mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 22:50:01 +00:00
commit
9ab3683148
236
src/core/Pad.cpp
236
src/core/Pad.cpp
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@ -37,6 +37,7 @@
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#include "Wanted.h"
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#include "WaterLevel.h"
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#include "General.h"
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#include "Fluff.h"
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CPad Pads[MAX_PADS];
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CMousePointerStateHelper MousePointerStateHelper;
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@ -249,6 +250,14 @@ void ChangePlayerCheat()
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}
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}
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void ChangePlayerModel(const char* name) {
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if (!FindPlayerVehicle()) {
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FindPlayerPed()->Undress(name);
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CStreaming::LoadAllRequestedModels(0);
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FindPlayerPed()->Dress();
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}
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}
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void MayhemCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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@ -404,6 +413,10 @@ void BackToTheFuture(void)
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CVehicle::bHoverCheat = !CVehicle::bHoverCheat;
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}
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void SuicideCheat(void) {
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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FindPlayerPed()->InflictDamage(nil, WEAPONTYPE_UNARMED, 1000.0f, PEDPIECE_TORSO, 0);
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}
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//////////////////////////////////////////////////////////////////////////
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@ -1089,50 +1102,169 @@ void CPad::AddToPCCheatString(char c)
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KeyBoardCheatString[0] = ' ';
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WeaponsForAllCheat();
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}
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// "TRAVELINSTYLE"
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if (!_CHEATCMP("ELYTSNILEVART"))
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VehicleCheat(true, MI_BLOODRA);
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// "GETTHEREQUICKLY"
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if (!_CHEATCMP("YLKCIUQEREHTTEG"))
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VehicleCheat(true, MI_BLOODRB);
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// "GETTHEREFAST"
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if (!_CHEATCMP("TSAFEREHTTEG"))
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VehicleCheat(true, MI_SABRETUR);
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// "GETTHEREVERYFASTINDEED"
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if (!_CHEATCMP("DEEDNITSAFYREVEREHTTEG"))
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VehicleCheat(true, MI_HOTRINA);
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// "GETTHEREAMAZINGLYFAST"
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if (!_CHEATCMP("TSAFYLGNIZAMAEREHTTEG"))
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VehicleCheat(true, MI_HOTRINB);
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// "THELASTRIDE"
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if (!_CHEATCMP("EDIRTSALEHT"))
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VehicleCheat(true, MI_ROMERO);
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// "ROCKANDROLLCAR"
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if (!_CHEATCMP("RACLLORDNAKCOR"))
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VehicleCheat(true, MI_LOVEFIST);
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// "RUBBISHCAR"
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if (!_CHEATCMP("RACHSIBBUR"))
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VehicleCheat(true, MI_TRASH);
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// "BETTERTHANWALKING"
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if (!_CHEATCMP("GNIKLAWNAHTRETTEB"))
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VehicleCheat(true, MI_CADDY);
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// "TIMEFLIESWHENYOU"
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if (!_CHEATCMP("UOYNEHWSEILFEMIT"))
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// "ONSPEED"
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else if (!Cheat_strncmp(KeyBoardCheatString, "GJLQ`iR")) {
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KeyBoardCheatString[0] = ' ';
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FastTimeCheat();
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// "BOOOOORING"
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if (!_CHEATCMP("GNIROOOOOB"))
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}
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// "BOOOOOORING"
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else if (!Cheat_strncmp(KeyBoardCheatString, "JSPS\\jRVPZO")) {
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KeyBoardCheatString[0] = ' ';
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SlowTimeCheat();
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}
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// "WHEELSAREALLINEED"
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else if (!Cheat_strncmp(KeyBoardCheatString, "GJLOVgOHF]N[SeRNs")) {
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KeyBoardCheatString[0] = ' ';
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OnlyRenderWheelsCheat();
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}
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//COMEFLYWITHME
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else if (!Cheat_strncmp(KeyBoardCheatString, "HROUVr\\SGPZWJ")) {
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KeyBoardCheatString[0] = ' ';
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}
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// "GRIPISEVERYTHING"
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else if (!Cheat_strncmp(KeyBoardCheatString, "JSPIatULWP`QWi_M")) {
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KeyBoardCheatString[0] = ' ';
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StrongGripCheat();
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}
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// "CHASESTAT"
