mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 05:00:00 +00:00
Merge branch 'miami' into lcs
# Conflicts: # src/control/Script.h # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/rw/VisibilityPlugins.cpp # src/rw/VisibilityPlugins.h
This commit is contained in:
commit
9647901ba0
4
.gitignore
vendored
4
.gitignore
vendored
|
@ -354,3 +354,7 @@ vendor/glfw-3.3.2.bin.WIN32/
|
|||
vendor/glfw-3.3.2.bin.WIN64/
|
||||
|
||||
sdk/
|
||||
|
||||
codewarrior/reVC_Data/
|
||||
codewarrior/Release/
|
||||
codewarrior/Debug/
|
0
codewarrior/Debug/gta-vc.txt
Normal file
0
codewarrior/Debug/gta-vc.txt
Normal file
0
codewarrior/Release/gta-vc.txt
Normal file
0
codewarrior/Release/gta-vc.txt
Normal file
BIN
codewarrior/reVC.mcp
Normal file
BIN
codewarrior/reVC.mcp
Normal file
Binary file not shown.
|
@ -1,7 +1,11 @@
|
|||
#include "common.h"
|
||||
|
||||
#if defined _WIN32 && !defined __MINGW32__
|
||||
#if defined __MWERKS__
|
||||
#include <wctype.h>
|
||||
#else
|
||||
#include "ctype.h"
|
||||
#endif
|
||||
#else
|
||||
#include <cwctype>
|
||||
#endif
|
||||
|
@ -89,18 +93,18 @@ strcmpIgnoringDigits(const char *s1, const char *s2)
|
|||
if(c1) s1++;
|
||||
if(c2) s2++;
|
||||
if(c1 == '\0' && c2 == '\0') return true;
|
||||
#if defined _WIN32 && !defined __MINGW32__
|
||||
if(__ascii_iswdigit(c1) && __ascii_iswdigit(c2))
|
||||
#else
|
||||
#ifndef ASCII_STRCMP
|
||||
if(iswdigit(c1) && iswdigit(c2))
|
||||
#else
|
||||
if(__ascii_iswdigit(c1) && __ascii_iswdigit(c2))
|
||||
#endif
|
||||
continue;
|
||||
#if defined _WIN32 && !defined __MINGW32__
|
||||
c1 = __ascii_toupper(c1);
|
||||
c2 = __ascii_toupper(c2);
|
||||
#else
|
||||
#ifndef ASCII_STRCMP
|
||||
c1 = toupper(c1);
|
||||
c2 = toupper(c2);
|
||||
#else
|
||||
c1 = __ascii_toupper(c1);
|
||||
c2 = __ascii_toupper(c2);
|
||||
#endif
|
||||
|
||||
if(c1 && c2 && c1 != c2)
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||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "common.h"
|
||||
#include "common.h"
|
||||
|
||||
#include "AudioManager.h"
|
||||
#include "audio_enums.h"
|
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|
@ -43,7 +43,7 @@
|
|||
#include "Script.h"
|
||||
#include "Wanted.h"
|
||||
|
||||
const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
|
||||
const int channels = ARRAY_SIZE(AudioManager.m_asActiveSamples);
|
||||
const int policeChannel = channels + 1;
|
||||
const int allChannels = channels + 2;
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||||
|
||||
|
@ -8115,7 +8115,7 @@ cAudioManager::ProcessWaterCannon(int32)
|
|||
}
|
||||
|
||||
//positon of arcade machines
|
||||
CVector aVecExtraSoundPosition[] = { {-1042.546f, 88.794f, 11.324f}, {-1004.476f, 181.697f, 11.324f} };
|
||||
CVector aVecExtraSoundPosition[] = { CVector(-1042.546f, 88.794f, 11.324f), CVector(-1004.476f, 181.697f, 11.324f) };
|
||||
|
||||
void
|
||||
cAudioManager::ProcessExtraSounds()
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
|
||||
cAudioManager AudioManager;
|
||||
|
||||
const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
|
||||
const int channels = ARRAY_SIZE(AudioManager.m_asActiveSamples);
|
||||
const int policeChannel = channels + 1;
|
||||
const int allChannels = channels + 2;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#include "audio_enums.h"
|
||||
#include "AudioCollision.h"
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#include "common.h"
|
||||
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
#include "sampman.h"
|
||||
#include "Wanted.h"
|
||||
|
||||
const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
|
||||
const int channels = ARRAY_SIZE(AudioManager.m_asActiveSamples);
|
||||
const int policeChannel = channels + 1;
|
||||
|
||||
struct tPoliceRadioZone {
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#include "common.h"
|
||||
|
||||
#ifdef AUDIO_MSS
|
||||
#include <shlobj.h>
|
||||
#include <shlguid.h>
|
||||
|
@ -8,7 +10,6 @@
|
|||
#include "eax-util.h"
|
||||
#include "mss.h"
|
||||
|
||||
#include "common.h"
|
||||
#include "sampman.h"
|
||||
#include "AudioManager.h"
|
||||
#include "MusicManager.h"
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#pragma once
|
||||
#pragma once
|
||||
|
||||
enum eSound
|
||||
{
|
||||
|
|
|
@ -14,7 +14,7 @@ void COnscreenTimer::Init() {
|
|||
for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
|
||||
m_sCounters[i].m_nCounterOffset = 0;
|
||||
|
||||
for(uint32 j = 0; j < ARRAY_SIZE(COnscreenCounterEntry::m_aCounterText); j++) {
|
||||
for(uint32 j = 0; j < ARRAY_SIZE(m_sCounters[0].m_aCounterText); j++) {
|
||||
m_sCounters[i].m_aCounterText[j] = 0;
|
||||
}
|
||||
|
||||
|
@ -24,7 +24,7 @@ void COnscreenTimer::Init() {
|
|||
for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) {
|
||||
m_sClocks[i].m_nClockOffset = 0;
|
||||
|
||||
for(uint32 j = 0; j < ARRAY_SIZE(COnscreenTimerEntry::m_aClockText); j++) {
|
||||
for(uint32 j = 0; j < ARRAY_SIZE(m_sClocks[0].m_aClockText); j++) {
|
||||
m_sClocks[i].m_aClockText[j] = 0;
|
||||
}
|
||||
|
||||
|
@ -92,7 +92,7 @@ void COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text, uint16 p
|
|||
|
||||
m_sCounters[pos].m_nCounterOffset = offset;
|
||||
if(text) {
|
||||
strncpy(m_sCounters[pos].m_aCounterText, text, ARRAY_SIZE(COnscreenCounterEntry::m_aCounterText));
|
||||
strncpy(m_sCounters[pos].m_aCounterText, text, ARRAY_SIZE(m_sCounters[0].m_aCounterText));
|
||||
} else {
|
||||
m_sCounters[pos].m_aCounterText[0] = 0;
|
||||
}
|
||||
|
@ -114,7 +114,7 @@ void COnscreenTimer::AddClock(uint32 offset, char* text, bool bGoingDown) {
|
|||
m_sClocks[i].m_nClockOffset = offset;
|
||||
m_sClocks[i].m_bClockGoingDown = bGoingDown;
|
||||
if(text) {
|
||||
strncpy(m_sClocks[i].m_aClockText, text, ARRAY_SIZE(COnscreenTimerEntry::m_aClockText));
|
||||
strncpy(m_sClocks[i].m_aClockText, text, ARRAY_SIZE(m_sClocks[0].m_aClockText));
|
||||
} else {
|
||||
m_sClocks[i].m_aClockText[0] = 0;
|
||||
}
|
||||
|
|
|
@ -147,7 +147,7 @@ public:
|
|||
|
||||
class CPacManPickups
|
||||
{
|
||||
friend CPacManPickup;
|
||||
friend class CPacManPickup;
|
||||
|
||||
static CPacManPickup aPMPickUps[NUMPACMANPICKUPS];
|
||||
static CVector LastPickUpCoors;
|
||||
|
|
|
@ -55,8 +55,8 @@ CRoadBlocks::Init(void)
|
|||
void
|
||||
CRoadBlocks::GenerateRoadBlockCopsForCar(CVehicle* pVehicle, int32 roadBlockType)
|
||||
{
|
||||
static const CVector vecRoadBlockOffets[6] = { {-1.5, 1.8f, 0.0f}, {-1.5f, -1.8f, 0.0f}, {1.5f, 1.8f, 0.0f},
|
||||
{1.5f, -1.8f, 0.0f}, {-1.5f, 0.0f, 0.0f}, {1.5, 0.0, 0.0} };
|
||||
static const CVector vecRoadBlockOffets[6] = { CVector(-1.5, 1.8f, 0.0f), CVector(-1.5f, -1.8f, 0.0f), CVector(1.5f, 1.8f, 0.0f),
|
||||
CVector(1.5f, -1.8f, 0.0f), CVector(-1.5f, 0.0f, 0.0f), CVector(1.5, 0.0, 0.0) };
|
||||
CEntity* pEntityToAttack = (CEntity*)FindPlayerVehicle();
|
||||
if (!pEntityToAttack)
|
||||
pEntityToAttack = (CEntity*)FindPlayerPed();
|
||||
|
|
|
@ -2665,7 +2665,7 @@ bool CTheScripts::IsPedStopped(CPed* pPed)
|
|||
{
|
||||
if (pPed->InVehicle())
|
||||
return IsVehicleStopped(pPed->m_pMyVehicle);
|
||||
return (pPed->m_nMoveState == eMoveState::PEDMOVE_NONE || pPed->m_nMoveState == eMoveState::PEDMOVE_STILL) &&
|
||||
return (pPed->m_nMoveState == PEDMOVE_NONE || pPed->m_nMoveState == PEDMOVE_STILL) &&
|
||||
!pPed->bIsInTheAir && !pPed->bIsLanding && pPed->bIsStanding && pPed->m_vecAnimMoveDelta.x == 0.0f && pPed->m_vecAnimMoveDelta.y == 0.0f;
|
||||
}
|
||||
|
||||
|
@ -2679,7 +2679,7 @@ bool CTheScripts::IsPlayerStopped(CPlayerInfo* pPlayer)
|
|||
RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_JUMP_LAUNCH) ||
|
||||
RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_JUMP_GLIDE))
|
||||
return false;
|
||||
return (pPed->m_nMoveState == eMoveState::PEDMOVE_NONE || pPed->m_nMoveState == eMoveState::PEDMOVE_STILL) &&
|
||||
return (pPed->m_nMoveState == PEDMOVE_NONE || pPed->m_nMoveState == PEDMOVE_STILL) &&
|
||||
!pPed->bIsInTheAir && !pPed->bIsLanding && pPed->bIsStanding && pPed->m_vecAnimMoveDelta.x == 0.0f && pPed->m_vecAnimMoveDelta.y == 0.0f;
|
||||
}
|
||||
|
||||
|
|
|
@ -951,7 +951,7 @@ CVector
|
|||
CCam::DoAverageOnVector(const CVector &vec)
|
||||
{
|
||||
int i;
|
||||
CVector Average = { 0.0f, 0.0f, 0.0f };
|
||||
CVector Average = CVector(0.0f, 0.0f, 0.0f);
|
||||
|
||||
if(ResetStatics){
|
||||
m_iRunningVectorArrayPos = 0;
|
||||
|
@ -4033,7 +4033,7 @@ CCam::Process_Debug(const CVector&, float, float, float)
|
|||
if(CPad::GetPad(1)->GetLeftShockJustDown() && gbBigWhiteDebugLightSwitchedOn)
|
||||
CShadows::StoreShadowToBeRendered(SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &Source,
|
||||
12.0f, 0.0f, 0.0f, -12.0f,
|
||||
128, 128, 128, 128, 1000.0f, false, 1.0f);
|
||||
128, 128, 128, 128, 1000.0f, false, 1.0f, nil, 1.0f);
|
||||
|
||||
if(CHud::m_Wants_To_Draw_Hud){
|
||||
char str[256];
|
||||
|
|
|
@ -7,9 +7,6 @@
|
|||
#include "RwHelper.h"
|
||||
#include "MemoryMgr.h"
|
||||
|
||||
#define CDDEBUG(f, ...) debug ("%s: " f "\n", "cdvd_stream", ## __VA_ARGS__)
|
||||
#define CDTRACE(f, ...) printf("%s: " f "\n", "cdvd_stream", ## __VA_ARGS__)
|
||||
|
||||
struct CdReadInfo
|
||||
{
|
||||
uint32 nSectorOffset;
|
||||
|
@ -60,7 +57,7 @@ CdStreamInitThread(void)
|
|||
|
||||
if ( gpReadInfo[i].hSemaphore == nil )
|
||||
{
|
||||
CDTRACE("failed to create sync semaphore");
|
||||
printf("%s: failed to create sync semaphore\n", "cdvd_stream");
|
||||
ASSERT(0);
|
||||
return;
|
||||
}
|
||||
|
@ -81,7 +78,7 @@ CdStreamInitThread(void)
|
|||
|
||||
if ( gCdStreamSema == nil )
|
||||
{
|
||||
CDTRACE("failed to create stream semaphore");
|
||||
printf("%s: failed to create stream semaphore\n", "cdvd_stream");
|
||||
ASSERT(0);
|
||||
return;
|
||||
}
|
||||
|
@ -90,7 +87,7 @@ CdStreamInitThread(void)
|
|||
|
||||
if ( _gCdStreamThread == nil )
|
||||
{
|
||||
CDTRACE("failed to create streaming thread");
|
||||
printf("%s: failed to create streaming thread\n", "cdvd_stream");
|
||||
ASSERT(0);
|
||||
return;
|
||||
}
|
||||
|
@ -138,7 +135,7 @@ CdStreamInit(int32 numChannels)
|
|||
gpReadInfo = (CdReadInfo *)LocalAlloc(LMEM_ZEROINIT, sizeof(CdReadInfo) * numChannels);
|
||||
ASSERT( gpReadInfo != nil );
|
||||
|
||||
CDDEBUG("read info %p", gpReadInfo);
|
||||
debug("%s: read info %p\n", "cdvd_stream", gpReadInfo);
|
||||
|
||||
CdStreamAddImage("MODELS\\GTA3.IMG");
|
||||
|
||||
|
|
|
@ -541,7 +541,7 @@ void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown(int32 button, i
|
|||
break;
|
||||
case 12:
|
||||
#ifndef REGISTER_START_BUTTON
|
||||
if (padNumber == 1)
|
||||
if (padnumber == 1)
|
||||
#endif
|
||||
