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@ -215,7 +215,10 @@ void CControllerConfigManager::InitDefaultControlConfiguration()
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SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsPADINS, KEYBOARD);
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SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsPADINS, KEYBOARD);
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SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsLCTRL, OPTIONAL_EXTRA);
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SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsLCTRL, OPTIONAL_EXTRA);
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#ifdef BIND_VEHICLE_FIREWEAPON
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SetControllerKeyAssociatedWithAction (VEHICLE_FIREWEAPON, rsPADINS, KEYBOARD);
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SetControllerKeyAssociatedWithAction (VEHICLE_FIREWEAPON, rsLCTRL, OPTIONAL_EXTRA);
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#endif
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SetControllerKeyAssociatedWithAction (PED_CYCLE_WEAPON_LEFT, rsPADDEL, KEYBOARD);
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SetControllerKeyAssociatedWithAction (PED_CYCLE_WEAPON_LEFT, rsPADDEL, KEYBOARD);
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SetControllerKeyAssociatedWithAction (PED_CYCLE_WEAPON_RIGHT, rsPADENTER, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
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SetControllerKeyAssociatedWithAction (PED_CYCLE_WEAPON_RIGHT, rsPADENTER, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
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@ -285,6 +288,9 @@ void CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerSta
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{
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{
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m_bMouseAssociated = true;
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m_bMouseAssociated = true;
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SetMouseButtonAssociatedWithAction(PED_FIREWEAPON, 1);
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SetMouseButtonAssociatedWithAction(PED_FIREWEAPON, 1);
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#ifdef BIND_VEHICLE_FIREWEAPON
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SetMouseButtonAssociatedWithAction(VEHICLE_FIREWEAPON, 1);
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#endif
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}
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}
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if (availableButtons.RMB)
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if (availableButtons.RMB)
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@ -371,6 +377,9 @@ void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons)
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SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 3, JOYSTICK);
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SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 3, JOYSTICK);
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case 2:
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case 2:
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SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 2, JOYSTICK);
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SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 2, JOYSTICK);
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#ifdef BIND_VEHICLE_FIREWEAPON
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SetControllerKeyAssociatedWithAction(VEHICLE_FIREWEAPON, 2, JOYSTICK);
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#endif
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case 1:
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case 1:
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SetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, 1, JOYSTICK);
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SetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, 1, JOYSTICK);
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/*******************************************************************************************/
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/*******************************************************************************************/
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@ -422,6 +431,9 @@ void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons)
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SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 2, JOYSTICK);
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SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 2, JOYSTICK);
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case 1:
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case 1:
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SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 1, JOYSTICK);
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SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 1, JOYSTICK);
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#ifdef BIND_VEHICLE_FIREWEAPON
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SetControllerKeyAssociatedWithAction(VEHICLE_FIREWEAPON, 1, JOYSTICK);
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#endif
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/*******************************************************************************************/
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/*******************************************************************************************/
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}
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}
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}
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}
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@ -463,6 +475,9 @@ void CControllerConfigManager::InitialiseControllerActionNameArray()
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SETACTIONNAME(SHOW_MOUSE_POINTER_TOGGLE);
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SETACTIONNAME(SHOW_MOUSE_POINTER_TOGGLE);
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SETACTIONNAME(CAMERA_CHANGE_VIEW_ALL_SITUATIONS);
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SETACTIONNAME(CAMERA_CHANGE_VIEW_ALL_SITUATIONS);
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SETACTIONNAME(PED_FIREWEAPON);
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SETACTIONNAME(PED_FIREWEAPON);
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#ifdef BIND_VEHICLE_FIREWEAPON
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SETACTIONNAME(VEHICLE_FIREWEAPON);
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#endif
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SETACTIONNAME(VEHICLE_ENTER_EXIT);
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SETACTIONNAME(VEHICLE_ENTER_EXIT);
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SETACTIONNAME(GO_LEFT);
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SETACTIONNAME(GO_LEFT);
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SETACTIONNAME(GO_RIGHT);
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SETACTIONNAME(GO_RIGHT);