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else if (!Cheat_strncmp(KeyBoardCheatString, "WF[TRnDOD")) {
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KeyBoardCheatString[0] = ' ';
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}
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// "CHICKSWITHGUNS"
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else if (!Cheat_strncmp(KeyBoardCheatString, "VS\\HUoL^TVPQOc")) {
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KeyBoardCheatString[0] = ' ';
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}
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// "ICANTTAKEITANYMORE"
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else if (!Cheat_strncmp(KeyBoardCheatString, "HWVNfiD[JPXI[t[G_\\")) {
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KeyBoardCheatString[0] = ' ';
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SuicideCheat();
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}
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// "GREENLIGHT"
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else if (!Cheat_strncmp(KeyBoardCheatString, "WMNJYiHLSR")) {
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KeyBoardCheatString[0] = ' ';
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}
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// "MIAMITRAFFIC"
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else if (!Cheat_strncmp(KeyBoardCheatString, "FNMGNmWPNLVU")) {
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KeyBoardCheatString[0] = ' ';
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}
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// "AHAIRDRESSERSCAR"
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else if (!Cheat_strncmp(KeyBoardCheatString, "UFJT_`VZF]QZPaUG")) {
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KeyBoardCheatString[0] = ' ';
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PinkCarsCheat();
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}
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// "IWANTITPAINTEDBLACK"
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else if (!Cheat_strncmp(KeyBoardCheatString, "NHHMO_H[OTNX[iaT]jS")) {
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KeyBoardCheatString[0] = ' ';
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BlackCarsCheat();
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}
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// "TRAVELINSTYLE"
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else if (!Cheat_strncmp(KeyBoardCheatString, "HQ`U`iLSFaNZ[")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_BLOODRA);
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}
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// "THELASTRIDE"
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else if (!Cheat_strncmp(KeyBoardCheatString, "HIPSanDSFSa")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_ROMERO);
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}
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// "ROCKANDROLLCAR"
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else if (!Cheat_strncmp(KeyBoardCheatString, "UFJMYjUKOLXKVr")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_LOVEFIST);
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}
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// "RUBBISHCAR"
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else if (!Cheat_strncmp(KeyBoardCheatString, "UFJI`dEIV]")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_TRASH);
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}
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// "GETTHEREQUICKLY"
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else if (!Cheat_strncmp(KeyBoardCheatString, "\\QRDVpTLSPU\\[eT")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_BLOODRB);
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}
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// "GETTHEREFAST"
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else if (!Cheat_strncmp(KeyBoardCheatString, "WXHGRmHOU_RO")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_SABRETUR);
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}
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// "BETTERTHANWALKING"
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else if (!Cheat_strncmp(KeyBoardCheatString, "JSPLY\\ZUBSaZLtaK^")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_CADDY);
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}
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// "GETTHEREFASTINDEED"
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else if (!Cheat_strncmp(KeyBoardCheatString, "GJLE[dWZBQfZLvRXa[^WHL")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_HOTRINA);
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}
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// "GETTHEREAMAZINGLYFAST"
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else if (!Cheat_strncmp(KeyBoardCheatString, "WXHGfgJUJeNUHe_Kdg^HJ")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_HOTRINB);
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}
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// LOOKLIKELANCE
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else if (!Cheat_strncmp(KeyBoardCheatString, "HHUBY`NPMV\\WS")) {
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KeyBoardCheatString[0] = ' ';
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ChangePlayerModel("igbuddy");
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}
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// IWANTBIGTITS
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else if (!Cheat_strncmp(KeyBoardCheatString, "VYPUTdE[OLdQ")) {
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KeyBoardCheatString[0] = ' ';
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ChangePlayerModel("igcandy");
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}
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// MYSONISALAWYER
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else if (!Cheat_strncmp(KeyBoardCheatString, "UJ`XNgDZJY\\[`m")) {
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KeyBoardCheatString[0] = ' ';
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ChangePlayerModel("igken");
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}
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// ILOOKLIKEHILARY
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else if (!Cheat_strncmp(KeyBoardCheatString, "\\WHMVcHRJWXWVlV")) {
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KeyBoardCheatString[0] = ' ';
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ChangePlayerModel("ighlary");
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}
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// ROCKANDROLLMAN
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else if (!Cheat_strncmp(KeyBoardCheatString, "QFTMYjUKOLXKVr")) {