pad->PCTempJoyState.Start = 255;
|
||||
break;
|
||||
|
|
|
@ -1000,7 +1000,9 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
|
|||
}
|
||||
|
||||
wchar unicodeTemp[64];
|
||||
#ifdef ASPECT_RATIO_SCALE
|
||||
char asciiTemp[32];
|
||||
#endif
|
||||
|
||||
bool weHaveLabel = aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL;
|
||||
uint8 section = 0; // 0: highlight trapezoid 1: texts
|
||||
|
|
|
@ -133,7 +133,7 @@ public:
|
|||
static bool faststricmp(const char *str1, const char *str2)
|
||||
{
|
||||
for (; *str1; str1++, str2++) {
|
||||
#if MUCH_SLOWER || !defined _WIN32 || defined __MINGW32__
|
||||
#ifndef ASCII_STRCMP
|
||||
if (toupper(*str1) != toupper(*str2))
|
||||
#else
|
||||
if (__ascii_toupper(*str1) != __ascii_toupper(*str2))
|
||||
|
|
|
@ -4,7 +4,7 @@ class CPlaceable
|
|||
{
|
||||
public:
|
||||
// disable allocation
|
||||
static void *operator new(size_t) = delete;
|
||||
static void *operator new(size_t);
|
||||
|
||||
CMatrix m_matrix;
|
||||
|
||||
|
|
|
@ -1,3 +1,6 @@
|
|||
#if (!defined(GTA_PS2_STUFF) && defined(RWLIBS)) || defined(__MWERKS__)
|
||||
#define WITHD3D
|
||||
#endif
|
||||
#include "config.h"
|
||||
#include "common.h"
|
||||
|
||||
|
@ -387,10 +390,10 @@ void CRadar::ClearBlipForEntity(eBlipType type, int32 id)
|
|||
int CRadar::ClipRadarPoly(CVector2D *poly, const CVector2D *rect)
|
||||
{
|
||||
CVector2D corners[4] = {
|
||||
{ 1.0f, -1.0f }, // top right
|
||||
{ 1.0f, 1.0f }, // bottom right
|
||||
{ -1.0f, 1.0f }, // bottom left
|
||||
{ -1.0f, -1.0f }, // top left
|
||||
CVector2D( 1.0f, -1.0f ), // top right
|
||||
CVector2D( 1.0f, 1.0f ), // bottom right
|
||||
CVector2D( -1.0f, 1.0f ), // bottom left
|
||||
CVector2D( -1.0f, -1.0f ), // top left
|
||||
};
|
||||
CVector2D tmp;
|
||||
int i, j, n;
|
||||
|
|
|
@ -116,7 +116,7 @@ CRopes::RegisterRope(uintptr id, CVector pos, bool setUpdateTimer)
|
|||
aRopes[i].m_unk = false;
|
||||
aRopes[i].m_bWasRegistered = true;
|
||||
aRopes[i].m_updateTimer = setUpdateTimer ? CTimer::GetTimeInMilliseconds() + 20000 : 0;
|
||||
for(j = 1; j < ARRAY_SIZE(CRope::m_pos); j++){
|
||||
for(j = 1; j < ARRAY_SIZE(aRopes[0].m_pos); j++){
|
||||
if(j & 1)
|
||||
aRopes[i].m_pos[j] = aRopes[i].m_pos[j-1] + CVector(0.0f, 0.0f, 0.625f);
|
||||
else
|
||||
|
@ -147,7 +147,7 @@ CRopes::FindCoorsAlongRope(uintptr id, float t, CVector *coors)
|
|||
float f;
|
||||
for(i = 0; i < ARRAY_SIZE(aRopes); i++)
|
||||
if(aRopes[i].m_bActive && aRopes[i].m_id == id){
|
||||
t = (ARRAY_SIZE(CRope::m_pos)-1)*clamp(t, 0.0f, 0.999f);
|
||||
t = (ARRAY_SIZE(aRopes[0].m_pos)-1)*clamp(t, 0.0f, 0.999f);
|
||||
j = t;
|
||||
f = t - j;
|
||||
*coors = (1.0f-f)*aRopes[i].m_pos[j] + f*aRopes[i].m_pos[j+1];
|
||||
|
|
|
@ -21,7 +21,7 @@ public:
|
|||
static int32 NumberKillFrenziesPassed;
|
||||
static int32 PeopleKilledByOthers;
|
||||
static int32 HelisDestroyed;
|
||||
static int32 PedsKilledOfThisType[ePedType::NUM_PEDTYPES];
|
||||
static int32 PedsKilledOfThisType[NUM_PEDTYPES];
|
||||
static int32 TimesDied;
|
||||
static int32 TimesArrested;
|
||||
static int32 KillsSinceLastCheckpoint;
|
||||
|
|
|
@ -7,10 +7,19 @@
|
|||
#pragma warning(disable: 4838) // narrowing conversion
|
||||
#pragma warning(disable: 4996) // POSIX names
|
||||
|
||||
#ifdef __MWERKS__
|
||||
#define __STDC_LIMIT_MACROS // so we get UINT32_MAX etc
|
||||
#endif
|
||||
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
|
||||
#ifdef __MWERKS__
|
||||
#define AUDIO_MSS
|
||||
#define RWLIBS // codewarrior doesn't support project level defines - so not even this is enough, but still catches most ifdefs
|
||||
#endif
|
||||
|
||||
#if !defined RW_D3D9 && defined LIBRW
|
||||
#undef WITHD3D
|
||||
#undef WITHDINPUT
|
||||
|
@ -29,9 +38,9 @@
|
|||
#define WITH_D3D // librw includes d3d9 itself via this right now
|
||||
#else
|
||||
#ifndef USE_D3D9
|
||||
#include <d3d8types.h>
|
||||
#include <d3d8.h>
|
||||
#else
|
||||
#include <d3d9types.h>
|
||||
#include <d3d9.h>
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
@ -79,8 +88,13 @@ typedef uint8_t uint8;
|
|||
typedef int8_t int8;
|
||||
typedef uint16_t uint16;
|
||||
typedef int16_t int16;
|
||||
#ifndef __MWERKS__
|
||||
typedef uint32_t uint32;
|
||||
typedef int32_t int32;
|
||||
#else
|
||||
typedef unsigned int uint32;
|
||||
typedef int int32;
|
||||
#endif
|
||||
typedef uintptr_t uintptr;
|
||||
typedef intptr_t intptr;
|
||||
typedef uint64_t uint64;
|
||||
|
@ -92,7 +106,7 @@ typedef uint8 bool8;
|
|||
typedef uint16 bool16;
|
||||
typedef uint32 bool32;
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#if defined(_MSC_VER) || defined (__MWERKS__)
|
||||
typedef ptrdiff_t ssize_t;
|
||||
#endif
|
||||
|
||||
|
@ -290,6 +304,22 @@ extern wchar *AllocUnicode(const char*src);
|
|||
inline float sq(float x) { return x*x; }
|
||||
#define SQR(x) ((x) * (x))
|
||||
|
||||
#ifdef __MWERKS__
|
||||
#define M_E 2.71828182845904523536 // e
|
||||
#define M_LOG2E 1.44269504088896340736 // log2(e)
|
||||
#define M_LOG10E 0.434294481903251827651 // log10(e)
|
||||
#define M_LN2 0.693147180559945309417 // ln(2)
|
||||
#define M_LN10 2.30258509299404568402 // ln(10)
|
||||
#define M_PI 3.14159265358979323846 // pi
|
||||
#define M_PI_2 1.57079632679489661923 // pi/2
|
||||
#define M_PI_4 0.785398163397448309616 // pi/4
|
||||
#define M_1_PI 0.318309886183790671538 // 1/pi
|
||||
#define M_2_PI 0.636619772367581343076 // 2/pi
|
||||
#define M_2_SQRTPI 1.12837916709551257390 // 2/sqrt(pi)
|
||||
#define M_SQRT2 1.41421356237309504880 // sqrt(2)
|
||||
#define M_SQRT1_2 0.707106781186547524401 // 1/sqrt(2)
|
||||
#endif
|
||||
|
||||
#define PI (float)M_PI
|
||||
#define TWOPI (PI*2)
|
||||
#define HALFPI (PI/2)
|
||||
|
@ -319,14 +349,34 @@ void re3_usererror(const char *format, ...);
|
|||
#define DEV(f, ...) re3_debug("[DEV]: " f, ## __VA_ARGS__)
|
||||
#endif
|
||||
|
||||
#ifdef __MWERKS__
|
||||
void debug(char *f, ...);
|
||||
void Error(char *f, ...);
|
||||
__inline__ void TRACE(char *f, ...) { } // this is re3 only, and so the function needs to be inline - this way no call actually gets placed
|
||||
// USERERROR only gets used in oal builds ... once
|
||||
#else
|
||||
#define debug(f, ...) re3_debug("[DBG]: " f, ## __VA_ARGS__)
|
||||
#define TRACE(f, ...) re3_trace(__FILE__, __LINE__, __FUNCTION__, f, ## __VA_ARGS__)
|
||||
#define Error(f, ...) re3_debug("[ERROR]: " f, ## __VA_ARGS__)
|
||||
#ifndef MASTER
|
||||
#define TRACE(f, ...) re3_trace(__FILE__, __LINE__, __FUNCTION__, f, ## __VA_ARGS__)
|
||||
#define USERERROR(f, ...) re3_usererror(f, ## __VA_ARGS__)
|
||||
#else
|
||||
#define TRACE(f, ...)
|
||||
#define USERERROR(f, ...)
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef MASTER
|
||||
#define assert(_Expression) (void)( (!!(_Expression)) || (re3_assert(#_Expression, __FILE__, __LINE__, __FUNCTION__), 0) )
|
||||
#else
|
||||
#define assert(_Expression)
|
||||
#endif
|
||||
#define ASSERT assert
|
||||
|
||||
#ifdef __MWERKS__
|
||||
#define static_assert(bool_constexpr, message)
|
||||
#endif
|
||||
|
||||
#define _TODO(x)
|
||||
#define _TODOCONST(x) (x)
|
||||
|
||||
|
@ -350,6 +400,7 @@ void re3_usererror(const char *format, ...);
|
|||
#define CONCAT_(x,y) x##y
|
||||
#define CONCAT(x,y) CONCAT_(x,y)
|
||||
|
||||
#ifdef DEBUGMENU
|
||||
// Tweaking stuff for debugmenu
|
||||
#define TWEAKPATH ___tw___TWEAKPATH
|
||||
#define SETTWEAKPATH(path) static const char *___tw___TWEAKPATH = path;
|
||||
|
@ -463,6 +514,7 @@ _TWEEKCLASS(CTweakUInt32, uint32);
|
|||
_TWEEKCLASS(CTweakFloat, float);
|
||||
|
||||
#undef _TWEEKCLASS
|
||||
#endif
|
||||
|
||||
#ifdef VALIDATE_SAVE_SIZE
|
||||
extern int32 _saveBufCount;
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
#pragma once
|
||||
|
||||
// disables (most) stuff that wasn't in original gta-vc.exe - check section at the bottom of this file
|
||||
//#define VANILLA_DEFINES
|
||||
|
||||
enum Config {
|
||||
NUMPLAYERS = 1,
|
||||
|
||||
|
@ -404,3 +407,87 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
|
|||
#undef PS2_ALPHA_TEST
|
||||
#undef NO_ISLAND_LOADING
|
||||
#endif
|
||||
|
||||
#if defined __MWERKS__ || defined VANILLA_DEFINES
|
||||
#define FINAL
|
||||
#undef CHATTYSPLASH
|
||||
#undef TIMEBARS
|
||||
|
||||
#define MASTER
|
||||
#undef VALIDATE_SAVE_SIZE
|
||||
#undef NO_MOVIES
|
||||
#undef DEBUGMENU
|
||||
|
||||
#undef DRAW_GAME_VERSION_TEXT
|
||||
|
||||
//#undef NASTY_GAME
|
||||
//#undef NO_CDCHECK
|
||||
|
||||
#undef GTA_PS2_STUFF
|
||||
#undef USE_PS2_RAND
|
||||
#undef RANDOMSPLASH
|
||||
#undef PS2_MATFX
|
||||
|
||||
#undef FIX_BUGS
|
||||
#define THIS_IS_STUPID
|
||||
#undef MORE_LANGUAGES
|
||||
#undef COMPATIBLE_SAVES
|
||||
#undef LOAD_INI_SETTINGS
|
||||
#undef FIX_HIGH_FPS_BUGS_ON_FRONTEND
|
||||
|
||||
#undef ASPECT_RATIO_SCALE
|
||||
#undef PROPER_SCALING
|
||||
//#undef DEFAULT_NATIVE_RESOLUTION
|
||||
#undef PS2_ALPHA_TEST
|
||||
#undef IMPROVED_VIDEOMODE
|
||||
#undef DISABLE_LOADING_SCREEN
|
||||
#undef DISABLE_VSYNC_ON_TEXTURE_CONVERSION
|
||||
|
||||
#undef FIX_SPRITES
|
||||
|
||||
#define PC_WATER
|
||||
#undef WATER_CHEATS
|
||||
|
||||
#undef USE_CUTSCENE_SHADOW_FOR_PED
|
||||
#undef DISABLE_CUTSCENE_SHADOWS
|
||||
|
||||
#undef XINPUT
|
||||
#undef DETECT_PAD_INPUT_SWITCH
|
||||
#undef KANGAROO_CHEAT
|
||||
#undef RESTORE_ALLCARSHELI_CHEAT
|
||||
#undef BETTER_ALLCARSAREDODO_CHEAT
|
||||
#undef WALLCLIMB_CHEAT
|
||||
#undef REGISTER_START_BUTTON
|
||||
#undef BIND_VEHICLE_FIREWEAPON
|
||||
#undef BUTTON_ICONS
|
||||
|
||||
#undef FIX_RADAR
|
||||
|
||||
#undef MAP_ENHANCEMENTS
|
||||
#undef MUCH_SHORTER_OUTRO_SCREEN
|
||||
#undef CUSTOM_FRONTEND_OPTIONS
|
||||
|
||||
#undef GRAPHICS_MENU_OPTIONS
|
||||
#undef NO_ISLAND_LOADING
|
||||
#undef CUTSCENE_BORDERS_SWITCH
|
||||
#undef MULTISAMPLING
|
||||
#undef INVERT_LOOK_FOR_PAD
|
||||
|
||||
#undef USE_DEBUG_SCRIPT_LOADER
|
||||
#undef USE_MEASUREMENTS_IN_METERS
|
||||
#undef USE_PRECISE_MEASUREMENT_CONVERTION
|
||||
#undef SUPPORT_JAPANESE_SCRIPT
|
||||
#undef MISSION_REPLAY
|
||||
#undef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
|
||||
#undef USE_BASIC_SCRIPT_DEBUG_OUTPUT
|
||||
|
||||
#define DONT_FIX_REPLAY_BUGS
|
||||
|
||||
#undef EXPLODING_AIRTRAIN
|
||||
#undef CPLANE_ROTORS
|
||||
#undef CAMERA_PICKUP
|
||||
#undef CANCELLABLE_CAR_ENTER
|
||||
#undef IMPROVED_CAMERA
|
||||
#undef FREE_CAM
|
||||
#undef BIG_IMG
|
||||
#endif
|
||||
|
|
|
@ -144,6 +144,24 @@ bool gbNewRenderer = true;
|
|||
bool bDisplayNumOfAtomicsRendered = false;
|
||||
bool bDisplayPosn = false;
|
||||
|
||||
#ifdef __MWERKS__
|
||||
void
|
||||
debug(char *fmt, ...)
