Remove patches

This commit is contained in:
Sergeanur 2020-04-17 16:31:11 +03:00
parent c8af08330a
commit 599164006a
174 changed files with 244 additions and 4689 deletions

View File

@ -1,7 +1,7 @@
Librw = os.getenv("LIBRW") Librw = os.getenv("LIBRW")
workspace "re3" workspace "re3"
configurations { "Debug", "Release", "ReleaseFH", "DebugRW", "ReleaseRW", "DebugLIBRW" } configurations { "Debug", "Release", "ReleaseFH", "DebugRW", "ReleaseRW" }
location "build" location "build"
files { "src/*.*" } files { "src/*.*" }
@ -51,20 +51,20 @@ workspace "re3"
libdirs { "dxsdk/lib" } libdirs { "dxsdk/lib" }
libdirs { "milessdk/lib" } libdirs { "milessdk/lib" }
filter "configurations:*LIBRW" filter "configurations:Debug or Release"
files { "src/fakerw/*.*" } files { "src/fakerw/*.*" }
includedirs { "src/fakerw" } includedirs { "src/fakerw" }
includedirs { Librw } includedirs { "librw" }
libdirs { path.join(Librw, "lib/win-x86-d3d9/Debug") } includedirs { "librw/src" }
links { "rw", "d3d9" } libdirs { path.join("librw", "lib/win-x86-d3d9/%{cfg.buildcfg}") }
links { "rw", "d3d9" }
filter "configurations:not *LIBRW" filter {}
includedirs { "rwsdk/include/d3d8" }
filter "configurations:DebugRW or ReleaseRW"
filter "configurations:DebugRW or configurations:ReleaseRW" defines { "RWLIBS" }
defines { "RWLIBS" } includedirs { "rwsdk/include/d3d8" }
libdirs { "rwsdk/lib/d3d8/release" } libdirs { "rwsdk/lib/d3d8/release" }
links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp" } links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp" }
filter {} filter {}
@ -95,49 +95,43 @@ workspace "re3"
end end
project "re3" project "re3"
kind "SharedLib" kind "WindowedApp"
language "C++" language "C++"
targetname "re3" targetname "re3"
targetdir "bin/%{cfg.buildcfg}" targetdir "bin/%{cfg.buildcfg}"
targetextension ".dll" targetextension ".exe"
characterset ("MBCS") characterset ("MBCS")
linkoptions "/SAFESEH:NO" linkoptions "/SAFESEH:NO"
filter "configurations:Debug" filter "configurations:Debug"
defines { "DEBUG" } defines { "DEBUG", "LIBRW", "RW_D3D9" }
staticruntime "on" staticruntime "off"
symbols "Full" symbols "Full"
setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "plugins/") setpaths("$(GTA_III_RE_DIR)/", "re3.exe", "")
filter "configurations:Release" filter "configurations:Release"
defines { "NDEBUG" } defines { "NDEBUG", "LIBRW", "RW_D3D9" }
optimize "On" optimize "On"
staticruntime "on" staticruntime "off"
symbols "Full" symbols "Full"
setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "plugins/") setpaths("$(GTA_III_RE_DIR)/", "re3.exe", "")
filter "configurations:ReleaseFH" filter "configurations:ReleaseFH"
defines { "NDEBUG" } defines { "NDEBUG" }
symbols "Full" symbols "Full"
optimize "off" optimize "off"
staticruntime "on" staticruntime "on"
targetextension ".asi" setpaths("$(GTA_III_RE_DIR)/", "re3.exe", "")
setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "scripts/")
filter "configurations:DebugRW" filter "configurations:DebugRW"
defines { "DEBUG" } defines { "DEBUG" }
staticruntime "on" staticruntime "on"
symbols "On" symbols "On"
setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "plugins/") setpaths("$(GTA_III_RE_DIR)/", "re3.exe", "")
filter "configurations:ReleaseRW" filter "configurations:ReleaseRW"
defines { "NDEBUG" } defines { "NDEBUG" }
optimize "On" optimize "On"
staticruntime "on" staticruntime "on"
setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "plugins/") setpaths("$(GTA_III_RE_DIR)/", "re3.exe", "")
filter "configurations:DebugLIBRW"
defines { "DEBUG", "LIBRW", "RW_D3D9" }
symbols "On"
setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "plugins/")

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "General.h" #include "General.h"
#include "ModelInfo.h" #include "ModelInfo.h"
#include "AnimManager.h" #include "AnimManager.h"
@ -148,15 +148,3 @@ CAnimBlendAssocGroup::CreateAssociations(const char *blockName, RpClump *clump,
} }
numAssociations = numAssocs; numAssociations = numAssocs;
} }
STARTPATCHES
InjectHook(0x4012D0, &CAnimBlendAssocGroup::DestroyAssociations, PATCH_JUMP);
InjectHook(0x4013D0, (CAnimBlendAssociation *(CAnimBlendAssocGroup::*)(uint32))&CAnimBlendAssocGroup::GetAnimation, PATCH_JUMP);
InjectHook(0x401300, (CAnimBlendAssociation *(CAnimBlendAssocGroup::*)(const char*))&CAnimBlendAssocGroup::GetAnimation, PATCH_JUMP);
InjectHook(0x401420, (CAnimBlendAssociation *(CAnimBlendAssocGroup::*)(uint32))&CAnimBlendAssocGroup::CopyAnimation, PATCH_JUMP);
InjectHook(0x4013E0, (CAnimBlendAssociation *(CAnimBlendAssocGroup::*)(const char*))&CAnimBlendAssocGroup::CopyAnimation, PATCH_JUMP);
InjectHook(0x401130, (void (CAnimBlendAssocGroup::*)(const char*))&CAnimBlendAssocGroup::CreateAssociations, PATCH_JUMP);
InjectHook(0x401220, (void (CAnimBlendAssocGroup::*)(const char*, RpClump*, const char**, int))&CAnimBlendAssocGroup::CreateAssociations, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "AnimBlendHierarchy.h" #include "AnimBlendHierarchy.h"
#include "AnimBlendClumpData.h" #include "AnimBlendClumpData.h"
#include "RpAnimBlend.h" #include "RpAnimBlend.h"
@ -202,33 +202,3 @@ CAnimBlendAssociation::UpdateBlend(float timeDelta)
return true; return true;
} }
#include <new>
class CAnimBlendAssociation_ : public CAnimBlendAssociation
{
public:
CAnimBlendAssociation *ctor1(void) { return ::new (this) CAnimBlendAssociation(); }
CAnimBlendAssociation *ctor2(CAnimBlendAssociation &other) { return ::new (this) CAnimBlendAssociation(other); }
void dtor(void) { this->CAnimBlendAssociation::~CAnimBlendAssociation(); }
};
STARTPATCHES
InjectHook(0x4016A0, &CAnimBlendAssociation::AllocateAnimBlendNodeArray, PATCH_JUMP);
InjectHook(0x4016F0, &CAnimBlendAssociation::FreeAnimBlendNodeArray, PATCH_JUMP);
InjectHook(0x4017B0, &CAnimBlendAssociation::GetNode, PATCH_JUMP);
InjectHook(0x401560, (void (CAnimBlendAssociation::*)(RpClump*, CAnimBlendHierarchy*))&CAnimBlendAssociation::Init, PATCH_JUMP);
InjectHook(0x401620, (void (CAnimBlendAssociation::*)(CAnimBlendAssociation&))&CAnimBlendAssociation::Init, PATCH_JUMP);
InjectHook(0x4017E0, &CAnimBlendAssociation::SetBlend, PATCH_JUMP);
InjectHook(0x401820, &CAnimBlendAssociation::SetFinishCallback, PATCH_JUMP);
InjectHook(0x401800, &CAnimBlendAssociation::SetDeleteCallback, PATCH_JUMP);
InjectHook(0x401700, &CAnimBlendAssociation::SetCurrentTime, PATCH_JUMP);
InjectHook(0x401780, &CAnimBlendAssociation::SyncAnimation, PATCH_JUMP);
InjectHook(0x4017D0, &CAnimBlendAssociation::Start, PATCH_JUMP);
InjectHook(0x4031F0, &CAnimBlendAssociation::UpdateTime, PATCH_JUMP);
InjectHook(0x4032B0, &CAnimBlendAssociation::UpdateBlend, PATCH_JUMP);
InjectHook(0x401460, &CAnimBlendAssociation_::ctor1, PATCH_JUMP);
InjectHook(0x4014C0, &CAnimBlendAssociation_::ctor2, PATCH_JUMP);
InjectHook(0x401520, &CAnimBlendAssociation_::dtor, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "AnimBlendClumpData.h" #include "AnimBlendClumpData.h"
#include "RwHelper.h" #include "RwHelper.h"
@ -35,20 +35,3 @@ CAnimBlendClumpData::ForAllFrames(void (*cb)(AnimBlendFrameData*, void*), void *
for(i = 0; i < numFrames; i++) for(i = 0; i < numFrames; i++)
cb(&frames[i], arg); cb(&frames[i], arg);
} }
#include <new>
class CAnimBlendClumpData_ : public CAnimBlendClumpData
{
public:
CAnimBlendClumpData *ctor(void) { return ::new (this) CAnimBlendClumpData(); }
void dtor(void) { this->CAnimBlendClumpData::~CAnimBlendClumpData(); }
};
STARTPATCHES
InjectHook(0x401880, &CAnimBlendClumpData_::ctor, PATCH_JUMP);
InjectHook(0x4018B0, &CAnimBlendClumpData_::dtor, PATCH_JUMP);
InjectHook(0x4018F0, &CAnimBlendClumpData::SetNumberOfFrames, PATCH_JUMP);
InjectHook(0x401930, &CAnimBlendClumpData::ForAllFrames, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "AnimBlendSequence.h" #include "AnimBlendSequence.h"
#include "AnimBlendHierarchy.h" #include "AnimBlendHierarchy.h"
@ -72,13 +72,3 @@ CAnimBlendHierarchy::RemoveUncompressedData(void)
// useless // useless
compressed = 1; compressed = 1;
} }
STARTPATCHES
InjectHook(0x4019A0, &CAnimBlendHierarchy::Shutdown, PATCH_JUMP);
InjectHook(0x4019C0, &CAnimBlendHierarchy::SetName, PATCH_JUMP);
InjectHook(0x4019E0, &CAnimBlendHierarchy::CalcTotalTime, PATCH_JUMP);
InjectHook(0x401A80, &CAnimBlendHierarchy::RemoveQuaternionFlips, PATCH_JUMP);
InjectHook(0x401AB0, &CAnimBlendHierarchy::RemoveAnimSequences, PATCH_JUMP);
InjectHook(0x401AD0, &CAnimBlendHierarchy::Uncompress, PATCH_JUMP);
InjectHook(0x401B00, &CAnimBlendHierarchy::RemoveUncompressedData, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "AnimBlendAssociation.h" #include "AnimBlendAssociation.h"
#include "AnimBlendNode.h" #include "AnimBlendNode.h"
@ -158,13 +158,3 @@ CAnimBlendNode::GetEndTranslation(CVector &trans, float weight)
trans = kf->translation * blend; trans = kf->translation * blend;
} }
} }
STARTPATCHES
InjectHook(0x401B10, &CAnimBlendNode::Init, PATCH_JUMP);
InjectHook(0x401B30, &CAnimBlendNode::Update, PATCH_JUMP);
InjectHook(0x401DC0, &CAnimBlendNode::NextKeyFrame, PATCH_JUMP);
InjectHook(0x4021B0, &CAnimBlendNode::FindKeyFrame, PATCH_JUMP);
InjectHook(0x401E70, &CAnimBlendNode::CalcDeltas, PATCH_JUMP);
InjectHook(0x401FE0, &CAnimBlendNode::GetCurrentTranslation, PATCH_JUMP);
InjectHook(0x402110, &CAnimBlendNode::GetEndTranslation, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "AnimBlendSequence.h" #include "AnimBlendSequence.h"
CAnimBlendSequence::CAnimBlendSequence(void) CAnimBlendSequence::CAnimBlendSequence(void)
@ -60,9 +60,3 @@ CAnimBlendSequence::RemoveQuaternionFlips(void)
last = frame->rotation; last = frame->rotation;
} }
} }
STARTPATCHES
InjectHook(0x402330, &CAnimBlendSequence::SetName, PATCH_JUMP);
InjectHook(0x402350, &CAnimBlendSequence::SetNumFrames, PATCH_JUMP);
InjectHook(0x4023A0, &CAnimBlendSequence::RemoveQuaternionFlips, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "General.h" #include "General.h"
#include "ModelInfo.h" #include "ModelInfo.h"
#include "ModelIndices.h" #include "ModelIndices.h"
@ -909,23 +909,3 @@ CAnimManager::RemoveLastAnimFile(void)
for(i = 0; i < ms_aAnimBlocks[ms_numAnimBlocks].numAnims; i++) for(i = 0; i < ms_aAnimBlocks[ms_numAnimBlocks].numAnims; i++)
ms_aAnimations[ms_aAnimBlocks[ms_numAnimBlocks].firstIndex + i].RemoveAnimSequences(); ms_aAnimations[ms_aAnimBlocks[ms_numAnimBlocks].firstIndex + i].RemoveAnimSequences();
} }
STARTPATCHES
InjectHook(0x403380, CAnimManager::Initialise, PATCH_JUMP);
InjectHook(0x4033B0, CAnimManager::Shutdown, PATCH_JUMP);
InjectHook(0x403410, CAnimManager::UncompressAnimation, PATCH_JUMP);
InjectHook(0x4034A0, CAnimManager::GetAnimationBlock, PATCH_JUMP);
InjectHook(0x4034F0, (CAnimBlendHierarchy *(*)(const char*, CAnimBlock*))CAnimManager::GetAnimation, PATCH_JUMP);
InjectHook(0x4035B0, CAnimManager::GetAnimGroupName, PATCH_JUMP);
InjectHook(0x4035C0, CAnimManager::CreateAnimAssociation, PATCH_JUMP);
InjectHook(0x4035E0, (CAnimBlendAssociation *(*)(AssocGroupId, AnimationId))CAnimManager::GetAnimAssociation, PATCH_JUMP);
InjectHook(0x403600, (CAnimBlendAssociation *(*)(AssocGroupId, const char*))CAnimManager::GetAnimAssociation, PATCH_JUMP);
InjectHook(0x403620, CAnimManager::AddAnimation, PATCH_JUMP);
InjectHook(0x4036A0, CAnimManager::AddAnimationAndSync, PATCH_JUMP);
InjectHook(0x403710, CAnimManager::BlendAnimation, PATCH_JUMP);
InjectHook(0x4038F0, CAnimManager::LoadAnimFiles, PATCH_JUMP);
InjectHook(0x403A10, (void (*)(const char *))CAnimManager::LoadAnimFile, PATCH_JUMP);
InjectHook(0x403A40, (void (*)(int, bool))CAnimManager::LoadAnimFile, PATCH_JUMP);
InjectHook(0x404320, CAnimManager::RemoveLastAnimFile, PATCH_JUMP);
ENDPATCHES

