|
uncompressedAnims[numUncompressedAnims][0] = '\0';
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
|
|
|
CCutsceneMgr::AttachObjectToParent(CObject *pObject, CEntity *pAttachTo)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
((CCutsceneObject*)pObject)->m_pAttachmentObject = nil;
|
|
|
|
|
|
|
|
((CCutsceneObject*)pObject)->m_pAttachTo = RpClumpGetFrame(pAttachTo->GetClump());
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
debug("Attach %s to %s\n", CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(), CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName());
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
|
|
|
CCutsceneMgr::AttachObjectToFrame(CObject *pObject, CEntity *pAttachTo, const char *frame)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
((CCutsceneObject*)pObject)->m_pAttachmentObject = nil;
|
|
|
|
|
|
|
|
((CCutsceneObject*)pObject)->m_pAttachTo = RpAnimBlendClumpFindFrame(pAttachTo->GetClump(), frame)->frame;
|
|
|
|
|
|
|
|
debug("Attach %s to component %s of %s\n",
|
|
|
|
|
|
|
|
CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(),
|
|
|
|
|
|
|
|
frame,
|
|
|
|
|
|
|
|
CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName());
|
|
|
|
|
|
|
|
RpClump* clump = pObject->GetClump();
|
|
|
|
|
|
|
|
if (RwObjectGetType(clump) == rpCLUMP)
|
|
|
|
|
|
|
|
if (IsClumpSkinned(clump))
|
|
|
|
|
|
|
|
RpAtomicGetBoundingSphere(GetFirstAtomic(clump))->radius *= 1.1f;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
|
|
|
CCutsceneMgr::AttachObjectToBone(CObject *pObject, CObject *pAttachTo, int bone)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
RpHAnimHierarchy *hanim = GetAnimHierarchyFromSkinClump(pAttachTo->GetClump());
|
|
|
|
|
|
|
|
RwInt32 id = RpHAnimIDGetIndex(hanim, bone);
|
|
|
|
|
|
|
|
RwMatrix *matrixArray = RpHAnimHierarchyGetMatrixArray(hanim);
|
|
|
|
|
|
|
|
((CCutsceneObject*)pObject)->m_pAttachmentObject = pAttachTo;
|
|
|
|
|
|
|
|
((CCutsceneObject*)pObject)->m_pAttachTo = &matrixArray[id];
|
|
|
|
|
|
|
|
debug("Attach %s to %s\n",
|
|
|
|
|
|
|
|
CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(),
|
|
|
|
|
|
|
|
CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName());
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
|
|
|
CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver()
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
CStreaming::ms_disableStreaming = true;
|
|
|
|
|
|
|
|
CColStore::RemoveAllCollision();
|
|
|
|
|
|
|
|
CWorld::bProcessCutsceneOnly = true;
|
|
|
|
|
|
|
|
ms_cutsceneProcessing = true;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (int i = CPools::GetPedPool()->GetSize() - 1; i >= 0; i--) {
|
|
|
|
|
|
|
|
CPed *pPed = CPools::GetPedPool()->GetSlot(i);
|
|
|
|
|
|
|
|
if (pPed) {
|
|
|
|
|
|
|
|
if (!pPed->IsPlayer() && pPed->CanBeDeleted()) {
|
|
|
|
|
|
|
|
CWorld::Remove(pPed);
|
|
|
|
|
|
|
|
delete pPed;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (int i = CPools::GetVehiclePool()->GetSize() - 1; i >= 0; i--) {
