diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index f38e48f0..897923dd 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -37,6 +37,7 @@ #include "Wanted.h" #include "WaterLevel.h" #include "General.h" +#include "Fluff.h" CPad Pads[MAX_PADS]; CMousePointerStateHelper MousePointerStateHelper; @@ -249,6 +250,14 @@ void ChangePlayerCheat() } } +void ChangePlayerModel(const char* name) { + if (!FindPlayerVehicle()) { + FindPlayerPed()->Undress(name); + CStreaming::LoadAllRequestedModels(0); + FindPlayerPed()->Dress(); + } +} + void MayhemCheat() { CHud::SetHelpMessage(TheText.Get("CHEAT1"), true); @@ -404,6 +413,10 @@ void BackToTheFuture(void) CVehicle::bHoverCheat = !CVehicle::bHoverCheat; } +void SuicideCheat(void) { + CHud::SetHelpMessage(TheText.Get("CHEAT1"), true); + FindPlayerPed()->InflictDamage(nil, WEAPONTYPE_UNARMED, 1000.0f, PEDPIECE_TORSO, 0); +} ////////////////////////////////////////////////////////////////////////// @@ -1089,50 +1102,169 @@ void CPad::AddToPCCheatString(char c) KeyBoardCheatString[0] = ' '; WeaponsForAllCheat(); } - // "TRAVELINSTYLE" - if (!_CHEATCMP("ELYTSNILEVART")) - VehicleCheat(true, MI_BLOODRA); - - // "GETTHEREQUICKLY" - if (!_CHEATCMP("YLKCIUQEREHTTEG")) - VehicleCheat(true, MI_BLOODRB); - - // "GETTHEREFAST" - if (!_CHEATCMP("TSAFEREHTTEG")) - VehicleCheat(true, MI_SABRETUR); - - // "GETTHEREVERYFASTINDEED" - if (!_CHEATCMP("DEEDNITSAFYREVEREHTTEG")) - VehicleCheat(true, MI_HOTRINA); - - // "GETTHEREAMAZINGLYFAST" - if (!_CHEATCMP("TSAFYLGNIZAMAEREHTTEG")) - VehicleCheat(true, MI_HOTRINB); - - // "THELASTRIDE" - if (!_CHEATCMP("EDIRTSALEHT")) - VehicleCheat(true, MI_ROMERO); - - // "ROCKANDROLLCAR" - if (!_CHEATCMP("RACLLORDNAKCOR")) - VehicleCheat(true, MI_LOVEFIST); - - // "RUBBISHCAR" - if (!_CHEATCMP("RACHSIBBUR")) - VehicleCheat(true, MI_TRASH); - - // "BETTERTHANWALKING" - if (!_CHEATCMP("GNIKLAWNAHTRETTEB")) - VehicleCheat(true, MI_CADDY); - - // "TIMEFLIESWHENYOU" - if (!_CHEATCMP("UOYNEHWSEILFEMIT")) + // "ONSPEED" + else if (!Cheat_strncmp(KeyBoardCheatString, "GJLQ`iR")) { + KeyBoardCheatString[0] = ' '; FastTimeCheat(); - - // "BOOOOORING" - if (!_CHEATCMP("GNIROOOOOB")) + } + // "BOOOOOORING" + else if (!Cheat_strncmp(KeyBoardCheatString, "JSPS\\jRVPZO")) { + KeyBoardCheatString[0] = ' '; SlowTimeCheat(); - + } + // "WHEELSAREALLINEED" + else if (!Cheat_strncmp(KeyBoardCheatString, "GJLOVgOHF]N[SeRNs")) { + KeyBoardCheatString[0] = ' '; + OnlyRenderWheelsCheat(); + } + //COMEFLYWITHME + else if (!Cheat_strncmp(KeyBoardCheatString, "HROUVr\\SGPZWJ")) { + KeyBoardCheatString[0] = ' '; + } + // "GRIPISEVERYTHING" + else if (!Cheat_strncmp(KeyBoardCheatString, "JSPIatULWP`QWi_M")) { + KeyBoardCheatString[0] = ' '; + StrongGripCheat(); + } + // "CHASESTAT" + else if (!Cheat_strncmp(KeyBoardCheatString, "WF[TRnDOD")) { + KeyBoardCheatString[0] = ' '; + } + // "CHICKSWITHGUNS" + else if (!Cheat_strncmp(KeyBoardCheatString, "VS\\HUoL^TVPQOc")) { + KeyBoardCheatString[0] = ' '; + } + // "ICANTTAKEITANYMORE" + else if (!Cheat_strncmp(KeyBoardCheatString, "HWVNfiD[JPXI[t[G_\\")) { + KeyBoardCheatString[0] = ' '; + SuicideCheat(); + } + // "GREENLIGHT" + else if (!Cheat_strncmp(KeyBoardCheatString, "WMNJYiHLSR")) { + KeyBoardCheatString[0] = ' '; + } + // "MIAMITRAFFIC" + else if (!Cheat_strncmp(KeyBoardCheatString, "FNMGNmWPNLVU")) { + KeyBoardCheatString[0] = ' '; + } + // "AHAIRDRESSERSCAR" + else if (!Cheat_strncmp(KeyBoardCheatString, "UFJT_`VZF]QZPaUG")) { + KeyBoardCheatString[0] = ' '; + PinkCarsCheat(); + } + // "IWANTITPAINTEDBLACK" + else if (!Cheat_strncmp(KeyBoardCheatString, "NHHMO_H[OTNX[iaT]jS")) { + KeyBoardCheatString[0] = ' '; + BlackCarsCheat(); + } + // "TRAVELINSTYLE" + else if (!Cheat_strncmp(KeyBoardCheatString, "HQ`U`iLSFaNZ[")) { + KeyBoardCheatString[0] = ' '; + VehicleCheat(true, MI_BLOODRA); + } + // "THELASTRIDE" + else if (!Cheat_strncmp(KeyBoardCheatString, "HIPSanDSFSa")) { + KeyBoardCheatString[0] = ' '; + VehicleCheat(true, MI_ROMERO); + } + // "ROCKANDROLLCAR" + else if (!Cheat_strncmp(KeyBoardCheatString, "UFJMYjUKOLXKVr")) { + KeyBoardCheatString[0] = ' '; + VehicleCheat(true, MI_LOVEFIST); + } + // "RUBBISHCAR" + else if (!Cheat_strncmp(KeyBoardCheatString, "UFJI`dEIV]")) { + KeyBoardCheatString[0] = ' '; + VehicleCheat(true, MI_TRASH); + } + // "GETTHEREQUICKLY" + else if (!Cheat_strncmp(KeyBoardCheatString, "\\QRDVpTLSPU\\[eT")) { + KeyBoardCheatString[0] = ' '; + VehicleCheat(true, MI_BLOODRB); + } + // "GETTHEREFAST" + else if (!Cheat_strncmp(KeyBoardCheatString, "WXHGRmHOU_RO")) { + KeyBoardCheatString[0] = ' '; + VehicleCheat(true, MI_SABRETUR); + } + // "BETTERTHANWALKING" + else if (!Cheat_strncmp(KeyBoardCheatString, "JSPLY\\ZUBSaZLtaK^")) { + KeyBoardCheatString[0] = ' '; + VehicleCheat(true, MI_CADDY); + } + // "GETTHEREFASTINDEED" + else if (!Cheat_strncmp(KeyBoardCheatString, "GJLE[dWZBQfZLvRXa[^WHL")) { + KeyBoardCheatString[0] = ' '; + VehicleCheat(true, MI_HOTRINA); + } + // "GETTHEREAMAZINGLYFAST" + else if (!Cheat_strncmp(KeyBoardCheatString, "WXHGfgJUJeNUHe_Kdg^HJ")) { + KeyBoardCheatString[0] = ' '; + VehicleCheat(true, MI_HOTRINB); + } + // LOOKLIKELANCE + else if (!Cheat_strncmp(KeyBoardCheatString, "HHUBY`NPMV\\WS")) { + KeyBoardCheatString[0] = ' '; + ChangePlayerModel("igbuddy"); + } + // IWANTBIGTITS + else if (!Cheat_strncmp(KeyBoardCheatString, "VYPUTdE[OLdQ")) { + KeyBoardCheatString[0] = ' '; + ChangePlayerModel("igcandy"); + } + // MYSONISALAWYER + else if (!Cheat_strncmp(KeyBoardCheatString, "UJ`XNgDZJY\\[`m")) { + KeyBoardCheatString[0] = ' '; + ChangePlayerModel("igken"); + } + // ILOOKLIKEHILARY + else if (!Cheat_strncmp(KeyBoardCheatString, "\\WHMVcHRJWXWVlV")) { + KeyBoardCheatString[0] = ' '; + ChangePlayerModel("ighlary"); + } + // ROCKANDROLLMAN + else if (!Cheat_strncmp(KeyBoardCheatString, "QFTMYjUKOLXKVr")) { + KeyBoardCheatString[0] = ' '; + ChangePlayerModel("igjezz"); + } + // ONEARMEDBANDIT + else if (!Cheat_strncmp(KeyBoardCheatString, "WNKON]GLN]NMUo")) { + KeyBoardCheatString[0] = ' '; + ChangePlayerModel("igphil"); + } + // IDONTHAVETHEMONEYSONNY + else if (!Cheat_strncmp(KeyBoardCheatString, "\\SUP`tHUPXRP[ecGdgXRGN")) { + KeyBoardCheatString[0] = ' '; + ChangePlayerModel("igsonny"); + } + // FOXYLITTLETHING + else if (!Cheat_strncmp(KeyBoardCheatString, "JSPIa`O[UTYa_oS")) { + KeyBoardCheatString[0] = ' '; + ChangePlayerModel("igmerc"); + } + // WELOVEOURDICK + else if (!Cheat_strncmp(KeyBoardCheatString, "NHPE_pRLWZYM^")) { + KeyBoardCheatString[0] = ' '; + ChangePlayerModel("igdick"); + } + // CHEATSHAVEBEENCRACKED + else if (!Cheat_strncmp(KeyBoardCheatString, "GJRDNmFUFPOM]aUYpTOKF")) { + KeyBoardCheatString[0] = ' '; + ChangePlayerModel("igdiaz"); + } + // SEAWAYS + else if (!Cheat_strncmp(KeyBoardCheatString, "V^HXN`V")) { + KeyBoardCheatString[0] = ' '; + BackToTheFuture(); + } + //CERTAINDEATH + else if (!Cheat_strncmp(KeyBoardCheatString, "KYHFQiLHU]RK")) { + KeyBoardCheatString[0] = ' '; + if (!CSmokeTrails::CigOn) + CSmokeTrails::CigOn = true; + else + CSmokeTrails::CigOn = false; + } // "ILOVESCOTLAND" if (!_CHEATCMP("DNALTOCSEVOLI")) RainyWeatherCheat(); @@ -1141,30 +1273,14 @@ void CPad::AddToPCCheatString(char c) if (!_CHEATCMP("REHTAEWDAM")) FastWeatherCheat(); - // "ANICESETOFWHEELS" - if (!_CHEATCMP("SLEEHWFOTESECINA")) - OnlyRenderWheelsCheat(); - // "CHITTYCHITTYBB" if (!_CHEATCMP("BBYTTIHCYTTIHC")) ChittyChittyBangBangCheat(); - // "CORNERSLIKEMAD" - if (!_CHEATCMP("DAMEKILSRENROC")) - StrongGripCheat(); - // "NASTYLIMBSCHEAT" if (!_CHEATCMP("TAEHCSBMILYTSAN")) NastyLimbsCheat(); - // "IWANTITPAINTEDBLACK" - if (!_CHEATCMP("KCALBDETNIAPTITNAWI")) - BlackCarsCheat(); - - // "AHAIRDRESSERSCAR" - if (!_CHEATCMP("RACSRESSERDRIAHA")) - PinkCarsCheat(); - #ifdef KANGAROO_CHEAT // "KANGAROO" if (!_CHEATCMP("OORAGNAK")) @@ -1199,10 +1315,6 @@ void CPad::AddToPCCheatString(char c) RenderWaterLayersCheat(); #endif - // SEAWAYS - if (!_CHEATCMP("SYAWAES")) - BackToTheFuture(); - #undef _CHEATCMP } diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 1c5e5ce5..785050c9 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -13389,6 +13389,8 @@ CPed::PossiblyFindBetterPosToSeekCar(CVector *pos, CVehicle *veh) return true; } +extern CVector vecTestTemp(-1.0f, -1.0f, -1.0f); + // --MIAMI: Done except comment void CPed::Render(void) @@ -13420,9 +13422,7 @@ CPed::Render(void) CMatrix mgTopMat, localAdjMat; mgTopMat.Attach(RwFrameGetMatrix(frame)); localAdjMat.SetRotateX(player->m_fGunSpinAngle); - - // TODO(Miami): What are those numbers?! - // localAdjMat.Rotate(flt_691FFC * flt_97F878, flt_691FF8 * flt_97F87C, flt_691FF4 * flt_97F880); + localAdjMat.Rotate(DEGTORAD(-4.477f)* vecTestTemp.x, DEGTORAD(29.731f) * vecTestTemp.y, DEGTORAD(1.064f) * vecTestTemp.z); localAdjMat.GetPosition() += CVector(0.829f, -0.001f, 