|
||||
{
|
||||
#ifndef MASTER
|
||||
// TODO put something here
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
Error(char *fmt, ...)
|
||||
{
|
||||
#ifndef MASTER
|
||||
// TODO put something here
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
void
|
||||
ValidateVersion()
|
||||
{
|
||||
|
@ -813,6 +831,7 @@ ProcessSlowMode(void)
|
|||
float FramesPerSecondCounter;
|
||||
int32 FrameSamples;
|
||||
|
||||
#ifndef MASTER
|
||||
struct tZonePrint
|
||||
{
|
||||
char name[11];
|
||||
|
@ -843,8 +862,6 @@ tZonePrint ZonePrint[] =
|
|||
{ "WASHINBTM", "AC", CRect(-255.0f, -1200.0f, 500.0f, -1690.0f)}
|
||||
};
|
||||
|
||||
#ifndef MASTER
|
||||
|
||||
void
|
||||
PrintMemoryUsage(void)
|
||||
{
|
||||
|
|
|
@ -1025,9 +1025,13 @@ extern bool gbRenderDebugEnvMap;
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifndef __MWERKS__
|
||||
#ifndef MASTER
|
||||
const int re3_buffsize = 1024;
|
||||
static char re3_buff[re3_buffsize];
|
||||
#endif
|
||||
|
||||
#ifndef MASTER
|
||||
void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
|
@ -1081,9 +1085,11 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con
|
|||
assert(false);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
void re3_debug(const char *format, ...)
|
||||
{
|
||||
#ifndef MASTER
|
||||
va_list va;
|
||||
va_start(va, format);
|
||||
#ifdef _WIN32
|
||||
|
@ -1095,8 +1101,10 @@ void re3_debug(const char *format, ...)
|
|||
|
||||
printf("%s", re3_buff);
|
||||
CDebug::DebugAddText(re3_buff);
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifndef MASTER
|
||||
void re3_trace(const char *filename, unsigned int lineno, const char *func, const char *format, ...)
|
||||
{
|
||||
char buff[re3_buffsize *2];
|
||||
|
@ -1136,6 +1144,8 @@ void re3_usererror(const char *format, ...)
|
|||
assert(false);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef VALIDATE_SAVE_SIZE
|
||||
int32 _saveBufCount;
|
||||
|
|
|
@ -1288,7 +1288,7 @@ CPhysical::ProcessShiftSectorList(CPtrList *lists)
|
|||
int numCollisions;
|
||||
int mostColliding;
|
||||
CColPoint colpoints[MAX_COLLISION_POINTS];
|
||||
CVector shift = { 0.0f, 0.0f, 0.0f };
|
||||
CVector shift = CVector(0.0f, 0.0f, 0.0f);
|
||||
bool doShift = false;
|
||||
CEntity *boat = nil;
|
||||
|
||||
|
@ -1747,8 +1747,8 @@ CPhysical::ProcessCollisionSectorList(CPtrList *lists)
|
|||
if(numCollisions <= 0)
|
||||
continue;
|
||||
|
||||
CVector moveSpeed = { 0.0f, 0.0f, 0.0f };
|
||||
CVector turnSpeed = { 0.0f, 0.0f, 0.0f };
|
||||
CVector moveSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
CVector turnSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
float maxImpulseA = 0.0f;
|
||||
numResponses = 0;
|
||||
if(A->bHasContacted){
|
||||
|
@ -2232,8 +2232,8 @@ CPhysical::ProcessCollision(void)
|
|||
}else if(IsObject() && ((CObject*)this)->ObjectCreatedBy != TEMP_OBJECT){
|
||||
int responsecase = ((CObject*)this)->m_nSpecialCollisionResponseCases;
|
||||
if(responsecase == COLLRESPONSE_LAMPOST){
|
||||
CVector speedUp = { 0.0f, 0.0f, 0.0f };
|
||||
CVector speedDown = { 0.0f, 0.0f, 0.0f };
|
||||
CVector speedUp = CVector(0.0f, 0.0f, 0.0f);
|
||||
CVector speedDown = CVector(0.0f, 0.0f, 0.0f);
|
||||
CColModel *colModel = GetColModel();
|
||||
speedUp.z = colModel->boundingBox.max.z;
|
||||
speedDown.z = colModel->boundingBox.min.z;
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include "General.h"
|
||||
#include "Renderer.h"
|
||||
#include "Camera.h"
|
||||
#include "Renderer.h"
|
||||
#include "ModelInfo.h"
|
||||
#include "AnimManager.h"
|
||||
#include "custompipes.h"
|
||||
|
|
|
@ -4138,7 +4138,7 @@ CPed::SetExitBoat(CVehicle *boat)
|
|||
RemoveInCarAnims();
|
||||
CColModel* boatCol = boat->GetColModel();
|
||||
if (boat->IsUpsideDown()) {
|
||||
newPos = { 0.0f, 0.0f, boatCol->boundingBox.min.z };
|
||||
newPos = CVector(0.0f, 0.0f, boatCol->boundingBox.min.z);
|
||||
newPos = boat->GetMatrix() * newPos;
|
||||
newPos.z += 1.0f;
|
||||
m_vehDoor = CAR_DOOR_RF;
|
||||
|
|
|
@ -104,7 +104,7 @@ bool CVehicleToEffect::HasThisEffect(C2dEffect* pEffect) const
|
|||
const C2dEffect* CPedAttractorManager::GetEffectForIceCreamVan(CVehicle* pVehicle, const CVector& pos)
|
||||
{
|
||||
if (!vVehicleToEffect.empty()) {
|
||||
for (std::vector<CVehicleToEffect>::const_iterator assoc = vVehicleToEffect.cbegin(); assoc != vVehicleToEffect.cend(); ++assoc) {
|
||||
for (std::vector<CVehicleToEffect>::const_iterator assoc = vVehicleToEffect.begin(); assoc != vVehicleToEffect.end(); ++assoc) {
|
||||
if (assoc->GetVehicle() == pVehicle)
|
||||
return assoc->ChooseEffect(pos);
|
||||
}
|
||||
|
@ -120,7 +120,7 @@ CVehicle* CPedAttractorManager::GetIceCreamVanForEffect(C2dEffect* pEffect)
|
|||
{
|
||||
if (vVehicleToEffect.empty())
|
||||
return nil;
|
||||
for (std::vector<CVehicleToEffect>::const_iterator assoc = vVehicleToEffect.cbegin(); assoc != vVehicleToEffect.cend(); ++assoc) {
|
||||
for (std::vector<CVehicleToEffect>::const_iterator assoc = vVehicleToEffect.begin(); assoc != vVehicleToEffect.end(); ++assoc) {
|
||||
if (assoc->HasThisEffect(pEffect))
|
||||
return assoc->GetVehicle();
|
||||
}
|
||||
|
@ -131,7 +131,7 @@ const CPedAttractor* CPedAttractorManager::FindAssociatedAttractor(const C2dEffe
|
|||
{
|
||||
if (vecAttractors.empty())
|
||||
return nil;
|
||||
for (std::vector<CPedAttractor*>::const_iterator attractor = vecAttractors.cbegin(); attractor != vecAttractors.cend(); ++attractor) {
|
||||
for (std::vector<CPedAttractor*>::const_iterator attractor = vecAttractors.begin(); attractor != vecAttractors.end(); ++attractor) {
|
||||
if ((*attractor)->GetEffect() == pEffect)
|
||||
return *attractor;
|
||||
}
|
||||
|
@ -145,7 +145,7 @@ void CPedAttractorManager::RemoveIceCreamVanEffects(C2dEffect* pEffect)
|
|||
return;
|
||||
if (vVehicleToEffect.empty())
|
||||
return;
|
||||
for (std::vector<CVehicleToEffect>::const_iterator assoc = vVehicleToEffect.cbegin(); assoc != vVehicleToEffect.cend();) {
|
||||
for (std::vector<CVehicleToEffect>::iterator assoc = vVehicleToEffect.begin(); assoc != vVehicleToEffect.end();) {
|
||||
if (assoc->GetVehicle() != pVehicle) {
|
||||
++assoc;
|
||||
continue;
|
||||
|
@ -229,7 +229,7 @@ CVector CPedShelterAttractor::GetDisplacement(int32 qid) const
|
|||
float fRandomOffset = CGeneral::GetRandomNumberInRange(0.0f, 2.0f);
|
||||
CVector vecDisplacement(fRandomOffset * Sin(fRandomAngle), fRandomOffset * Cos(fRandomAngle), 0.0f);
|
||||
bool close = false;
|
||||
for (std::vector<CVector>::const_iterator v = ms_displacements.cbegin(); v != ms_displacements.cend(); ++v) {
|
||||
for (std::vector<CVector>::const_iterator v = ms_displacements.begin(); v != ms_displacements.end(); ++v) {
|
||||
if ((*v - vecDisplacement).Magnitude() < 1.0f) {
|
||||
close = true;
|
||||
break;
|
||||
|
@ -265,7 +265,7 @@ void CPedShelterAttractor::ComputeAttractHeading(int32 qid, float& heading) cons
|
|||
|
||||
bool CPedAttractor::RegisterPed(CPed* pPed)
|
||||
{
|
||||
for (std::vector<CPed*>::const_iterator pPedIt = vApproachingQueue.cbegin(); pPedIt != vApproachingQueue.cend(); ++pPedIt) {
|
||||
for (std::vector<CPed*>::iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) {
|
||||
if (*pPedIt == pPed) {
|
||||
vApproachingQueue.erase(pPedIt);
|
||||
return false;
|
||||
|
@ -318,7 +318,7 @@ static bool IsPedUsingAttractorOfThisType(int8 type, CPed* pPed)
|
|||
|
||||
bool CPedAttractor::DeRegisterPed(CPed* pPed)
|
||||
{
|
||||
for (std::vector<CPed*>::const_iterator pPedIt = vApproachingQueue.cbegin(); pPedIt != vApproachingQueue.cend(); ++pPedIt) {
|
||||
for (std::vector<CPed*>::iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) {
|
||||
if (*pPedIt != pPed)
|
||||
continue;
|
||||
pPed->m_attractor = nil;
|
||||
|
@ -340,12 +340,12 @@ bool CPedAttractor::DeRegisterPed(CPed* pPed)
|
|||
|
||||
bool CPedAttractor::BroadcastArrival(CPed* pPed)
|
||||
{
|
||||
for (std::vector<CPed*>::const_iterator pPedIt = vWaitingQueue.cbegin(); pPedIt != vWaitingQueue.cend(); ++pPedIt) {
|
||||
for (std::vector<CPed*>::const_iterator pPedIt = vWaitingQueue.begin(); pPedIt != vWaitingQueue.end(); ++pPedIt) {
|
||||
if (*pPedIt == pPed)
|
||||
return false;
|
||||
}
|
||||
vWaitingQueue.push_back(pPed);
|
||||
for (std::vector<CPed*>::const_iterator pPedIt = vApproachingQueue.cbegin(); pPedIt != vApproachingQueue.cend(); ++pPedIt) {
|
||||
for (std::vector<CPed*>::iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) {
|
||||
if (*pPedIt == pPed) {
|
||||
vApproachingQueue.erase(pPedIt);
|
||||
break;
|
||||
|
@ -400,7 +400,7 @@ bool CPedAttractor::BroadcastDeparture(CPed* pPed)
|
|||
pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.y, -vecQueueDir.x));
|
||||
UpdatePedStateOnDeparture(pPed);
|
||||
}
|
||||
vWaitingQueue.erase(vWaitingQueue.cbegin() + qid);
|
||||
vWaitingQueue.erase(vWaitingQueue.begin() + qid);
|
||||
for (std::vector<CPed*>::iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) {
|
||||
CPed* pPed = *pPedIt;
|
||||
CVector pos;
|
||||
|
@ -441,7 +441,7 @@ bool CPedShelterAttractor::BroadcastDeparture(CPed* pPed)
|
|||
pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.y, -vecQueueDir.x));
|
||||
UpdatePedStateOnDeparture(pPed);
|
||||
}
|
||||
vWaitingQueue.erase(vWaitingQueue.cbegin() + qid);
|
||||
vWaitingQueue.erase(vWaitingQueue.begin() + qid);
|
||||
for (std::vector<CPed*>::iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) {
|
||||
CPed* pPed = *pPedIt;
|
||||
CVector pos;
|
||||
|