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@ -662,6 +677,10 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown(int32 button,
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void CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving(int32 button, eControllerType type, CControllerState &state)
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void CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving(int32 button, eControllerType type, CControllerState &state)
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{
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{
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#ifdef BIND_VEHICLE_FIREWEAPON
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if (button == GetControllerKeyAssociatedWithAction(VEHICLE_FIREWEAPON, type))
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state.Circle = 255;
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#endif
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if (button == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type))
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if (button == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type))
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{
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{
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state.LeftShoulder2 = 255;
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state.LeftShoulder2 = 255;
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@ -813,6 +832,10 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstAndThirdP
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{
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{
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CPad *pad = CPad::GetPad(PAD1);
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CPad *pad = CPad::GetPad(PAD1);
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#ifdef BIND_VEHICLE_FIREWEAPON
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if (button == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type))
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state.Circle = 255;
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#endif
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if (button == GetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, type))
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if (button == GetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, type))
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state.RightShoulder1 = 255;
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state.RightShoulder1 = 255;
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@ -894,8 +917,11 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_AllStates(int3
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{
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{
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if (button == GetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, type))
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if (button == GetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, type))
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state.Select = 255;
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state.Select = 255;
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#ifndef BIND_VEHICLE_FIREWEAPON
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if (button == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type))
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if (button == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type))
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state.Circle = 255;
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state.Circle = 255;
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#endif
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if (button == GetControllerKeyAssociatedWithAction(GO_LEFT, type))
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if (button == GetControllerKeyAssociatedWithAction(GO_LEFT, type))
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{
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{
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@ -1611,28 +1637,25 @@ bool CControllerConfigManager::GetIsMouseButtonUp(RsKeyCodes keycode)
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return false;
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return false;
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}
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}
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#define CLEAR_ACTION_IF_NEEDED(action) \
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if (key == GetControllerKeyAssociatedWithAction(action, type))\
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ClearSettingsAssociatedWithAction(action, type);
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void CControllerConfigManager::DeleteMatchingCommonControls(e_ControllerAction action, int32 key, eControllerType type)
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void CControllerConfigManager::DeleteMatchingCommonControls(e_ControllerAction action, int32 key, eControllerType type)
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{
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{
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if (!GetIsKeyBlank(key, type))
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if (!GetIsKeyBlank(key, type))
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{
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{
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if (key == GetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS,type))
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CLEAR_ACTION_IF_NEEDED(CAMERA_CHANGE_VIEW_ALL_SITUATIONS);
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ClearSettingsAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, type);
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#ifndef BIND_VEHICLE_FIREWEAPON
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if (key == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type))
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CLEAR_ACTION_IF_NEEDED(PED_FIREWEAPON);
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ClearSettingsAssociatedWithAction(PED_FIREWEAPON, type);
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#endif
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if (key == GetControllerKeyAssociatedWithAction(GO_LEFT, type))
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CLEAR_ACTION_IF_NEEDED(GO_LEFT);
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ClearSettingsAssociatedWithAction(GO_LEFT, type);
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CLEAR_ACTION_IF_NEEDED(GO_RIGHT);
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if (key == GetControllerKeyAssociatedWithAction(GO_RIGHT, type))
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CLEAR_ACTION_IF_NEEDED(NETWORK_TALK);
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ClearSettingsAssociatedWithAction(GO_RIGHT, type);
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CLEAR_ACTION_IF_NEEDED(SWITCH_DEBUG_CAM_ON);
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if (key == GetControllerKeyAssociatedWithAction(NETWORK_TALK, type))
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CLEAR_ACTION_IF_NEEDED(TOGGLE_DPAD);