View File

@ -1,6 +1,6 @@
#define WITHWINDOWS // just for VK_SPACE #define WITHWINDOWS // just for VK_SPACE
#include "common.h" #include "common.h"
#include "patcher.h"
#include "General.h" #include "General.h"
#include "CutsceneMgr.h" #include "CutsceneMgr.h"
#include "Directory.h" #include "Directory.h"
@ -423,19 +423,3 @@ CCutsceneMgr::Update(void)
bool CCutsceneMgr::HasCutsceneFinished(void) { return TheCamera.GetPositionAlongSpline() == 1.0f; } bool CCutsceneMgr::HasCutsceneFinished(void) { return TheCamera.GetPositionAlongSpline() == 1.0f; }
STARTPATCHES
InjectHook(0x4045D0, &CCutsceneMgr::Initialise, PATCH_JUMP);
InjectHook(0x404630, &CCutsceneMgr::Shutdown, PATCH_JUMP);
InjectHook(0x404650, &CCutsceneMgr::LoadCutsceneData, PATCH_JUMP);
InjectHook(0x405140, &CCutsceneMgr::FinishCutscene, PATCH_JUMP);
InjectHook(0x404D80, &CCutsceneMgr::SetHeadAnim, PATCH_JUMP);
InjectHook(0x404DC0, &CCutsceneMgr::SetupCutsceneToStart, PATCH_JUMP);
InjectHook(0x404D20, &CCutsceneMgr::SetCutsceneAnim, PATCH_JUMP);
InjectHook(0x404CD0, &CCutsceneMgr::AddCutsceneHead, PATCH_JUMP);
InjectHook(0x404BE0, &CCutsceneMgr::CreateCutsceneObject, PATCH_JUMP);
InjectHook(0x4048E0, &CCutsceneMgr::DeleteCutsceneData, PATCH_JUMP);
InjectHook(0x404EE0, &CCutsceneMgr::Update, PATCH_JUMP);
InjectHook(0x4051B0, &CCutsceneMgr::GetCutsceneTimeInMilleseconds, PATCH_JUMP);
InjectHook(0x4051F0, &CCutsceneMgr::HasCutsceneFinished, PATCH_JUMP);
InjectHook(0x404B40, &CalculateBoundingSphereRadiusCB, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "NodeName.h" #include "NodeName.h"
#include "VisibilityPlugins.h" #include "VisibilityPlugins.h"
#include "AnimBlendClumpData.h" #include "AnimBlendClumpData.h"
@ -220,9 +220,3 @@ FrameUpdateCallBackWith3dVelocityExtraction(AnimBlendFrameData *frame, void *arg
} }
RwMatrixUpdate(mat); RwMatrixUpdate(mat);
} }
STARTPATCHES
InjectHook(0x4025F0, FrameUpdateCallBack, PATCH_JUMP);
InjectHook(0x4028B0, FrameUpdateCallBackWithVelocityExtraction, PATCH_JUMP);
InjectHook(0x402D40, FrameUpdateCallBackWith3dVelocityExtraction, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "General.h" #include "General.h"
#include "NodeName.h" #include "NodeName.h"
#include "VisibilityPlugins.h" #include "VisibilityPlugins.h"
@ -378,26 +378,3 @@ RpAnimBlendClumpUpdateAnimations(RpClump *clump, float timeDelta)
} }
RwFrameUpdateObjects(RpClumpGetFrame(clump)); RwFrameUpdateObjects(RpClumpGetFrame(clump));
} }
STARTPATCHES
InjectHook(0x4052D0, RpAnimBlendPluginAttach, PATCH_JUMP);
InjectHook(0x4052A0, RpAnimBlendAllocateData, PATCH_JUMP);
InjectHook(0x405780, (CAnimBlendAssociation *(*)(CAnimBlendAssociation*))RpAnimBlendGetNextAssociation, PATCH_JUMP);
InjectHook(0x4057A0, (CAnimBlendAssociation *(*)(CAnimBlendAssociation*,uint32))RpAnimBlendGetNextAssociation, PATCH_JUMP);
InjectHook(0x405520, RpAnimBlendClumpSetBlendDeltas, PATCH_JUMP);
InjectHook(0x405560, RpAnimBlendClumpRemoveAllAssociations, PATCH_JUMP);
InjectHook(0x405570, RpAnimBlendClumpRemoveAssociations, PATCH_JUMP);
InjectHook(0x405480, RpAnimBlendClumpInit, PATCH_JUMP);
InjectHook(0x405500, RpAnimBlendClumpIsInitialized, PATCH_JUMP);
InjectHook(0x4055C0, RpAnimBlendClumpGetAssociation, PATCH_JUMP);
InjectHook(0x4055F0, RpAnimBlendClumpGetMainAssociation, PATCH_JUMP);
InjectHook(0x405680, RpAnimBlendClumpGetMainPartialAssociation, PATCH_JUMP);
InjectHook(0x4056D0, RpAnimBlendClumpGetMainAssociation_N, PATCH_JUMP);
InjectHook(0x405710, RpAnimBlendClumpGetMainPartialAssociation_N, PATCH_JUMP);
InjectHook(0x405750, (CAnimBlendAssociation *(*)(RpClump*, uint32))RpAnimBlendClumpGetFirstAssociation, PATCH_JUMP);
InjectHook(0x4031B0, (CAnimBlendAssociation *(*)(RpClump*))RpAnimBlendClumpGetFirstAssociation, PATCH_JUMP);
InjectHook(0x405460, RpAnimBlendClumpFillFrameArray, PATCH_JUMP);
InjectHook(0x4024B0, RpAnimBlendClumpUpdateAnimations, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "DMAudio.h" #include "DMAudio.h"
#include "Entity.h" #include "Entity.h"
#include "AudioCollision.h" #include "AudioCollision.h"
@ -406,14 +406,3 @@ cAudioManager::ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface
m_sCollisionManager.AddCollisionToRequestedQueue(); m_sCollisionManager.AddCollisionToRequestedQueue();
} }
} }
STARTPATCHES
InjectHook(0x5685E0, &cAudioCollisionManager::AddCollisionToRequestedQueue, PATCH_JUMP);
InjectHook(0x569060, &cAudioManager::GetCollisionOneShotRatio, PATCH_JUMP);
InjectHook(0x5693B0, &cAudioManager::GetCollisionRatio, PATCH_JUMP);
InjectHook(0x568410, &cAudioManager::ReportCollision, PATCH_JUMP);
InjectHook(0x5686D0, &cAudioManager::ServiceCollisions, PATCH_JUMP);
InjectHook(0x568E20, &cAudioManager::SetLoopingCollisionRequestedSfxFreqAndGetVol, PATCH_JUMP);
InjectHook(0x568D30, &cAudioManager::SetUpLoopingCollisionSound, PATCH_JUMP);
InjectHook(0x5689D0, &cAudioManager::SetUpOneShotCollisionSound, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "audio_enums.h" #include "audio_enums.h"
#include "AudioManager.h" #include "AudioManager.h"
@ -10147,217 +10147,3 @@ cAudioManager::ComputeEmittingVolume(uint8 emittingVolume, float intensity, floa
quatIntensity; quatIntensity;
return emittingVolume; return emittingVolume;
} }
// STARTPATCHES
// InjectHook(0x57B210, &cAudioManager::AddDetailsToRequestedOrderList, PATCH_JUMP);
// InjectHook(0x56AD30, &cAudioManager::AddPlayerCarSample, PATCH_JUMP);
// InjectHook(0x57B300, &cAudioManager::AddReflectionsToRequestedQueue, PATCH_JUMP);
// InjectHook(0x57B8D0, &cAudioManager::AddReleasingSounds, PATCH_JUMP);
// InjectHook(0x57B070, &cAudioManager::AddSampleToRequestedQueue, PATCH_JUMP);
// InjectHook(0x5697A0, &cAudioManager::CalculateDistance, PATCH_JUMP);
// InjectHook(0x57AA10, &cAudioManager::CheckForAnAudioFileOnCD, PATCH_JUMP);
// InjectHook(0x57C160, &cAudioManager::ClearActiveSamples, PATCH_JUMP);
// InjectHook(0x5796A0, &cAudioManager::ClearMissionAudio, PATCH_JUMP);
// InjectHook(0x57C120, &cAudioManager::ClearRequestedQueue, PATCH_JUMP);
// InjectHook(0x57AE00, &cAudioManager::ComputeDopplerEffectedFrequency, PATCH_JUMP);
// InjectHook(0x57AD20, &cAudioManager::ComputePan, PATCH_JUMP);
// InjectHook(0x57ABB0, &cAudioManager::ComputeVolume, PATCH_JUMP);
// InjectHook(0x57A310, &cAudioManager::CreateEntity, PATCH_JUMP);
// InjectHook(0x57A830, &cAudioManager::DestroyAllGameCreatedEntities, PATCH_JUMP);
// InjectHook(0x57A400, &cAudioManager::DestroyEntity, PATCH_JUMP);
// InjectHook(0x57C290, &cAudioManager::GenerateIntegerRandomNumberTable, PATCH_JUMP);
// InjectHook(0x57A8C0, &cAudioManager::Get3DProviderName, PATCH_JUMP);
// InjectHook(0x571110, &cAudioManager::GetArmyTalkSfx, PATCH_JUMP);
// InjectHook(0x573AB0, &cAudioManager::GetBlackBusinessFemaleTalkSfx, PATCH_JUMP);
// InjectHook(0x572050, &cAudioManager::GetBlackCasualFemaleTalkSfx, PATCH_JUMP);
// InjectHook(0x574380, &cAudioManager::GetBlackConstructionWorkerTalkSfx, PATCH_JUMP);
// InjectHook(0x571D80, &cAudioManager::GetBlackCriminalTalkSfx, PATCH_JUMP);
// InjectHook(0x5735E0, &cAudioManager::GetBlackDockerMaleTalkSfx, PATCH_JUMP);
// InjectHook(0x5724D0, &cAudioManager::GetBlackFatFemaleTalkSfx, PATCH_JUMP);
// InjectHook(0x5726C0, &cAudioManager::GetBlackFatMaleTalkSfx, PATCH_JUMP);
// InjectHook(0x5728B0, &cAudioManager::GetBlackFemaleProstituteTalkSfx, PATCH_JUMP);
// InjectHook(0x572C20, &cAudioManager::GetBlackProjectFemaleOldTalkSfx, PATCH_JUMP);
// InjectHook(0x572D20, &cAudioManager::GetBlackProjectFemaleYoungTalkSfx, PATCH_JUMP);
// InjectHook(0x572AF0, &cAudioManager::GetBlackProjectMaleTalkSfx, PATCH_JUMP);
// InjectHook(0x5739C0, &cAudioManager::GetBlackWorkerMaleTalkSfx, PATCH_JUMP);
// InjectHook(0x574FF0, &cAudioManager::GetBomberTalkSfx, PATCH_JUMP);
// InjectHook(0x5712C0, &cAudioManager::GetBusinessMaleOldTalkSfx, PATCH_JUMP);
// InjectHook(0x5713E0, &cAudioManager::GetBusinessMaleYoungTalkSfx, PATCH_JUMP);
// InjectHook(0x572040, &cAudioManager::GetCasualMaleOldTalkSfx, PATCH_JUMP);
// InjectHook(0x574FE0, &cAudioManager::GetCatatalinaTalkSfx, PATCH_JUMP);
// InjectHook(0x57AA30, &cAudioManager::GetCDAudioDriveLetter, PATCH_JUMP);
// InjectHook(0x573010, &cAudioManager::GetChinatownFemaleOldTalkSfx, PATCH_JUMP);
// InjectHook(0x5730F0, &cAudioManager::GetChinatownFemaleYoungTalkSfx, PATCH_JUMP);
// InjectHook(0x572E10, &cAudioManager::GetChinatownMaleOldTalkSfx, PATCH_JUMP);
// InjectHook(0x572F10, &cAudioManager::GetChinatownMaleYoungTalkSfx, PATCH_JUMP);
// InjectHook(0x575120, &cAudioManager::GetChunkyTalkSfx, PATCH_JUMP);
// InjectHook(0x571B00, &cAudioManager::GetColumbianTalkSfx, PATCH_JUMP);
// InjectHook(0x570EA0, &cAudioManager::GetCopTalkSfx, PATCH_JUMP);
// InjectHook(0x57A8F0, &cAudioManager::GetCurrent3DProviderIndex, PATCH_JUMP);
// InjectHook(0x571770, &cAudioManager::GetDiabloTalkSfx, PATCH_JUMP);
// InjectHook(0x569750, &cAudioManager::GetDistanceSquared, PATCH_JUMP);
// InjectHook(0x574DA0, &cAudioManager::GetEightTalkSfx, PATCH_JUMP);
// InjectHook(0x574040, &cAudioManager::GetFanFemaleTalkSfx, PATCH_JUMP);
// InjectHook(0x573F60, &cAudioManager::GetFanMaleTalkSfx, PATCH_JUMP);
// InjectHook(0x571040, &cAudioManager::GetFBITalkSfx, PATCH_JUMP);
// InjectHook(0x572280, &cAudioManager::GetFemaleNo3TalkSfx, PATCH_JUMP);
// InjectHook(0x5712B0, &cAudioManager::GetFiremanTalkSfx, PATCH_JUMP);
// InjectHook(0x574E50, &cAudioManager::GetFrankieTalkSfx, PATCH_JUMP);
// InjectHook(0x575510, &cAudioManager::GetGenericFemaleTalkSfx, PATCH_JUMP);
// InjectHook(0x575460, &cAudioManager::GetGenericMaleTalkSfx, PATCH_JUMP);
// InjectHook(0x571C30, &cAudioManager::GetHoodTalkSfx, PATCH_JUMP);
// InjectHook(0x5741F0, &cAudioManager::GetHospitalFemaleTalkSfx, PATCH_JUMP);
// InjectHook(0x574120, &cAudioManager::GetHospitalMaleTalkSfx, PATCH_JUMP);
// InjectHook(0x56F410, &cAudioManager::GetJumboTaxiFreq, PATCH_JUMP);
// InjectHook(0x573310, &cAudioManager::GetLittleItalyFemaleOldTalkSfx, PATCH_JUMP);
// InjectHook(0x573400, &cAudioManager::GetLittleItalyFemaleYoungTalkSfx, PATCH_JUMP);
// InjectHook(0x5731E0, &cAudioManager::GetLittleItalyMaleTalkSfx, PATCH_JUMP);
// InjectHook(0x571510, &cAudioManager::GetMafiaTalkSfx, PATCH_JUMP);
// InjectHook(0x571F40, &cAudioManager::GetMaleNo2TalkSfx, PATCH_JUMP);
// InjectHook(0x5711C0, &cAudioManager::GetMedicTalkSfx, PATCH_JUMP);
// InjectHook(0x5795D0, &cAudioManager::GetMissionAudioLoadingStatus, PATCH_JUMP);
// InjectHook(0x574F00, &cAudioManager::GetMistyTalkSfx, PATCH_JUMP);
// InjectHook(0x575340, &cAudioManager::GetNormalMaleTalkSfx, PATCH_JUMP);
// InjectHook(0x57A8A0, &cAudioManager::GetNum3DProvidersAvailable, PATCH_JUMP);
// InjectHook(0x574FD0, &cAudioManager::GetOJGTalkSfx, PATCH_JUMP);
// InjectHook(0x570960, &cAudioManager::GetPedCommentSfx, PATCH_JUMP);
// InjectHook(0x570DB0, &cAudioManager::GetPhrase, PATCH_JUMP);
// InjectHook(0x56BF80, &cAudioManager::GetVehicleDriveWheelSkidValue, PATCH_JUMP);
// InjectHook(0x56C120, &cAudioManager::GetVehicleNonDriveWheelSkidValue, PATCH_JUMP);
// InjectHook(0x575240, &cAudioManager::GetPimpTalkSfx, PATCH_JUMP);
// InjectHook(0x570E00, &cAudioManager::GetPlayerTalkSfx, PATCH_JUMP);
// InjectHook(0x5737E0, &cAudioManager::GetScumFemaleTalkSfx, PATCH_JUMP);
// InjectHook(0x5736D0, &cAudioManager::GetScumMaleTalkSfx, PATCH_JUMP);
// InjectHook(0x575060, &cAudioManager::GetSecurityGuardTalkSfx, PATCH_JUMP);
// InjectHook(0x574480, &cAudioManager::GetShopperFemaleTalkSfx, PATCH_JUMP);
// InjectHook(0x574790, &cAudioManager::GetSpecialCharacterTalkSfx, PATCH_JUMP);
// InjectHook(0x573E90, &cAudioManager::GetStewardFemaleTalkSfx, PATCH_JUMP);
// InjectHook(0x573DC0, &cAudioManager::GetStewardMaleTalkSfx, PATCH_JUMP);
// InjectHook(0x574690, &cAudioManager::GetStudentFemaleTalkSfx, PATCH_JUMP);
// InjectHook(0x574590, &cAudioManager::GetStudentMaleTalkSfx, PATCH_JUMP);
// InjectHook(0x573CD0, &cAudioManager::GetSupermodelFemaleTalkSfx, PATCH_JUMP);
// InjectHook(0x573BD0, &cAudioManager::GetSupermodelMaleTalkSfx, PATCH_JUMP);
// InjectHook(0x570F80, &cAudioManager::GetSwatTalkSfx, PATCH_JUMP);
// InjectHook(0x575190, &cAudioManager::GetTaxiDriverTalkSfx, PATCH_JUMP);
// InjectHook(0x571650, &cAudioManager::GetTriadTalkSfx, PATCH_JUMP);
// InjectHook(0x5723A0, &cAudioManager::GetWhiteBusinessFemaleTalkSfx, PATCH_JUMP);
// InjectHook(0x572170, &cAudioManager::GetWhiteCasualFemaleTalkSfx, PATCH_JUMP);
// InjectHook(0x574290, &cAudioManager::GetWhiteConstructionWorkerTalkSfx, PATCH_JUMP);
// InjectHook(0x571E60, &cAudioManager::GetWhiteCriminalTalkSfx, PATCH_JUMP);
// InjectHook(0x5734F0, &cAudioManager::GetWhiteDockerMaleTalkSfx, PATCH_JUMP);
// InjectHook(0x5727B0, &cAudioManager::GetWhiteFatFemaleTalkSfx, PATCH_JUMP);
// InjectHook(0x5725D0, &cAudioManager::GetWhiteFatMaleTalkSfx, PATCH_JUMP);
// InjectHook(0x5729D0, &cAudioManager::GetWhiteFemaleProstituteTalkSfx, PATCH_JUMP);
// InjectHook(0x5738D0, &cAudioManager::GetWhiteWorkerMaleTalkSfx, PATCH_JUMP);
// InjectHook(0x5718D0, &cAudioManager::GetYakuzaTalkSfx, PATCH_JUMP);
// InjectHook(0x5719E0, &cAudioManager::GetYardieTalkSfx, PATCH_JUMP);
// InjectHook(0x56CAB0, &cAudioManager::HasAirBrakes, PATCH_JUMP);
// InjectHook(0x57A0E0, &cAudioManager::Initialise, PATCH_JUMP);
// InjectHook(0x57B030, &cAudioManager::InterrogateAudioEntities, PATCH_JUMP);
// InjectHook(0x57AA50, &cAudioManager::IsAudioInitialised, PATCH_JUMP);
// InjectHook(0x579650, &cAudioManager::IsMissionAudioSampleFinished, PATCH_JUMP);
// InjectHook(0x57A9C0, &cAudioManager::IsMP3RadioChannelAvailable, PATCH_JUMP);
// InjectHook(0x579520, &cAudioManager::MissionScriptAudioUsesPoliceChannel, PATCH_JUMP);
// InjectHook(0x56AD10, &cAudioManager::PlayerJustGotInCar, PATCH_JUMP);
// InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP);
// InjectHook(0x579620, &cAudioManager::PlayLoadedMissionAudio, PATCH_JUMP);
// InjectHook(0x57A500, &cAudioManager::PlayOneShot, PATCH_JUMP);
// InjectHook(0x569420, &cAudioManager::PostInitialiseGameSpecificSetup, PATCH_JUMP);
// InjectHook(0x569640, &cAudioManager::PostTerminateGameSpecificShutdown, PATCH_JUMP);
// InjectHook(0x569400, &cAudioManager::PreInitialiseGameSpecificSetup, PATCH_JUMP);
// InjectHook(0x579550, &cAudioManager::PreloadMissionAudio, PATCH_JUMP);
// InjectHook(0x569570, &cAudioManager::PreTerminateGameSpecificShutdown, PATCH_JUMP);
// InjectHook(0x57BA60, &cAudioManager::ProcessActiveQueues, PATCH_JUMP);
// InjectHook(0x56C940, &cAudioManager::ProcessAirBrakes, PATCH_JUMP);
// InjectHook(0x577B30, &cAudioManager::ProcessAirportScriptObject, PATCH_JUMP);
// InjectHook(0x56DE80, &cAudioManager::ProcessBoatEngine, PATCH_JUMP);
// InjectHook(0x56E500, &cAudioManager::ProcessBoatMovingOverWater, PATCH_JUMP);
// InjectHook(0x5790D0, &cAudioManager::ProcessBridge, PATCH_JUMP);
// InjectHook(0x579250, &cAudioManager::ProcessBridgeMotor, PATCH_JUMP);
// InjectHook(0x579310, &cAudioManager::ProcessBridgeOneShots, PATCH_JUMP);
// InjectHook(0x579170, &cAudioManager::ProcessBridgeWarning, PATCH_JUMP);
// InjectHook(0x56CC20, &cAudioManager::ProcessCarBombTick, PATCH_JUMP);
// InjectHook(0x577CA0, &cAudioManager::ProcessCinemaScriptObject, PATCH_JUMP);
// InjectHook(0x577E50, &cAudioManager::ProcessDocksScriptObject, PATCH_JUMP);
// InjectHook(0x56CAF0, &cAudioManager::ProcessEngineDamage, PATCH_JUMP);
// InjectHook(0x569870, &cAudioManager::ProcessEntity, PATCH_JUMP);
// InjectHook(0x575AC0, &cAudioManager::ProcessExplosions, PATCH_JUMP);
// InjectHook(0x578FD0, &cAudioManager::ProcessFireHydrant, PATCH_JUMP);
// InjectHook(0x5785E0, &cAudioManager::ProcessFrontEnd, PATCH_JUMP);
// InjectHook(0x56E6A0, &cAudioManager::ProcessHelicopter, PATCH_JUMP);
// InjectHook(0x577FE0, &cAudioManager::ProcessHomeScriptObject, PATCH_JUMP);
// InjectHook(0x56E8F0, &cAudioManager::ProcessJumbo, PATCH_JUMP);
// InjectHook(0x56EA40, &cAudioManager::ProcessJumboAccel, PATCH_JUMP);
// InjectHook(0x56EE40, &cAudioManager::ProcessJumboDecel, PATCH_JUMP);
// InjectHook(0x56ECF0, &cAudioManager::ProcessJumboFlying, PATCH_JUMP);
// InjectHook(0x56ED10, &cAudioManager::ProcessJumboLanding, PATCH_JUMP);
// InjectHook(0x56EC00, &cAudioManager::ProcessJumboTakeOff, PATCH_JUMP);
// InjectHook(0x56EA10, &cAudioManager::ProcessJumboTaxi, PATCH_JUMP);
// InjectHook(0x5777E0, &cAudioManager::ProcessLaunderetteScriptObject, PATCH_JUMP);
// InjectHook(0x576770, &cAudioManager::ProcessLoopingScriptObject, PATCH_JUMP);
// InjectHook(0x5796E0, &cAudioManager::ProcessMissionAudio, PATCH_JUMP);
// InjectHook(0x56A050, &cAudioManager::ProcessModelCarEngine, PATCH_JUMP);
// InjectHook(0x5760C0, &cAudioManager::ProcessOneShotScriptObject, PATCH_JUMP);
// InjectHook(0x56F450, &cAudioManager::ProcessPed, PATCH_JUMP);
// InjectHook(0x56F4D0, &cAudioManager::ProcessPedHeadphones, PATCH_JUMP);
// InjectHook(0x56F650, &cAudioManager::ProcessPedOneShots, PATCH_JUMP);
// InjectHook(0x5699C0, &cAudioManager::ProcessPhysical, PATCH_JUMP);
// InjectHook(0x56E860, &cAudioManager::ProcessPlane, PATCH_JUMP);
// InjectHook(0x56B0D0, &cAudioManager::ProcessPlayersVehicleEngine, PATCH_JUMP);
// InjectHook(0x578190, &cAudioManager::ProcessPoliceCellBeatingScriptObject, PATCH_JUMP);
// InjectHook(0x577280, &cAudioManager::ProcessPornCinema, PATCH_JUMP);
// InjectHook(0x578A80, &cAudioManager::ProcessProjectiles, PATCH_JUMP);
// InjectHook(0x569CC0, &cAudioManager::ProcessRainOnVehicle, PATCH_JUMP);
// InjectHook(0x569700, &cAudioManager::ProcessReverb, PATCH_JUMP);
// InjectHook(0x569E50, &cAudioManager::ProcessReverseGear, PATCH_JUMP);
// InjectHook(0x577630, &cAudioManager::ProcessSawMillScriptObject, PATCH_JUMP);
// InjectHook(0x576070, &cAudioManager::ProcessScriptObject, PATCH_JUMP);
// InjectHook(0x577970, &cAudioManager::ProcessShopScriptObject, PATCH_JUMP);
// InjectHook(0x5697D0, &cAudioManager::ProcessSpecial, PATCH_JUMP);
// InjectHook(0x56DBF0, &cAudioManager::ProcessTrainNoise, PATCH_JUMP);
// InjectHook(0x569A00, &cAudioManager::ProcessVehicle, PATCH_JUMP);
// InjectHook(0x56C770, &cAudioManager::ProcessVehicleDoors, PATCH_JUMP);
// InjectHook(0x56C200, &cAudioManager::ProcessVehicleHorn, PATCH_JUMP);
// InjectHook(0x56C640, &cAudioManager::ProcessVehicleReverseWarning, PATCH_JUMP);
// InjectHook(0x56A230, &cAudioManager::ProcessVehicleRoadNoise, PATCH_JUMP);
// InjectHook(0x56C420, &cAudioManager::ProcessVehicleSirenOrAlarm, PATCH_JUMP);
// InjectHook(0x56BCB0, &cAudioManager::ProcessVehicleSkidding, PATCH_JUMP);
// InjectHook(0x575F30, &cAudioManager::ProcessWaterCannon, PATCH_JUMP);
// InjectHook(0x578370, &cAudioManager::ProcessWeather, PATCH_JUMP);
// InjectHook(0x56A440, &cAudioManager::ProcessWetRoadNoise, PATCH_JUMP);
// InjectHook(0x577530, &cAudioManager::ProcessWorkShopScriptObject, PATCH_JUMP);
// InjectHook(0x57AF90, &cAudioManager::RandomDisplacement, PATCH_JUMP);
// InjectHook(0x57A9F0, &cAudioManager::ReacquireDigitalHandle, PATCH_JUMP);
// InjectHook(0x57A9E0, &cAudioManager::ReleaseDigitalHandle, PATCH_JUMP);
// InjectHook(0x569650, &cAudioManager::ResetAudioLogicTimers, PATCH_JUMP);
// InjectHook(0x57A7B0, &cAudioManager::ResetTimers, PATCH_JUMP);
// InjectHook(0x57A2A0, &cAudioManager::Service, PATCH_JUMP);
// InjectHook(0x57AA60, &cAudioManager::ServiceSoundEffects, PATCH_JUMP);
// InjectHook(0x57A910, &cAudioManager::SetCurrent3DProvider, PATCH_JUMP);
// InjectHook(0x57AA00, &cAudioManager::SetDynamicAcousticModelingStatus, PATCH_JUMP);
// InjectHook(0x57A770, &cAudioManager::SetEffectsFadeVolume, PATCH_JUMP);
// InjectHook(0x57A730, &cAudioManager::SetEffectsMasterVolume, PATCH_JUMP);
// InjectHook(0x57A4C0, &cAudioManager::SetEntityStatus, PATCH_JUMP);
// InjectHook(0x5795F0, &cAudioManager::SetMissionAudioLocation, PATCH_JUMP);
// InjectHook(0x57A790, &cAudioManager::SetMusicFadeVolume, PATCH_JUMP);
// InjectHook(0x57A750, &cAudioManager::SetMusicMasterVolume, PATCH_JUMP);
// InjectHook(0x57A9A0, &cAudioManager::SetSpeakerConfig, PATCH_JUMP);
// InjectHook(0x56F230, &cAudioManager::SetupJumboFlySound, PATCH_JUMP);
// InjectHook(0x56F310, &cAudioManager::SetupJumboRumbleSound, PATCH_JUMP);
// InjectHook(0x56EF20, &cAudioManager::SetupJumboTaxiSound, PATCH_JUMP);
// InjectHook(0x56F070, &cAudioManager::SetupJumboWhineSound, PATCH_JUMP);
// InjectHook(0x570690, &cAudioManager::SetupPedComments, PATCH_JUMP);
// InjectHook(0x57A150, &cAudioManager::Terminate, PATCH_JUMP);
// InjectHook(0x57AC60, &cAudioManager::TranslateEntity, PATCH_JUMP);
// InjectHook(0x56AC80, &cAudioManager::UpdateGasPedalAudio, PATCH_JUMP);
// InjectHook(0x57B470, &cAudioManager::UpdateReflections, PATCH_JUMP);
// InjectHook(0x56C600, &cAudioManager::UsesReverseWarning, PATCH_JUMP);
// InjectHook(0x56C3C0, &cAudioManager::UsesSiren, PATCH_JUMP);
// InjectHook(0x56C3F0, &cAudioManager::UsesSirenSwitching, PATCH_JUMP);
// InjectHook(0x57C2B0, &cAudioManager::AdjustSamplesVolume, PATCH_JUMP);
// InjectHook(0x57C320, &cAudioManager::ComputeEmittingVolume, PATCH_JUMP);
// InjectHook(0x5755C0, &cPedComments::Add, PATCH_JUMP);
// InjectHook(0x575730, &cPedComments::Process, PATCH_JUMP);
// ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "AudioScriptObject.h" #include "AudioScriptObject.h"
#include "Pools.h" #include "Pools.h"
#include "DMAudio.h" #include "DMAudio.h"
@ -86,10 +86,3 @@ PlayOneShotScriptObject(uint8 id, CVector const &pos)
audioScriptObject->AudioEntity = AEHANDLE_NONE; audioScriptObject->AudioEntity = AEHANDLE_NONE;
DMAudio.CreateOneShotScriptObject(audioScriptObject); DMAudio.CreateOneShotScriptObject(audioScriptObject);
} }
STARTPATCHES
InjectHook(0x57C430, &cAudioScriptObject::Reset, PATCH_JUMP);
InjectHook(0x57C5F0, &PlayOneShotScriptObject, PATCH_JUMP);
InjectHook(0x57C560, &cAudioScriptObject::LoadAllAudioScriptObjects, PATCH_JUMP);
InjectHook(0x57c460, &cAudioScriptObject::SaveAllAudioScriptObjects, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "DMAudio.h" #include "DMAudio.h"
#include "MusicManager.h" #include "MusicManager.h"
#include "AudioManager.h" #include "AudioManager.h"
@ -318,57 +318,3 @@ cDMAudio::SetRadioChannel(int8 radio, int32 pos)
{ {
MusicManager.SetRadioChannelByScript(radio, pos); MusicManager.SetRadioChannelByScript(radio, pos);
} }
STARTPATCHES
InjectHook(0x57C760, &cDMAudio::Initialise, PATCH_JUMP);
InjectHook(0x57C780, &cDMAudio::Terminate, PATCH_JUMP);
InjectHook(0x57C7A0, &cDMAudio::Service, PATCH_JUMP);
InjectHook(0x57C7C0, &cDMAudio::CreateEntity, PATCH_JUMP);
InjectHook(0x57C7F0, &cDMAudio::DestroyEntity, PATCH_JUMP);
InjectHook(0x57C810, &cDMAudio::SetEntityStatus, PATCH_JUMP);
InjectHook(0x57C840, &cDMAudio::PlayOneShot, PATCH_JUMP);
InjectHook(0x57C870, &cDMAudio::DestroyAllGameCreatedEntities, PATCH_JUMP);
InjectHook(0x57C890, &cDMAudio::SetEffectsMasterVolume, PATCH_JUMP);
InjectHook(0x57C8C0, &cDMAudio::SetMusicMasterVolume, PATCH_JUMP);
InjectHook(0x57C8F0, &cDMAudio::SetEffectsFadeVol, PATCH_JUMP);
InjectHook(0x57C920, &cDMAudio::SetMusicFadeVol, PATCH_JUMP);
InjectHook(0x57C950, &cDMAudio::GetNum3DProvidersAvailable, PATCH_JUMP);
InjectHook(0x57C970, &cDMAudio::Get3DProviderName, PATCH_JUMP);
InjectHook(0x57C990, &cDMAudio::GetCurrent3DProviderIndex, PATCH_JUMP);
InjectHook(0x57C9B0, &cDMAudio::SetCurrent3DProvider, PATCH_JUMP);
InjectHook(0x57C9D0, &cDMAudio::SetSpeakerConfig, PATCH_JUMP);
InjectHook(0x57C9F0, &cDMAudio::IsMP3RadioChannelAvailable, PATCH_JUMP);
InjectHook(0x57CA10, &cDMAudio::ReleaseDigitalHandle, PATCH_JUMP);
InjectHook(0x57CA30, &cDMAudio::ReacquireDigitalHandle, PATCH_JUMP);
InjectHook(0x57CA50, &cDMAudio::SetDynamicAcousticModelingStatus, PATCH_JUMP);
InjectHook(0x57CA70, &cDMAudio::CheckForAnAudioFileOnCD, PATCH_JUMP);
InjectHook(0x57CA90, &cDMAudio::GetCDAudioDriveLetter, PATCH_JUMP);
InjectHook(0x57CAB0, &cDMAudio::IsAudioInitialised, PATCH_JUMP);
InjectHook(0x57CAD0, &cDMAudio::ReportCrime, PATCH_JUMP);
InjectHook(0x57CB00, &cDMAudio::CreateLoopingScriptObject, PATCH_JUMP);
InjectHook(0x57CB40, &cDMAudio::DestroyLoopingScriptObject, PATCH_JUMP);
InjectHook(0x57CB60, &cDMAudio::CreateOneShotScriptObject, PATCH_JUMP);
InjectHook(0x57CBB0, &cDMAudio::PlaySuspectLastSeen, PATCH_JUMP);
InjectHook(0x57CBE0, &cDMAudio::ReportCollision, PATCH_JUMP);
InjectHook(0x57CC20, &cDMAudio::PlayFrontEndSound, PATCH_JUMP);
InjectHook(0x57CC60, &cDMAudio::PlayRadioAnnouncement, PATCH_JUMP);
InjectHook(0x57CC80, &cDMAudio::PlayFrontEndTrack, PATCH_JUMP);
InjectHook(0x57CCB0, &cDMAudio::StopFrontEndTrack, PATCH_JUMP);
InjectHook(0x57CCD0, &cDMAudio::ResetTimers, PATCH_JUMP);
InjectHook(0x57CCF0, &cDMAudio::ChangeMusicMode, PATCH_JUMP);
InjectHook(0x57CD10, &cDMAudio::PreloadCutSceneMusic, PATCH_JUMP);
InjectHook(0x57CD30, &cDMAudio::PlayPreloadedCutSceneMusic, PATCH_JUMP);
InjectHook(0x57CD50, &cDMAudio::StopCutSceneMusic, PATCH_JUMP);
InjectHook(0x57CD70, &cDMAudio::PreloadMissionAudio, PATCH_JUMP);
InjectHook(0x57CD90, &cDMAudio::GetMissionAudioLoadingStatus, PATCH_JUMP);
InjectHook(0x57CDB0, &cDMAudio::SetMissionAudioLocation, PATCH_JUMP);
InjectHook(0x57CDE0, &cDMAudio::PlayLoadedMissionAudio, PATCH_JUMP);
InjectHook(0x57CE00, &cDMAudio::IsMissionAudioSampleFinished, PATCH_JUMP);
InjectHook(0x57CE20, &cDMAudio::ClearMissionAudio, PATCH_JUMP);
InjectHook(0x57CE40, &cDMAudio::GetRadioInCar, PATCH_JUMP);
InjectHook(0x57CE60, &cDMAudio::SetRadioInCar, PATCH_JUMP);
InjectHook(0x57CE80, &cDMAudio::SetRadioChannel, PATCH_JUMP);
//InjectHook(0x57CEB0, `global constructor keyed to'dmaudio.cpp, PATCH_JUMP);
//InjectHook(0x57CED0, cDMAudio::~cDMAudio, PATCH_JUMP);
ENDPATCHES