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KeyBoardCheatString[0] = ' ';
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ChangePlayerModel("igjezz");
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}
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// ONEARMEDBANDIT
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else if (!Cheat_strncmp(KeyBoardCheatString, "WNKON]GLN]NMUo")) {
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KeyBoardCheatString[0] = ' ';
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ChangePlayerModel("igphil");
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}
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// IDONTHAVETHEMONEYSONNY
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else if (!Cheat_strncmp(KeyBoardCheatString, "\\SUP`tHUPXRP[ecGdgXRGN")) {
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KeyBoardCheatString[0] = ' ';
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ChangePlayerModel("igsonny");
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}
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// FOXYLITTLETHING
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else if (!Cheat_strncmp(KeyBoardCheatString, "JSPIa`O[UTYa_oS")) {
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KeyBoardCheatString[0] = ' ';
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ChangePlayerModel("igmerc");
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}
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// WELOVEOURDICK
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else if (!Cheat_strncmp(KeyBoardCheatString, "NHPE_pRLWZYM^")) {
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KeyBoardCheatString[0] = ' ';
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ChangePlayerModel("igdick");
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}
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// CHEATSHAVEBEENCRACKED
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else if (!Cheat_strncmp(KeyBoardCheatString, "GJRDNmFUFPOM]aUYpTOKF")) {
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KeyBoardCheatString[0] = ' ';
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ChangePlayerModel("igdiaz");
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}
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// SEAWAYS
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else if (!Cheat_strncmp(KeyBoardCheatString, "V^HXN`V")) {
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KeyBoardCheatString[0] = ' ';
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BackToTheFuture();
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}
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//CERTAINDEATH
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else if (!Cheat_strncmp(KeyBoardCheatString, "KYHFQiLHU]RK")) {
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KeyBoardCheatString[0] = ' ';
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if (!CSmokeTrails::CigOn)
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CSmokeTrails::CigOn = true;
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else
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CSmokeTrails::CigOn = false;
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}
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// "ILOVESCOTLAND"
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if (!_CHEATCMP("DNALTOCSEVOLI"))
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RainyWeatherCheat();
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@ -1141,30 +1273,14 @@ void CPad::AddToPCCheatString(char c)
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if (!_CHEATCMP("REHTAEWDAM"))
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FastWeatherCheat();
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// "ANICESETOFWHEELS"
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if (!_CHEATCMP("SLEEHWFOTESECINA"))
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OnlyRenderWheelsCheat();
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// "CHITTYCHITTYBB"
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if (!_CHEATCMP("BBYTTIHCYTTIHC"))
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ChittyChittyBangBangCheat();
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// "CORNERSLIKEMAD"
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if (!_CHEATCMP("DAMEKILSRENROC"))
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StrongGripCheat();
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// "NASTYLIMBSCHEAT"
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if (!_CHEATCMP("TAEHCSBMILYTSAN"))
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NastyLimbsCheat();
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// "IWANTITPAINTEDBLACK"
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if (!_CHEATCMP("KCALBDETNIAPTITNAWI"))
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BlackCarsCheat();
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// "AHAIRDRESSERSCAR"
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if (!_CHEATCMP("RACSRESSERDRIAHA"))
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PinkCarsCheat();
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#ifdef KANGAROO_CHEAT
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// "KANGAROO"
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if (!_CHEATCMP("OORAGNAK"))
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@ -1199,10 +1315,6 @@ void CPad::AddToPCCheatString(char c)
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RenderWaterLayersCheat();
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#endif
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// SEAWAYS
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if (!_CHEATCMP("SYAWAES"))
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BackToTheFuture();
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#undef _CHEATCMP
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}
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@ -13389,6 +13389,8 @@ CPed::PossiblyFindBetterPosToSeekCar(CVector *pos, CVehicle *veh)
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return true;
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}
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extern CVector vecTestTemp(-1.0f, -1.0f, -1.0f);
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// --MIAMI: Done except comment
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void
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CPed::Render(void)
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@ -13420,9 +13422,7 @@ CPed::Render(void)
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CMatrix mgTopMat, localAdjMat;
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mgTopMat.Attach(RwFrameGetMatrix(frame));
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localAdjMat.SetRotateX(player->m_fGunSpinAngle);
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// TODO(Miami): What are those numbers?!