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ClearSettingsAssociatedWithAction(NETWORK_TALK, type);
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CLEAR_ACTION_IF_NEEDED(TAKE_SCREEN_SHOT);
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if (key == GetControllerKeyAssociatedWithAction(SWITCH_DEBUG_CAM_ON, type))
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CLEAR_ACTION_IF_NEEDED(SHOW_MOUSE_POINTER_TOGGLE);
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ClearSettingsAssociatedWithAction(SWITCH_DEBUG_CAM_ON, type);
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if (key == GetControllerKeyAssociatedWithAction(TOGGLE_DPAD, type))
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ClearSettingsAssociatedWithAction(TOGGLE_DPAD, type);
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if (key == GetControllerKeyAssociatedWithAction(TAKE_SCREEN_SHOT, type))
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ClearSettingsAssociatedWithAction(TAKE_SCREEN_SHOT, type);
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if (key == GetControllerKeyAssociatedWithAction(SHOW_MOUSE_POINTER_TOGGLE, type))
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ClearSettingsAssociatedWithAction(SHOW_MOUSE_POINTER_TOGGLE, type);
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}
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}
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}
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}
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@ -1640,16 +1663,11 @@ void CControllerConfigManager::DeleteMatching3rdPersonControls(e_ControllerActio
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{
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{
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if (!GetIsKeyBlank(key, type))
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if (!GetIsKeyBlank(key, type))
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{
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{
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if (key == GetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, type))
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CLEAR_ACTION_IF_NEEDED(PED_LOOKBEHIND);
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ClearSettingsAssociatedWithAction(PED_LOOKBEHIND, type);
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CLEAR_ACTION_IF_NEEDED(PED_CYCLE_WEAPON_LEFT);
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if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type))
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CLEAR_ACTION_IF_NEEDED(PED_CYCLE_WEAPON_RIGHT);
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ClearSettingsAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type);
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CLEAR_ACTION_IF_NEEDED(PED_JUMPING);
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if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type))
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CLEAR_ACTION_IF_NEEDED(PED_SPRINT);
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ClearSettingsAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type);
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if (key == GetControllerKeyAssociatedWithAction(PED_JUMPING, type))
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ClearSettingsAssociatedWithAction(PED_JUMPING, type);
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if (key == GetControllerKeyAssociatedWithAction(PED_SPRINT, type))
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ClearSettingsAssociatedWithAction(PED_SPRINT, type);
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if (key == GetControllerKeyAssociatedWithAction(PED_DUCK, type))
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if (key == GetControllerKeyAssociatedWithAction(PED_DUCK, type))
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ClearSettingsAssociatedWithAction(PED_DUCK, type);
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ClearSettingsAssociatedWithAction(PED_DUCK, type);
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if (key == GetControllerKeyAssociatedWithAction(PED_ANSWER_PHONE, type))
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if (key == GetControllerKeyAssociatedWithAction(PED_ANSWER_PHONE, type))
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@ -1657,12 +1675,9 @@ void CControllerConfigManager::DeleteMatching3rdPersonControls(e_ControllerActio
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if (FrontEndMenuManager.m_ControlMethod == CONTROL_CLASSIC)
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if (FrontEndMenuManager.m_ControlMethod == CONTROL_CLASSIC)
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{
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{
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if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type))
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CLEAR_ACTION_IF_NEEDED(PED_CYCLE_TARGET_LEFT);
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ClearSettingsAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type);
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CLEAR_ACTION_IF_NEEDED(PED_CYCLE_TARGET_RIGHT);
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if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_RIGHT, type))
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CLEAR_ACTION_IF_NEEDED(PED_CENTER_CAMERA_BEHIND_PLAYER);
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ClearSettingsAssociatedWithAction(PED_CYCLE_TARGET_RIGHT, type);
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if (key == GetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, type))
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ClearSettingsAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, type);
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}
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}
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}
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}
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}
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}
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@ -1671,23 +1686,19 @@ void CControllerConfigManager::DeleteMatching1rst3rdPersonControls(e_ControllerA
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{
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{
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if (!GetIsKeyBlank(key, type))
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if (!GetIsKeyBlank(key, type))
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{
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{
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if (key == GetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, type))
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#ifdef BIND_VEHICLE_FIREWEAPON
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ClearSettingsAssociatedWithAction(PED_LOCK_TARGET, type);
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CLEAR_ACTION_IF_NEEDED(PED_FIREWEAPON);
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if (key == GetControllerKeyAssociatedWithAction(GO_FORWARD, type))
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#endif
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ClearSettingsAssociatedWithAction(GO_FORWARD, type);