@ -458,11 +458,11 @@ bool CPedShelterAttractor::BroadcastDeparture(CPed* pPed)
|
|||
|
||||
bool CPedAttractor::IsRegisteredWithPed(CPed* pPed) const
|
||||
{
|
||||
for (std::vector<CPed*>::const_iterator pPedIt = vWaitingQueue.cbegin(); pPedIt != vWaitingQueue.cend(); ++pPedIt) {
|
||||
for (std::vector<CPed*>::const_iterator pPedIt = vWaitingQueue.begin(); pPedIt != vWaitingQueue.end(); ++pPedIt) {
|
||||
if (*pPedIt == pPed)
|
||||
return true;
|
||||
}
|
||||
for (std::vector<CPed*>::const_iterator pPedIt = vApproachingQueue.cbegin(); pPedIt != vApproachingQueue.cend(); ++pPedIt) {
|
||||
for (std::vector<CPed*>::const_iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) {
|
||||
if (*pPedIt == pPed) {
|
||||
return true;
|
||||
}
|
||||
|
@ -472,7 +472,7 @@ bool CPedAttractor::IsRegisteredWithPed(CPed* pPed) const
|
|||
|
||||
bool CPedAttractor::IsInQueue(CPed* pPed) const
|
||||
{
|
||||
for (std::vector<CPed*>::const_iterator pPedIt = vWaitingQueue.cbegin(); pPedIt != vWaitingQueue.cend(); ++pPedIt) {
|
||||
for (std::vector<CPed*>::const_iterator pPedIt = vWaitingQueue.begin(); pPedIt != vWaitingQueue.end(); ++pPedIt) {
|
||||
if (*pPedIt == pPed)
|
||||
return true;
|
||||
}
|
||||
|
@ -640,7 +640,7 @@ void CPedAttractorManager::ComputeEffectUseDir(const C2dEffect* pEffect, const C
|
|||
CPedAttractor* CPedAttractorManager::RegisterPed(CPed* pPed, C2dEffect* pEffect, const CMatrix& matrix, std::vector<CPedAttractor*>& vecAttractors)
|
||||
{
|
||||
CPedAttractor* pRegisteredAttractor = nil;
|
||||
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.cbegin(); pAttractorIt != vecAttractors.cend(); ++pAttractorIt) {
|
||||
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
||||
CPedAttractor* pAttractor = *pAttractorIt;
|
||||
CVector vEffectPos;
|
||||
ComputeEffectPos(pAttractor->GetEffect(), matrix, vEffectPos);
|
||||
|
@ -676,7 +676,7 @@ bool CPedAttractorManager::DeRegisterPed(CPed* pPed, CPedAttractor* pAttractor,
|
|||
if (!pAttractor)
|
||||
return false;
|
||||
CPedAttractor* pFound = nil;
|
||||
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.cbegin(); pAttractorIt != vecAttractors.cend(); ++pAttractorIt) {
|
||||
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
||||
if (*pAttractorIt == pAttractor) {
|
||||
pFound = *pAttractorIt;
|
||||
break;
|
||||
|
@ -687,7 +687,7 @@ bool CPedAttractorManager::DeRegisterPed(CPed* pPed, CPedAttractor* pAttractor,
|
|||
pFound->DeRegisterPed(pPed);
|
||||
if (pFound->GetNoOfRegisteredPeds() != 0)
|
||||
return true;
|
||||
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.cbegin(); pAttractorIt != vecAttractors.cend(); ++pAttractorIt) {
|
||||
for (std::vector<CPedAttractor*>::iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
||||
if (*pAttractorIt == pAttractor) {
|
||||
vecAttractors.erase(pAttractorIt);
|
||||
break;
|
||||
|
@ -702,7 +702,7 @@ bool CPedAttractorManager::BroadcastArrival(CPed* pPed, CPedAttractor* pAttracto
|
|||
if (!pAttractor)
|
||||
return false;
|
||||
CPedAttractor* pFound = nil;
|
||||
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.cbegin(); pAttractorIt != vecAttractors.cend(); ++pAttractorIt) {
|
||||
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
||||
if (*pAttractorIt == pAttractor) {
|
||||
pFound = *pAttractorIt;
|
||||
break;
|
||||
|
@ -719,7 +719,7 @@ bool CPedAttractorManager::BroadcastDeparture(CPed* pPed, CPedAttractor* pAttrac
|
|||
if (!pAttractor)
|
||||
return false;
|
||||
CPedAttractor* pFound = nil;
|
||||
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.cbegin(); pAttractorIt != vecAttractors.cend(); ++pAttractorIt) {
|
||||
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
||||
if (*pAttractorIt == pAttractor) {
|
||||
pFound = *pAttractorIt;
|
||||
break;
|
||||
|
@ -730,7 +730,7 @@ bool CPedAttractorManager::BroadcastDeparture(CPed* pPed, CPedAttractor* pAttrac
|
|||
pFound->DeRegisterPed(pPed);
|
||||
if (pFound->GetNoOfRegisteredPeds() != 0)
|
||||
return true;
|
||||
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.cbegin(); pAttractorIt != vecAttractors.cend(); ++pAttractorIt) {
|
||||
for (std::vector<CPedAttractor*>::iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
||||
if (*pAttractorIt == pAttractor) {
|
||||
vecAttractors.erase(pAttractorIt);
|
||||
break;
|
||||
|
@ -744,7 +744,7 @@ bool CPedAttractorManager::IsInQueue(CPed* pPed, CPedAttractor* pAttractor, std:
|
|||
{
|
||||
if (!pAttractor)
|
||||
return false;
|
||||
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.cbegin(); pAttractorIt != vecAttractors.cend(); ++pAttractorIt) {
|
||||
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
||||
if (*pAttractorIt == pAttractor) {
|
||||
return (*pAttractorIt)->IsInQueue(pPed);
|
||||
}
|
||||
|
@ -756,7 +756,7 @@ bool CPedAttractorManager::IsAtHeadOfQueue(CPed* pPed, CPedAttractor* pAttractor
|
|||
{
|
||||
if (!pAttractor)
|
||||
return false;
|
||||
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.cbegin(); pAttractorIt != vecAttractors.cend(); ++pAttractorIt) {
|
||||
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
||||
if (*pAttractorIt == pAttractor) {
|
||||
return (*pAttractorIt)->IsAtHeadOfQueue(pPed);
|
||||
}
|
||||
|
@ -766,7 +766,7 @@ bool CPedAttractorManager::IsAtHeadOfQueue(CPed* pPed, CPedAttractor* pAttractor
|
|||
|
||||
bool CPedAttractorManager::IsPedRegistered(CPed* pPed, std::vector<CPedAttractor*>& vecAttractors)
|
||||
{
|
||||
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.cbegin(); pAttractorIt != vecAttractors.cend(); ++pAttractorIt) {
|
||||
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
||||
if ((*pAttractorIt)->IsRegisteredWithPed(pPed))
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -126,8 +126,8 @@ public:
|
|||
class CPedAtmAttractor : public CPedAttractor
|
||||
{
|
||||
public:
|
||||
virtual ePedAttractorType GetType() const override { return ATTRACTOR_ATM; };
|
||||
virtual void UpdatePedStateOnDeparture(CPed* pPed) const override;
|
||||
virtual ePedAttractorType GetType() const { return ATTRACTOR_ATM; };
|
||||
virtual void UpdatePedStateOnDeparture(CPed* pPed) const;
|
||||
CPedAtmAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float distance, float headingdiff, float posdisp, float headdisp) :
|
||||
CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, distance, headingdiff, posdisp, headdisp)
|
||||
{};
|
||||
|
@ -136,9 +136,9 @@ public:
|
|||
class CPedIceCreamAttractor : public CPedAttractor
|
||||
{
|
||||
public:
|
||||
virtual ~CPedIceCreamAttractor() override { GetPedAttractorManager()->RemoveIceCreamVanEffects(p2dEffect); }
|
||||
virtual ePedAttractorType GetType() const override { return ATTRACTOR_ICECREAM; }
|
||||
virtual void UpdatePedStateOnDeparture(CPed* pPed) const override {};
|
||||
virtual ~CPedIceCreamAttractor() { GetPedAttractorManager()->RemoveIceCreamVanEffects(p2dEffect); }
|
||||
virtual ePedAttractorType GetType() const { return ATTRACTOR_ICECREAM; }
|
||||
virtual void UpdatePedStateOnDeparture(CPed* pPed) const {};
|
||||
CPedIceCreamAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float distance, float headingdiff, float posdisp, float headdisp) :
|
||||
CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, distance, headingdiff, posdisp, headdisp)
|
||||
{};
|
||||
|
@ -147,9 +147,9 @@ public:
|
|||
class CPedPizzaAttractor : public CPedAttractor
|
||||
{
|
||||
public:
|
||||
virtual float GetHeadOfQueueWaitTime() override { return 2000.0f; }
|
||||
virtual ePedAttractorType GetType() const override { return ATTRACTOR_PIZZA; }
|
||||
virtual void UpdatePedStateOnDeparture(CPed* pPed) const override;
|
||||
virtual float GetHeadOfQueueWaitTime() { return 2000.0f; }
|
||||
virtual ePedAttractorType GetType() const { return ATTRACTOR_PIZZA; }
|
||||
virtual void UpdatePedStateOnDeparture(CPed* pPed) const;
|
||||
CPedPizzaAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float distance, float headingdiff, float posdisp, float headdisp) :
|
||||
CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, distance, headingdiff, posdisp, headdisp)
|
||||
{};
|
||||
|
@ -158,8 +158,8 @@ public:
|
|||
class CPedSeatAttractor : public CPedAttractor
|
||||
{
|
||||
public:
|
||||
virtual ePedAttractorType GetType() const override { return ATTRACTOR_SEAT; }
|
||||
virtual void UpdatePedStateOnDeparture(CPed* pPed) const override {};
|
||||
virtual ePedAttractorType GetType() const { return ATTRACTOR_SEAT; }
|
||||
virtual void UpdatePedStateOnDeparture(CPed* pPed) const {};
|
||||
CPedSeatAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float distance, float headingdiff, float posdisp, float headdisp) :
|
||||
CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, distance, headingdiff, posdisp, headdisp)
|
||||
{};
|
||||
|
@ -169,12 +169,12 @@ class CPedShelterAttractor : public CPedAttractor
|
|||
{
|
||||
static std::vector<CVector> ms_displacements;
|
||||
public:
|
||||
virtual ePedAttractorType GetType() const override { return ATTRACTOR_SHELTER; }
|
||||
virtual bool BroadcastDeparture(CPed*) override;
|
||||
virtual void UpdatePedStateOnDeparture(CPed* pPed) const override {};
|
||||
virtual bool IsAtHeadOfQueue(CPed* pPed) const override { return true; }
|
||||
virtual void ComputeAttractPos(int qid, CVector& pos) const override;
|
||||
virtual void ComputeAttractHeading(int qid, float& heading) const override;
|
||||
virtual ePedAttractorType GetType() const { return ATTRACTOR_SHELTER; }
|
||||
virtual bool BroadcastDeparture(CPed*);