View File

@ -13,7 +13,7 @@
#include "Timer.h" #include "Timer.h"
#include "World.h" #include "World.h"
#include "sampman.h" #include "sampman.h"
#include "patcher.h"
cMusicManager MusicManager; cMusicManager MusicManager;
int32 gNumRetunePresses; int32 gNumRetunePresses;
@ -904,34 +904,3 @@ cMusicManager::ChangeRadioChannel()
} }
return true; return true;
} }
STARTPATCHES
InjectHook(0x57E4B0, &cMusicManager::PlayerInCar, PATCH_JUMP);
InjectHook(0x57E6D0, &cMusicManager::DisplayRadioStationName, PATCH_JUMP);
InjectHook(0x57CF70, &cMusicManager::Initialise, PATCH_JUMP);
InjectHook(0x57D140, &cMusicManager::Terminate, PATCH_JUMP);
InjectHook(0x57D1D0, &cMusicManager::GetRadioInCar, PATCH_JUMP);
InjectHook(0x57D2C0, &cMusicManager::SetRadioInCar, PATCH_JUMP);
InjectHook(0x57D180, &cMusicManager::SetRadioChannelByScript, PATCH_JUMP);
InjectHook(0x57CF30, &cMusicManager::ResetMusicAfterReload, PATCH_JUMP);
InjectHook(0x57E6A0, &cMusicManager::UsesPoliceRadio, PATCH_JUMP);
InjectHook(0x57D310, &cMusicManager::ChangeMusicMode, PATCH_JUMP);
InjectHook(0x57D420, &cMusicManager::ResetTimers, PATCH_JUMP);
InjectHook(0x57D440, &cMusicManager::Service, PATCH_JUMP);
InjectHook(0x57D530, &cMusicManager::ServiceFrontEndMode, PATCH_JUMP);
InjectHook(0x57E3D0, &cMusicManager::StopFrontEndTrack, PATCH_JUMP);
InjectHook(0x57E430, &cMusicManager::PlayAnnouncement, PATCH_JUMP);
InjectHook(0x57E2E0, &cMusicManager::PlayFrontEndTrack, PATCH_JUMP);
InjectHook(0x57E210, &cMusicManager::PreloadCutSceneMusic, PATCH_JUMP);
InjectHook(0x57E290, &cMusicManager::PlayPreloadedCutSceneMusic, PATCH_JUMP);
InjectHook(0x57E2B0, &cMusicManager::StopCutSceneMusic, PATCH_JUMP);
InjectHook(0x57E450, &cMusicManager::GetTrackStartPos, PATCH_JUMP);
InjectHook(0x57D690, &cMusicManager::ServiceGameMode, PATCH_JUMP);
InjectHook(0x57DCB0, &cMusicManager::ServiceAmbience, PATCH_JUMP);
InjectHook(0x57DEA0, &cMusicManager::ComputeAmbienceVol, PATCH_JUMP);
InjectHook(0x57E100, &cMusicManager::ServiceTrack, PATCH_JUMP);
InjectHook(0x57DFC0, &cMusicManager::ServiceAnnouncement, PATCH_JUMP);
InjectHook(0x57E530, &cMusicManager::GetCarTuning, PATCH_JUMP);
InjectHook(0x57E5A0, &cMusicManager::GetNextCarTuning, PATCH_JUMP);
InjectHook(0x57E130, &cMusicManager::ChangeRadioChannel, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "DMAudio.h" #include "DMAudio.h"
#include "AudioManager.h" #include "AudioManager.h"
#include "AudioSamples.h" #include "AudioSamples.h"
@ -774,19 +774,3 @@ cAudioManager::AgeCrimes()
} }
} }
} }
STARTPATCHES
InjectHook(0x580AF0, &cAudioManager::AgeCrimes, PATCH_JUMP);
InjectHook(0x57F060, &cAudioManager::DoPoliceRadioCrackle, PATCH_JUMP);
InjectHook(0x57F050, &cAudioManager::GetMissionScriptPoliceAudioPlayingStatus, PATCH_JUMP);
InjectHook(0x57EEC0, &cAudioManager::InitialisePoliceRadio, PATCH_JUMP);
InjectHook(0x57EAC0, &cAudioManager::InitialisePoliceRadioZones, PATCH_JUMP);
InjectHook(0x580500, &cAudioManager::PlaySuspectLastSeen, PATCH_JUMP);
InjectHook(0x5803D0, &cAudioManager::ReportCrime, PATCH_JUMP);
InjectHook(0x57EFF0, &cAudioManager::ResetPoliceRadio, PATCH_JUMP);
InjectHook(0x57F110, &cAudioManager::ServicePoliceRadio, PATCH_JUMP);
InjectHook(0x57F1B0, &cAudioManager::ServicePoliceRadioChannel, PATCH_JUMP);
InjectHook(0x57F020, &cAudioManager::SetMissionScriptPoliceAudio, PATCH_JUMP);
InjectHook(0x57F5B0, &cAudioManager::SetupCrimeReport, PATCH_JUMP);
InjectHook(0x57FCC0, &cAudioManager::SetupSuspectLastSeenReport, PATCH_JUMP);
ENDPATCHES

View File

@ -13,7 +13,7 @@
#include "MusicManager.h" #include "MusicManager.h"
#include "Frontend.h" #include "Frontend.h"
#include "Timer.h" #include "Timer.h"
#include "patcher.h"
#pragma comment( lib, "mss32.lib" ) #pragma comment( lib, "mss32.lib" )
@ -2236,66 +2236,3 @@ cSampleManager::InitialiseSampleBanks(void)
return true; return true;
} }
STARTPATCHES
//InjectHook(0x565500, cSampleManager::cSampleManager, PATCH_JUMP);
//InjectHook(0x565510, cSampleManager::~cSampleManager, PATCH_JUMP);
InjectHook(0x565520, comp, PATCH_JUMP);
InjectHook(0x565540, add_providers, PATCH_JUMP);
InjectHook(0x565680, release_existing, PATCH_JUMP);
InjectHook(0x5656F0, set_new_provider, PATCH_JUMP);
InjectHook(0x565900, &cSampleManager::SetSpeakerConfig, PATCH_JUMP);
InjectHook(0x565970, &cSampleManager::GetMaximumSupportedChannels, PATCH_JUMP);
InjectHook(0x565990, &cSampleManager::GetCurrent3DProviderIndex, PATCH_JUMP);
InjectHook(0x5659A0, &cSampleManager::SetCurrent3DProvider, PATCH_JUMP);
InjectHook(0x565A10, _ResolveLink, PATCH_JUMP);
InjectHook(0x565B40, _FindMP3s, PATCH_JUMP);
InjectHook(0x566380, _DeleteMP3Entries, PATCH_JUMP);
InjectHook(0x566400, _GetMP3EntryByIndex, PATCH_JUMP);
InjectHook(0x566490, &cSampleManager::IsMP3RadioChannelAvailable, PATCH_JUMP);
InjectHook(0x5664B0, &cSampleManager::ReleaseDigitalHandle, PATCH_JUMP);
InjectHook(0x5664F0, &cSampleManager::ReacquireDigitalHandle, PATCH_JUMP);
InjectHook(0x566530, &cSampleManager::Initialise, PATCH_JUMP);
InjectHook(0x566DC0, &cSampleManager::Terminate, PATCH_JUMP);
InjectHook(0x566EA0, &cSampleManager::CheckForAnAudioFileOnCD, PATCH_JUMP);
InjectHook(0x566F20, &cSampleManager::GetCDAudioDriveLetter, PATCH_JUMP);
InjectHook(0x566F50, &cSampleManager::UpdateEffectsVolume, PATCH_JUMP);
InjectHook(0x567010, &cSampleManager::SetEffectsMasterVolume, PATCH_JUMP);
InjectHook(0x567020, &cSampleManager::SetMusicMasterVolume, PATCH_JUMP);
InjectHook(0x567030, &cSampleManager::SetEffectsFadeVolume, PATCH_JUMP);
InjectHook(0x567040, &cSampleManager::SetMusicFadeVolume, PATCH_JUMP);
InjectHook(0x567050, &cSampleManager::LoadSampleBank, PATCH_JUMP);
InjectHook(0x567110, &cSampleManager::UnloadSampleBank, PATCH_JUMP);
InjectHook(0x567130, &cSampleManager::IsSampleBankLoaded, PATCH_JUMP);
InjectHook(0x567150, &cSampleManager::IsPedCommentLoaded, PATCH_JUMP);
InjectHook(0x5671A0, &cSampleManager::LoadPedComment, PATCH_JUMP);
InjectHook(0x5672A0, &cSampleManager::GetSampleBaseFrequency, PATCH_JUMP);
InjectHook(0x5672C0, &cSampleManager::GetSampleLoopStartOffset, PATCH_JUMP);
InjectHook(0x5672E0, &cSampleManager::GetSampleLoopEndOffset, PATCH_JUMP);
InjectHook(0x567300, &cSampleManager::GetSampleLength, PATCH_JUMP);
InjectHook(0x567320, &cSampleManager::UpdateReverb, PATCH_JUMP);
InjectHook(0x567630, &cSampleManager::SetChannelReverbFlag, PATCH_JUMP);
InjectHook(0x5676A0, &cSampleManager::InitialiseChannel, PATCH_JUMP);
InjectHook(0x567820, &cSampleManager::SetChannelEmittingVolume, PATCH_JUMP);
InjectHook(0x567890, &cSampleManager::SetChannel3DPosition, PATCH_JUMP);
InjectHook(0x5678D0, &cSampleManager::SetChannel3DDistances, PATCH_JUMP);
InjectHook(0x567900, &cSampleManager::SetChannelVolume, PATCH_JUMP);
InjectHook(0x567980, &cSampleManager::SetChannelPan, PATCH_JUMP);
InjectHook(0x5679D0, &cSampleManager::SetChannelFrequency, PATCH_JUMP);
InjectHook(0x567A30, &cSampleManager::SetChannelLoopPoints, PATCH_JUMP);
InjectHook(0x567AA0, &cSampleManager::SetChannelLoopCount, PATCH_JUMP);
InjectHook(0x567B00, &cSampleManager::GetChannelUsedFlag, PATCH_JUMP);
InjectHook(0x567B80, &cSampleManager::StartChannel, PATCH_JUMP);
InjectHook(0x567BE0, &cSampleManager::StopChannel, PATCH_JUMP);
InjectHook(0x567C50, &cSampleManager::PreloadStreamedFile, PATCH_JUMP);
InjectHook(0x567D30, &cSampleManager::PauseStream, PATCH_JUMP);
InjectHook(0x567D60, &cSampleManager::StartPreloadedStreamedFile, PATCH_JUMP);
InjectHook(0x567D80, &cSampleManager::StartStreamedFile, PATCH_JUMP);
InjectHook(0x5680E0, &cSampleManager::StopStreamedFile, PATCH_JUMP);
InjectHook(0x568130, &cSampleManager::GetStreamedFilePosition, PATCH_JUMP);
InjectHook(0x5681D0, &cSampleManager::SetStreamedVolumeAndPan, PATCH_JUMP);
InjectHook(0x568270, &cSampleManager::GetStreamedFileLength, PATCH_JUMP);
InjectHook(0x568290, &cSampleManager::IsStreamPlaying, PATCH_JUMP);
InjectHook(0x5682D0, &cSampleManager::InitialiseSampleBanks, PATCH_JUMP);
//InjectHook(0x5683F0, `global constructor keyed to'sampman.cpp, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "AutoPilot.h" #include "AutoPilot.h"
#include "CarCtrl.h" #include "CarCtrl.h"

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Bridge.h" #include "Bridge.h"
#include "Pools.h" #include "Pools.h"
#include "ModelIndices.h" #include "ModelIndices.h"
@ -144,11 +144,3 @@ bool CBridge::ThisIsABridgeObjectMovingUp(int index)
return State == STATE_LIFT_PART_ABOUT_TO_MOVE_UP || State == STATE_LIFT_PART_MOVING_UP; return State == STATE_LIFT_PART_ABOUT_TO_MOVE_UP || State == STATE_LIFT_PART_MOVING_UP;
} }
STARTPATCHES
InjectHook(0x413A30, &CBridge::Init, PATCH_JUMP);
InjectHook(0x413AC0, &CBridge::Update, PATCH_JUMP);
InjectHook(0x413D10, &CBridge::ShouldLightsBeFlashing, PATCH_JUMP);
InjectHook(0x413D20, &CBridge::FindBridgeEntities, PATCH_JUMP);
InjectHook(0x413DE0, &CBridge::ThisIsABridgeObjectMovingUp, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "CarAI.h" #include "CarAI.h"
#include "Accident.h" #include "Accident.h"
@ -636,6 +636,3 @@ void CCarAI::MakeWayForCarWithSiren(CVehicle *pVehicle)
} }
} }
} }
STARTPATCHES
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "CarCtrl.h" #include "CarCtrl.h"
#include "Accident.h" #include "Accident.h"
@ -2736,20 +2736,3 @@ bool CCarCtrl::MapCouldMoveInThisArea(float x, float y)
return x > -342.0f && x < -219.0f && return x > -342.0f && x < -219.0f &&
y > -677.0f && y < -580.0f; y > -677.0f && y < -580.0f;
} }
STARTPATCHES
InjectHook(0x416580, &CCarCtrl::GenerateRandomCars, PATCH_JUMP);
InjectHook(0x417EC0, &CCarCtrl::ChooseModel, PATCH_JUMP);
InjectHook(0x418320, &CCarCtrl::RemoveDistantCars, PATCH_JUMP);
InjectHook(0x418430, &CCarCtrl::PossiblyRemoveVehicle, PATCH_JUMP);
InjectHook(0x41D280, &CCarCtrl::Init, PATCH_JUMP);
InjectHook(0x41D3B0, &CCarCtrl::ReInit, PATCH_JUMP);
InjectHook(0x41E250, &CCarCtrl::SteerAIBoatWithPhysics, PATCH_JUMP);
InjectHook(0x41F6E0, &CCarCtrl::RegisterVehicleOfInterest, PATCH_JUMP);
InjectHook(0x41F780, &CCarCtrl::IsThisVehicleInteresting, PATCH_JUMP);
InjectHook(0x41F7A0, &CCarCtrl::RemoveFromInterestingVehicleList, PATCH_JUMP);
InjectHook(0x41F7D0, &CCarCtrl::ClearInterestingVehicleList, PATCH_JUMP);
InjectHook(0x41F7F0, &CCarCtrl::SwitchVehicleToRealPhysics, PATCH_JUMP);
InjectHook(0x41F820, &CCarCtrl::JoinCarWithRoadSystem, PATCH_JUMP);
InjectHook(0x41FA00, &CCarCtrl::JoinCarWithRoadSystemGotoCoors, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Curves.h" #include "Curves.h"
float CCurves::CalcSpeedScaleFactor(CVector* pPoint1, CVector* pPoint2, float dir1X, float dir1Y, float dir2X, float dir2Y) float CCurves::CalcSpeedScaleFactor(CVector* pPoint1, CVector* pPoint2, float dir1X, float dir1Y, float dir2X, float dir2Y)