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CLEAR_ACTION_IF_NEEDED(PED_LOCK_TARGET);
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if (key == GetControllerKeyAssociatedWithAction(GO_BACK, type))
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CLEAR_ACTION_IF_NEEDED(GO_FORWARD);
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ClearSettingsAssociatedWithAction(GO_BACK, type);
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CLEAR_ACTION_IF_NEEDED(GO_BACK);
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if (FrontEndMenuManager.m_ControlMethod == CONTROL_CLASSIC)
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if (FrontEndMenuManager.m_ControlMethod == CONTROL_CLASSIC)
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{
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{
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if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type))
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CLEAR_ACTION_IF_NEEDED(PED_1RST_PERSON_LOOK_LEFT);
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ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type);
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CLEAR_ACTION_IF_NEEDED(PED_1RST_PERSON_LOOK_RIGHT);
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if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_RIGHT, type))
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CLEAR_ACTION_IF_NEEDED(PED_1RST_PERSON_LOOK_DOWN);
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ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_RIGHT, type);
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CLEAR_ACTION_IF_NEEDED(PED_1RST_PERSON_LOOK_UP);
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if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_DOWN, type))
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ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_DOWN, type);
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if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type))
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ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type);
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}
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}
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}
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}
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}
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}
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@ -1696,34 +1707,23 @@ void CControllerConfigManager::DeleteMatchingVehicleControls(e_ControllerAction
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{
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{
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if (!GetIsKeyBlank(key, type))
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if (!GetIsKeyBlank(key, type))
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{
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{
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if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type))
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#ifdef BIND_VEHICLE_FIREWEAPON
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ClearSettingsAssociatedWithAction(VEHICLE_LOOKBEHIND, type);
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CLEAR_ACTION_IF_NEEDED(VEHICLE_FIREWEAPON);
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if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, type))
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#endif
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ClearSettingsAssociatedWithAction(VEHICLE_LOOKLEFT, type);
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CLEAR_ACTION_IF_NEEDED(VEHICLE_LOOKBEHIND);
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if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, type))
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CLEAR_ACTION_IF_NEEDED(VEHICLE_LOOKLEFT);
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ClearSettingsAssociatedWithAction(VEHICLE_LOOKRIGHT, type);
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CLEAR_ACTION_IF_NEEDED(VEHICLE_LOOKRIGHT);
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if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type)) // note: dublicate
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CLEAR_ACTION_IF_NEEDED(VEHICLE_LOOKBEHIND); // note: duplicate
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ClearSettingsAssociatedWithAction(VEHICLE_LOOKBEHIND, type);
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CLEAR_ACTION_IF_NEEDED(VEHICLE_HORN);
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if (key == GetControllerKeyAssociatedWithAction(VEHICLE_HORN, type))
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CLEAR_ACTION_IF_NEEDED(VEHICLE_HANDBRAKE);
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ClearSettingsAssociatedWithAction(VEHICLE_HORN, type);
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CLEAR_ACTION_IF_NEEDED(VEHICLE_ACCELERATE);
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if (key == GetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, type))
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CLEAR_ACTION_IF_NEEDED(VEHICLE_BRAKE);
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ClearSettingsAssociatedWithAction(VEHICLE_HANDBRAKE, type);
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CLEAR_ACTION_IF_NEEDED(VEHICLE_CHANGE_RADIO_STATION);
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if (key == GetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, type))
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CLEAR_ACTION_IF_NEEDED(TOGGLE_SUBMISSIONS);
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ClearSettingsAssociatedWithAction(VEHICLE_ACCELERATE, type);
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CLEAR_ACTION_IF_NEEDED(VEHICLE_TURRETLEFT);
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if (key == GetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, type))
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CLEAR_ACTION_IF_NEEDED(VEHICLE_TURRETRIGHT);
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ClearSettingsAssociatedWithAction(VEHICLE_BRAKE, type);
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CLEAR_ACTION_IF_NEEDED(VEHICLE_TURRETUP);
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if (key == GetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, type))
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CLEAR_ACTION_IF_NEEDED(VEHICLE_TURRETDOWN);
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ClearSettingsAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, type);
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if (key == GetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, type))
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ClearSettingsAssociatedWithAction(TOGGLE_SUBMISSIONS, type);
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if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETLEFT, type))
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ClearSettingsAssociatedWithAction(VEHICLE_TURRETLEFT, type);
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if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETRIGHT, type))