|
||||
virtual void UpdatePedStateOnDeparture(CPed* pPed) const {};
|
||||
virtual bool IsAtHeadOfQueue(CPed* pPed) const { return true; }
|
||||
virtual void ComputeAttractPos(int qid, CVector& pos) const;
|
||||
virtual void ComputeAttractHeading(int qid, float& heading) const;
|
||||
|
||||
CPedShelterAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float distance, float headingdiff, float posdisp, float headdisp) :
|
||||
CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, distance, headingdiff, posdisp, headdisp)
|
||||
|
@ -187,8 +187,8 @@ public:
|
|||
class CPedStopAttractor : public CPedAttractor
|
||||
{
|
||||
public:
|
||||
virtual ePedAttractorType GetType() const override { return ATTRACTOR_STOP; }
|
||||
virtual void UpdatePedStateOnDeparture(CPed* pPed) const override {};
|
||||
virtual ePedAttractorType GetType() const { return ATTRACTOR_STOP; }
|
||||
virtual void UpdatePedStateOnDeparture(CPed* pPed) const {};
|
||||
|
||||
CPedStopAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float distance, float headingdiff, float posdisp, float headdisp) :
|
||||
CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, distance, headingdiff, posdisp, headdisp)
|
||||
|
|
|
@ -5,8 +5,8 @@
|
|||
#include "Camera.h"
|
||||
#include "CutsceneMgr.h"
|
||||
|
||||
#ifdef ASPECT_RATIO_SCALE
|
||||
float CDraw::ms_fAspectRatio = DEFAULT_ASPECT_RATIO;
|
||||
#ifdef ASPECT_RATIO_SCALE
|
||||
float CDraw::ms_fScaledFOV = 45.0f;
|
||||
#endif
|
||||
|
||||
|
|
|
@ -16,10 +16,10 @@ private:
|
|||
static float ms_fNearClipZ;
|
||||
static float ms_fFarClipZ;
|
||||
static float ms_fFOV;
|
||||
#ifdef ASPECT_RATIO_SCALE
|
||||
// we use this variable to scale a lot of 2D elements
|
||||
// so better cache it
|
||||
static float ms_fAspectRatio;
|
||||
#ifdef ASPECT_RATIO_SCALE
|
||||
// similar thing for 3D rendering
|
||||
static float ms_fScaledFOV;
|
||||
#endif
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "Sprite2d.h"
|
||||
|
||||
void AsciiToUnicode(const char *src, wchar *dst);
|
||||
void UnicodeStrcpy(wchar *dst, const wchar *src);
|
||||
void UnicodeStrcat(wchar *dst, wchar *append);
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "common.h"
|
||||
#include "common.h"
|
||||
|
||||
#include "Glass.h"
|
||||
#include "Timer.h"
|
||||
|
|
|
@ -1105,20 +1105,20 @@ void CHud::Draw()
|
|||
// Yeah, top and bottom changed place. R* vision
|
||||
if (IntroRect.m_bIsUsed && IntroRect.m_bBeforeFade) {
|
||||
if (IntroRect.m_nTextureId >= 0) {
|
||||
CRect rect = {
|
||||
CRect rect (
|
||||
IntroRect.m_sRect.left,
|
||||
IntroRect.m_sRect.top,
|
||||
IntroRect.m_sRect.right,
|
||||
IntroRect.m_sRect.bottom };
|
||||
IntroRect.m_sRect.bottom );
|
||||
|
||||
CTheScripts::ScriptSprites[IntroRect.m_nTextureId].Draw(rect, IntroRect.m_sColor);
|
||||
}
|
||||
else {
|
||||
CRect rect = {
|
||||
CRect rect (
|
||||
IntroRect.m_sRect.left,
|
||||
IntroRect.m_sRect.top,
|
||||
IntroRect.m_sRect.right,
|
||||
IntroRect.m_sRect.bottom };
|
||||
IntroRect.m_sRect.bottom );
|
||||
|
||||
CSprite2d::DrawRect(rect, IntroRect.m_sColor);
|
||||
}
|
||||
|
|
|
@ -9,6 +9,6 @@ class CInstance : public CPlaceable
|
|||
public:
|
||||
int m_modelIndex;
|
||||
public:
|
||||
~CInstance() = default;
|
||||
~CInstance() { }
|
||||
void Shutdown();
|
||||
};
|
||||
|
|
|
@ -1419,7 +1419,7 @@ CMoneyMessages::RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8
|
|||
}
|
||||
|
||||
CRGBA FoamColour(255, 255, 255, 255);
|
||||
unsigned int CSpecialParticleStuff::BoatFromStart;
|
||||
uint32 CSpecialParticleStuff::BoatFromStart;
|
||||
|
||||
void
|
||||
CSpecialParticleStuff::CreateFoamAroundObject(CMatrix* pMatrix, float innerFw, float innerRg, float innerUp, int32 particles)
|
||||
|
|
|
@ -463,7 +463,6 @@ CVisibilityPlugins::RenderVehicleHiDetailCB_Boat(RpAtomic *atomic)
|
|||
RpAtomic*
|
||||
CVisibilityPlugins::RenderVehicleHiDetailCB_Boat_Far(RpAtomic *atomic)
|
||||
{
|
||||
if(DistToCameraSq < ms_bigVehicleLod1Dist)
|
||||
RENDERCALLBACK(atomic);
|
||||
return atomic;
|
||||
}
|
||||
|
@ -498,6 +497,23 @@ CVisibilityPlugins::RenderVehicleLoDetailCB_Boat(RpAtomic *atomic)
|
|||
return atomic;
|
||||
}
|
||||
|
||||
RpAtomic*
|
||||
CVisibilityPlugins::RenderVehicleLoDetailCB_Boat(RpAtomic *atomic)
|
||||
{
|
||||
RpClump *clump;
|
||||
int32 alpha;
|
||||
|
||||
clump = RpAtomicGetClump(atomic);
|
||||
if(DistToCameraSq >= ms_vehicleLod0Dist){
|
||||
alpha = GetClumpAlpha(clump);
|
||||
if(alpha == 255)
|
||||
RENDERCALLBACK(atomic);
|
||||
else
|
||||
RenderAlphaAtomic(atomic, alpha);
|
||||
}
|
||||
return atomic;
|
||||
}
|
||||
|
||||
RpAtomic*
|
||||
CVisibilityPlugins::RenderVehicleLoDetailCB_Boat_Far(RpAtomic *atomic)
|
||||
{
|
||||
|
|
|
@ -21,7 +21,11 @@ char *_strdate(char *buf);
|
|||
// As long as WITHWINDOWS isn't defined / <Windows.h> isn't included, we only need type definitions so let's include <IntSafe.h>.
|
||||
// NOTE: It's perfectly fine to include <Windows.h> here, but it can increase build size and time in *some* conditions, and maybe substantially in future if we'll use crossplatform.h more.
|
||||
#ifndef _INC_WINDOWS
|
||||
#include <IntSafe.h>
|
||||
#ifndef __MWERKS__
|
||||
#include <IntSafe.h>
|
||||
#else
|
||||
#include <Windows.h>
|
||||
#endif
|
||||
#endif
|
||||
#if defined RW_D3D9 || defined RWLIBS
|
||||
#include "win.h"
|
||||
|
|
|
@ -2099,22 +2099,30 @@ void CapturePad(RwInt32 padID)
|
|||
const float *axes = glfwGetJoystickAxes(glfwPad, &numAxes);
|
||||
GLFWgamepadstate gamepadState;
|
||||
|
||||
if (ControlsManager.m_bFirstCapture == false)
|
||||
{
|
||||
if (ControlsManager.m_bFirstCapture == false) {
|
||||
memcpy(&ControlsManager.m_OldState, &ControlsManager.m_NewState, sizeof(ControlsManager.m_NewState));
|
||||
} else {
|
||||
// In case connected gamepad doesn't have L-R trigger axes.
|
||||
ControlsManager.m_NewState.mappedButtons[15] = ControlsManager.m_NewState.mappedButtons[16] = 0;
|
||||
}
|
||||
|
||||
ControlsManager.m_NewState.buttons = (uint8*)buttons;
|
||||
ControlsManager.m_NewState.numButtons = numButtons;
|
||||
ControlsManager.m_NewState.id = glfwPad;
|
||||
ControlsManager.m_NewState.isGamepad = glfwJoystickIsGamepad(glfwPad);
|
||||
ControlsManager.m_NewState.isGamepad = glfwGetGamepadState(glfwPad, &gamepadState);
|
||||
if (ControlsManager.m_NewState.isGamepad) {
|
||||
glfwGetGamepadState(glfwPad, &gamepadState);
|
||||
memcpy(&ControlsManager.m_NewState.mappedButtons, gamepadState.buttons, sizeof(gamepadState.buttons));
|
||||
ControlsManager.m_NewState.mappedButtons[15] = gamepadState.axes[4] > -0.8f;
|
||||
ControlsManager.m_NewState.mappedButtons[16] = gamepadState.axes[5] > -0.8f;
|
||||
float lt = gamepadState.axes[GLFW_GAMEPAD_AXIS_LEFT_TRIGGER], rt = gamepadState.axes[GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER];
|
||||
|
||||
// glfw returns 0.0 for non-existent axises(which is bullocks) so we treat it as deadzone, and keep value of previous frame.
|
||||
// otherwise if this axis is present, -1 = released, 1 = pressed
|
||||
if (lt != 0.0f)
|
||||
ControlsManager.m_NewState.mappedButtons[15] = lt > -0.8f;
|
||||
|
||||
if (rt != 0.0f)
|
||||
ControlsManager.m_NewState.mappedButtons[16] = rt > -0.8f;
|
||||
}
|
||||
// TODO I'm not sure how to find/what to do with L2-R2, if joystick isn't registered in SDL database.
|
||||
// TODO? L2-R2 axes(not buttons-that's fine) on joysticks that don't have SDL gamepad mapping AREN'T handled, and I think it's impossible to do without mapping.
|
||||
|
||||
if (ControlsManager.m_bFirstCapture == true) {
|
||||
memcpy(&ControlsManager.m_OldState, &ControlsManager.m_NewState, sizeof(ControlsManager.m_NewState));
|
||||
|
@ -2128,12 +2136,13 @@ void CapturePad(RwInt32 padID)
|
|||
RsPadEventHandler(rsPADBUTTONUP, (void *)&bs);
|
||||
|
||||
// Gamepad axes are guaranteed to return 0.0f if that particular gamepad doesn't have that axis.
|
||||
// And that's really good for sticks, because gamepads return 0.0 for them when sticks are in released state.
|
||||
if ( glfwPad != -1 ) {
|
||||
leftStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[0] : numAxes >= 1 ? axes[0] : 0.0f;
|
||||
leftStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[1] : numAxes >= 2 ? axes[1] : 0.0f;
|
||||
leftStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[GLFW_GAMEPAD_AXIS_LEFT_X] : numAxes >= 1 ? axes[0] : 0.0f;
|
||||
leftStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[GLFW_GAMEPAD_AXIS_LEFT_Y] : numAxes >= 2 ? axes[1] : 0.0f;
|
||||
|
||||
rightStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[2] : numAxes >= 3 ? axes[2] : 0.0f;
|
||||
rightStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[3] : numAxes >= 4 ? axes[3] : 0.0f;
|
||||
rightStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[GLFW_GAMEPAD_AXIS_RIGHT_X] : numAxes >= 3 ? axes[2] : 0.0f;
|
||||
rightStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[GLFW_GAMEPAD_AXIS_RIGHT_Y] : numAxes >= 4 ? axes[3] : 0.0f;
|
||||
}
|
||||
|
||||
{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#if defined RW_D3D9 || defined RWLIBS
|
||||
#if defined RW_D3D9 || defined RWLIBS || defined __MWERKS__
|
||||
|
||||
#define _WIN32_WINDOWS 0x0500
|
||||
#define WINVER 0x0500
|
||||
|
@ -19,6 +19,10 @@
|
|||
#pragma warning( push )
|
||||
#pragma warning( disable : 4005)
|
||||
|
||||
#ifdef __MWERKS__
|
||||
#define MAPVK_VK_TO_CHAR (2) // this is missing from codewarrior win32 headers - but it gets used ... how?
