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Update CutsceneShadow.h
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@ -35,7 +35,7 @@ public:
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CCutsceneShadow();
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~CCutsceneShadow();
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RwSphere &GetBaseSphere()
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RwSphere GetBaseSphere()
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{
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return m_BaseSphere;
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}
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@ -49,4 +49,4 @@ public:
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CShadowCamera *GetShadowCamera(int32 camType = RASTER);
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RwTexture *GetShadowRwTexture();
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void DrawBorderAroundTexture(RwRGBA const& color);
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};
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};
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