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "main.h" #include "main.h"
#include "Darkel.h" #include "Darkel.h"
#include "PlayerPed.h" #include "PlayerPed.h"
@ -371,19 +371,3 @@ CDarkel::Update()
DMAudio.PlayFrontEndSound(SOUND_RAMPAGE_PASSED, 0); DMAudio.PlayFrontEndSound(SOUND_RAMPAGE_PASSED, 0);
} }
} }
STARTPATCHES
InjectHook(0x421380, CDarkel::CalcFade, PATCH_JUMP);
InjectHook(0x420650, CDarkel::Init, PATCH_JUMP);
InjectHook(0x420660, CDarkel::Update, PATCH_JUMP);
InjectHook(0x420E60, CDarkel::FrenzyOnGoing, PATCH_JUMP);
InjectHook(0x420E50, CDarkel::ReadStatus, PATCH_JUMP);
InjectHook(0x420E70, CDarkel::ResetOnPlayerDeath, PATCH_JUMP);
InjectHook(0x4210E0, CDarkel::StartFrenzy, PATCH_JUMP);
InjectHook(0x421370, CDarkel::QueryModelsKilledByPlayer, PATCH_JUMP);
InjectHook(0x421060, CDarkel::RegisterKillNotByPlayer, PATCH_JUMP);
InjectHook(0x421310, CDarkel::ResetModelsKilledByPlayer, PATCH_JUMP);
InjectHook(0x420920, CDarkel::DrawMessages, PATCH_JUMP);
InjectHook(0x421070, CDarkel::RegisterCarBlownUpByPlayer, PATCH_JUMP);
InjectHook(0x420F60, CDarkel::RegisterKillByPlayer, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "GameLogic.h" #include "GameLogic.h"
#include "Clock.h" #include "Clock.h"
#include "Stats.h" #include "Stats.h"
@ -284,11 +284,3 @@ CGameLogic::RestorePlayerStuffDuringResurrection(CPlayerPed *pPlayerPed, CVector
CWorld::Remove(pPlayerPed); CWorld::Remove(pPlayerPed);
CWorld::Add(pPlayerPed); CWorld::Add(pPlayerPed);
} }
STARTPATCHES
InjectHook(0x4213F0, &CGameLogic::InitAtStartOfGame, PATCH_JUMP);
InjectHook(0x421C00, &CGameLogic::PassTime, PATCH_JUMP);
InjectHook(0x421A20, &CGameLogic::SortOutStreamingAndMemory, PATCH_JUMP);
InjectHook(0x421400, &CGameLogic::Update, PATCH_JUMP);
InjectHook(0x421A60, &CGameLogic::RestorePlayerStuffDuringResurrection, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Garages.h" #include "Garages.h"
#include "main.h" #include "main.h"
@ -2357,10 +2357,3 @@ CGarages::IsModelIndexADoor(uint32 id)
id == MI_CRUSHERBODY || id == MI_CRUSHERBODY ||
id == MI_CRUSHERLID; id == MI_CRUSHERLID;
} }
STARTPATCHES
InjectHook(0x427AB0, CGarages::IsPointInAGarageCameraZone, PATCH_JUMP); // CCamera::CamControl
InjectHook(0x427BC0, CGarages::CameraShouldBeOutside, PATCH_JUMP); // CCamera::CamControl
InjectHook(0x428940, CGarages::Load, PATCH_JUMP); // GenericLoad
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "DMAudio.h" #include "DMAudio.h"
#include "Hud.h" #include "Hud.h"
@ -153,18 +153,3 @@ void COnscreenTimerEntry::ProcessForDisplayCounter() {
uint32 counter = *CTheScripts::GetPointerToScriptVariable(m_nCounterOffset); uint32 counter = *CTheScripts::GetPointerToScriptVariable(m_nCounterOffset);
sprintf(m_bCounterBuffer, "%d", counter); sprintf(m_bCounterBuffer, "%d", counter);
} }
STARTPATCHES
InjectHook(0x429160, &COnscreenTimerEntry::Process, PATCH_JUMP);
InjectHook(0x429110, &COnscreenTimerEntry::ProcessForDisplay, PATCH_JUMP);
InjectHook(0x429080, &COnscreenTimerEntry::ProcessForDisplayClock, PATCH_JUMP);
InjectHook(0x4290F0, &COnscreenTimerEntry::ProcessForDisplayCounter, PATCH_JUMP);
InjectHook(0x429220, &COnscreenTimer::Init, PATCH_JUMP);
InjectHook(0x429320, &COnscreenTimer::Process, PATCH_JUMP);
InjectHook(0x4292E0, &COnscreenTimer::ProcessForDisplay, PATCH_JUMP);
InjectHook(0x429450, &COnscreenTimer::ClearCounter, PATCH_JUMP);
InjectHook(0x429410, &COnscreenTimer::ClearClock, PATCH_JUMP);
InjectHook(0x4293B0, &COnscreenTimer::AddCounter, PATCH_JUMP);
InjectHook(0x429350, &COnscreenTimer::AddClock, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "General.h" #include "General.h"
#include "FileMgr.h" // only needed for empty function #include "FileMgr.h" // only needed for empty function
#include "Camera.h" #include "Camera.h"
@ -1766,48 +1766,3 @@ CPathFind::DisplayPathData(void)
} }
} }
} }
STARTPATCHES
InjectHook(0x42E680, &CPedPath::CalcPedRoute, PATCH_JUMP);
InjectHook(0x42F100, &CPedPath::AddNodeToPathList, PATCH_JUMP);
InjectHook(0x42F140, &CPedPath::RemoveNodeFromList, PATCH_JUMP);
InjectHook(0x42F160, &CPedPath::AddNodeToList, PATCH_JUMP);
InjectHook(0x42F1A0, &CPedPath::AddBlockade, PATCH_JUMP);
InjectHook(0x42F420, &CPedPath::AddBlockadeSectorList, PATCH_JUMP);
InjectHook(0x4294A0, &CPathFind::Init, PATCH_JUMP);
InjectHook(0x42D580, &CPathFind::AllocatePathFindInfoMem, PATCH_JUMP);
InjectHook(0x429540, &CPathFind::RegisterMapObject, PATCH_JUMP);
InjectHook(0x42D7E0, &CPathFind::StoreNodeInfoPed, PATCH_JUMP);
InjectHook(0x42D690, &CPathFind::StoreNodeInfoCar, PATCH_JUMP);
InjectHook(0x429610, &CPathFind::PreparePathData, PATCH_JUMP);
InjectHook(0x42B810, &CPathFind::CountFloodFillGroups, PATCH_JUMP);
InjectHook(0x429C20, &CPathFind::PreparePathDataForType, PATCH_JUMP);
InjectHook(0x42C990, &CPathFind::CalcRoadDensity, PATCH_JUMP);
InjectHook(0x42E1B0, &CPathFind::TestForPedTrafficLight, PATCH_JUMP);
InjectHook(0x42E340, &CPathFind::TestCrossesRoad, PATCH_JUMP);
InjectHook(0x42CBE0, &CPathFind::AddNodeToList, PATCH_JUMP);
InjectHook(0x42CBB0, &CPathFind::RemoveNodeFromList, PATCH_JUMP);
InjectHook(0x42B790, &CPathFind::RemoveBadStartNode, PATCH_JUMP);
InjectHook(0x42E3B0, &CPathFind::SetLinksBridgeLights, PATCH_JUMP);
InjectHook(0x42DED0, &CPathFind::SwitchOffNodeAndNeighbours, PATCH_JUMP);
InjectHook(0x42D960, &CPathFind::SwitchRoadsOffInArea, PATCH_JUMP);
InjectHook(0x42DA50, &CPathFind::SwitchPedRoadsOffInArea, PATCH_JUMP);
InjectHook(0x42DB50, &CPathFind::SwitchRoadsInAngledArea, PATCH_JUMP);
InjectHook(0x42E140, &CPathFind::MarkRoadsBetweenLevelsNodeAndNeighbours, PATCH_JUMP);
InjectHook(0x42DF50, &CPathFind::MarkRoadsBetweenLevelsInArea, PATCH_JUMP);
InjectHook(0x42E040, &CPathFind::PedMarkRoadsBetweenLevelsInArea, PATCH_JUMP);
InjectHook(0x42CC30, &CPathFind::FindNodeClosestToCoors, PATCH_JUMP);
InjectHook(0x42CDC0, &CPathFind::FindNodeClosestToCoorsFavourDirection, PATCH_JUMP);
InjectHook(0x42CFC0, &CPathFind::FindNodeOrientationForCarPlacement, PATCH_JUMP);
InjectHook(0x42D060, &CPathFind::FindNodeOrientationForCarPlacementFacingDestination, PATCH_JUMP);
InjectHook(0x42BF10, &CPathFind::NewGenerateCarCreationCoors, PATCH_JUMP);
InjectHook(0x42C1E0, &CPathFind::GeneratePedCreationCoors, PATCH_JUMP);
InjectHook(0x42D2A0, &CPathFind::FindRoadObjectClosestToCoors, PATCH_JUMP);
InjectHook(0x42B9F0, &CPathFind::FindNextNodeWandering, PATCH_JUMP);
InjectHook(0x42B040, &CPathFind::DoPathSearch, PATCH_JUMP);
InjectHook(0x42C8C0, &CPathFind::TestCoorsCloseness, PATCH_JUMP);
InjectHook(0x42E450, &CPathFind::Save, PATCH_JUMP);
InjectHook(0x42E550, &CPathFind::Load, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Phones.h" #include "Phones.h"
#include "Pools.h" #include "Pools.h"
#include "ModelIndices.h" #include "ModelIndices.h"
@ -377,20 +377,3 @@ PhonePickUpCB(CAnimBlendAssociation *assoc, void *arg)
CPhoneInfo::pCallBackPed = nil; CPhoneInfo::pCallBackPed = nil;
} }
STARTPATCHES
InjectHook(0x42F720, &CPhoneInfo::FindNearestFreePhone, PATCH_JUMP);
InjectHook(0x42FD50, &CPhoneInfo::PhoneAtThisPosition, PATCH_JUMP);
InjectHook(0x42FFF0, &CPhoneInfo::HasMessageBeenDisplayed, PATCH_JUMP);
InjectHook(0x430030, &CPhoneInfo::IsMessageBeingDisplayed, PATCH_JUMP);
InjectHook(0x430120, &CPhoneInfo::Load, PATCH_JUMP);
InjectHook(0x42FF90, &CPhoneInfo::SetPhoneMessage_JustOnce, PATCH_JUMP);
InjectHook(0x42FF30, &CPhoneInfo::SetPhoneMessage_Repeatedly, PATCH_JUMP);
InjectHook(0x430060, &CPhoneInfo::Save, PATCH_JUMP);
InjectHook(0x42F710, &CPhoneInfo::Shutdown, PATCH_JUMP);
InjectHook(0x42F640, &CPhoneInfo::Initialise, PATCH_JUMP);
InjectHook(0x42FDB0, &CPhoneInfo::GrabPhone, PATCH_JUMP);
InjectHook(0x42F7A0, &CPhoneInfo::Update, PATCH_JUMP);
InjectHook(0x42F570, &PhonePutDownCB, PATCH_JUMP);
InjectHook(0x42F470, &PhonePickUpCB, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "main.h" #include "main.h"
#include "Camera.h" #include "Camera.h"
@ -1406,47 +1406,3 @@ CPacManPickups::ResetPowerPillsCarriedByPlayer()
FindPlayerVehicle()->m_fForceMultiplier = 1.0f; FindPlayerVehicle()->m_fForceMultiplier = 1.0f;
} }
} }
STARTPATCHES
InjectHook(0x430220, CPickups::Init, PATCH_JUMP);
InjectHook(0x4303D0, CPickups::Update, PATCH_JUMP);
InjectHook(0x432440, CPickups::RenderPickUpText, PATCH_JUMP);
InjectHook(0x431C30, CPickups::DoCollectableEffects, PATCH_JUMP);
InjectHook(0x431F40, CPickups::DoMoneyEffects, PATCH_JUMP);
InjectHook(0x4321C0, CPickups::DoMineEffects, PATCH_JUMP);
InjectHook(0x431520, CPickups::DoPickUpEffects, PATCH_JUMP);
InjectHook(0x4304B0, CPickups::GenerateNewOne, PATCH_JUMP);
InjectHook(0x430660, CPickups::GenerateNewOne_WeaponType, PATCH_JUMP);
InjectHook(0x4307A0, CPickups::RemovePickUp, PATCH_JUMP);
InjectHook(0x430800, CPickups::RemoveAllFloatingPickups, PATCH_JUMP);
InjectHook(0x433D60, CPickups::AddToCollectedPickupsArray, PATCH_JUMP);
InjectHook(0x430770, CPickups::IsPickUpPickedUp, PATCH_JUMP);
InjectHook(0x430690, CPickups::ModelForWeapon, PATCH_JUMP);
InjectHook(0x4306F0, CPickups::WeaponForModel, PATCH_JUMP);
InjectHook(0x431510, CPickups::FindColourIndexForWeaponMI, PATCH_JUMP);/**/
InjectHook(0x433DF0, CPickups::GetActualPickupIndex, PATCH_JUMP);
InjectHook(0x433DB0, CPickups::GetNewUniquePickupIndex, PATCH_JUMP);
InjectHook(0x433B60, CPickups::PassTime, PATCH_JUMP);
InjectHook(0x4339F0, CPickups::GivePlayerGoodiesWithPickUpMI, PATCH_JUMP);
InjectHook(0x433F60, CPickups::Load, PATCH_JUMP);
InjectHook(0x433E40, CPickups::Save, PATCH_JUMP);
InjectHook(0x433BA0, &CPickup::GiveUsAPickUpObject, PATCH_JUMP);
InjectHook(0x430860, &CPickup::Update, PATCH_JUMP);
InjectHook(0x4331B0, &CPacManPickup::Update, PATCH_JUMP);
InjectHook(0x432760, CPacManPickups::Init, PATCH_JUMP);
InjectHook(0x432800, CPacManPickups::Update, PATCH_JUMP);
InjectHook(0x432AE0, CPacManPickups::GeneratePMPickUps, PATCH_JUMP);
InjectHook(0x432D50, CPacManPickups::GeneratePMPickUpsForRace, PATCH_JUMP);
InjectHook(0x432F20, CPacManPickups::GenerateOnePMPickUp, PATCH_JUMP);
InjectHook(0x432F60, CPacManPickups::Render, PATCH_JUMP);
InjectHook(0x433150, CPacManPickups::ClearPMPickUps, PATCH_JUMP);
InjectHook(0x433340, CPacManPickups::StartPacManRace, PATCH_JUMP);
InjectHook(0x433360, CPacManPickups::StartPacManRecord, PATCH_JUMP);
InjectHook(0x4333A0, CPacManPickups::QueryPowerPillsEatenInRace, PATCH_JUMP);
InjectHook(0x4333B0, CPacManPickups::ResetPowerPillsEatenInRace, PATCH_JUMP);
InjectHook(0x4333C0, CPacManPickups::CleanUpPacManStuff, PATCH_JUMP);
InjectHook(0x4333D0, CPacManPickups::StartPacManScramble, PATCH_JUMP);
InjectHook(0x4333F0, CPacManPickups::QueryPowerPillsCarriedByPlayer, PATCH_JUMP);
InjectHook(0x433410, CPacManPickups::ResetPowerPillsCarriedByPlayer, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Record.h" #include "Record.h"
#include "FileMgr.h" #include "FileMgr.h"

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Automobile.h" #include "Automobile.h"
#include "CarCtrl.h" #include "CarCtrl.h"
#include "Camera.h" #include "Camera.h"
@ -49,8 +49,3 @@ CRemote::TakeRemoteControlledCarFromPlayer(void)
CWorld::Players[CWorld::PlayerInFocus].m_bInRemoteMode = true; CWorld::Players[CWorld::PlayerInFocus].m_bInRemoteMode = true;
CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bRemoveFromWorld = true; CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bRemoveFromWorld = true;
} }
STARTPATCHES
InjectHook(0x435C30, &CRemote::GivePlayerRemoteControlledCar, PATCH_JUMP);
InjectHook(0x435DA0, &CRemote::TakeRemoteControlledCarFromPlayer, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "AnimBlendAssociation.h" #include "AnimBlendAssociation.h"
#include "Boat.h" #include "Boat.h"
#include "SpecialFX.h" #include "SpecialFX.h"
@ -1570,16 +1570,3 @@ void CReplay::Display()
if (Mode == MODE_PLAYBACK) if (Mode == MODE_PLAYBACK)
CFont::PrintString(SCREEN_SCALE_X(63.5f), SCREEN_SCALE_Y(30.0f), TheText.Get("REPLAY")); CFont::PrintString(SCREEN_SCALE_X(63.5f), SCREEN_SCALE_Y(30.0f), TheText.Get("REPLAY"));
} }
STARTPATCHES
InjectHook(0x592FE0, &CReplay::Init, PATCH_JUMP);
InjectHook(0x593150, &CReplay::DisableReplays, PATCH_JUMP);
InjectHook(0x593160, &CReplay::EnableReplays, PATCH_JUMP);
InjectHook(0x593170, &CReplay::Update, PATCH_JUMP);
InjectHook(0x595B20, &CReplay::FinishPlayback, PATCH_JUMP);
InjectHook(0x595BD0, &CReplay::EmptyReplayBuffer, PATCH_JUMP);
InjectHook(0x595EE0, &CReplay::Display, PATCH_JUMP);
InjectHook(0x596030, &CReplay::TriggerPlayback, PATCH_JUMP);
InjectHook(0x597560, &CReplay::StreamAllNecessaryCarsAndPeds, PATCH_JUMP);
InjectHook(0x597680, &CReplay::ShouldStandardCameraBeProcessed, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Restart.h" #include "Restart.h"
#include "Zones.h" #include "Zones.h"
#include "PathFind.h" #include "PathFind.h"
@ -247,16 +247,3 @@ INITSAVEBUF
WriteSaveBuf(buf, OverridePoliceStationLevel); WriteSaveBuf(buf, OverridePoliceStationLevel);
VALIDATESAVEBUF(*size); VALIDATESAVEBUF(*size);
} }
STARTPATCHES
InjectHook(0x435E20, &CRestart::Initialise, PATCH_JUMP);
InjectHook(0x436100, &CRestart::AddHospitalRestartPoint, PATCH_JUMP);
InjectHook(0x436150, &CRestart::AddPoliceRestartPoint, PATCH_JUMP);
InjectHook(0x4366C0, &CRestart::OverrideNextRestart, PATCH_JUMP);
InjectHook(0x4366F0, &CRestart::CancelOverrideRestart, PATCH_JUMP);
InjectHook(0x4361A0, &CRestart::FindClosestHospitalRestartPoint, PATCH_JUMP);
InjectHook(0x436450, &CRestart::FindClosestPoliceRestartPoint, PATCH_JUMP);
InjectHook(0x436B20, &CRestart::LoadAllRestartPoints, PATCH_JUMP);
InjectHook(0x436700, &CRestart::SaveAllRestartPoints, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "RoadBlocks.h" #include "RoadBlocks.h"
#include "PathFind.h" #include "PathFind.h"
#include "ModelIndices.h" #include "ModelIndices.h"
@ -195,9 +195,3 @@ CRoadBlocks::GenerateRoadBlocks(void)
} }
} }
} }
STARTPATCHES
InjectHook(0x436F50, &CRoadBlocks::Init, PATCH_JUMP);
InjectHook(0x4376A0, &CRoadBlocks::GenerateRoadBlockCopsForCar, PATCH_JUMP);
InjectHook(0x436FA0, &CRoadBlocks::GenerateRoadBlocks, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "SceneEdit.h" #include "SceneEdit.h"
#include "Automobile.h" #include "Automobile.h"

View File

@ -1,6 +1,6 @@
#define WITHWINDOWS // for our script loading hack #define WITHWINDOWS // for our script loading hack
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Script.h" #include "Script.h"
#include "ScriptCommands.h" #include "ScriptCommands.h"
@ -11626,17 +11626,3 @@ void CTheScripts::ReadMultiScriptFileOffsetsFromScript()
MultiScriptArray[i] = Read4BytesFromScript(&ip); MultiScriptArray[i] = Read4BytesFromScript(&ip);
} }
} }
STARTPATCHES
InjectHook(0x438790, &CTheScripts::Init, PATCH_JUMP);
InjectHook(0x439040, &CTheScripts::Process, PATCH_JUMP);
InjectHook(0x439400, &CTheScripts::StartTestScript, PATCH_JUMP);
InjectHook(0x439410, &CTheScripts::IsPlayerOnAMission, PATCH_JUMP);
InjectHook(0x44FD10, &CTheScripts::UndoBuildingSwaps, PATCH_JUMP);
InjectHook(0x44FD60, &CTheScripts::UndoEntityInvisibilitySettings, PATCH_JUMP);
InjectHook(0x4534E0, &CTheScripts::ScriptDebugLine3D, PATCH_JUMP);
InjectHook(0x453550, &CTheScripts::RenderTheScriptDebugLines, PATCH_JUMP);
InjectHook(0x4535E0, &CTheScripts::SaveAllScripts, PATCH_JUMP);
InjectHook(0x453B30, &CTheScripts::LoadAllScripts, PATCH_JUMP);
InjectHook(0x454060, &CTheScripts::ClearSpaceForMissionEntity, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "General.h" #include "General.h"
#include "Camera.h" #include "Camera.h"
#include "World.h" #include "World.h"
@ -327,9 +327,3 @@ CTrafficLights::LightForCars2(void)
else else
return CAR_LIGHTS_RED; return CAR_LIGHTS_RED;
} }
STARTPATCHES
InjectHook(0x455760, &CTrafficLights::LightForCars1, PATCH_JUMP);
InjectHook(0x455790, &CTrafficLights::LightForCars2, PATCH_JUMP);
InjectHook(0x4557D0, &CTrafficLights::LightForPeds, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Accident.h" #include "Accident.h"
#include "Ped.h" #include "Ped.h"
@ -122,13 +122,3 @@ CAccidentManager::UnattendedAccidents()
} }
return false; return false;
} }
STARTPATCHES
InjectHook(0x4565A0, &CAccidentManager::GetNextFreeAccident, PATCH_JUMP);
InjectHook(0x4565D0, &CAccidentManager::ReportAccident, PATCH_JUMP);
InjectHook(0x456710, &CAccidentManager::Update, PATCH_JUMP);
InjectHook(0x456760, &CAccidentManager::FindNearestAccident, PATCH_JUMP);
InjectHook(0x456880, &CAccidentManager::CountActiveAccidents, PATCH_JUMP);
InjectHook(0x4568A0, &CAccidentManager::WorkToDoForMedics, PATCH_JUMP);
InjectHook(0x4568D0, &CAccidentManager::UnattendedAccidents, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Font.h" #include "Font.h"
#include "Pad.h" #include "Pad.h"
#include "Text.h" #include "Text.h"