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// localAdjMat.Rotate(flt_691FFC * flt_97F878, flt_691FF8 * flt_97F87C, flt_691FF4 * flt_97F880);
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localAdjMat.Rotate(DEGTORAD(-4.477f)* vecTestTemp.x, DEGTORAD(29.731f) * vecTestTemp.y, DEGTORAD(1.064f) * vecTestTemp.z);
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localAdjMat.GetPosition() += CVector(0.829f, -0.001f, 0.226f);
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mgTopMat = mgTopMat * localAdjMat;
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mgTopMat.UpdateRW();
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|
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@ -13,6 +13,20 @@
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#include "Stats.h"
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#include "maths.h"
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#include "Frontend.h"
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#include "CutsceneMgr.h"
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#include "PlayerPed.h"
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#include "Bones.h"
|
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#include "World.h"
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bool CSmokeTrails::CigOn = false;
|
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CSmokeTrail CSmokeTrails::aSmoke[3];
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|
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RwImVertexIndex SmokeTrailIndices[32] = { 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8,
|
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9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16 };
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|
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float RandomSmoke[16] = { 10.0f, 5.0f, -1.0f, -9.0f, -7.0f, -1.0f, 0.0f, 3.0f, 6.0f, 7.0f, 4.0f, 2.0f,
|
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5.0f, 7.0f };
|
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|
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uint8 ScrollCharSet[59][5] = {
|
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{ 0x00, 0x00, 0x00, 0x00, 0x00 }, // ' '
|
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|
@ -99,6 +113,8 @@ CMovingThing CMovingThings::aMovingThings[NUMMOVINGTHINGS];
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|
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void CMovingThings::Init()
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{
|
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CSmokeTrails::Init();
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|
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StartCloseList.m_pNext = &CMovingThings::EndCloseList;
|
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StartCloseList.m_pPrev = nil;
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EndCloseList.m_pNext = nil;
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|
@ -189,6 +205,8 @@ void CMovingThings::Update()
|
|||
|
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void CMovingThings::Render()
|
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{
|
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CSmokeTrails::Update();
|
||||
|
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int i;
|
||||
for (i = 0; i < 11; ++i)
|
||||
{
|
||||
|
@ -205,6 +223,8 @@ void CMovingThings::Render()
|
|||
if (aDigitalClocks[i].IsVisible())
|
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aDigitalClocks[i].Render();
|
||||
}
|
||||
|
||||
CSmokeTrails::Render();
|
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}
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||||
|
||||
// ---------- CMovingThing ----------
|
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|
@ -866,3 +886,120 @@ void CDigitalClock::Render()
|
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CSprite::FlushSpriteBuffer();
|
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}
|
||||
}
|
||||
|
||||
void
|
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CSmokeTrail::RegisterPoint(CVector regPosition, float opacity) {
|
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bool bAddedNewPoint = false;
|
||||
|
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if (m_time[0] && CTimer::GetTimeInMilliseconds() - m_time[0] > 150) {
|
||||
bAddedNewPoint = true;
|
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for (int32 i = 15; i > 0; i--) {
|
||||
m_pos[i] = m_pos[i - 1];
|
||||
m_time[i] = m_time[i - 1];
|
||||
m_opacity[i] = m_opacity[i - 1];
|
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}
|
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++m_seed;
|
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}
|