|
||||
#endif
|
||||
|
||||
#include <ddraw.h>
|
||||
#include <DShow.h>
|
||||
#pragma warning( pop )
|
||||
|
@ -573,6 +577,9 @@ _RETEX:
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef __MWERKS__
|
||||
#pragma dont_inline on
|
||||
#endif
|
||||
void _psPrintCpuInfo()
|
||||
{
|
||||
RwUInt32 features = _psGetCpuFeatures();
|
||||
|
@ -587,6 +594,9 @@ void _psPrintCpuInfo()
|
|||
if ( FeaturesEx & 0x80000000 )
|
||||
debug("with 3DNow");
|
||||
}
|
||||
#ifdef __MWERKS__
|
||||
#pragma dont_inline off
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/*
|
||||
|
|
|
@ -205,7 +205,7 @@ CText::GetNameOfLoadedMissionText(char *outName)
|
|||
void
|
||||
CText::ReadChunkHeader(ChunkHeader *buf, int32 file, size_t *offset)
|
||||
{
|
||||
#if THIS_IS_STUPID
|
||||
#ifdef THIS_IS_STUPID
|
||||
char *_buf = (char*)buf;
|
||||
for (int i = 0; i < sizeof(ChunkHeader); i++) {
|
||||
CFileMgr::Read(file, &_buf[i], 1);
|
||||
|
@ -323,7 +323,7 @@ CKeyArray::Load(size_t length, int file, size_t* offset)
|
|||
entries = new CKeyEntry[numEntries];
|
||||
rawbytes = (char*)entries;
|
||||
|
||||
#if THIS_IS_STUPID
|
||||
#ifdef THIS_IS_STUPID
|
||||
for (uint32 i = 0; i < length; i++) {
|
||||
CFileMgr::Read(file, &rawbytes[i], 1);
|
||||
(*offset)++;
|
||||
|
@ -398,7 +398,7 @@ CKeyArray::Search(const char *key, uint8 *result)
|
|||
#endif
|
||||
*result = false;
|
||||
#ifdef MASTER
|
||||
sprintf(errstr, "%");
|
||||
sprintf(errstr, "");
|
||||
#else
|
||||
sprintf(errstr, "%s missing", key);
|
||||
#endif // MASTER
|
||||
|
@ -417,7 +417,7 @@ CData::Load(size_t length, int file, size_t * offset)
|
|||
chars = new wchar[numChars];
|
||||
rawbytes = (char*)chars;
|
||||
|
||||
#if THIS_IS_STUPID
|
||||
#ifdef THIS_IS_STUPID
|
||||
for(uint32 i = 0; i < length; i++){
|
||||
CFileMgr::Read(file, &rawbytes[i], 1);
|
||||
(*offset)++;
|
||||
|
@ -439,7 +439,7 @@ CData::Unload(void)
|
|||
void
|
||||
CMissionTextOffsets::Load(size_t table_size, int file, size_t *offset, int)
|
||||
{
|
||||
#if THIS_IS_STUPID
|
||||
#ifdef THIS_IS_STUPID
|
||||
size_t num_of_entries = table_size / sizeof(CMissionTextOffsets::Entry);
|
||||
for (size_t mi = 0; mi < num_of_entries; mi++) {
|
||||
for (uint32 i = 0; i < sizeof(data[mi].szMissionName); i++) {
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "common.h"
|
||||
#include "common.h"
|
||||
#include "main.h"
|
||||
|
||||
#include "General.h"
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "common.h"
|
||||
#include "common.h"
|
||||
|
||||
#include "main.h"
|
||||
#include "General.h"
|
||||
|
|
|
@ -57,7 +57,7 @@ int32 CWeaponInfo::ms_aMaxAmmoForWeapon[WEAPONTYPE_TOTALWEAPONS] =
|
|||
-1, -1, -1, -1, -1, -1, -1, -1, -1
|
||||
};
|
||||
|
||||
CWeaponInfo CWeaponInfo::ms_apWeaponInfos[WEAPONTYPE_TOTALWEAPONS];
|
||||
CWeaponInfo aWeaponInfo[WEAPONTYPE_TOTALWEAPONS];
|
||||
char CWeaponInfo::ms_aWeaponNames[WEAPONTYPE_TOTALWEAPONS][32] =
|
||||
{
|
||||
"Unarmed",
|
||||
|
@ -102,7 +102,7 @@ char CWeaponInfo::ms_aWeaponNames[WEAPONTYPE_TOTALWEAPONS][32] =
|
|||
CWeaponInfo*
|
||||
CWeaponInfo::GetWeaponInfo(eWeaponType weaponType)
|
||||
{
|
||||
return &ms_apWeaponInfos[weaponType];
|
||||
return &aWeaponInfo[weaponType];
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -110,27 +110,27 @@ CWeaponInfo::Initialise(void)
|
|||
{
|
||||
debug("Initialising CWeaponInfo...\n");
|
||||
for (int i = 0; i < WEAPONTYPE_TOTALWEAPONS; i++) {
|
||||
ms_apWeaponInfos[i].m_eWeaponFire = WEAPON_FIRE_INSTANT_HIT;
|
||||
ms_apWeaponInfos[i].m_fRange = 0.0f;
|
||||
ms_apWeaponInfos[i].m_nFiringRate = 0;
|
||||
ms_apWeaponInfos[i].m_nReload = 0;
|
||||
ms_apWeaponInfos[i].m_nAmountofAmmunition = 0;
|
||||
ms_apWeaponInfos[i].m_nDamage = 0;
|
||||
ms_apWeaponInfos[i].m_fSpeed = 0.0f;
|
||||
ms_apWeaponInfos[i].m_fRadius = 0.0f;
|
||||
ms_apWeaponInfos[i].m_fLifespan = 0.0f;
|
||||
ms_apWeaponInfos[i].m_fSpread = 0.0f;
|
||||
ms_apWeaponInfos[i].m_vecFireOffset = CVector(0.0f, 0.0f, 0.0f);
|
||||
ms_apWeaponInfos[i].m_AnimToPlay = ASSOCGRP_UNARMED;
|
||||
ms_apWeaponInfos[i].m_fAnimLoopStart = 0.0f;
|
||||
ms_apWeaponInfos[i].m_fAnimLoopEnd = 0.0f;
|
||||
ms_apWeaponInfos[i].m_fAnimFrameFire = 0.0f;
|
||||
ms_apWeaponInfos[i].m_fAnim2LoopStart = 0.0f;
|
||||
ms_apWeaponInfos[i].m_fAnim2LoopEnd = 0.0f;
|
||||
ms_apWeaponInfos[i].m_fAnim2FrameFire = 0.0f;
|
||||
ms_apWeaponInfos[i].m_fAnimBreakout = 0.0f;
|
||||
ms_apWeaponInfos[i].m_Flags = WEAPONFLAG_USE_GRAVITY | WEAPONFLAG_SLOWS_DOWN | WEAPONFLAG_RAND_SPEED | WEAPONFLAG_EXPANDS | WEAPONFLAG_EXPLODES;
|
||||
ms_apWeaponInfos[i].m_nWeaponSlot = WEAPONSLOT_UNARMED;
|
||||
aWeaponInfo[i].m_eWeaponFire = WEAPON_FIRE_INSTANT_HIT;
|
||||
aWeaponInfo[i].m_fRange = 0.0f;
|
||||
aWeaponInfo[i].m_nFiringRate = 0;
|
||||
aWeaponInfo[i].m_nReload = 0;
|
||||
aWeaponInfo[i].m_nAmountofAmmunition = 0;
|
||||
aWeaponInfo[i].m_nDamage = 0;
|
||||
aWeaponInfo[i].m_fSpeed = 0.0f;
|
||||
aWeaponInfo[i].m_fRadius = 0.0f;
|
||||
aWeaponInfo[i].m_fLifespan = 0.0f;
|
||||
aWeaponInfo[i].m_fSpread = 0.0f;
|
||||
aWeaponInfo[i].m_vecFireOffset = CVector(0.0f, 0.0f, 0.0f);
|
||||
aWeaponInfo[i].m_AnimToPlay = ASSOCGRP_UNARMED;
|
||||
aWeaponInfo[i].m_fAnimLoopStart = 0.0f;
|
||||
aWeaponInfo[i].m_fAnimLoopEnd = 0.0f;
|
||||
aWeaponInfo[i].m_fAnimFrameFire = 0.0f;
|
||||
aWeaponInfo[i].m_fAnim2LoopStart = 0.0f;
|
||||
aWeaponInfo[i].m_fAnim2LoopEnd = 0.0f;
|
||||
aWeaponInfo[i].m_fAnim2FrameFire = 0.0f;
|
||||
aWeaponInfo[i].m_fAnimBreakout = 0.0f;
|
||||
aWeaponInfo[i].m_Flags = WEAPONFLAG_USE_GRAVITY | WEAPONFLAG_SLOWS_DOWN | WEAPONFLAG_RAND_SPEED | WEAPONFLAG_EXPANDS | WEAPONFLAG_EXPLODES;
|
||||
aWeaponInfo[i].m_nWeaponSlot = WEAPONSLOT_UNARMED;
|
||||
}
|
||||
debug("Loading weapon data...\n");
|
||||
LoadWeaponData();
|
||||
|
@ -221,31 +221,31 @@ CWeaponInfo::LoadWeaponData(void)
|
|||
|
||||
CVector vecFireOffset(fireOffsetX, fireOffsetY, fireOffsetZ);
|
||||
|
||||
ms_apWeaponInfos[weaponType].m_eWeaponFire = FindWeaponFireType(fireType);
|
||||
ms_apWeaponInfos[weaponType].m_fRange = range;
|
||||
ms_apWeaponInfos[weaponType].m_nFiringRate = firingRate;
|
||||
ms_apWeaponInfos[weaponType].m_nReload = reload;
|
||||
ms_apWeaponInfos[weaponType].m_nAmountofAmmunition = ammoAmount;
|
||||
ms_apWeaponInfos[weaponType].m_nDamage = damage;
|
||||
ms_apWeaponInfos[weaponType].m_fSpeed = speed;
|
||||
ms_apWeaponInfos[weaponType].m_fRadius = radius;
|
||||
ms_apWeaponInfos[weaponType].m_fLifespan = lifeSpan;
|
||||
ms_apWeaponInfos[weaponType].m_fSpread = spread;
|
||||
ms_apWeaponInfos[weaponType].m_vecFireOffset = vecFireOffset;
|
||||
ms_apWeaponInfos[weaponType].m_fAnimLoopStart = animLoopStart / 30.0f;
|
||||
ms_apWeaponInfos[weaponType].m_fAnimLoopEnd = animLoopEnd / 30.0f;
|
||||
ms_apWeaponInfos[weaponType].m_fAnim2LoopStart = anim2LoopStart / 30.0f;
|
||||
ms_apWeaponInfos[weaponType].m_fAnim2LoopEnd = anim2LoopEnd / 30.0f;
|
||||
ms_apWeaponInfos[weaponType].m_fAnimFrameFire = delayBetweenAnimAndFire / 30.0f;
|
||||
ms_apWeaponInfos[weaponType].m_fAnim2FrameFire = delayBetweenAnim2AndFire / 30.0f;
|
||||
ms_apWeaponInfos[weaponType].m_fAnimBreakout = animBreakout / 30.0f;
|
||||
ms_apWeaponInfos[weaponType].m_nModelId = modelId;
|
||||
ms_apWeaponInfos[weaponType].m_nModel2Id = modelId2;
|
||||
ms_apWeaponInfos[weaponType].m_Flags = flags;
|
||||
ms_apWeaponInfos[weaponType].m_nWeaponSlot = weaponSlot;
|
||||
aWeaponInfo[weaponType].m_eWeaponFire = FindWeaponFireType(fireType);
|
||||
aWeaponInfo[weaponType].m_fRange = range;
|
||||
aWeaponInfo[weaponType].m_nFiringRate = firingRate;
|
||||
aWeaponInfo[weaponType].m_nReload = reload;
|
||||
aWeaponInfo[weaponType].m_nAmountofAmmunition = ammoAmount;
|
||||
aWeaponInfo[weaponType].m_nDamage = damage;
|
||||
aWeaponInfo[weaponType].m_fSpeed = speed;
|
||||
aWeaponInfo[weaponType].m_fRadius = radius;
|
||||
aWeaponInfo[weaponType].m_fLifespan = lifeSpan;
|
||||
aWeaponInfo[weaponType].m_fSpread = spread;
|
||||
aWeaponInfo[weaponType].m_vecFireOffset = vecFireOffset;
|
||||
aWeaponInfo[weaponType].m_fAnimLoopStart = animLoopStart / 30.0f;
|
||||
aWeaponInfo[weaponType].m_fAnimLoopEnd = animLoopEnd / 30.0f;
|
||||
aWeaponInfo[weaponType].m_fAnim2LoopStart = anim2LoopStart / 30.0f;
|
||||
aWeaponInfo[weaponType].m_fAnim2LoopEnd = anim2LoopEnd / 30.0f;
|
||||
aWeaponInfo[weaponType].m_fAnimFrameFire = delayBetweenAnimAndFire / 30.0f;
|
||||
aWeaponInfo[weaponType].m_fAnim2FrameFire = delayBetweenAnim2AndFire / 30.0f;
|
||||
aWeaponInfo[weaponType].m_fAnimBreakout = animBreakout / 30.0f;
|
||||
aWeaponInfo[weaponType].m_nModelId = modelId;
|
||||
aWeaponInfo[weaponType].m_nModel2Id = modelId2;
|
||||
aWeaponInfo[weaponType].m_Flags = flags;
|
||||
aWeaponInfo[weaponType].m_nWeaponSlot = weaponSlot;
|
||||
|
||||
if (animLoopEnd < 98.0f && weaponType != WEAPONTYPE_FLAMETHROWER && !CWeapon::IsShotgun(weaponType))
|
||||
ms_apWeaponInfos[weaponType].m_nFiringRate = ((ms_apWeaponInfos[weaponType].m_fAnimLoopEnd - ms_apWeaponInfos[weaponType].m_fAnimLoopStart) * 900.0f);
|
||||
aWeaponInfo[weaponType].m_nFiringRate = ((aWeaponInfo[weaponType].m_fAnimLoopEnd - aWeaponInfo[weaponType].m_fAnimLoopStart) * 900.0f);
|
||||
|
||||
if (weaponType == WEAPONTYPE_DETONATOR || weaponType == WEAPONTYPE_HELICANNON)
|
||||
modelId = -1;
|
||||
|
@ -257,7 +257,7 @@ CWeaponInfo::LoadWeaponData(void)
|
|||
|
||||
for (int i = 0; i < NUM_ANIM_ASSOC_GROUPS; i++) {
|
||||
if (!strcmp(animToPlay, CAnimManager::GetAnimGroupName((AssocGroupId)i))) {
|
||||
ms_apWeaponInfos[weaponType].m_AnimToPlay = (AssocGroupId)i;
|
||||
aWeaponInfo[weaponType].m_AnimToPlay = (AssocGroupId)i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -31,7 +31,6 @@ enum
|
|||
};
|
||||
|
||||
class CWeaponInfo {
|
||||
static CWeaponInfo ms_apWeaponInfos[WEAPONTYPE_TOTALWEAPONS];
|
||||
static char ms_aWeaponNames[WEAPONTYPE_TOTALWEAPONS][32];
|
||||
public:
|
||||
static uint16 ms_aReloadSampleTime[WEAPONTYPE_TOTALWEAPONS];
|
||||
|
|
BIN
vendor/openal-soft/dist/Win32/OpenAL32.dll
vendored
BIN
vendor/openal-soft/dist/Win32/OpenAL32.dll
vendored
Binary file not shown.