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "main.h" #include "main.h"
#include "Draw.h" #include "Draw.h"
#include "World.h" #include "World.h"
@ -5236,55 +5236,3 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
} }
} }
#endif #endif
STARTPATCHES
InjectHook(0x456F40, WellBufferMe, PATCH_JUMP);
InjectHook(0x458410, &CCam::Init, PATCH_JUMP);
InjectHook(0x4582F0, &CCam::GetVectorsReadyForRW, PATCH_JUMP);
InjectHook(0x457710, &CCam::DoAverageOnVector, PATCH_JUMP);
InjectHook(0x458060, &CCam::GetPedBetaAngleForClearView, PATCH_JUMP);
InjectHook(0x457210, &CCam::Cam_On_A_String_Unobscured, PATCH_JUMP);
InjectHook(0x457A80, &CCam::FixCamWhenObscuredByVehicle, PATCH_JUMP);
InjectHook(0x457B90, &CCam::FixCamIfObscured, PATCH_JUMP);
InjectHook(0x465DA0, &CCam::RotCamIfInFrontCar, PATCH_JUMP);
InjectHook(0x4662D0, &CCam::WorkOutCamHeightWeeCar, PATCH_JUMP);
InjectHook(0x466650, &CCam::WorkOutCamHeight, PATCH_JUMP);
InjectHook(0x458600, &CCam::LookBehind, PATCH_JUMP);
InjectHook(0x458C40, &CCam::LookLeft, PATCH_JUMP);
InjectHook(0x458FB0, &CCam::LookRight, PATCH_JUMP);
InjectHook(0x4574C0, &CCam::ClipIfPedInFrontOfPlayer, PATCH_JUMP);
InjectHook(0x459300, &CCam::KeepTrackOfTheSpeed, PATCH_JUMP);
InjectHook(0x458580, &CCam::IsTargetInWater, PATCH_JUMP);
InjectHook(0x4570C0, &CCam::AvoidWallsTopDownPed, PATCH_JUMP);
InjectHook(0x4595B0, &CCam::PrintMode, PATCH_JUMP);
InjectHook(0x467400, &CCam::ProcessSpecialHeightRoutines, PATCH_JUMP);
InjectHook(0x4596A0, &CCam::Process, PATCH_JUMP);
InjectHook(0x45E3A0, &CCam::Process_FollowPed, PATCH_JUMP);
InjectHook(0x45FF70, &CCam::Process_FollowPedWithMouse, PATCH_JUMP);
InjectHook(0x45BE60, &CCam::Process_BehindCar, PATCH_JUMP);
InjectHook(0x45C090, &CCam::Process_Cam_On_A_String, PATCH_JUMP);
InjectHook(0x463EB0, &CCam::Process_TopDown, PATCH_JUMP);
InjectHook(0x464390, &CCam::Process_TopDownPed, PATCH_JUMP);
InjectHook(0x461AF0, &CCam::Process_Rocket, PATCH_JUMP);
InjectHook(0x460E00, &CCam::Process_M16_1stPerson, PATCH_JUMP);
InjectHook(0x459FA0, &CCam::Process_1stPerson, PATCH_JUMP);
InjectHook(0x462420, &CCam::Process_Sniper, PATCH_JUMP);
InjectHook(0x463130, &CCam::Process_Syphon, PATCH_JUMP);
InjectHook(0x463A70, &CCam::Process_Syphon_Crim_In_Front, PATCH_JUMP);
InjectHook(0x45B470, &CCam::Process_BehindBoat, PATCH_JUMP);
InjectHook(0x45D2F0, &CCam::Process_Fight_Cam, PATCH_JUMP);
InjectHook(0x45DC20, &CCam::Process_FlyBy, PATCH_JUMP);
InjectHook(0x464D10, &CCam::Process_WheelCam, PATCH_JUMP);
InjectHook(0x45DA20, &CCam::Process_Fixed, PATCH_JUMP);
InjectHook(0x461940, &CCam::Process_Player_Fallen_Water, PATCH_JUMP);
InjectHook(0x45C400, &CCam::Process_Circle, PATCH_JUMP);
InjectHook(0x462FC0, &CCam::Process_SpecialFixedForSyphon, PATCH_JUMP);
InjectHook(0x45CCC0, &CCam::Process_Debug, PATCH_JUMP);
InjectHook(0x4656C0, &CCam::ProcessPedsDeadBaby, PATCH_JUMP);
InjectHook(0x465000, &CCam::ProcessArrestCamOne, PATCH_JUMP);
InjectHook(0x4653C0, &CCam::ProcessArrestCamTwo, PATCH_JUMP);
InjectHook(0x456CE0, &FindSplinePathPositionFloat, PATCH_JUMP);
InjectHook(0x4569A0, &FindSplinePathPositionVector, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "main.h" #include "main.h"
#include "Draw.h" #include "Draw.h"
#include "World.h" #include "World.h"
@ -3386,58 +3386,3 @@ CCamPathSplines::CCamPathSplines(void)
for(i = 0; i < MAXPATHLENGTH; i++) for(i = 0; i < MAXPATHLENGTH; i++)
m_arr_PathData[i] = 0.0f; m_arr_PathData[i] = 0.0f;
} }
STARTPATCHES
InjectHook(0x42C760, (bool (CCamera::*)(const CVector &center, float radius, const CMatrix *mat))&CCamera::IsSphereVisible, PATCH_JUMP);
InjectHook(0x46FD00, &CCamera::SetFadeColour, PATCH_JUMP);
InjectHook(0x46FD40, &CCamera::SetMotionBlur, PATCH_JUMP);
InjectHook(0x46FD80, &CCamera::SetMotionBlurAlpha, PATCH_JUMP);
InjectHook(0x46F940, &CCamera::RenderMotionBlur, PATCH_JUMP);
InjectHook(0x46FC90, &CCamera::SetCameraDirectlyInFrontForFollowPed_CamOnAString, PATCH_JUMP);
InjectHook(0x46FF00, &CCamera::SetWideScreenOn, PATCH_JUMP);
InjectHook(0x46FF10, &CCamera::SetWideScreenOff, PATCH_JUMP);
InjectHook(0x46FCC0, &CCamera::SetCamPositionForFixedMode, PATCH_JUMP);
InjectHook(0x46FEC0, &CCamera::SetRwCamera, PATCH_JUMP);
InjectHook(0x46B920, &CCamera::GetCutSceneFinishTime, PATCH_JUMP);
InjectHook(0x46B560, &CCamera::FinishCutscene, PATCH_JUMP);
InjectHook(0x46FF30, &CCamera::SetZoomValueFollowPedScript, PATCH_JUMP);
InjectHook(0x46FF90, &CCamera::SetZoomValueCamStringScript, PATCH_JUMP);
InjectHook(0x46F8E0, &CCamera::ProcessWideScreenOn, PATCH_JUMP);
InjectHook(0x46FDE0, &CCamera::SetParametersForScriptInterpolation, PATCH_JUMP);
InjectHook(0x46BA20, &CCamera::GetLookingLRBFirstPerson, PATCH_JUMP);
InjectHook(0x470D80, &CCamera::StartTransitionWhenNotFinishedInter, PATCH_JUMP);
InjectHook(0x46FFF0, &CCamera::StartTransition, PATCH_JUMP);
InjectHook(0x46BEB0, &CCamera::InitialiseCameraForDebugMode, PATCH_JUMP);
InjectHook(0x471500, &CCamera::TakeControl, PATCH_JUMP);
InjectHook(0x4715B0, &CCamera::TakeControlNoEntity, PATCH_JUMP);
InjectHook(0x46B3A0, &CCamera::Fade, PATCH_JUMP);
InjectHook(0x46FE20, &CCamera::SetPercentAlongCutScene, PATCH_JUMP);
InjectHook(0x46B100, &CamShakeNoPos, PATCH_JUMP);
InjectHook(0x46B200, &CCamera::CamShake, PATCH_JUMP);
InjectHook(0x46F520, &CCamera::ProcessObbeCinemaCameraPed, PATCH_JUMP);
InjectHook(0x46F3E0, &CCamera::ProcessObbeCinemaCameraCar, PATCH_JUMP);
InjectHook(0x470DA0, &CCamera::StoreValuesDuringInterPol, PATCH_JUMP);
InjectHook(0x46B430, &CCamera::DrawBordersForWideScreen, PATCH_JUMP);
InjectHook(0x46F990, &CCamera::Restore, PATCH_JUMP);
InjectHook(0x46FAE0, &CCamera::RestoreWithJumpCut, PATCH_JUMP);
InjectHook(0x46F080, &CCamera::ProcessFade, PATCH_JUMP);
InjectHook(0x46EEA0, &CCamera::CalculateDerivedValues, PATCH_JUMP);
InjectHook(0x46F1E0, &CCamera::ProcessMusicFade, PATCH_JUMP);
InjectHook(0x46D1D0, &CCamera::LoadPathSplines, PATCH_JUMP);
InjectHook(0x4712A0, &CCamera::UpdateTargetEntity, PATCH_JUMP);
InjectHook(0x46B580, &CCamera::Find3rdPersonCamTargetVector, PATCH_JUMP);
InjectHook(0x46BAD0, &CCamera::Init, PATCH_JUMP);
InjectHook(0x46C9E0, &CCamera::LoadTrainCamNodes, PATCH_JUMP);
InjectHook(0x46F600, &CCamera::Process_Train_Camera_Control, PATCH_JUMP);
InjectHook(0x470EA0, &CCamera::UpdateSoundDistances, PATCH_JUMP);
InjectHook(0x46BF10, &CCamera::IsItTimeForNewcam, PATCH_JUMP);
InjectHook(0x471650, &CCamera::TryToStartNewCamMode, PATCH_JUMP);
// InjectHook(0x46D3F0, &CCamera::Process, PATCH_JUMP);
ENDPATCHES

View File

@ -1,6 +1,6 @@
#include <windows.h> #include <windows.h>
#include "common.h" #include "common.h"
#include "patcher.h"
#include "CdStream.h" #include "CdStream.h"
#include "rwcore.h" #include "rwcore.h"
#include "RwHelper.h" #include "RwHelper.h"
@ -507,24 +507,3 @@ CdStreamGetNumImages(void)
{ {
return gNumImages; return gNumImages;
} }
STARTPATCHES
InjectHook(0x405B50, CdStreamInitThread, PATCH_JUMP);
InjectHook(0x405C80, CdStreamInit, PATCH_JUMP);
//InjectHook(0x405DB0, debug, PATCH_JUMP);
InjectHook(0x405DC0, GetGTA3ImgSize, PATCH_JUMP);
InjectHook(0x405DD0, CdStreamShutdown, PATCH_JUMP);
InjectHook(0x405E40, CdStreamRead, PATCH_JUMP);
InjectHook(0x405F90, CdStreamGetStatus, PATCH_JUMP);
InjectHook(0x406000, CdStreamGetLastPosn, PATCH_JUMP);
InjectHook(0x406010, CdStreamSync, PATCH_JUMP);
InjectHook(0x4060B0, AddToQueue, PATCH_JUMP);
InjectHook(0x4060F0, GetFirstInQueue, PATCH_JUMP);
InjectHook(0x406110, RemoveFirstInQueue, PATCH_JUMP);
InjectHook(0x406140, CdStreamThread, PATCH_JUMP);
InjectHook(0x406270, CdStreamAddImage, PATCH_JUMP);
InjectHook(0x4062E0, CdStreamGetImageName, PATCH_JUMP);
InjectHook(0x406300, CdStreamRemoveImages, PATCH_JUMP);
InjectHook(0x406370, CdStreamGetNumImages, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Timer.h" #include "Timer.h"
#include "Pad.h" #include "Pad.h"
#include "Clock.h" #include "Clock.h"
@ -115,14 +115,3 @@ CClock::RestoreClock(void)
ms_nGameClockMinutes = ms_Stored_nGameClockMinutes; ms_nGameClockMinutes = ms_Stored_nGameClockMinutes;
ms_nGameClockSeconds = ms_Stored_nGameClockSeconds; ms_nGameClockSeconds = ms_Stored_nGameClockSeconds;
} }
STARTPATCHES
InjectHook(0x473370, CClock::Initialise, PATCH_JUMP);
InjectHook(0x473460, CClock::Update, PATCH_JUMP);
InjectHook(0x4733C0, CClock::SetGameClock, PATCH_JUMP);
InjectHook(0x4733F0, CClock::GetGameClockMinutesUntil, PATCH_JUMP);
InjectHook(0x473420, CClock::GetIsTimeInRange, PATCH_JUMP);
InjectHook(0x473540, CClock::StoreClock, PATCH_JUMP);
InjectHook(0x473570, CClock::RestoreClock, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "main.h" #include "main.h"
#include "Lists.h" #include "Lists.h"
#include "Game.h" #include "Game.h"
@ -2140,70 +2140,3 @@ CColModel::operator=(const CColModel &other)
} }
return *this; return *this;
} }
#include <new>
struct CColLine_ : public CColLine
{
CColLine *ctor(CVector *p0, CVector *p1) { return ::new (this) CColLine(*p0, *p1); }
};
struct CColModel_ : public CColModel
{
CColModel *ctor(void) { return ::new (this) CColModel(); }
void dtor(void) { this->CColModel::~CColModel(); }
};
STARTPATCHES
InjectHook(0x4B9C30, (CMatrix& (*)(const CMatrix &src, CMatrix &dst))Invert, PATCH_JUMP);
InjectHook(0x40B380, CCollision::Init, PATCH_JUMP);
InjectHook(0x40B3A0, CCollision::Shutdown, PATCH_JUMP);
InjectHook(0x40B3B0, CCollision::Update, PATCH_JUMP);
InjectHook(0x40B5B0, CCollision::LoadCollisionWhenINeedIt, PATCH_JUMP);
InjectHook(0x40B900, CCollision::SortOutCollisionAfterLoad, PATCH_JUMP);
InjectHook(0x40BB70, CCollision::TestSphereBox, PATCH_JUMP);
InjectHook(0x40E130, CCollision::TestLineBox, PATCH_JUMP);
InjectHook(0x40E5C0, CCollision::TestVerticalLineBox, PATCH_JUMP);
InjectHook(0x40EC10, CCollision::TestLineTriangle, PATCH_JUMP);
InjectHook(0x40DAA0, CCollision::TestLineSphere, PATCH_JUMP);
InjectHook(0x40C580, CCollision::TestSphereTriangle, PATCH_JUMP);
InjectHook(0x40F720, CCollision::TestLineOfSight, PATCH_JUMP);
InjectHook(0x40B9F0, CCollision::ProcessSphereSphere, PATCH_JUMP);
InjectHook(0x40BC00, CCollision::ProcessSphereBox, PATCH_JUMP);
InjectHook(0x40E670, CCollision::ProcessLineBox, PATCH_JUMP);
InjectHook(0x40DE80, CCollision::ProcessLineSphere, PATCH_JUMP);
InjectHook(0x40FB50, CCollision::ProcessVerticalLineTriangle, PATCH_JUMP);
InjectHook(0x40F140, CCollision::ProcessLineTriangle, PATCH_JUMP);
InjectHook(0x40CE30, CCollision::ProcessSphereTriangle, PATCH_JUMP);
InjectHook(0x40F910, CCollision::ProcessLineOfSight, PATCH_JUMP);
InjectHook(0x410120, CCollision::ProcessVerticalLine, PATCH_JUMP);
InjectHook(0x410BE0, CCollision::ProcessColModels, PATCH_JUMP);
InjectHook(0x40B960, CCollision::CalculateTrianglePlanes, PATCH_JUMP);
InjectHook(0x411640, &CLink<CColModel*>::Remove, PATCH_JUMP);
InjectHook(0x411620, &CLink<CColModel*>::Insert, PATCH_JUMP);
InjectHook(0x4115C0, &CLinkList<CColModel*>::Insert, PATCH_JUMP);
InjectHook(0x411600, &CLinkList<CColModel*>::Remove, PATCH_JUMP);
// InjectHook(0x411530, &CLinkList<CColModel*>::Init, PATCH_JUMP);
InjectHook(0x411E40, (void (CColSphere::*)(float, const CVector&, uint8, uint8))&CColSphere::Set, PATCH_JUMP);
InjectHook(0x40B2A0, &CColBox::Set, PATCH_JUMP);
InjectHook(0x40B320, &CColLine_::ctor, PATCH_JUMP);
InjectHook(0x40B350, &CColLine::Set, PATCH_JUMP);
InjectHook(0x411E70, &CColTriangle::Set, PATCH_JUMP);
InjectHook(0x411EA0, &CColTrianglePlane::Set, PATCH_JUMP);
InjectHook(0x412140, &CColTrianglePlane::GetNormal, PATCH_JUMP);
InjectHook(0x411680, &CColModel_::ctor, PATCH_JUMP);
InjectHook(0x4116E0, &CColModel_::dtor, PATCH_JUMP);
InjectHook(0x411D80, &CColModel::RemoveCollisionVolumes, PATCH_JUMP);
InjectHook(0x411CB0, &CColModel::CalculateTrianglePlanes, PATCH_JUMP);
InjectHook(0x411D10, &CColModel::RemoveTrianglePlanes, PATCH_JUMP);
InjectHook(0x411D40, &CColModel::SetLinkPtr, PATCH_JUMP);
InjectHook(0x411D60, &CColModel::GetLinkPtr, PATCH_JUMP);
ENDPATCHES

View File

@ -1,7 +1,7 @@
#define DIRECTINPUT_VERSION 0x0800 #define DIRECTINPUT_VERSION 0x0800
#include <dinput.h> #include <dinput.h>
#include "common.h" #include "common.h"
#include "patcher.h"
#include "ControllerConfig.h" #include "ControllerConfig.h"
#include "Pad.h" #include "Pad.h"
#include "FileMgr.h" #include "FileMgr.h"
@ -2362,57 +2362,3 @@ void CControllerConfigManager::ResetSettingOrder(e_ControllerAction action)
} }
} }
} }
STARTPATCHES
InjectHook(0x58B7A0, &CControllerConfigManager::MakeControllerActionsBlank, PATCH_JUMP);
InjectHook(0x58B7D0, &CControllerConfigManager::GetJoyButtonJustDown, PATCH_JUMP);
InjectHook(0x58B800, &CControllerConfigManager::SaveSettings, PATCH_JUMP);
InjectHook(0x58B870, &CControllerConfigManager::LoadSettings, PATCH_JUMP);
InjectHook(0x58B930, &CControllerConfigManager::InitDefaultControlConfiguration, PATCH_JUMP);
InjectHook(0x58BD00, &CControllerConfigManager::InitDefaultControlConfigMouse, PATCH_JUMP);
InjectHook(0x58BD90, &CControllerConfigManager::InitDefaultControlConfigJoyPad, PATCH_JUMP);
InjectHook(0x58C060, &CControllerConfigManager::InitialiseControllerActionNameArray, PATCH_JUMP);
InjectHook(0x58C5E0, &CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown, PATCH_JUMP);
InjectHook(0x58C730, &CControllerConfigManager::AffectControllerStateOn_ButtonDown, PATCH_JUMP);
InjectHook(0x58C880, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving, PATCH_JUMP);
InjectHook(0x58CAD0, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstPersonOnly, PATCH_JUMP);
InjectHook(0x58CB10, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_ThirdPersonOnly, PATCH_JUMP);
InjectHook(0x58CBD0, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly, PATCH_JUMP);
InjectHook(0x58CD70, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_AllStates, PATCH_JUMP);
InjectHook(0x58CE50, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly, PATCH_JUMP);
InjectHook(0x58CE80, &CControllerConfigManager::UpdateJoyInConfigMenus_ButtonUp, PATCH_JUMP);
InjectHook(0x58CFD0, &CControllerConfigManager::AffectControllerStateOn_ButtonUp, PATCH_JUMP);
InjectHook(0x58D090, &CControllerConfigManager::AffectControllerStateOn_ButtonUp_All_Player_States, PATCH_JUMP);
InjectHook(0x58D0C0, &CControllerConfigManager::AffectPadFromKeyBoard, PATCH_JUMP);
InjectHook(0x58D1A0, &CControllerConfigManager::AffectPadFromMouse, PATCH_JUMP);
InjectHook(0x58D220, &CControllerConfigManager::ClearSimButtonPressCheckers, PATCH_JUMP);
InjectHook(0x58D2A0, &CControllerConfigManager::GetIsKeyboardKeyDown, PATCH_JUMP);
InjectHook(0x58D8A0, &CControllerConfigManager::GetIsKeyboardKeyJustDown, PATCH_JUMP);
InjectHook(0x58E280, &CControllerConfigManager::GetIsMouseButtonDown, PATCH_JUMP);
InjectHook(0x58E360, &CControllerConfigManager::GetIsMouseButtonUp, PATCH_JUMP);
InjectHook(0x58E440, &CControllerConfigManager::DeleteMatchingCommonControls, PATCH_JUMP);
InjectHook(0x58E540, &CControllerConfigManager::DeleteMatching3rdPersonControls, PATCH_JUMP);
InjectHook(0x58E630, &CControllerConfigManager::DeleteMatching1rst3rdPersonControls, PATCH_JUMP);
InjectHook(0x58E710, &CControllerConfigManager::DeleteMatchingVehicleControls, PATCH_JUMP);
InjectHook(0x58E890, &CControllerConfigManager::DeleteMatchingVehicle_3rdPersonControls, PATCH_JUMP);
InjectHook(0x58E8D0, &CControllerConfigManager::DeleteMatching1rstPersonControls, PATCH_JUMP);
InjectHook(0x58E920, &CControllerConfigManager::DeleteMatchingActionInitiators, PATCH_JUMP);
InjectHook(0x58EA70, &CControllerConfigManager::GetIsKeyBlank, PATCH_JUMP);
InjectHook(0x58EAD0, &CControllerConfigManager::GetActionType, PATCH_JUMP);
InjectHook(0x58EB40, &CControllerConfigManager::ClearSettingsAssociatedWithAction, PATCH_JUMP);
InjectHook(0x58EBF0, &CControllerConfigManager::GetControllerSettingTextWithOrderNumber, PATCH_JUMP);
InjectHook(0x58EC50, &CControllerConfigManager::GetControllerSettingTextKeyBoard, PATCH_JUMP);
InjectHook(0x58F320, &CControllerConfigManager::GetControllerSettingTextMouse, PATCH_JUMP);
InjectHook(0x58F3D0, &CControllerConfigManager::GetControllerSettingTextJoystick, PATCH_JUMP);
InjectHook(0x58F420, &CControllerConfigManager::GetNumOfSettingsForAction, PATCH_JUMP);
InjectHook(0x58F460, &CControllerConfigManager::GetWideStringOfCommandKeys, PATCH_JUMP);
InjectHook(0x58F590, &CControllerConfigManager::GetControllerKeyAssociatedWithAction, PATCH_JUMP);
InjectHook(0x58F5B0, &CControllerConfigManager::UpdateJoyButtonState, PATCH_JUMP);
InjectHook(0x58F660, &CControllerConfigManager::GetIsActionAButtonCombo, PATCH_JUMP);
InjectHook(0x58F690, &CControllerConfigManager::GetButtonComboText, PATCH_JUMP);
InjectHook(0x58F700, &CControllerConfigManager::SetControllerKeyAssociatedWithAction, PATCH_JUMP);
InjectHook(0x58F740, &CControllerConfigManager::GetMouseButtonAssociatedWithAction, PATCH_JUMP);
InjectHook(0x58F760, &CControllerConfigManager::SetMouseButtonAssociatedWithAction, PATCH_JUMP);
InjectHook(0x58F790, &CControllerConfigManager::ResetSettingOrder, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "General.h" #include "General.h"
#include "FileMgr.h" #include "FileMgr.h"
#include "Directory.h" #include "Directory.h"
@ -57,10 +57,3 @@ CDirectory::FindItem(const char *name, uint32 &offset, uint32 &size)
} }
return false; return false;
} }
STARTPATCHES
InjectHook(0x473630, &CDirectory::ReadDirFile, PATCH_JUMP);
InjectHook(0x473690, &CDirectory::WriteDirFile, PATCH_JUMP);
InjectHook(0x473600, &CDirectory::AddItem, PATCH_JUMP);
InjectHook(0x4736E0, &CDirectory::FindItem, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Pools.h" #include "Pools.h"
#include "ModelIndices.h" #include "ModelIndices.h"
#include "World.h" #include "World.h"
@ -227,14 +227,3 @@ CEventList::ReportCrimeForEvent(eEventType type, int32 crimeId, bool copsDontCar
FindPlayerPed()->SetWantedLevelNoDrop(2); FindPlayerPed()->SetWantedLevelNoDrop(2);
} }
STARTPATCHES
InjectHook(0x475B60, CEventList::Initialise, PATCH_JUMP);
InjectHook(0x475BE0, CEventList::Update, PATCH_JUMP);
InjectHook(0x475C50, (void (*)(eEventType,eEventEntity,CEntity *,CPed *,int32))CEventList::RegisterEvent, PATCH_JUMP);
InjectHook(0x475E10, (void (*)(eEventType,CVector,int32))CEventList::RegisterEvent, PATCH_JUMP);
InjectHook(0x475F40, CEventList::GetEvent, PATCH_JUMP);
InjectHook(0x475F70, CEventList::ClearEvent, PATCH_JUMP);
InjectHook(0x475F90, CEventList::FindClosestEvent, PATCH_JUMP);
InjectHook(0x476070, CEventList::ReportCrimeForEvent, PATCH_JUMP);
ENDPATCHES