0.226f); mgTopMat = mgTopMat * localAdjMat; mgTopMat.UpdateRW(); diff --git a/src/render/Fluff.cpp b/src/render/Fluff.cpp index 1056d6ff..9770eb0a 100644 --- a/src/render/Fluff.cpp +++ b/src/render/Fluff.cpp @@ -13,6 +13,20 @@ #include "Stats.h" #include "maths.h" #include "Frontend.h" +#include "CutsceneMgr.h" +#include "PlayerPed.h" +#include "Bones.h" +#include "World.h" + + +bool CSmokeTrails::CigOn = false; +CSmokeTrail CSmokeTrails::aSmoke[3]; + +RwImVertexIndex SmokeTrailIndices[32] = { 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, +9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16 }; + +float RandomSmoke[16] = { 10.0f, 5.0f, -1.0f, -9.0f, -7.0f, -1.0f, 0.0f, 3.0f, 6.0f, 7.0f, 4.0f, 2.0f, +5.0f, 7.0f }; uint8 ScrollCharSet[59][5] = { { 0x00, 0x00, 0x00, 0x00, 0x00 }, // ' ' @@ -99,6 +113,8 @@ CMovingThing CMovingThings::aMovingThings[NUMMOVINGTHINGS]; void CMovingThings::Init() { + CSmokeTrails::Init(); + StartCloseList.m_pNext = &CMovingThings::EndCloseList; StartCloseList.m_pPrev = nil; EndCloseList.m_pNext = nil; @@ -189,6 +205,8 @@ void CMovingThings::Update() void CMovingThings::Render() { + CSmokeTrails::Update(); + int i; for (i = 0; i < 11; ++i) { @@ -205,6 +223,8 @@ void CMovingThings::Render() if (aDigitalClocks[i].IsVisible()) aDigitalClocks[i].Render(); } + + CSmokeTrails::Render(); } // ---------- CMovingThing ---------- @@ -866,3 +886,120 @@ void CDigitalClock::Render() CSprite::FlushSpriteBuffer(); } } + +void +CSmokeTrail::RegisterPoint(CVector regPosition, float opacity) { + bool bAddedNewPoint = false; + + if (m_time[0] && CTimer::GetTimeInMilliseconds() - m_time[0] > 150) { + bAddedNewPoint = true; + for (int32 i = 15; i > 0; i--) { + m_pos[i] = m_pos[i - 1]; + m_time[i] = m_time[i - 1]; + m_opacity[i] = m_opacity[i - 1]; + } + ++m_seed; + } + m_pos[0] = regPosition; + + if (bAddedNewPoint || !m_time[0]) { + m_time[0] = CTimer::GetTimeInMilliseconds(); + float density = 0.1f / (m_pos[1] - m_pos[2]).Magnitude(); + m_opacity[1] = opacity * Min(density, 1.0f); + } + m_opacity[0] = 0.0f; +} + +void +CSmokeTrail::Init(int num) { + for (int32 i = 0; i < 16; i++) + m_time[i] = 0; + m_seed = num * 2; +} + +void +CSmokeTrails::Init(void) { + for (int32 i = 0; i < 3; i++) + aSmoke[i].Init(i); +} + +void +CSmokeTrails::Render(void) { + for (int32 i = 0; i < 3; i++) + aSmoke[i].Render(); +} + +void +CSmokeTrail::Render(void) { + int numVerts = 0; + RwIm3DVertex TempVertexBuffer[16]; + + if (TheCamera.IsSphereVisible(m_pos[0], 10.0f)) { + for (int32 i = 0; i < 16; i++) { + int timeSinceSpawned = CTimer::GetTimeInMilliseconds() - m_time[i]; + + if (timeSinceSpawned > 2250) + m_time[i] = 0; + + if (m_time[i]) { + int alpha = (1.0f - timeSinceSpawned / 2250.0f) * 110.0f * m_opacity[i]; + float offset = timeSinceSpawned * CWeather::Wind * 0.0001f; + float posX = (m_pos[i].x + timeSinceSpawned * RandomSmoke[(i - m_seed) & 0xF] * 0.00001f) - offset; + float posY = (m_pos[i].y + timeSinceSpawned * RandomSmoke[(i - m_seed + 5) & 0xF] * 0.00001f) - offset; + float posZ = m_pos[i].z + timeSinceSpawned * 0.0004f; + RwIm3DVertexSetRGBA(&TempVertexBuffer[i], 200, 200, 200, alpha); + RwIm3DVertexSetPos(&TempVertexBuffer[i], posX, posY, posZ); + numVerts++; + } + } + } + + if (numVerts > 1) { + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); + RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); + RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); + RwRenderStateSet(rwRENDERSTATETEXTURERASTER, nil); + + if (RwIm3DTransform(TempVertexBuffer, numVerts, nil, rwIM3D_VERTEXXYZ | rwIM3D_VERTEXRGBA)) { + RwIm3DRenderIndexedPrimitive(rwPRIMTYPEPOLYLINE, SmokeTrailIndices, 2 * (numVerts - 1)); + RwIm3DEnd(); + } + } +} + +void +CSmokeTrails::Update(void) { + + if (!CSmokeTrails::CigOn || TheCamera.Using1stPersonWeaponMode() || !FindPlayerPed() || + FindPlayerVehicle() || CCutsceneMgr::IsRunning() || !FindPlayerPed()->GetClump()) + return; + + RwV3d startPos = { 0.026f, 0.15f, 0.02f }; + RwV3d endPos = { 0.026f, 0.05f, 0.02f }; + + RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(FindPlayerPed()->GetClump()); + int32 idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_HEAD)); + RwMatrix *head = &RpHAnimHierarchyGetMatrixArray(hier)[idx]; + RwV3dTransformPoints(&startPos, &startPos, 1, head); + RwV3dTransformPoints(&endPos, &endPos, 1, head); + + aSmoke[0].RegisterPoint(startPos, 1.0f); + aSmoke[1].RegisterPoint(startPos, 0.75f); + aSmoke[2].RegisterPoint(startPos, 0.5f); + + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); + RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); + RwRenderStateSet(rwRENDERSTATETEXTURERASTER, nil); + + RwIm3DVertex TempVertexBuffer[2]; + RwIm3DVertexSetRGBA(&TempVertexBuffer[0], 255, 255, 255, 255); + RwIm3DVertexSetPos(&TempVertexBuffer[0], startPos.x, startPos.y, startPos.z); + RwIm3DVertexSetRGBA(&TempVertexBuffer[1], 255, 255, 255, 255); + RwIm3DVertexSetPos(&TempVertexBuffer[1], endPos.x, endPos.y, endPos.z); + + if (RwIm3DTransform(TempVertexBuffer, 2, nil, rwIM3D_VERTEXXYZ | rwIM3D_VERTEXRGBA)) { + RwIm3DRenderIndexedPrimitive(rwPRIMTYPEPOLYLINE, SmokeTrailIndices, 2); + RwIm3DEnd(); + } +} \ No newline at end of file diff --git a/src/render/Fluff.h b/src/render/Fluff.h index fe3ab256..41db75ec 100644 --- a/src/render/Fluff.h +++ b/src/render/Fluff.h @@ -103,4 +103,25 @@ public: void Init(CVector, float, float, uint8, uint8, uint8, float, float); void Update(); void Render(); +}; + +class CSmokeTrail { + CVector m_pos[16]; + float m_opacity[16]; + int m_time[16]; + char m_unused[536]; + int m_seed; +public: + void Render(void); + void RegisterPoint(CVector position, float a); + void Init(int num); +}; + +class CSmokeTrails { + static CSmokeTrail aSmoke[3]; +public: + static bool CigOn; + static void Update(void); + static void Render(void); + static void Init(void); }; \ No newline at end of file