BIN
vendor/openal-soft/dist/Win64/OpenAL32.dll
vendored
BIN
vendor/openal-soft/dist/Win64/OpenAL32.dll
vendored
Binary file not shown.
63
vendor/openal-soft/include/AL/al.h
vendored
63
vendor/openal-soft/include/AL/al.h
vendored
|
@ -22,7 +22,7 @@ extern "C" {
|
|||
#endif
|
||||
|
||||
|
||||
/** Deprecated macro. */
|
||||
/* Deprecated macros. */
|
||||
#define OPENAL
|
||||
#define ALAPI AL_API
|
||||
#define ALAPIENTRY AL_APIENTRY
|
||||
|
@ -30,7 +30,7 @@ extern "C" {
|
|||
#define AL_ILLEGAL_ENUM AL_INVALID_ENUM
|
||||
#define AL_ILLEGAL_COMMAND AL_INVALID_OPERATION
|
||||
|
||||
/** Supported AL version. */
|
||||
/* Supported AL versions. */
|
||||
#define AL_VERSION_1_0
|
||||
#define AL_VERSION_1_1
|
||||
|
||||
|
@ -234,7 +234,7 @@ typedef void ALvoid;
|
|||
*/
|
||||
#define AL_SOURCE_STATE 0x1010
|
||||
|
||||
/** Source state value. */
|
||||
/* Source state values. */
|
||||
#define AL_INITIAL 0x1011
|
||||
#define AL_PLAYING 0x1012
|
||||
#define AL_PAUSED 0x1013
|
||||
|
@ -300,7 +300,7 @@ typedef void ALvoid;
|
|||
* Source maximum distance.
|
||||
* Type: ALfloat
|
||||
* Range: [0.0 - ]
|
||||
* Default: +inf
|
||||
* Default: FLT_MAX
|
||||
*
|
||||
* The distance above which the source is not attenuated any further with a
|
||||
* clamped distance model, or where attenuation reaches 0.0 gain for linear
|
||||
|
@ -330,15 +330,18 @@ typedef void ALvoid;
|
|||
*/
|
||||
#define AL_SOURCE_TYPE 0x1027
|
||||
|
||||
/** Source type value. */
|
||||
/* Source type values. */
|
||||
#define AL_STATIC 0x1028
|
||||
#define AL_STREAMING 0x1029
|
||||
#define AL_UNDETERMINED 0x1030
|
||||
|
||||
/** Buffer format specifier. */
|
||||
/** Unsigned 8-bit mono buffer format. */
|
||||
#define AL_FORMAT_MONO8 0x1100
|
||||
/** Signed 16-bit mono buffer format. */
|
||||
#define AL_FORMAT_MONO16 0x1101
|
||||
/** Unsigned 8-bit stereo buffer format. */
|
||||
#define AL_FORMAT_STEREO8 0x1102
|
||||
/** Signed 16-bit stereo buffer format. */
|
||||
#define AL_FORMAT_STEREO16 0x1103
|
||||
|
||||
/** Buffer frequency (query only). */
|
||||
|
@ -350,11 +353,7 @@ typedef void ALvoid;
|
|||
/** Buffer data size (query only). */
|
||||
#define AL_SIZE 0x2004
|
||||
|
||||
/**
|
||||
* Buffer state.
|
||||
*
|
||||
* Not for public use.
|
||||
*/
|
||||
/* Buffer state. Not for public use. */
|
||||
#define AL_UNUSED 0x2010
|
||||
#define AL_PENDING 0x2011
|
||||
#define AL_PROCESSED 0x2012
|
||||
|
@ -441,7 +440,7 @@ AL_API void AL_APIENTRY alSpeedOfSound(ALfloat value);
|
|||
#define AL_DISTANCE_MODEL 0xD000
|
||||
AL_API void AL_APIENTRY alDistanceModel(ALenum distanceModel);
|
||||
|
||||
/** Distance model value. */
|
||||
/* Distance model values. */
|
||||
#define AL_INVERSE_DISTANCE 0xD001
|
||||
#define AL_INVERSE_DISTANCE_CLAMPED 0xD002
|
||||
#define AL_LINEAR_DISTANCE 0xD003
|
||||
|
@ -449,12 +448,12 @@ AL_API void AL_APIENTRY alDistanceModel(ALenum distanceModel);
|
|||
#define AL_EXPONENT_DISTANCE 0xD005
|
||||
#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006
|
||||
|
||||
/** Renderer State management. */
|
||||
/* Renderer State management. */
|
||||
AL_API void AL_APIENTRY alEnable(ALenum capability);
|
||||
AL_API void AL_APIENTRY alDisable(ALenum capability);
|
||||
AL_API ALboolean AL_APIENTRY alIsEnabled(ALenum capability);
|
||||
|
||||
/** State retrieval. */
|
||||
/* State retrieval. */
|
||||
AL_API const ALchar* AL_APIENTRY alGetString(ALenum param);
|
||||
AL_API void AL_APIENTRY alGetBooleanv(ALenum param, ALboolean *values);
|
||||
AL_API void AL_APIENTRY alGetIntegerv(ALenum param, ALint *values);
|
||||
|
@ -465,25 +464,25 @@ AL_API ALint AL_APIENTRY alGetInteger(ALenum param);
|
|||
AL_API ALfloat AL_APIENTRY alGetFloat(ALenum param);
|
||||
AL_API ALdouble AL_APIENTRY alGetDouble(ALenum param);
|
||||
|
||||
/**
|
||||
* Error retrieval.
|
||||
*
|
||||
* Obtain the first error generated in the AL context since the last check.
|
||||
*/
|
||||
/* Error retrieval. */
|
||||
|
||||
/** Obtain the first error generated in the AL context since the last check. */
|
||||
AL_API ALenum AL_APIENTRY alGetError(void);
|
||||
|
||||
/**
|
||||
* Extension support.
|
||||
*
|
||||
* Query for the presence of an extension, and obtain any appropriate function
|
||||
* pointers and enum values.
|
||||
*/
|
||||
/** Query for the presence of an extension on the AL context. */
|
||||
AL_API ALboolean AL_APIENTRY alIsExtensionPresent(const ALchar *extname);
|
||||
/**
|
||||
* Retrieve the address of a function. The returned function may be context-
|
||||
* specific.
|
||||
*/
|
||||
AL_API void* AL_APIENTRY alGetProcAddress(const ALchar *fname);
|
||||
/**
|
||||
* Retrieve the value of an enum. The returned value may be context-specific.
|
||||
*/
|
||||
AL_API ALenum AL_APIENTRY alGetEnumValue(const ALchar *ename);
|
||||
|
||||
|
||||
/** Set Listener parameters */
|
||||
/* Set Listener parameters */
|
||||
AL_API void AL_APIENTRY alListenerf(ALenum param, ALfloat value);
|
||||
AL_API void AL_APIENTRY alListener3f(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||
AL_API void AL_APIENTRY alListenerfv(ALenum param, const ALfloat *values);
|
||||
|
@ -491,7 +490,7 @@ AL_API void AL_APIENTRY alListeneri(ALenum param, ALint value);
|
|||
AL_API void AL_APIENTRY alListener3i(ALenum param, ALint value1, ALint value2, ALint value3);
|
||||
AL_API void AL_APIENTRY alListeneriv(ALenum param, const ALint *values);
|
||||
|
||||
/** Get Listener parameters */
|
||||
/* Get Listener parameters */
|
||||
AL_API void AL_APIENTRY alGetListenerf(ALenum param, ALfloat *value);
|
||||
AL_API void AL_APIENTRY alGetListener3f(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||
AL_API void AL_APIENTRY alGetListenerfv(ALenum param, ALfloat *values);
|
||||
|
@ -507,7 +506,7 @@ AL_API void AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources);
|
|||
/** Verify a handle is a valid Source. */
|
||||
AL_API ALboolean AL_APIENTRY alIsSource(ALuint source);
|
||||
|
||||
/** Set Source parameters. */
|
||||
/* Set Source parameters. */
|
||||
AL_API void AL_APIENTRY alSourcef(ALuint source, ALenum param, ALfloat value);
|
||||
AL_API void AL_APIENTRY alSource3f(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||
AL_API void AL_APIENTRY alSourcefv(ALuint source, ALenum param, const ALfloat *values);
|
||||
|
@ -515,7 +514,7 @@ AL_API void AL_APIENTRY alSourcei(ALuint source, ALenum param, ALint value);
|
|||
AL_API void AL_APIENTRY alSource3i(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||
AL_API void AL_APIENTRY alSourceiv(ALuint source, ALenum param, const ALint *values);
|
||||
|
||||
/** Get Source parameters. */
|
||||
/* Get Source parameters. */
|
||||
AL_API void AL_APIENTRY alGetSourcef(ALuint source, ALenum param, ALfloat *value);
|
||||
AL_API void AL_APIENTRY alGetSource3f(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||
AL_API void AL_APIENTRY alGetSourcefv(ALuint source, ALenum param, ALfloat *values);
|
||||
|
@ -558,7 +557,7 @@ AL_API ALboolean AL_APIENTRY alIsBuffer(ALuint buffer);
|
|||
/** Specifies the data to be copied into a buffer */
|
||||
AL_API void AL_APIENTRY alBufferData(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq);
|
||||
|
||||
/** Set Buffer parameters, */
|
||||
/* Set Buffer parameters, */
|
||||
AL_API void AL_APIENTRY alBufferf(ALuint buffer, ALenum param, ALfloat value);
|
||||
AL_API void AL_APIENTRY alBuffer3f(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||
AL_API void AL_APIENTRY alBufferfv(ALuint buffer, ALenum param, const ALfloat *values);
|
||||
|
@ -566,7 +565,7 @@ AL_API void AL_APIENTRY alBufferi(ALuint buffer, ALenum param, ALint value);
|
|||
AL_API void AL_APIENTRY alBuffer3i(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||
AL_API void AL_APIENTRY alBufferiv(ALuint buffer, ALenum param, const ALint *values);
|
||||
|
||||
/** Get Buffer parameters. */
|
||||
/* Get Buffer parameters. */
|
||||
AL_API void AL_APIENTRY alGetBufferf(ALuint buffer, ALenum param, ALfloat *value);
|
||||
AL_API void AL_APIENTRY alGetBuffer3f(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||
AL_API void AL_APIENTRY alGetBufferfv(ALuint buffer, ALenum param, ALfloat *values);
|
||||
|
@ -574,7 +573,7 @@ AL_API void AL_APIENTRY alGetBufferi(ALuint buffer, ALenum param, ALint *value);
|
|||
AL_API void AL_APIENTRY alGetBuffer3i(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||
AL_API void AL_APIENTRY alGetBufferiv(ALuint buffer, ALenum param, ALint *values);
|
||||
|
||||
/** Pointer-to-function type, useful for dynamically getting AL entry points. */
|
||||
/* Pointer-to-function type, useful for dynamically getting AL entry points. */
|
||||
typedef void (AL_APIENTRY *LPALENABLE)(ALenum capability);
|
||||
typedef void (AL_APIENTRY *LPALDISABLE)(ALenum capability);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISENABLED)(ALenum capability);
|
||||
|
|
75
vendor/openal-soft/include/AL/alc.h
vendored
75
vendor/openal-soft/include/AL/alc.h
vendored
|
@ -22,7 +22,7 @@ extern "C" {
|
|||
#endif
|
||||
|
||||
|
||||
/** Deprecated macro. */
|
||||
/* Deprecated macros. */
|
||||
#define ALCAPI ALC_API
|
||||
#define ALCAPIENTRY ALC_APIENTRY
|
||||
#define ALC_INVALID 0
|
||||
|
@ -89,7 +89,7 @@ typedef void ALCvoid;
|
|||
/** Context attribute: <int> Hz. */
|
||||
#define ALC_REFRESH 0x1008
|
||||
|
||||
/** Context attribute: AL_TRUE or AL_FALSE. */
|
||||
/** Context attribute: AL_TRUE or AL_FALSE synchronous context? */
|
||||
#define ALC_SYNC 0x1009
|
||||
|
||||
/** Context attribute: <int> requested Mono (3D) Sources. */
|
||||
|
@ -117,12 +117,14 @@ typedef void ALCvoid;
|
|||
#define ALC_OUT_OF_MEMORY 0xA005
|
||||
|
||||
|
||||
/** Runtime ALC version. */
|
||||
/** Runtime ALC major version. */
|
||||
#define ALC_MAJOR_VERSION 0x1000
|
||||
/** Runtime ALC minor version. */
|
||||
#define ALC_MINOR_VERSION 0x1001
|
||||
|
||||
/** Context attribute list properties. */
|
||||
/** Context attribute list size. */
|
||||
#define ALC_ATTRIBUTES_SIZE 0x1002
|
||||
/** Context attribute list properties. */
|
||||
#define ALC_ALL_ATTRIBUTES 0x1003
|
||||
|
||||
/** String for the default device specifier. */
|
||||
|
@ -166,49 +168,80 @@ typedef void ALCvoid;
|
|||
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
|
||||
|
||||
|
||||
/** Context management. */
|
||||
ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCint* attrlist);
|
||||
/* Context management. */
|
||||
|
||||
/** Create and attach a context to the given device. */
|
||||
ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCint *attrlist);
|
||||
/**
|
||||
* Makes the given context the active process-wide context. Passing NULL clears
|
||||
* the active context.