View File

@ -1,6 +1,6 @@
#include "common.h" #include "common.h"
#include "main.h" #include "main.h"
#include "patcher.h"
#include "Quaternion.h" #include "Quaternion.h"
#include "ModelInfo.h" #include "ModelInfo.h"
#include "ModelIndices.h" #include "ModelIndices.h"
@ -1355,43 +1355,3 @@ CFileLoader::ReLoadScene(const char *filename)
} }
CFileMgr::CloseFile(fd); CFileMgr::CloseFile(fd);
} }
STARTPATCHES
InjectHook(0x476290, CFileLoader::LoadLevel, PATCH_JUMP);
InjectHook(0x476520, CFileLoader::LoadCollisionFromDatFile, PATCH_JUMP);
InjectHook(0x4761D0, CFileLoader::LoadLine, PATCH_JUMP);
InjectHook(0x4765B0, CFileLoader::LoadTexDictionary, PATCH_JUMP);
InjectHook(0x478B20, CFileLoader::LoadCollisionFile, PATCH_JUMP);
InjectHook(0x478C20, CFileLoader::LoadCollisionModel, PATCH_JUMP);
InjectHook(0x476750, CFileLoader::LoadModelFile, PATCH_JUMP);
InjectHook(0x476810, (void (*)(const char*))CFileLoader::LoadClumpFile, PATCH_JUMP);
InjectHook(0x476990, (bool (*)(RwStream*,uint32))CFileLoader::LoadClumpFile, PATCH_JUMP);
InjectHook(0x476A20, CFileLoader::StartLoadClumpFile, PATCH_JUMP);
InjectHook(0x476A70, CFileLoader::FinishLoadClumpFile, PATCH_JUMP);
InjectHook(0x476930, CFileLoader::LoadAtomicFile, PATCH_JUMP);
InjectHook(0x4767C0, CFileLoader::LoadAtomicFile2Return, PATCH_JUMP);
InjectHook(0x476630, CFileLoader::AddTexDictionaries, PATCH_JUMP);
InjectHook(0x476AC0, CFileLoader::LoadObjectTypes, PATCH_JUMP);
InjectHook(0x477040, CFileLoader::LoadObject, PATCH_JUMP);
InjectHook(0x4774B0, CFileLoader::LoadTimeObject, PATCH_JUMP);
InjectHook(0x477920, CFileLoader::LoadClumpObject, PATCH_JUMP);
InjectHook(0x477990, CFileLoader::LoadVehicleObject, PATCH_JUMP);
InjectHook(0x477DE0, CFileLoader::LoadPedObject, PATCH_JUMP);
InjectHook(0x477ED0, CFileLoader::LoadPathHeader, PATCH_JUMP);
InjectHook(0x477FF0, CFileLoader::LoadCarPathNode, PATCH_JUMP);
InjectHook(0x477F00, CFileLoader::LoadPedPathNode, PATCH_JUMP);
InjectHook(0x4780E0, CFileLoader::Load2dEffect, PATCH_JUMP);
InjectHook(0x478370, CFileLoader::LoadScene, PATCH_JUMP);
InjectHook(0x4786B0, CFileLoader::LoadObjectInstance, PATCH_JUMP);
InjectHook(0x478A00, CFileLoader::LoadZone, PATCH_JUMP);
InjectHook(0x478A90, CFileLoader::LoadCullZone, PATCH_JUMP);
InjectHook(0x478550, CFileLoader::LoadMapZones, PATCH_JUMP);
InjectHook(0x476DB0, CFileLoader::ReloadPaths, PATCH_JUMP);
InjectHook(0x476F30, CFileLoader::ReloadObjectTypes, PATCH_JUMP);
InjectHook(0x4772B0, CFileLoader::ReloadObject, PATCH_JUMP);
ENDPATCHES

View File

@ -2,7 +2,7 @@
#include <fcntl.h> #include <fcntl.h>
#include <direct.h> #include <direct.h>
#include "common.h" #include "common.h"
#include "patcher.h"
#include "FileMgr.h" #include "FileMgr.h"
const char *_psGetUserFilesFolder(); const char *_psGetUserFilesFolder();
@ -282,19 +282,3 @@ CFileMgr::GetErrorReadWrite(int fd)
{ {
return myfeof(fd); return myfeof(fd);
} }
STARTPATCHES
InjectHook(0x478F80, CFileMgr::Initialise, PATCH_JUMP);
InjectHook(0x478FB0, CFileMgr::ChangeDir, PATCH_JUMP);
InjectHook(0x479020, CFileMgr::SetDir, PATCH_JUMP);
InjectHook(0x479080, CFileMgr::SetDirMyDocuments, PATCH_JUMP);
InjectHook(0x479090, CFileMgr::LoadFile, PATCH_JUMP);
InjectHook(0x479100, CFileMgr::OpenFile, PATCH_JUMP);
InjectHook(0x479120, CFileMgr::OpenFileForWriting, PATCH_JUMP);
InjectHook(0x479140, CFileMgr::Read, PATCH_JUMP);
InjectHook(0x479160, CFileMgr::Write, PATCH_JUMP);
InjectHook(0x479180, CFileMgr::Seek, PATCH_JUMP);
InjectHook(0x4791D0, CFileMgr::ReadLine, PATCH_JUMP);
InjectHook(0x479200, CFileMgr::CloseFile, PATCH_JUMP);
InjectHook(0x479210, CFileMgr::GetErrorReadWrite, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Vector.h" #include "Vector.h"
#include "PlayerPed.h" #include "PlayerPed.h"
#include "Entity.h" #include "Entity.h"
@ -438,21 +438,3 @@ CFireManager::SetScriptFireAudio(int16 index, bool state)
{ {
m_aFires[index].m_bAudioSet = state; m_aFires[index].m_bAudioSet = state;
} }
STARTPATCHES
InjectHook(0x4798D0, &CFire::ProcessFire, PATCH_JUMP);
InjectHook(0x4798B0, &CFire::ReportThisFire, PATCH_JUMP);
InjectHook(0x479D40, &CFire::Extinguish, PATCH_JUMP);
InjectHook(0x479500, (void(CFireManager::*)(CVector pos, float size, bool propagation))&CFireManager::StartFire, PATCH_JUMP);
InjectHook(0x479590, (CFire *(CFireManager::*)(CEntity *, CEntity *, float, bool))&CFireManager::StartFire, PATCH_JUMP);
InjectHook(0x479310, &CFireManager::Update, PATCH_JUMP);
InjectHook(0x479430, &CFireManager::FindFurthestFire_NeverMindFireMen, PATCH_JUMP);
InjectHook(0x479340, &CFireManager::FindNearestFire, PATCH_JUMP);
InjectHook(0x4792E0, &CFireManager::GetNextFreeFire, PATCH_JUMP);
InjectHook(0x479DB0, &CFireManager::ExtinguishPoint, PATCH_JUMP);
InjectHook(0x479E60, &CFireManager::StartScriptFire, PATCH_JUMP);
InjectHook(0x479FC0, &CFireManager::IsScriptFireExtinguish, PATCH_JUMP);
InjectHook(0x47A000, &CFireManager::RemoveAllScriptFires, PATCH_JUMP);
InjectHook(0x479FE0, &CFireManager::RemoveScriptFire, PATCH_JUMP);
InjectHook(0x47A040, &CFireManager::SetScriptFireAudio, PATCH_JUMP);
ENDPATCHES

View File

@ -1,7 +1,7 @@
#define DIRECTINPUT_VERSION 0x0800 #define DIRECTINPUT_VERSION 0x0800
#include <dinput.h> #include <dinput.h>
#include "common.h" #include "common.h"
#include "patcher.h"
#include "win.h" #include "win.h"
#include "Frontend.h" #include "Frontend.h"
#include "Font.h" #include "Font.h"
@ -5624,21 +5624,3 @@ uint8 CMenuManager::GetNumberOfMenuOptions()
#undef GetBackJustUp #undef GetBackJustUp
#undef GetBackJustDown #undef GetBackJustDown
STARTPATCHES
for (int i = 1; i < ARRAY_SIZE(aScreens); i++)
Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]);
InjectHook(0x4856F0, &CMenuManager::ProcessButtonPresses, PATCH_JUMP);
InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP);
InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP);
InjectHook(0x47A540, &CMenuManager::DrawFrontEnd, PATCH_JUMP);
InjectHook(0x48ABE0, &CMenuManager::StretchX, PATCH_JUMP);
InjectHook(0x48AC20, &CMenuManager::StretchY, PATCH_JUMP);
InjectHook(0x488EE0, &CMenuManager::LoadSettings, PATCH_JUMP);
InjectHook(0x488CC0, &CMenuManager::SaveSettings, PATCH_JUMP);
InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP);
InjectHook(0x48AB40, &CMenuManager::DoSettingsBeforeStartingAGame, PATCH_JUMP);
InjectHook(0x48AE60, &CMenuManager::ProcessOnOffMenuOptions, PATCH_JUMP);
InjectHook(0x489710, &CMenuManager::DrawControllerBound, PATCH_JUMP);
ENDPATCHES

View File

@ -5,7 +5,7 @@
#pragma warning( pop ) #pragma warning( pop )
#include "common.h" #include "common.h"
#include "win.h" #include "win.h"
#include "patcher.h"
#include "Game.h" #include "Game.h"
#include "main.h" #include "main.h"
#include "RwHelper.h" #include "RwHelper.h"
@ -710,20 +710,3 @@ void CGame::ProcessTidyUpMemory(void)
// meow // meow
#endif #endif
} }
STARTPATCHES
InjectHook(0x48BB80, CGame::InitialiseOnceBeforeRW, PATCH_JUMP);
InjectHook(0x48BBA0, CGame::InitialiseRenderWare, PATCH_JUMP);
InjectHook(0x48BCB0, CGame::ShutdownRenderWare, PATCH_JUMP);
InjectHook(0x48BD50, CGame::InitialiseOnceAfterRW, PATCH_JUMP);
InjectHook(0x48BEC0, CGame::FinalShutdown, PATCH_JUMP);
InjectHook(0x48BED0, CGame::Initialise, PATCH_JUMP);
InjectHook(0x48C3A0, CGame::ShutDown, PATCH_JUMP);
InjectHook(0x48C4B0, CGame::ReInitGameObjectVariables, PATCH_JUMP);
InjectHook(0x48C620, CGame::ReloadIPLs, PATCH_JUMP);
InjectHook(0x48C6B0, CGame::ShutDownForRestart, PATCH_JUMP);
InjectHook(0x48C740, CGame::InitialiseWhenRestarting, PATCH_JUMP);
InjectHook(0x48C850, CGame::Process, PATCH_JUMP);
InjectHook(0x48CA10, CGame::DrasticTidyUpMemory, PATCH_JUMP);
InjectHook(0x48CA20, CGame::TidyUpMemory, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "IniFile.h" #include "IniFile.h"
#include "CarCtrl.h" #include "CarCtrl.h"

View File

@ -9,7 +9,7 @@
#include <Xinput.h> #include <Xinput.h>
#pragma comment( lib, "Xinput9_1_0.lib" ) #pragma comment( lib, "Xinput9_1_0.lib" )
#endif #endif
#include "patcher.h"
#include "Pad.h" #include "Pad.h"
#include "ControllerConfig.h" #include "ControllerConfig.h"
#include "Timer.h" #include "Timer.h"
@ -1285,7 +1285,7 @@ bool CPad::GetLookRight(void)
{ {
if ( ArePlayerControlsDisabled() ) if ( ArePlayerControlsDisabled() )
return false; return false;
return !!(NewState.RightShoulder2 && !NewState.LeftShoulder2); return !!(NewState.RightShoulder2 && !NewState.LeftShoulder2);
} }
@ -1294,7 +1294,7 @@ bool CPad::GetLookBehindForCar(void)
{ {
if ( ArePlayerControlsDisabled() ) if ( ArePlayerControlsDisabled() )
return false; return false;
return !!(NewState.RightShoulder2 && NewState.LeftShoulder2); return !!(NewState.RightShoulder2 && NewState.LeftShoulder2);
} }
@ -1768,7 +1768,7 @@ bool CPad::CycleWeaponRightJustDown(void)
{ {
if ( ArePlayerControlsDisabled() ) if ( ArePlayerControlsDisabled() )
return false; return false;
return !!(NewState.RightShoulder2 && !OldState.RightShoulder2); return !!(NewState.RightShoulder2 && !OldState.RightShoulder2);
} }
@ -1865,7 +1865,7 @@ bool CPad::ShiftTargetLeftJustDown(void)
{ {
if ( ArePlayerControlsDisabled() ) if ( ArePlayerControlsDisabled() )
return false; return false;
return !!(NewState.LeftShoulder2 && !OldState.LeftShoulder2); return !!(NewState.LeftShoulder2 && !OldState.LeftShoulder2);
} }
@ -1873,7 +1873,7 @@ bool CPad::ShiftTargetRightJustDown(void)
{ {
if ( ArePlayerControlsDisabled() ) if ( ArePlayerControlsDisabled() )
return false; return false;
return !!(NewState.RightShoulder2 && !OldState.RightShoulder2); return !!(NewState.RightShoulder2 && !OldState.RightShoulder2);
} }
@ -2404,111 +2404,3 @@ int32 *CPad::EditCodesForControls(int32 *pRsKeys, int32 nSize)
return pRsKeys; return pRsKeys;
} }
STARTPATCHES
InjectHook(0x490D90, &WeaponCheat, PATCH_JUMP);
InjectHook(0x490E70, &HealthCheat, PATCH_JUMP);
InjectHook(0x490EE0, &TankCheat, PATCH_JUMP);
InjectHook(0x491040, &BlowUpCarsCheat, PATCH_JUMP);
InjectHook(0x4910B0, &ChangePlayerCheat, PATCH_JUMP);
InjectHook(0x4911C0, &MayhemCheat, PATCH_JUMP);
InjectHook(0x491270, &EverybodyAttacksPlayerCheat, PATCH_JUMP);
InjectHook(0x491370, &WeaponsForAllCheat, PATCH_JUMP);
InjectHook(0x4913A0, &FastTimeCheat, PATCH_JUMP);
InjectHook(0x4913F0, &SlowTimeCheat, PATCH_JUMP);
InjectHook(0x491430, &MoneyCheat, PATCH_JUMP);
InjectHook(0x491460, &ArmourCheat, PATCH_JUMP);
InjectHook(0x491490, &WantedLevelUpCheat, PATCH_JUMP);
InjectHook(0x4914F0, &WantedLevelDownCheat, PATCH_JUMP);
InjectHook(0x491520, &SunnyWeatherCheat, PATCH_JUMP);
InjectHook(0x491550, &CloudyWeatherCheat, PATCH_JUMP);
InjectHook(0x491580, &RainyWeatherCheat, PATCH_JUMP);
InjectHook(0x4915B0, &FoggyWeatherCheat, PATCH_JUMP);
InjectHook(0x4915E0, &FastWeatherCheat, PATCH_JUMP);
InjectHook(0x491610, &OnlyRenderWheelsCheat, PATCH_JUMP);
InjectHook(0x491640, &ChittyChittyBangBangCheat, PATCH_JUMP);
InjectHook(0x491670, &StrongGripCheat, PATCH_JUMP);
InjectHook(0x4916A0, &NastyLimbsCheat, PATCH_JUMP);
InjectHook(0x4916C0, &CControllerState::Clear, PATCH_JUMP);
InjectHook(0x491760, &CKeyboardState::Clear, PATCH_JUMP);
InjectHook(0x491A10, &CPad::Clear, PATCH_JUMP);
InjectHook(0x491B50, &CPad::ClearMouseHistory, PATCH_JUMP);
//InjectHook(0x491B80, &CMouseControllerState::CMouseControllerState, PATCH_JUMP);
InjectHook(0x491BB0, &CMouseControllerState::Clear, PATCH_JUMP);
InjectHook(0x491BD0, &CMousePointerStateHelper::GetMouseSetUp, PATCH_JUMP);
InjectHook(0x491CA0, &CPad::UpdateMouse, PATCH_JUMP);
InjectHook(0x491E60, &CPad::ReconcileTwoControllersInput, PATCH_JUMP);
InjectHook(0x492230, &CPad::StartShake, PATCH_JUMP);
InjectHook(0x492290, &CPad::StartShake_Distance, PATCH_JUMP);
InjectHook(0x492360, &CPad::StartShake_Train, PATCH_JUMP);
InjectHook(0x492450, &CPad::AddToPCCheatString, PATCH_JUMP);
InjectHook(0x492720, CPad::UpdatePads, PATCH_JUMP);
InjectHook(0x492C60, &CPad::ProcessPCSpecificStuff, PATCH_JUMP);
InjectHook(0x492C70, &CPad::Update, PATCH_JUMP);
#pragma warning( push )
#pragma warning( disable : 4573)
InjectHook(0x492F00, (void (*)())CPad::DoCheats, PATCH_JUMP);
#pragma warning( pop )
InjectHook(0x492F20, (void (CPad::*)(int16))&CPad::DoCheats, PATCH_JUMP);
InjectHook(0x492F30, CPad::StopPadsShaking, PATCH_JUMP);
InjectHook(0x492F50, &CPad::StopShaking, PATCH_JUMP);
InjectHook(0x492F60, CPad::GetPad, PATCH_JUMP);
InjectHook(0x492F70, &CPad::GetSteeringLeftRight, PATCH_JUMP);
InjectHook(0x492FF0, &CPad::GetSteeringUpDown, PATCH_JUMP);
InjectHook(0x493070, &CPad::GetCarGunUpDown, PATCH_JUMP);
InjectHook(0x4930C0, &CPad::GetCarGunLeftRight, PATCH_JUMP);
InjectHook(0x493110, &CPad::GetPedWalkLeftRight, PATCH_JUMP);
InjectHook(0x493190, &CPad::GetPedWalkUpDown, PATCH_JUMP);
InjectHook(0x493210, &CPad::GetAnalogueUpDown, PATCH_JUMP);
InjectHook(0x493290, &CPad::GetLookLeft, PATCH_JUMP);
InjectHook(0x4932C0, &CPad::GetLookRight, PATCH_JUMP);
InjectHook(0x4932F0, &CPad::GetLookBehindForCar, PATCH_JUMP);
InjectHook(0x493320, &CPad::GetLookBehindForPed, PATCH_JUMP);
InjectHook(0x493350, &CPad::GetHorn, PATCH_JUMP);
InjectHook(0x4933F0, &CPad::HornJustDown, PATCH_JUMP);
InjectHook(0x493490, &CPad::GetCarGunFired, PATCH_JUMP);
InjectHook(0x4934F0, &CPad::CarGunJustDown, PATCH_JUMP);
InjectHook(0x493560, &CPad::GetHandBrake, PATCH_JUMP);
InjectHook(0x4935A0, &CPad::GetBrake, PATCH_JUMP);
InjectHook(0x4935F0, &CPad::GetExitVehicle, PATCH_JUMP);
InjectHook(0x493650, &CPad::ExitVehicleJustDown, PATCH_JUMP);
InjectHook(0x4936C0, &CPad::GetWeapon, PATCH_JUMP);
InjectHook(0x493700, &CPad::WeaponJustDown, PATCH_JUMP);
InjectHook(0x493780, &CPad::GetAccelerate, PATCH_JUMP);
InjectHook(0x4937D0, &CPad::CycleCameraModeUpJustDown, PATCH_JUMP);
InjectHook(0x493830, &CPad::CycleCameraModeDownJustDown, PATCH_JUMP);
InjectHook(0x493870, &CPad::ChangeStationJustDown, PATCH_JUMP);
InjectHook(0x493910, &CPad::CycleWeaponLeftJustDown, PATCH_JUMP);
InjectHook(0x493940, &CPad::CycleWeaponRightJustDown, PATCH_JUMP);
InjectHook(0x493970, &CPad::GetTarget, PATCH_JUMP);
InjectHook(0x4939D0, &CPad::TargetJustDown, PATCH_JUMP);
InjectHook(0x493A40, &CPad::JumpJustDown, PATCH_JUMP);
InjectHook(0x493A70, &CPad::GetSprint, PATCH_JUMP);
InjectHook(0x493AE0, &CPad::ShiftTargetLeftJustDown, PATCH_JUMP);
InjectHook(0x493B10, &CPad::ShiftTargetRightJustDown, PATCH_JUMP);
InjectHook(0x493B40, &CPad::GetAnaloguePadUp, PATCH_JUMP);
InjectHook(0x493BA0, &CPad::GetAnaloguePadDown, PATCH_JUMP);
InjectHook(0x493C00, &CPad::GetAnaloguePadLeft, PATCH_JUMP);
InjectHook(0x493C60, &CPad::GetAnaloguePadRight, PATCH_JUMP);
InjectHook(0x493CC0, &CPad::GetAnaloguePadLeftJustUp, PATCH_JUMP);
InjectHook(0x493D20, &CPad::GetAnaloguePadRightJustUp, PATCH_JUMP);
InjectHook(0x493D80, &CPad::ForceCameraBehindPlayer, PATCH_JUMP);
InjectHook(0x493E00, &CPad::SniperZoomIn, PATCH_JUMP);
InjectHook(0x493E70, &CPad::SniperZoomOut, PATCH_JUMP);
InjectHook(0x493EE0, &CPad::SniperModeLookLeftRight, PATCH_JUMP);
InjectHook(0x493F30, &CPad::SniperModeLookUpDown, PATCH_JUMP);
InjectHook(0x493F80, &CPad::LookAroundLeftRight, PATCH_JUMP);
InjectHook(0x494130, &CPad::LookAroundUpDown, PATCH_JUMP);
InjectHook(0x494290, &CPad::ResetAverageWeapon, PATCH_JUMP);
InjectHook(0x4942B0, CPad::PrintErrorMessage, PATCH_JUMP);
InjectHook(0x494420, LittleTest, PATCH_JUMP);
InjectHook(0x494450, CPad::ResetCheats, PATCH_JUMP);
InjectHook(0x4944B0, CPad::EditString, PATCH_JUMP);
InjectHook(0x494690, CPad::EditCodesForControls, PATCH_JUMP);
//InjectHook(0x494E50, `global constructor keyed to'Pad.cpp, PATCH_JUMP);
//InjectHook(0x494EB0, sub_494EB0, PATCH_JUMP);
//InjectHook(0x494ED0, &CPad::~CPad, PATCH_JUMP);
//InjectHook(0x494EE0, &CPad::CPad, PATCH_JUMP);
ENDPATCHES