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ClearSettingsAssociatedWithAction(VEHICLE_TURRETRIGHT, type);
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if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETUP, type))
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ClearSettingsAssociatedWithAction(VEHICLE_TURRETUP, type);
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if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETDOWN, type))
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ClearSettingsAssociatedWithAction(VEHICLE_TURRETDOWN, type);
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}
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}
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}
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}
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@ -1731,8 +1731,7 @@ void CControllerConfigManager::DeleteMatchingVehicle_3rdPersonControls(e_Control
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{
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{
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if (!GetIsKeyBlank(key, type))
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if (!GetIsKeyBlank(key, type))
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{
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{
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if (key == GetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, type))
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CLEAR_ACTION_IF_NEEDED(VEHICLE_ENTER_EXIT);
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ClearSettingsAssociatedWithAction(VEHICLE_ENTER_EXIT, type);
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}
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}
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}
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}
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@ -1740,13 +1739,13 @@ void CControllerConfigManager::DeleteMatching1rstPersonControls(e_ControllerActi
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{
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{
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if (!GetIsKeyBlank(key, type))
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if (!GetIsKeyBlank(key, type))
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{
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{
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if (key == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, type))
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CLEAR_ACTION_IF_NEEDED(PED_SNIPER_ZOOM_IN);
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ClearSettingsAssociatedWithAction(PED_SNIPER_ZOOM_IN, type);
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CLEAR_ACTION_IF_NEEDED(PED_SNIPER_ZOOM_OUT);
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if (key == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type))
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ClearSettingsAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type);
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}
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}
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}
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}
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#undef CLEAR_ACTION_IF_NEEDED
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void CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction action, int32 key, eControllerType type)
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void CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction action, int32 key, eControllerType type)
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{
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{
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if (!GetIsKeyBlank(key, type))
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if (!GetIsKeyBlank(key, type))
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@ -1824,7 +1823,9 @@ e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerActio
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{
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{
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switch (action)
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switch (action)
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{
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{
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#ifndef BIND_VEHICLE_FIREWEAPON
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case PED_FIREWEAPON:
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case PED_FIREWEAPON:
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#endif
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case GO_LEFT:
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case GO_LEFT:
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case GO_RIGHT:
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case GO_RIGHT:
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case CAMERA_CHANGE_VIEW_ALL_SITUATIONS:
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case CAMERA_CHANGE_VIEW_ALL_SITUATIONS:
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@ -1849,6 +1850,9 @@ e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerActio
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return ACTIONTYPE_3RDPERSON;
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return ACTIONTYPE_3RDPERSON;
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break;
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break;
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#ifdef BIND_VEHICLE_FIREWEAPON
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case VEHICLE_FIREWEAPON:
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#endif
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case VEHICLE_LOOKBEHIND:
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case VEHICLE_LOOKBEHIND:
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case VEHICLE_LOOKLEFT:
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case VEHICLE_LOOKLEFT:
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case VEHICLE_LOOKRIGHT:
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case VEHICLE_LOOKRIGHT:
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@ -1869,6 +1873,9 @@ e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerActio
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return ACTIONTYPE_VEHICLE_3RDPERSON;
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return ACTIONTYPE_VEHICLE_3RDPERSON;
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break;
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break;
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#ifdef BIND_VEHICLE_FIREWEAPON
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case PED_FIREWEAPON:
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#endif
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case GO_FORWARD:
|
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case GO_FORWARD:
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case GO_BACK:
|
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case GO_BACK:
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case PED_1RST_PERSON_LOOK_LEFT:
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case PED_1RST_PERSON_LOOK_LEFT:
|
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|