|
|
|
|
|
|
|
|
CVehicle *pVehicle = CPools::GetVehiclePool()->GetSlot(i);
|
|
|
|
|
|
|
|
if (pVehicle) {
|
|
|
|
|
|
|
|
if (pVehicle->CanBeDeleted()) {
|
|
|
|
|
|
|
|
CWorld::Remove(pVehicle);
|
|
|
|
|
|
|
|
delete pVehicle;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver = true;
|
|
|
|
|
|
|
|
CStreaming::RemoveCurrentZonesModels();
|
|
|
|
|
|
|
|
CStreaming::SetModelIsDeletable(MI_MALE01);
|
|
|
|
|
|
|
|
CStreaming::SetModelTxdIsDeletable(MI_MALE01);
|
|
|
|
|
|
|
|
CStreaming::SetModelIsDeletable(MI_HMOCA);
|
|
|
|
|
|
|
|
CStreaming::SetModelTxdIsDeletable(MI_HMOCA);
|
|
|
|
|
|
|
|
CStreaming::SetModelIsDeletable(MI_NIGHTSTICK);
|
|
|
|
|
|
|
|
CStreaming::SetModelTxdIsDeletable(MI_NIGHTSTICK);
|
|
|
|
|
|
|
|
CStreaming::SetModelIsDeletable(MI_MISSILE);
|
|
|
|
|
|
|
|
CStreaming::SetModelTxdIsDeletable(MI_MISSILE);
|
|
|
|
|
|
|
|
CStreaming::SetModelIsDeletable(MI_POLICE);
|
|
|
|
|
|
|
|
CStreaming::SetModelTxdIsDeletable(MI_POLICE);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
while (CStreaming::RemoveLoadedVehicle()) ;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
CRadar::RemoveRadarSections();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (int i = CPools::GetDummyPool()->GetSize() - 1; i >= 0; i--) {
|
|
|
|
|
|
|
|
CDummy* pDummy = CPools::GetDummyPool()->GetSlot(i);
|
|
|
|
|
|
|
|
if (pDummy)
|
|
|
|
|
|
|
|
pDummy->DeleteRwObject();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (int i = CPools::GetObjectPool()->GetSize() - 1; i >= 0; i--) {
|
|
|
|
|
|
|
|
CObject* pObject = CPools::GetObjectPool()->GetSlot(i);
|
|
|
|
|
|
|
|
if (pObject)
|
|
|
|
|
|
|
|
pObject->DeleteRwObject();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (int i = CPools::GetBuildingPool()->GetSize() - 1; i >= 0; i--) {
|
|
|
|
|
|
|
|
CBuilding* pBuilding = CPools::GetBuildingPool()->GetSlot(i);
|
|
|
|
|
|
|
|
if (pBuilding && pBuilding->GetClump() != nil && pBuilding->bIsBIGBuilding && pBuilding->bStreamBIGBuilding) {
|
|
|
|
|
|
|
|
if (pBuilding->bIsBIGBuilding)
|
|
|
|
|
|
|
|
CStreaming::RequestModel(pBuilding->GetModelIndex(), 0);
|
|
|
|
|
|
|
|
if (!pBuilding->bImBeingRendered)
|
|
|
|
|
|
|
|
pBuilding->DeleteRwObject();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
CPlayerPed *pPlayerPed = FindPlayerPed();
|
|
|
|
|
|
|
|
pPlayerPed->RemoveWeaponAnims(0, -1000.0f);
|
|
|
|
|
|
|
|
NumberOfSavedWeapons = 0;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
|
|
|
|
|
|
|
|
if (pPlayerPed->m_weapons[i].m_eWeaponType != WEAPONTYPE_UNARMED) {
|
|
|
|
|
|
|
|
SavedWeaponIDs[NumberOfSavedWeapons] = pPlayerPed->m_weapons[i].m_eWeaponType;
|
|
|
|
|
|
|
|
SavedWeaponAmmo[NumberOfSavedWeapons] = pPlayerPed->m_weapons[i].m_nAmmoTotal;
|
|
|
|
|
|
|
|
NumberOfSavedWeapons++;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
pPlayerPed->ClearWeapons();
|
|
|
|
|
|
|
|
CGame::DrasticTidyUpMemory(true);
|
|
|
|
}
|
|
|
|
}
|