View File

@ -1,6 +1,6 @@
#include "common.h" #include "common.h"
#include "Placeable.h" #include "Placeable.h"
#include "patcher.h"
CPlaceable::CPlaceable(void) CPlaceable::CPlaceable(void)
{ {
@ -62,21 +62,3 @@ CPlaceable::IsWithinArea(float x1, float y1, float z1, float x2, float y2, float
y1 <= GetPosition().y && GetPosition().y <= y2 && y1 <= GetPosition().y && GetPosition().y <= y2 &&
z1 <= GetPosition().z && GetPosition().z <= z2; z1 <= GetPosition().z && GetPosition().z <= z2;
} }
#include <new>
class CPlaceable_ : public CPlaceable
{
public:
CPlaceable *ctor(void) { return ::new (this) CPlaceable(); }
void dtor(void) { CPlaceable::~CPlaceable(); }
};
STARTPATCHES
InjectHook(0x49F9A0, &CPlaceable_::ctor, PATCH_JUMP);
InjectHook(0x49F9E0, &CPlaceable_::dtor, PATCH_JUMP);
InjectHook(0x49FA00, &CPlaceable::SetHeading, PATCH_JUMP);
InjectHook(0x49FA50, (bool (CPlaceable::*)(float, float, float, float))&CPlaceable::IsWithinArea, PATCH_JUMP);
InjectHook(0x49FAF0, (bool (CPlaceable::*)(float, float, float, float, float, float))&CPlaceable::IsWithinArea, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "main.h" #include "main.h"
#include "PlayerPed.h" #include "PlayerPed.h"
#include "Wanted.h" #include "Wanted.h"
@ -558,20 +558,3 @@ CPlayerInfo::Process(void)
CStats::DistanceTravelledOnFoot += FindPlayerPed()->m_fDistanceTravelled; CStats::DistanceTravelledOnFoot += FindPlayerPed()->m_fDistanceTravelled;
} }
} }
STARTPATCHES
InjectHook(0x4B5DC0, &CPlayerInfo::dtor, PATCH_JUMP);
InjectHook(0x4A1700, &CPlayerInfo::LoadPlayerSkin, PATCH_JUMP);
InjectHook(0x4A1750, &CPlayerInfo::DeletePlayerSkin, PATCH_JUMP);
InjectHook(0x4A12E0, &CPlayerInfo::KillPlayer, PATCH_JUMP);
InjectHook(0x4A1330, &CPlayerInfo::ArrestPlayer, PATCH_JUMP);
InjectHook(0x49FC10, &CPlayerInfo::Clear, PATCH_JUMP);
InjectHook(0x4A15C0, &CPlayerInfo::BlowUpRCBuggy, PATCH_JUMP);
InjectHook(0x4A13B0, &CPlayerInfo::CancelPlayerEnteringCars, PATCH_JUMP);
InjectHook(0x4A1400, &CPlayerInfo::MakePlayerSafe, PATCH_JUMP);
InjectHook(0x4A0EC0, &CPlayerInfo::EvaluateCarPosition, PATCH_JUMP);
InjectHook(0x4A15F0, &CPlayerInfo::AwardMoneyForExplosion, PATCH_JUMP);
InjectHook(0x4A0B20, &CPlayerInfo::LoadPlayerInfo, PATCH_JUMP);
InjectHook(0x4A0960, &CPlayerInfo::SavePlayerInfo, PATCH_JUMP);
InjectHook(0x49FD30, &CPlayerInfo::Process, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Pools.h" #include "Pools.h"
#include "Boat.h" #include "Boat.h"
@ -425,19 +425,3 @@ INITSAVEBUF
} }
VALIDATESAVEBUF(size) VALIDATESAVEBUF(size)
} }
STARTPATCHES
InjectHook(0x4A1770, CPools::Initialise, PATCH_JUMP);
InjectHook(0x4A1880, CPools::ShutDown, PATCH_JUMP);
InjectHook(0x4A1A50, CPools::CheckPoolsEmpty, PATCH_JUMP);
InjectHook(0x4A1A80, CPools::GetPedRef, PATCH_JUMP);
InjectHook(0x4A1AA0, CPools::GetPed, PATCH_JUMP);
InjectHook(0x4A1AC0, CPools::GetVehicleRef, PATCH_JUMP);
InjectHook(0x4A1AE0, CPools::GetVehicle, PATCH_JUMP);
InjectHook(0x4A1B00, CPools::GetObjectRef, PATCH_JUMP);
InjectHook(0x4A1B20, CPools::GetObject, PATCH_JUMP);
InjectHook(0x4A2DB0, CPools::MakeSureSlotInObjectPoolIsEmpty, PATCH_JUMP);
InjectHook(0x4A1B40, CPools::LoadVehiclePool, PATCH_JUMP);
InjectHook(0x4A2550, CPools::LoadObjectPool, PATCH_JUMP);
InjectHook(0x4A2B50, CPools::LoadPedPool, PATCH_JUMP);
ENDPATCHES

View File

@ -1,6 +1,6 @@
#include "config.h" #include "config.h"
#include "common.h" #include "common.h"
#include "patcher.h"
#include "RwHelper.h" #include "RwHelper.h"
#include "Radar.h" #include "Radar.h"
#include "Camera.h" #include "Camera.h"
@ -1458,51 +1458,3 @@ CRadar::ToggleTargetMarker(float x, float y)
} }
#endif #endif
STARTPATCHES
InjectHook(0x4A3EF0, CRadar::Initialise, PATCH_JUMP);
InjectHook(0x4A3F60, CRadar::Shutdown, PATCH_JUMP);
InjectHook(0x4A4030, CRadar::LoadTextures, PATCH_JUMP);
InjectHook(0x4A4180, CRadar::GetNewUniqueBlipIndex, PATCH_JUMP);
InjectHook(0x4A41C0, CRadar::GetActualBlipArrayIndex, PATCH_JUMP);
InjectHook(0x4A4200, CRadar::DrawMap, PATCH_JUMP);
InjectHook(0x4A42F0, CRadar::DrawBlips, PATCH_JUMP);
InjectHook(0x4A4C70, CRadar::Draw3dMarkers, PATCH_JUMP);
InjectHook(0x4A4F30, CRadar::LimitRadarPoint, PATCH_JUMP);
InjectHook(0x4A4F90, CRadar::CalculateBlipAlpha, PATCH_JUMP);
InjectHook(0x4A5040, CRadar::TransformRadarPointToScreenSpace, PATCH_JUMP);
InjectHook(0x4A50D0, CRadar::TransformRealWorldPointToRadarSpace, PATCH_JUMP);
InjectHook(0x4A5300, CRadar::TransformRadarPointToRealWorldSpace, PATCH_JUMP);
InjectHook(0x4A5530, CRadar::TransformRealWorldToTexCoordSpace, PATCH_JUMP);
InjectHook(0x4A5590, CRadar::SetCoordBlip, PATCH_JUMP);
InjectHook(0x4A5640, CRadar::SetEntityBlip, PATCH_JUMP);
InjectHook(0x4A56C0, CRadar::ClearBlipForEntity, PATCH_JUMP);
InjectHook(0x4A5720, CRadar::ClearBlip, PATCH_JUMP);
InjectHook(0x4A5770, CRadar::ChangeBlipColour, PATCH_JUMP);
InjectHook(0x4A57A0, CRadar::ChangeBlipBrightness, PATCH_JUMP);
InjectHook(0x4A57E0, CRadar::ChangeBlipScale, PATCH_JUMP);
InjectHook(0x4A5810, CRadar::ChangeBlipDisplay, PATCH_JUMP);
InjectHook(0x4A5840, CRadar::SetBlipSprite, PATCH_JUMP);
InjectHook(0x4A5870, CRadar::ShowRadarTrace, PATCH_JUMP);
InjectHook(0x4A59C0, CRadar::ShowRadarMarker, PATCH_JUMP);
InjectHook(0x4A5BB0, CRadar::GetRadarTraceColour, PATCH_JUMP);
InjectHook(0x4A5C60, CRadar::SetRadarMarkerState, PATCH_JUMP);
InjectHook(0x4A5D10, CRadar::DrawRotatingRadarSprite, PATCH_JUMP);
InjectHook(0x4A5EF0, CRadar::DrawRadarSprite, PATCH_JUMP);
InjectHook(0x4A6020, ClipRadarTileCoords, PATCH_JUMP);
InjectHook(0x4A6060, RequestMapSection, PATCH_JUMP);
InjectHook(0x4A60A0, RemoveMapSection, PATCH_JUMP);
InjectHook(0x4A60E0, CRadar::RemoveRadarSections, PATCH_JUMP);
InjectHook(0x4A6100, (void (*)(int32, int32))&CRadar::StreamRadarSections, PATCH_JUMP);
InjectHook(0x4A6160, IsPointInsideRadar, PATCH_JUMP);
InjectHook(0x4A61C0, GetTextureCorners, PATCH_JUMP);
InjectHook(0x4A6250, LineRadarBoxCollision, PATCH_JUMP);
InjectHook(0x4A64A0, CRadar::ClipRadarPoly, PATCH_JUMP);
InjectHook(0x4A67E0, CRadar::DrawRadarSection, PATCH_JUMP);
InjectHook(0x4A69C0, CRadar::DrawRadarMask, PATCH_JUMP);
InjectHook(0x4A6B60, (void (*)(const CVector&))&CRadar::StreamRadarSections, PATCH_JUMP);
InjectHook(0x4A6C20, CRadar::DrawRadarMap, PATCH_JUMP);
InjectHook(0x4A6E30, CRadar::SaveAllRadarBlips, PATCH_JUMP);
InjectHook(0x4A6F30, CRadar::LoadAllRadarBlips, PATCH_JUMP);
//InjectHook(0x4A7000, `global constructor keyed to'Radar.cpp, PATCH_JUMP);
//InjectHook(0x4A7260, sRadarTrace::sRadarTrace, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "World.h" #include "World.h"
#include "Vehicle.h" #include "Vehicle.h"
#include "PlayerPed.h" #include "PlayerPed.h"
@ -57,9 +57,3 @@ CReferences::PruneAllReferencesInWorld(void)
e->PruneReferences(); e->PruneReferences();
} }
} }
STARTPATCHES
InjectHook(0x4A7350, CReferences::Init, PATCH_JUMP);
InjectHook(0x4A7570, CReferences::RemoveReferencesToPlayer, PATCH_JUMP);
InjectHook(0x4A75A0, CReferences::PruneAllReferencesInWorld, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Stats.h" #include "Stats.h"
#include "Text.h" #include "Text.h"
#include "World.h" #include "World.h"
@ -418,11 +418,3 @@ void CStats::LoadStats(uint8 *buf, uint32 size)
assert(buf - buf_start == size); assert(buf - buf_start == size);
#undef CopyFromBuf #undef CopyFromBuf
} }
STARTPATCHES
InjectHook(0x48C5A3, CStats::Init, PATCH_JUMP); // CGame::ReInitGameObjectVariables
InjectHook(0x4AB3E0, CStats::SaveStats, PATCH_JUMP);
InjectHook(0x4AB670, CStats::LoadStats, PATCH_JUMP);
InjectHook(0x4AB090, CStats::FindCriminalRatingString, PATCH_JUMP);
InjectHook(0x4AB2A0, CStats::FindCriminalRatingNumber, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "General.h" #include "General.h"
#include "Pad.h" #include "Pad.h"
#include "Hud.h" #include "Hud.h"
@ -2439,82 +2439,3 @@ CStreaming::UpdateForAnimViewer(void)
CStreaming::RetryLoadFile(CStreaming::ms_channelError); CStreaming::RetryLoadFile(CStreaming::ms_channelError);
} }
} }
STARTPATCHES
InjectHook(0x406430, CStreaming::Init, PATCH_JUMP);
InjectHook(0x406C80, CStreaming::Shutdown, PATCH_JUMP);
InjectHook(0x4076C0, CStreaming::Update, PATCH_JUMP);
InjectHook(0x406CC0, (void (*)(void))CStreaming::LoadCdDirectory, PATCH_JUMP);
InjectHook(0x406DA0, (void (*)(const char*, int))CStreaming::LoadCdDirectory, PATCH_JUMP);
InjectHook(0x409740, CStreaming::ConvertBufferToObject, PATCH_JUMP);
InjectHook(0x409580, CStreaming::FinishLoadingLargeFile, PATCH_JUMP);
InjectHook(0x407EA0, CStreaming::RequestModel, PATCH_JUMP);
InjectHook(0x407FD0, CStreaming::RequestSubway, PATCH_JUMP);
InjectHook(0x408190, CStreaming::RequestBigBuildings, PATCH_JUMP);
InjectHook(0x408210, CStreaming::RequestIslands, PATCH_JUMP);
InjectHook(0x40A890, CStreaming::RequestSpecialModel, PATCH_JUMP);
InjectHook(0x40ADA0, CStreaming::RequestSpecialChar, PATCH_JUMP);
InjectHook(0x54A5F0, CStreaming::HasModelLoaded, PATCH_JUMP);
InjectHook(0x40ADC0, CStreaming::HasSpecialCharLoaded, PATCH_JUMP);
InjectHook(0x40ADE0, CStreaming::SetMissionDoesntRequireSpecialChar, PATCH_JUMP);
InjectHook(0x408830, CStreaming::RemoveModel, PATCH_JUMP);
InjectHook(0x4083A0, CStreaming::RemoveUnusedBuildings, PATCH_JUMP);
InjectHook(0x4083D0, CStreaming::RemoveBuildings, PATCH_JUMP);
InjectHook(0x408640, CStreaming::RemoveUnusedBigBuildings, PATCH_JUMP);
InjectHook(0x408680, CStreaming::RemoveBigBuildings, PATCH_JUMP);
InjectHook(0x408780, CStreaming::RemoveIslandsNotUsed, PATCH_JUMP);
InjectHook(0x40B180, CStreaming::RemoveLoadedVehicle, PATCH_JUMP);
InjectHook(0x4089B0, CStreaming::RemoveLeastUsedModel, PATCH_JUMP);
InjectHook(0x408940, CStreaming::RemoveAllUnusedModels, PATCH_JUMP);
InjectHook(0x409450, CStreaming::RemoveReferencedTxds, PATCH_JUMP);
InjectHook(0x40B160, CStreaming::GetAvailableVehicleSlot, PATCH_JUMP);
InjectHook(0x40B060, CStreaming::AddToLoadedVehiclesList, PATCH_JUMP);
InjectHook(0x4094C0, CStreaming::IsTxdUsedByRequestedModels, PATCH_JUMP);
InjectHook(0x407E70, CStreaming::IsObjectInCdImage, PATCH_JUMP);
InjectHook(0x408280, CStreaming::HaveAllBigBuildingsLoaded, PATCH_JUMP);
InjectHook(0x40A790, CStreaming::SetModelIsDeletable, PATCH_JUMP);
InjectHook(0x40A800, CStreaming::SetModelTxdIsDeletable, PATCH_JUMP);
InjectHook(0x40A820, CStreaming::SetMissionDoesntRequireModel, PATCH_JUMP);
InjectHook(0x40AA00, CStreaming::LoadInitialPeds, PATCH_JUMP);
InjectHook(0x40ADF0, CStreaming::LoadInitialVehicles, PATCH_JUMP);
InjectHook(0x40AE60, CStreaming::StreamVehiclesAndPeds, PATCH_JUMP);
InjectHook(0x40AA30, CStreaming::StreamZoneModels, PATCH_JUMP);
InjectHook(0x40AD00, CStreaming::RemoveCurrentZonesModels, PATCH_JUMP);
InjectHook(0x409BE0, CStreaming::ProcessLoadingChannel, PATCH_JUMP);
InjectHook(0x40A610, CStreaming::FlushChannels, PATCH_JUMP);
InjectHook(0x40A680, CStreaming::FlushRequestList, PATCH_JUMP);
InjectHook(0x409FF0, CStreaming::GetCdImageOffset, PATCH_JUMP);
InjectHook(0x409E50, CStreaming::GetNextFileOnCd, PATCH_JUMP);
InjectHook(0x40A060, CStreaming::RequestModelStream, PATCH_JUMP);
InjectHook(0x4077F0, CStreaming::RetryLoadFile, PATCH_JUMP);
InjectHook(0x40A390, CStreaming::LoadRequestedModels, PATCH_JUMP);
InjectHook(0x40A440, CStreaming::LoadAllRequestedModels, PATCH_JUMP);
InjectHook(0x4078F0, CStreaming::AddModelsToRequestList, PATCH_JUMP);
InjectHook(0x407C50, (void (*)(CPtrList&,float,float,float,float,float,float))CStreaming::ProcessEntitiesInSectorList, PATCH_JUMP);
InjectHook(0x407DD0, (void (*)(CPtrList&))CStreaming::ProcessEntitiesInSectorList, PATCH_JUMP);
InjectHook(0x407070, CStreaming::DeleteFarAwayRwObjects, PATCH_JUMP);
InjectHook(0x407390, CStreaming::DeleteAllRwObjects, PATCH_JUMP);
InjectHook(0x407400, CStreaming::DeleteRwObjectsAfterDeath, PATCH_JUMP);
InjectHook(0x408A60, CStreaming::DeleteRwObjectsBehindCamera, PATCH_JUMP);
InjectHook(0x407560, CStreaming::DeleteRwObjectsInSectorList, PATCH_JUMP);
InjectHook(0x4075A0, CStreaming::DeleteRwObjectsInOverlapSectorList, PATCH_JUMP);
InjectHook(0x409340, CStreaming::DeleteRwObjectsBehindCameraInSectorList, PATCH_JUMP);
InjectHook(0x4093C0, CStreaming::DeleteRwObjectsNotInFrustumInSectorList, PATCH_JUMP);
InjectHook(0x409B70, CStreaming::MakeSpaceFor, PATCH_JUMP);
InjectHook(0x40A6D0, CStreaming::LoadScene, PATCH_JUMP);
InjectHook(0x40B210, CStreaming::MemoryCardSave, PATCH_JUMP);
InjectHook(0x40B250, CStreaming::MemoryCardLoad, PATCH_JUMP);
InjectHook(0x4063E0, &CStreamingInfo::GetCdPosnAndSize, PATCH_JUMP);
InjectHook(0x406410, &CStreamingInfo::SetCdPosnAndSize, PATCH_JUMP);
InjectHook(0x4063D0, &CStreamingInfo::GetCdSize, PATCH_JUMP);
InjectHook(0x406380, &CStreamingInfo::AddToList, PATCH_JUMP);
InjectHook(0x4063A0, &CStreamingInfo::RemoveFromList, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "main.h" #include "main.h"
#include "FileMgr.h" #include "FileMgr.h"
#include "Weather.h" #include "Weather.h"
@ -141,10 +141,3 @@ CSurfaceTable::GetAdhesiveLimit(CColPoint &colpoint)
{ {
return ms_aAdhesiveLimitTable[GetAdhesionGroup(colpoint.surfaceB)][GetAdhesionGroup(colpoint.surfaceA)]; return ms_aAdhesiveLimitTable[GetAdhesionGroup(colpoint.surfaceB)][GetAdhesionGroup(colpoint.surfaceA)];
} }
STARTPATCHES
InjectHook(0x4AB8F0, CSurfaceTable::Initialise, PATCH_JUMP);
InjectHook(0x4ABA60, CSurfaceTable::GetAdhesionGroup, PATCH_JUMP);
InjectHook(0x4ABAA0, CSurfaceTable::GetWetMultiplier, PATCH_JUMP);
InjectHook(0x4ABA30, CSurfaceTable::GetAdhesiveLimit, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "TempColModels.h" #include "TempColModels.h"
#include "SurfaceTable.h" #include "SurfaceTable.h"
@ -287,7 +287,3 @@ CTempColModels::Initialise(void)
#undef SET_COLMODEL_SPHERES #undef SET_COLMODEL_SPHERES
} }
STARTPATCHES
InjectHook(0x412160, CTempColModels::Initialise, PATCH_JUMP);
ENDPATCHES

View File

@ -1,6 +1,6 @@
#include <windows.h> #include <windows.h>
#include "common.h" #include "common.h"
#include "patcher.h"
#include "DMAudio.h" #include "DMAudio.h"
#include "Record.h" #include "Record.h"
#include "Timer.h" #include "Timer.h"
@ -225,18 +225,3 @@ uint32 CTimer::GetCyclesPerFrame()
return 20; return 20;
} }
#if 1
STARTPATCHES
InjectHook(0x4ACE60, CTimer::Initialise, PATCH_JUMP);
InjectHook(0x4ACF60, CTimer::Shutdown, PATCH_JUMP);
InjectHook(0x4ACF70, CTimer::Update, PATCH_JUMP);
InjectHook(0x4AD310, CTimer::Suspend, PATCH_JUMP);
InjectHook(0x4AD370, CTimer::Resume, PATCH_JUMP);
InjectHook(0x4AD3F0, CTimer::GetCyclesPerMillisecond, PATCH_JUMP);
InjectHook(0x4AD410, CTimer::GetCurrentTimeInCycles, PATCH_JUMP);
InjectHook(0x4AD450, CTimer::GetIsSlowMotionActive, PATCH_JUMP);
InjectHook(0x4AD480, CTimer::Stop, PATCH_JUMP);
InjectHook(0x4AD490, CTimer::StartUserPause, PATCH_JUMP);
InjectHook(0x4AD4A0, CTimer::EndUserPause, PATCH_JUMP);
ENDPATCHES
#endif