|
||||
*/
|
||||
ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent(ALCcontext *context);
|
||||
/** Resumes processing updates for the given context. */
|
||||
ALC_API void ALC_APIENTRY alcProcessContext(ALCcontext *context);
|
||||
/** Suspends updates for the given context. */
|
||||
ALC_API void ALC_APIENTRY alcSuspendContext(ALCcontext *context);
|
||||
/** Remove a context from its device and destroys it. */
|
||||
ALC_API void ALC_APIENTRY alcDestroyContext(ALCcontext *context);
|
||||
/** Returns the currently active context. */
|
||||
ALC_API ALCcontext* ALC_APIENTRY alcGetCurrentContext(void);
|
||||
/** Returns the device that a particular context is attached to. */
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice(ALCcontext *context);
|
||||
|
||||
/** Device management. */
|
||||
/* Device management. */
|
||||
|
||||
/** Opens the named playback device. */
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcOpenDevice(const ALCchar *devicename);
|
||||
/** Closes the given playback device. */
|
||||
ALC_API ALCboolean ALC_APIENTRY alcCloseDevice(ALCdevice *device);
|
||||
|
||||
/* Error support. */
|
||||
|
||||
/**
|
||||
* Error support.
|
||||
*
|
||||
* Obtain the most recent Device error.
|
||||
*/
|
||||
/** Obtain the most recent Device error. */
|
||||
ALC_API ALCenum ALC_APIENTRY alcGetError(ALCdevice *device);
|
||||
|
||||
/* Extension support. */
|
||||
|
||||
/**
|
||||
* Extension support.
|
||||
*
|
||||
* Query for the presence of an extension, and obtain any appropriate
|
||||
* function pointers and enum values.
|
||||
* Query for the presence of an extension on the device. Pass a NULL device to
|
||||
* query a device-inspecific extension.
|
||||
*/
|
||||
ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent(ALCdevice *device, const ALCchar *extname);
|
||||
ALC_API void* ALC_APIENTRY alcGetProcAddress(ALCdevice *device, const ALCchar *funcname);
|
||||
/**
|
||||
* Retrieve the address of a function. Given a non-NULL device, the returned
|
||||
* function may be device-specific.
|
||||
*/
|
||||
ALC_API ALCvoid* ALC_APIENTRY alcGetProcAddress(ALCdevice *device, const ALCchar *funcname);
|
||||
/**
|
||||
* Retrieve the value of an enum. Given a non-NULL device, the returned value
|
||||
* may be device-specific.
|
||||
*/
|
||||
ALC_API ALCenum ALC_APIENTRY alcGetEnumValue(ALCdevice *device, const ALCchar *enumname);
|
||||
|
||||
/** Query function. */
|
||||
/* Query functions. */
|
||||
|
||||
/** Returns information about the device, and error strings. */
|
||||
ALC_API const ALCchar* ALC_APIENTRY alcGetString(ALCdevice *device, ALCenum param);
|
||||
/** Returns information about the device and the version of OpenAL. */
|
||||
ALC_API void ALC_APIENTRY alcGetIntegerv(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values);
|
||||
|
||||
/** Capture function. */
|
||||
/* Capture functions. */
|
||||
|
||||
/**
|
||||
* Opens the named capture device with the given frequency, format, and buffer
|
||||
* size.
|
||||
*/
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize);
|
||||
/** Closes the given capture device. */
|
||||
ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice(ALCdevice *device);
|
||||
/** Starts capturing samples into the device buffer. */
|
||||
ALC_API void ALC_APIENTRY alcCaptureStart(ALCdevice *device);
|
||||
/** Stops capturing samples. Samples in the device buffer remain available. */
|
||||
ALC_API void ALC_APIENTRY alcCaptureStop(ALCdevice *device);
|
||||
/** Reads samples from the device buffer. */
|
||||
ALC_API void ALC_APIENTRY alcCaptureSamples(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
|
||||
|
||||
/** Pointer-to-function type, useful for dynamically getting ALC entry points. */
|
||||
/* Pointer-to-function type, useful for dynamically getting ALC entry points. */
|
||||
typedef ALCcontext* (ALC_APIENTRY *LPALCCREATECONTEXT)(ALCdevice *device, const ALCint *attrlist);
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)(ALCcontext *context);
|
||||
typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)(ALCcontext *context);
|
||||
|
@ -220,7 +253,7 @@ typedef ALCdevice* (ALC_APIENTRY *LPALCOPENDEVICE)(const ALCchar *devicename
|
|||
typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)(ALCdevice *device);
|
||||
typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)(ALCdevice *device);
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)(ALCdevice *device, const ALCchar *extname);
|
||||
typedef void* (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname);
|
||||
typedef ALCvoid* (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname);
|
||||
typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname);
|
||||
typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)(ALCdevice *device, ALCenum param);
|
||||
typedef void (ALC_APIENTRY *LPALCGETINTEGERV)(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values);
|
||||
|
|
64
vendor/openal-soft/include/AL/alext.h
vendored
64
vendor/openal-soft/include/AL/alext.h
vendored
|
@ -25,6 +25,8 @@
|
|||
/* Define int64_t and uint64_t types */
|
||||
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
|
||||
#include <inttypes.h>
|
||||
#elif defined(__cplusplus) && __cplusplus >= 201103L
|
||||
#include <cinttypes>
|
||||
#elif defined(_WIN32) && defined(__GNUC__)
|
||||
#include <stdint.h>
|
||||
#elif defined(_WIN32)
|
||||
|
@ -158,9 +160,9 @@ extern "C" {
|
|||
|
||||
#ifndef AL_EXT_STATIC_BUFFER
|
||||
#define AL_EXT_STATIC_BUFFER 1
|
||||
typedef ALvoid (AL_APIENTRY*PFNALBUFFERDATASTATICPROC)(const ALint,ALenum,ALvoid*,ALsizei,ALsizei);
|
||||
typedef void (AL_APIENTRY*PFNALBUFFERDATASTATICPROC)(const ALint,ALenum,ALvoid*,ALsizei,ALsizei);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alBufferDataStatic(const ALint buffer, ALenum format, ALvoid *data, ALsizei len, ALsizei freq);
|
||||
AL_API void AL_APIENTRY alBufferDataStatic(const ALint buffer, ALenum format, ALvoid *data, ALsizei len, ALsizei freq);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
@ -193,9 +195,9 @@ ALC_API ALCcontext* ALC_APIENTRY alcGetThreadContext(void);
|
|||
#define AL_SOFT_buffer_sub_data 1
|
||||
#define AL_BYTE_RW_OFFSETS_SOFT 0x1031
|
||||
#define AL_SAMPLE_RW_OFFSETS_SOFT 0x1032
|
||||
typedef ALvoid (AL_APIENTRY*PFNALBUFFERSUBDATASOFTPROC)(ALuint,ALenum,const ALvoid*,ALsizei,ALsizei);
|
||||
typedef void (AL_APIENTRY*PFNALBUFFERSUBDATASOFTPROC)(ALuint,ALenum,const ALvoid*,ALsizei,ALsizei);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alBufferSubDataSOFT(ALuint buffer,ALenum format,const ALvoid *data,ALsizei offset,ALsizei length);
|
||||
AL_API void AL_APIENTRY alBufferSubDataSOFT(ALuint buffer,ALenum format,const ALvoid *data,ALsizei offset,ALsizei length);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
@ -381,11 +383,11 @@ AL_API void AL_APIENTRY alGetSourcei64vSOFT(ALuint source, ALenum param, ALint64
|
|||
#ifndef AL_SOFT_deferred_updates
|
||||
#define AL_SOFT_deferred_updates 1
|
||||
#define AL_DEFERRED_UPDATES_SOFT 0xC002
|
||||
typedef ALvoid (AL_APIENTRY*LPALDEFERUPDATESSOFT)(void);
|
||||
typedef ALvoid (AL_APIENTRY*LPALPROCESSUPDATESSOFT)(void);
|
||||
typedef void (AL_APIENTRY*LPALDEFERUPDATESSOFT)(void);
|
||||
typedef void (AL_APIENTRY*LPALPROCESSUPDATESSOFT)(void);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alDeferUpdatesSOFT(void);
|
||||
AL_API ALvoid AL_APIENTRY alProcessUpdatesSOFT(void);
|
||||
AL_API void AL_APIENTRY alDeferUpdatesSOFT(void);
|
||||
AL_API void AL_APIENTRY alProcessUpdatesSOFT(void);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
@ -530,6 +532,52 @@ ALC_API void ALC_APIENTRY alcGetInteger64vSOFT(ALCdevice *device, ALCenum pname,
|
|||
#define AL_N3D_SOFT 0x0002
|
||||
#endif
|
||||
|
||||
#ifndef ALC_SOFT_loopback_bformat
|
||||
#define ALC_SOFT_loopback_bformat 1
|
||||
#define ALC_AMBISONIC_LAYOUT_SOFT 0x1997
|
||||
#define ALC_AMBISONIC_SCALING_SOFT 0x1998
|
||||
#define ALC_AMBISONIC_ORDER_SOFT 0x1999
|
||||
#define ALC_MAX_AMBISONIC_ORDER_SOFT 0x199B
|
||||
|
||||
#define ALC_BFORMAT3D_SOFT 0x1507
|
||||
|
||||
/* Ambisonic layouts */
|
||||
#define ALC_FUMA_SOFT 0x0000
|
||||
#define ALC_ACN_SOFT 0x0001
|
||||
|
||||
/* Ambisonic scalings (normalization) */
|
||||
/*#define ALC_FUMA_SOFT*/
|
||||
#define ALC_SN3D_SOFT 0x0001
|
||||
#define ALC_N3D_SOFT 0x0002
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_effect_target
|
||||
#define AL_SOFT_effect_target
|
||||
#define AL_EFFECTSLOT_TARGET_SOFT 0x199C
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_events
|
||||
#define AL_SOFT_events 1
|
||||
#define AL_EVENT_CALLBACK_FUNCTION_SOFT 0x19A2
|
||||
#define AL_EVENT_CALLBACK_USER_PARAM_SOFT 0x19A3
|
||||
#define AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT 0x19A4
|
||||
#define AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT 0x19A5
|
||||
#define AL_EVENT_TYPE_DISCONNECTED_SOFT 0x19A6
|
||||
typedef void (AL_APIENTRY*ALEVENTPROCSOFT)(ALenum eventType, ALuint object, ALuint param,
|
||||
ALsizei length, const ALchar *message,
|
||||
void *userParam);
|
||||
typedef void (AL_APIENTRY*LPALEVENTCONTROLSOFT)(ALsizei count, const ALenum *types, ALboolean enable);
|
||||
typedef void (AL_APIENTRY*LPALEVENTCALLBACKSOFT)(ALEVENTPROCSOFT callback, void *userParam);
|
||||
typedef void* (AL_APIENTRY*LPALGETPOINTERSOFT)(ALenum pname);
|
||||
typedef void (AL_APIENTRY*LPALGETPOINTERVSOFT)(ALenum pname, void **values);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API void AL_APIENTRY alEventControlSOFT(ALsizei count, const ALenum *types, ALboolean enable);
|
||||
AL_API void AL_APIENTRY alEventCallbackSOFT(ALEVENTPROCSOFT callback, void *userParam);
|
||||
AL_API void* AL_APIENTRY alGetPointerSOFT(ALenum pname);
|
||||
AL_API void AL_APIENTRY alGetPointervSOFT(ALenum pname, void **values);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
|
60
vendor/openal-soft/include/AL/efx.h
vendored
60
vendor/openal-soft/include/AL/efx.h
vendored
|
@ -243,41 +243,41 @@ typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat*
|
|||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, ALfloat*);
|
||||
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects);
|
||||
AL_API void AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects);
|
||||
AL_API void AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects);
|
||||
AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect);
|
||||
AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues);
|
||||
AL_API void AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue);
|
||||
AL_API void AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *piValues);
|
||||
AL_API void AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue);
|
||||
AL_API void AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *pflValues);
|
||||
AL_API void AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue);
|
||||
AL_API void AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues);
|
||||
AL_API void AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue);
|
||||
AL_API void AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues);
|
||||
|
||||
AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters);
|
||||
AL_API void AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters);
|
||||
AL_API void AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters);
|
||||
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter);
|
||||
AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues);
|
||||
AL_API void AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue);
|
||||
AL_API void AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *piValues);
|
||||
AL_API void AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue);
|
||||
AL_API void AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *pflValues);
|
||||
AL_API void AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue);
|
||||
AL_API void AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues);
|
||||
AL_API void AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue);
|
||||
AL_API void AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues);
|
||||
|
||||
AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots);
|
||||
AL_API void AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
|
||||
AL_API void AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots);
|
||||
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);
|
||||
AL_API void AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue);
|
||||
AL_API void AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *piValues);
|
||||
AL_API void AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue);
|
||||
AL_API void AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *pflValues);
|
||||
AL_API void AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue);
|
||||
AL_API void AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
|
||||
AL_API void AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue);
|
||||
AL_API void AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);
|
||||
#endif
|
||||
|
||||
/* Filter ranges and defaults. */
|
||||
|
|
BIN
vendor/openal-soft/libs/Win32/OpenAL32.lib
vendored
BIN
vendor/openal-soft/libs/Win32/OpenAL32.lib
vendored
Binary file not shown.
BIN
vendor/openal-soft/libs/Win64/OpenAL32.lib
vendored
BIN
vendor/openal-soft/libs/Win64/OpenAL32.lib
vendored
Binary file not shown.
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Reference in a new issue