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m_pos[0] = regPosition;
|
||||
|
||||
if (bAddedNewPoint || !m_time[0]) {
|
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m_time[0] = CTimer::GetTimeInMilliseconds();
|
||||
float density = 0.1f / (m_pos[1] - m_pos[2]).Magnitude();
|
||||
m_opacity[1] = opacity * Min(density, 1.0f);
|
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}
|
||||
m_opacity[0] = 0.0f;
|
||||
}
|
||||
|
||||
void
|
||||
CSmokeTrail::Init(int num) {
|
||||
for (int32 i = 0; i < 16; i++)
|
||||
m_time[i] = 0;
|
||||
m_seed = num * 2;
|
||||
}
|
||||
|
||||
void
|
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CSmokeTrails::Init(void) {
|
||||
for (int32 i = 0; i < 3; i++)
|
||||
aSmoke[i].Init(i);
|
||||
}
|
||||
|
||||
void
|
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CSmokeTrails::Render(void) {
|
||||
for (int32 i = 0; i < 3; i++)
|
||||
aSmoke[i].Render();
|
||||
}
|
||||
|
||||
void
|
||||
CSmokeTrail::Render(void) {
|
||||
int numVerts = 0;
|
||||
RwIm3DVertex TempVertexBuffer[16];
|
||||
|
||||
if (TheCamera.IsSphereVisible(m_pos[0], 10.0f)) {
|
||||
for (int32 i = 0; i < 16; i++) {
|
||||
int timeSinceSpawned = CTimer::GetTimeInMilliseconds() - m_time[i];
|
||||
|
||||
if (timeSinceSpawned > 2250)
|
||||
m_time[i] = 0;
|
||||
|
||||
if (m_time[i]) {
|
||||
int alpha = (1.0f - timeSinceSpawned / 2250.0f) * 110.0f * m_opacity[i];
|
||||
float offset = timeSinceSpawned * CWeather::Wind * 0.0001f;
|
||||
float posX = (m_pos[i].x + timeSinceSpawned * RandomSmoke[(i - m_seed) & 0xF] * 0.00001f) - offset;
|
||||
float posY = (m_pos[i].y + timeSinceSpawned * RandomSmoke[(i - m_seed + 5) & 0xF] * 0.00001f) - offset;
|
||||
float posZ = m_pos[i].z + timeSinceSpawned * 0.0004f;
|
||||
RwIm3DVertexSetRGBA(&TempVertexBuffer[i], 200, 200, 200, alpha);
|
||||
RwIm3DVertexSetPos(&TempVertexBuffer[i], posX, posY, posZ);
|
||||
numVerts++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (numVerts > 1) {
|
||||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
|
||||
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
|
||||
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
|
||||
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, nil);
|
||||
|
||||
if (RwIm3DTransform(TempVertexBuffer, numVerts, nil, rwIM3D_VERTEXXYZ | rwIM3D_VERTEXRGBA)) {
|
||||
RwIm3DRenderIndexedPrimitive(rwPRIMTYPEPOLYLINE, SmokeTrailIndices, 2 * (numVerts - 1));
|
||||
RwIm3DEnd();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
CSmokeTrails::Update(void) {
|
||||
|
||||
if (!CSmokeTrails::CigOn || TheCamera.Using1stPersonWeaponMode() || !FindPlayerPed() ||
|
||||
FindPlayerVehicle() || CCutsceneMgr::IsRunning() || !FindPlayerPed()->GetClump())
|
||||
return;
|
||||
|
||||
RwV3d startPos = { 0.026f, 0.15f, 0.02f };
|
||||
RwV3d endPos = { 0.026f, 0.05f, 0.02f };
|
||||
|
||||
RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(FindPlayerPed()->GetClump());
|
||||
int32 idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_HEAD));
|
||||
RwMatrix *head = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
||||
RwV3dTransformPoints(&startPos, &startPos, 1, head);
|
||||
RwV3dTransformPoints(&endPos, &endPos, 1, head);
|
||||
|
||||
aSmoke[0].RegisterPoint(startPos, 1.0f);
|
||||
aSmoke[1].RegisterPoint(startPos, 0.75f);
|
||||
aSmoke[2].RegisterPoint(startPos, 0.5f);
|
||||
|
||||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
|
||||
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
|
||||
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
|
||||
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, nil);
|
||||
|
||||
RwIm3DVertex TempVertexBuffer[2];
|
||||
RwIm3DVertexSetRGBA(&TempVertexBuffer[0], 255, 255, 255, 255);
|
||||
RwIm3DVertexSetPos(&TempVertexBuffer[0], startPos.x, startPos.y, startPos.z);
|
||||
RwIm3DVertexSetRGBA(&TempVertexBuffer[1], 255, 255, 255, 255);
|
||||
RwIm3DVertexSetPos(&TempVertexBuffer[1], endPos.x, endPos.y, endPos.z);
|
||||
|
||||
if (RwIm3DTransform(TempVertexBuffer, 2, nil, rwIM3D_VERTEXXYZ | rwIM3D_VERTEXRGBA)) {
|
||||
RwIm3DRenderIndexedPrimitive(rwPRIMTYPEPOLYLINE, SmokeTrailIndices, 2);
|
||||
RwIm3DEnd();
|
||||
}
|
||||
}
|
|
@ -103,4 +103,25 @@ public:
|
|||
void Init(CVector, float, float, uint8, uint8, uint8, float, float);
|
||||
void Update();
|
||||
void Render();
|
||||
};
|
||||
|
||||
class CSmokeTrail {
|
||||
CVector m_pos[16];
|
||||
float m_opacity[16];
|
||||
int m_time[16];
|
||||
char m_unused[536];
|
||||
int m_seed;
|
||||
public:
|
||||
void Render(void);
|
||||
void RegisterPoint(CVector position, float a);
|
||||
void Init(int num);
|
||||
};
|
||||
|
||||
class CSmokeTrails {
|
||||
static CSmokeTrail aSmoke[3];
|
||||
public:
|
||||
static bool CigOn;
|
||||
static void Update(void);
|
||||
static void Render(void);
|
||||
static void Init(void);
|
||||
};
|
Loading…
Reference in a new issue