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Hud.h" #include "Hud.h"
#include "PlayerPed.h" #include "PlayerPed.h"
@ -120,16 +120,3 @@ CUserDisplay::Process()
Pager.Process(); Pager.Process();
CurrentVehicle.Process(); CurrentVehicle.Process();
} }
STARTPATCHES
InjectHook(0x4AD4C0, &CPlaceName::Init, PATCH_JUMP);
InjectHook(0x4AD4E0, &CPlaceName::Process, PATCH_JUMP);
InjectHook(0x4AD5B0, &CPlaceName::Display, PATCH_JUMP);
InjectHook(0x4AD5F0, &CCurrentVehicle::Init, PATCH_JUMP);
InjectHook(0x4AD600, &CCurrentVehicle::Process, PATCH_JUMP);
InjectHook(0x4AD630, &CCurrentVehicle::Display, PATCH_JUMP);
InjectHook(0x4AD660, &CUserDisplay::Init, PATCH_JUMP);
InjectHook(0x4AD690, &CUserDisplay::Process, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Pools.h" #include "Pools.h"
#include "ModelIndices.h" #include "ModelIndices.h"
#include "Timer.h" #include "Timer.h"
@ -456,25 +456,3 @@ CWanted::UpdateCrimesQ(void)
} }
} }
} }
STARTPATCHES
InjectHook(0x4AD6E0, &CWanted::Initialise, PATCH_JUMP);
InjectHook(0x4AD790, &CWanted::Reset, PATCH_JUMP);
InjectHook(0x4AD7B0, &CWanted::Update, PATCH_JUMP);
InjectHook(0x4AD900, &CWanted::UpdateWantedLevel, PATCH_JUMP);
InjectHook(0x4AD9F0, &CWanted::RegisterCrime, PATCH_JUMP);
InjectHook(0x4ADA10, &CWanted::RegisterCrime_Immediately, PATCH_JUMP);
InjectHook(0x4ADA50, &CWanted::SetWantedLevel, PATCH_JUMP);
InjectHook(0x4ADAC0, &CWanted::SetWantedLevelNoDrop, PATCH_JUMP);
InjectHook(0x4ADAE0, &CWanted::SetMaximumWantedLevel, PATCH_JUMP);
InjectHook(0x4ADBA0, &CWanted::AreSwatRequired, PATCH_JUMP);
InjectHook(0x4ADBC0, &CWanted::AreFbiRequired, PATCH_JUMP);
InjectHook(0x4ADBE0, &CWanted::AreArmyRequired, PATCH_JUMP);
InjectHook(0x4ADC00, &CWanted::NumOfHelisRequired, PATCH_JUMP);
InjectHook(0x4ADC40, &CWanted::ResetPolicePursuit, PATCH_JUMP);
InjectHook(0x4ADD00, &CWanted::WorkOutPolicePresence, PATCH_JUMP);
InjectHook(0x4ADF20, &CWanted::ClearQdCrimes, PATCH_JUMP);
InjectHook(0x4ADFD0, &CWanted::AddCrimeToQ, PATCH_JUMP);
InjectHook(0x4AE090, &CWanted::UpdateCrimesQ, PATCH_JUMP);
InjectHook(0x4AE110, &CWanted::ReportCrimeNow, PATCH_JUMP);
ENDPATCHES

View File

@ -27,28 +27,28 @@
#include "Vehicle.h" #include "Vehicle.h"
#include "WaterLevel.h" #include "WaterLevel.h"
#include "common.h" #include "common.h"
#include "patcher.h"
#define OBJECT_REPOSITION_OFFSET_Z 2.0f #define OBJECT_REPOSITION_OFFSET_Z 2.0f
CColPoint gaTempSphereColPoints[MAX_COLLISION_POINTS]; CColPoint gaTempSphereColPoints[MAX_COLLISION_POINTS];
CPtrList *CWorld::ms_bigBuildingsList = (CPtrList *)0x6FAB60; CPtrList CWorld::ms_bigBuildingsList[4];// = (CPtrList*)0x6FAB60;
CPtrList &CWorld::ms_listMovingEntityPtrs = *(CPtrList *)0x8F433C; CPtrList CWorld::ms_listMovingEntityPtrs;// = *(CPtrList*)0x8F433C;
CSector (*CWorld::ms_aSectors)[NUMSECTORS_X] = (CSector(*)[NUMSECTORS_Y])0x665608; CSector CWorld::ms_aSectors[NUMSECTORS_Y][NUMSECTORS_X];// = (CSector (*)[NUMSECTORS_Y])0x665608;
uint16 &CWorld::ms_nCurrentScanCode = *(uint16 *)0x95CC64; uint16 CWorld::ms_nCurrentScanCode;// = *(uint16*)0x95CC64;
uint8 &CWorld::PlayerInFocus = *(uint8 *)0x95CD61; uint8 CWorld::PlayerInFocus;// = *(uint8 *)0x95CD61;
CPlayerInfo CWorld::Players[NUMPLAYERS]; CPlayerInfo CWorld::Players[NUMPLAYERS];
bool &CWorld::bNoMoreCollisionTorque = *(bool *)0x95CDCC; bool CWorld::bNoMoreCollisionTorque;// = *(bool*)0x95CDCC;
CEntity *&CWorld::pIgnoreEntity = *(CEntity **)0x8F6494; CEntity *CWorld::pIgnoreEntity;// = *(CEntity**)0x8F6494;
bool &CWorld::bIncludeDeadPeds = *(bool *)0x95CD8F; bool CWorld::bIncludeDeadPeds;// = *(bool*)0x95CD8F;
bool &CWorld::bSecondShift = *(bool *)0x95CD54; bool CWorld::bSecondShift;// = *(bool*)0x95CD54;
bool &CWorld::bForceProcessControl = *(bool *)0x95CD6C; bool CWorld::bForceProcessControl;// = *(bool*)0x95CD6C;
bool &CWorld::bProcessCutsceneOnly = *(bool *)0x95CD8B; bool CWorld::bProcessCutsceneOnly;// = *(bool*)0x95CD8B;
bool &CWorld::bDoingCarCollisions = *(bool *)0x95CD8C; bool CWorld::bDoingCarCollisions;// = *(bool*)0x95CD8C;
bool &CWorld::bIncludeCarTyres = *(bool *)0x95CDAA; bool CWorld::bIncludeCarTyres;// = *(bool*)0x95CDAA;
void void
CWorld::Initialise() CWorld::Initialise()
@ -2215,32 +2215,3 @@ CWorld::UseDetonator(CEntity *pEntity)
} }
} }
} }
STARTPATCHES
InjectHook(0x4AE930, CWorld::Add, PATCH_JUMP);
InjectHook(0x4AE9D0, CWorld::Remove, PATCH_JUMP);
InjectHook(0x4B1F60, CWorld::ClearScanCodes, PATCH_JUMP);
InjectHook(0x4AF970, CWorld::ProcessLineOfSight, PATCH_JUMP);
InjectHook(0x4B0A80, CWorld::ProcessLineOfSightSector, PATCH_JUMP);
InjectHook(0x4B0C70, CWorld::ProcessLineOfSightSectorList, PATCH_JUMP);
InjectHook(0x4B0DE0, CWorld::ProcessVerticalLine, PATCH_JUMP);
InjectHook(0x4B0EF0, CWorld::ProcessVerticalLineSector, PATCH_JUMP);
InjectHook(0x4B1090, CWorld::ProcessVerticalLineSectorList, PATCH_JUMP);
InjectHook(0x4AEAA0, CWorld::GetIsLineOfSightClear, PATCH_JUMP);
InjectHook(0x4B2000, CWorld::GetIsLineOfSightSectorClear, PATCH_JUMP);
InjectHook(0x4B2160, CWorld::GetIsLineOfSightSectorListClear, PATCH_JUMP);
InjectHook(0x4B2200, CWorld::FindObjectsInRange, PATCH_JUMP);
InjectHook(0x4B2540, CWorld::FindObjectsInRangeSectorList, PATCH_JUMP);
InjectHook(0x4B4AC0, CWorld::TestSphereAgainstSectorList, PATCH_JUMP);
InjectHook(0x4B4710, CWorld::TestSphereAgainstWorld, PATCH_JUMP);
InjectHook(0x4B3A80, CWorld::FindGroundZForCoord, PATCH_JUMP);
InjectHook(0x4B3AE0, CWorld::FindGroundZFor3DCoord, PATCH_JUMP);
InjectHook(0x4B3B50, CWorld::FindRoofZFor3DCoord, PATCH_JUMP);
InjectHook(0x4B5BC0, CWorld::StopAllLawEnforcersInTheirTracks, PATCH_JUMP);
InjectHook(0x4B53F0, CWorld::SetAllCarsCanBeDamaged, PATCH_JUMP);
InjectHook(0x4B5460, CWorld::ExtinguishAllCarFiresInArea, PATCH_JUMP);
InjectHook(0x4B1A60, CWorld::Process, PATCH_JUMP);
ENDPATCHES

View File

@ -54,22 +54,22 @@ struct CStoredCollPoly;
class CWorld class CWorld
{ {
static CPtrList *ms_bigBuildingsList; // [4]; static CPtrList ms_bigBuildingsList[4];
static CPtrList &ms_listMovingEntityPtrs; static CPtrList ms_listMovingEntityPtrs;
static CSector (*ms_aSectors)[NUMSECTORS_X]; // [NUMSECTORS_Y][NUMSECTORS_X]; static CSector ms_aSectors[NUMSECTORS_Y][NUMSECTORS_X];
static uint16 &ms_nCurrentScanCode; static uint16 ms_nCurrentScanCode;
public: public:
static uint8 &PlayerInFocus; static uint8 PlayerInFocus;
static CPlayerInfo Players[NUMPLAYERS]; static CPlayerInfo Players[NUMPLAYERS];
static CEntity *&pIgnoreEntity; static CEntity *pIgnoreEntity;
static bool &bIncludeDeadPeds; static bool bIncludeDeadPeds;
static bool &bNoMoreCollisionTorque; static bool bNoMoreCollisionTorque;
static bool &bSecondShift; static bool bSecondShift;
static bool &bForceProcessControl; static bool bForceProcessControl;
static bool &bProcessCutsceneOnly; static bool bProcessCutsceneOnly;
static bool &bDoingCarCollisions; static bool bDoingCarCollisions;
static bool &bIncludeCarTyres; static bool bIncludeCarTyres;
static void Remove(CEntity *entity); static void Remove(CEntity *entity);
static void Add(CEntity *entity); static void Add(CEntity *entity);

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Building.h" #include "Building.h"
#include "Treadable.h" #include "Treadable.h"
#include "Train.h" #include "Train.h"
@ -562,17 +562,3 @@ CCullZones::DoWeHaveMoreThanXOccurencesOfSet(int32 count, uint16 *set)
} }
return false; return false;
} }
STARTPATCHES
InjectHook(0x524BC0, &CCullZones::Init, PATCH_JUMP);
InjectHook(0x524EC0, &CCullZones::ResolveVisibilities, PATCH_JUMP);
InjectHook(0x524F80, &CCullZones::Update, PATCH_JUMP);
InjectHook(0x525370, &CCullZones::AddCullZone, PATCH_JUMP);
InjectHook(0x5250D0, &CCullZones::ForceCullZoneCoors, PATCH_JUMP);
InjectHook(0x525130, &CCullZones::FindCullZoneForCoors, PATCH_JUMP);
InjectHook(0x5251C0, &CCullZones::FindAttributesForCoors, PATCH_JUMP);
InjectHook(0x525290, &CCullZones::FindZoneWithStairsAttributeForPlayer, PATCH_JUMP);
InjectHook(0x525610, &CCullZone::DoStuffLeavingZone, PATCH_JUMP);
InjectHook(0x525810, &CCullZone::DoStuffEnteringZone, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include <ctype.h> #include <ctype.h>
#include "Zones.h" #include "Zones.h"
@ -840,36 +840,3 @@ CTheZones::LoadAllZones(uint8 *buffer, uint32 length)
TotalNumberOfMapZones = *(uint16*)(buffer); TotalNumberOfMapZones = *(uint16*)(buffer);
NumberOfAudioZones = *(uint16*)(buffer+2); NumberOfAudioZones = *(uint16*)(buffer+2);
} }
STARTPATCHES
InjectHook(0x4B5DD0, &CZone::GetTranslatedName, PATCH_JUMP);
InjectHook(0x4B5DE0, CTheZones::Init, PATCH_JUMP);
InjectHook(0x4B61D0, CTheZones::Update, PATCH_JUMP);
InjectHook(0x4B6210, CTheZones::CreateZone, PATCH_JUMP);
InjectHook(0x4B6380, CTheZones::CreateMapZone, PATCH_JUMP);
InjectHook(0x4B64C0, CTheZones::PostZoneCreation, PATCH_JUMP);
InjectHook(0x4B6500, CTheZones::InsertZoneIntoZoneHierarchy, PATCH_JUMP);
InjectHook(0x4B6530, CTheZones::InsertZoneIntoZoneHierRecursive, PATCH_JUMP);
InjectHook(0x4B65F0, CTheZones::ZoneIsEntirelyContainedWithinOtherZone, PATCH_JUMP);
InjectHook(0x4B6710, CTheZones::PointLiesWithinZone, PATCH_JUMP);
InjectHook(0x4B6910, CTheZones::GetLevelFromPosition, PATCH_JUMP);
InjectHook(0x4B69B0, CTheZones::FindSmallestZonePosition, PATCH_JUMP);
InjectHook(0x4B6790, CTheZones::FindSmallestZonePositionType, PATCH_JUMP);
InjectHook(0x4B6890, CTheZones::FindSmallestZonePositionILN, PATCH_JUMP);
InjectHook(0x4B6800, CTheZones::FindZoneByLabelAndReturnIndex, PATCH_JUMP);
InjectHook(0x4B6FA0, CTheZones::GetZone, PATCH_JUMP);
InjectHook(0x4B84F0, CTheZones::GetPointerForZoneIndex, PATCH_JUMP);
InjectHook(0x4B6A10, CTheZones::GetZoneInfo, PATCH_JUMP);
InjectHook(0x4B6FB0, CTheZones::GetZoneInfoForTimeOfDay, PATCH_JUMP);
InjectHook(0x4B6A50, CTheZones::SetZoneCarInfo, PATCH_JUMP);
InjectHook(0x4B6DC0, CTheZones::SetZonePedInfo, PATCH_JUMP);
InjectHook(0x4B6EB0, CTheZones::SetCarDensity, PATCH_JUMP);
InjectHook(0x4B6F00, CTheZones::SetPedDensity, PATCH_JUMP);
InjectHook(0x4B6F50, CTheZones::SetPedGroup, PATCH_JUMP);
InjectHook(0x4B83E0, CTheZones::FindAudioZone, PATCH_JUMP);
InjectHook(0x4B8430, CTheZones::FindZoneForPoint, PATCH_JUMP);
InjectHook(0x4B8340, CTheZones::AddZoneToAudioZoneArray, PATCH_JUMP);
InjectHook(0x4B8510, CTheZones::SaveAllZones, PATCH_JUMP);
InjectHook(0x4B8950, CTheZones::LoadAllZones, PATCH_JUMP);
ENDPATCHES

View File

@ -2,7 +2,7 @@
#include "rpmatfx.h" #include "rpmatfx.h"
#include "rphanim.h" #include "rphanim.h"
#include "rpskin.h" #include "rpskin.h"
#include "patcher.h"
#include "main.h" #include "main.h"
#include "CdStream.h" #include "CdStream.h"
#include "General.h" #include "General.h"
@ -1838,28 +1838,3 @@ main(int argc, char *argv[])
return 0; return 0;
} }
STARTPATCHES
InjectHook(0x48E480, Idle, PATCH_JUMP);
InjectHook(0x48E700, FrontendIdle, PATCH_JUMP);
InjectHook(0x48CF10, DoRWStuffStartOfFrame, PATCH_JUMP);
InjectHook(0x48D040, DoRWStuffStartOfFrame_Horizon, PATCH_JUMP);
InjectHook(0x48E030, RenderScene, PATCH_JUMP);
InjectHook(0x48E080, RenderDebugShit, PATCH_JUMP);
InjectHook(0x48E090, RenderEffects, PATCH_JUMP);
InjectHook(0x48E0E0, Render2dStuff, PATCH_JUMP);
InjectHook(0x48E450, RenderMenus, PATCH_JUMP);
InjectHook(0x48D120, DoFade, PATCH_JUMP);
InjectHook(0x48E470, Render2dStuffAfterFade, PATCH_JUMP);
InjectHook(0x48D550, LoadSplash, PATCH_JUMP);
InjectHook(0x48D670, DestroySplashScreen, PATCH_JUMP);
InjectHook(0x48D770, LoadingScreen, PATCH_JUMP);
InjectHook(0x48D760, ResetLoadingScreenBar, PATCH_JUMP);
InjectHook(0x48D470, PluginAttach, PATCH_JUMP);
InjectHook(0x48D520, Initialise3D, PATCH_JUMP);
InjectHook(0x48D540, Terminate3D, PATCH_JUMP);
InjectHook(0x48E800, AppEventHandler, PATCH_JUMP);
ENDPATCHES

View File

@ -29,18 +29,12 @@
#include <list> #include <list>
#ifndef RWLIBS #ifdef RWLIBS
void **rwengine = *(void***)0x5A10E1;
#else
extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list _ArgList); extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list _ArgList);
#endif #endif
DebugMenuAPI gDebugMenuAPI; DebugMenuAPI gDebugMenuAPI;
STARTPATCHES
InjectHook(0x5A07E0, (void (*)(void*)) &operator delete, PATCH_JUMP);
InjectHook(0x5A0690, (void* (*)(size_t)) &operator new, PATCH_JUMP);
ENDPATCHES
#ifdef USE_PS2_RAND #ifdef USE_PS2_RAND
unsigned __int64 myrand_seed = 1; unsigned __int64 myrand_seed = 1;
@ -387,7 +381,7 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Debug", "Stop Credits", CCredits::Stop); DebugMenuAddCmd("Debug", "Stop Credits", CCredits::Stop);
extern bool PrintDebugCode; extern bool PrintDebugCode;
extern int16 &DebugCamMode; extern int16 DebugCamMode;
DebugMenuAddVarBool8("Cam", "Use mouse Cam", (int8*)&CCamera::m_bUseMouse3rdPerson, nil); DebugMenuAddVarBool8("Cam", "Use mouse Cam", (int8*)&CCamera::m_bUseMouse3rdPerson, nil);
#ifdef FREE_CAM #ifdef FREE_CAM
DebugMenuAddVarBool8("Cam", "Free Cam", (int8*)&CCamera::bFreeCam, nil); DebugMenuAddVarBool8("Cam", "Free Cam", (int8*)&CCamera::bFreeCam, nil);
@ -494,37 +488,3 @@ void re3_trace(const char *filename, unsigned int lineno, const char *func, cons
#ifdef VALIDATE_SAVE_SIZE #ifdef VALIDATE_SAVE_SIZE
int32 _saveBufCount; int32 _saveBufCount;
#endif #endif
void
patch()
{
StaticPatcher::Apply();
// Patch<float>(0x46BC61+6, 1.0f); // car distance
InjectHook(0x59E460, printf, PATCH_JUMP);
InjectHook(0x475E00, printf, PATCH_JUMP); // _Error
// InterceptCall(&open_script_orig, open_script, 0x438869);
// InterceptCall(&RsEventHandler_orig, delayedPatches10, 0x58275E);
}
BOOL WINAPI
DllMain(HINSTANCE hInst, DWORD reason, LPVOID)
{
if(reason == DLL_PROCESS_ATTACH){
AllocConsole();
freopen("CONIN$", "r", stdin);
freopen("CONOUT$", "w", stdout);
freopen("CONOUT$", "w", stderr);
if (*(DWORD*)0x5C1E75 == 0xB85548EC) // 1.0
patch();
else
return FALSE;
}
return TRUE;
}

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Building.h" #include "Building.h"
#include "Streaming.h" #include "Streaming.h"
#include "Pools.h" #include "Pools.h"
@ -20,18 +20,3 @@ CBuilding::ReplaceWithNewModel(int32 id)
if(m_level == LEVEL_NONE || m_level == CGame::currLevel) if(m_level == LEVEL_NONE || m_level == CGame::currLevel)
CStreaming::RequestModel(id, STREAMFLAGS_DONT_REMOVE); CStreaming::RequestModel(id, STREAMFLAGS_DONT_REMOVE);
} }
#include <new>
class CBuilding_ : public CBuilding
{
public:
CBuilding *ctor(void) { return ::new (this) CBuilding(); }
void dtor(void) { CBuilding::~CBuilding(); }
};
STARTPATCHES
InjectHook(0x4057D0, &CBuilding_::ctor, PATCH_JUMP);
InjectHook(0x405800, &CBuilding_::dtor, PATCH_JUMP);
InjectHook(0x405850, &CBuilding::ReplaceWithNewModel, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Pools.h" #include "Pools.h"
#include "World.h" #include "World.h"
#include "Dummy.h" #include "Dummy.h"
@ -50,17 +50,3 @@ CDummy::Remove(void)
m_entryInfoList.DeleteNode(node); m_entryInfoList.DeleteNode(node);
} }
} }
class CDummy_ : public CDummy
{
public:
void Add_(void) { CDummy::Add(); }
void Remove_(void) { CDummy::Remove(); }
void dtor(void) { CDummy::~CDummy(); }
};
STARTPATCHES
InjectHook(0x473810, &CDummy_::dtor, PATCH_JUMP);
InjectHook(0x473860, &CDummy_::Add_, PATCH_JUMP);
InjectHook(0x473AD0, &CDummy_::Remove_, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "General.h" #include "General.h"
#include "ModelIndices.h" #include "ModelIndices.h"
#include "Timer.h" #include "Timer.h"
@ -874,56 +874,3 @@ CEntity::AddSteamsFromGround(CPtrList& list)
pNode = pNode->next; pNode = pNode->next;
} }
} }
#include <new>
class CEntity_ : public CEntity
{
public:
CEntity *ctor(void) { return ::new (this) CEntity(); }
void dtor(void) { this->CEntity::~CEntity(); }
void Add_(void) { CEntity::Add(); }
void Remove_(void) { CEntity::Remove(); }
void SetModelIndex_(uint32 i) { CEntity::SetModelIndex(i); }
void CreateRwObject_(void) { CEntity::CreateRwObject(); }
void DeleteRwObject_(void) { CEntity::DeleteRwObject(); }
CRect GetBoundRect_(void) { return CEntity::GetBoundRect(); }
void PreRender_(void) { CEntity::PreRender(); }
void Render_(void) { CEntity::Render(); }
bool SetupLighting_(void) { return CEntity::SetupLighting(); }
};
STARTPATCHES
InjectHook(0x473C30, &CEntity_::ctor, PATCH_JUMP);
InjectHook(0x473E40, &CEntity_::dtor, PATCH_JUMP);
InjectHook(0x473E70, &CEntity_::SetModelIndex_, PATCH_JUMP);
InjectHook(0x475080, &CEntity_::Add_, PATCH_JUMP);
InjectHook(0x475310, &CEntity_::Remove_, PATCH_JUMP);
InjectHook(0x473EA0, &CEntity_::CreateRwObject_, PATCH_JUMP);
InjectHook(0x473F90, &CEntity_::DeleteRwObject_, PATCH_JUMP);
InjectHook(0x474000, &CEntity_::GetBoundRect_, PATCH_JUMP);
InjectHook(0x474350, &CEntity_::PreRender_, PATCH_JUMP);
InjectHook(0x474BD0, &CEntity_::Render_, PATCH_JUMP);
InjectHook(0x4A7C60, &CEntity_::SetupLighting_, PATCH_JUMP);
InjectHook(0x4742C0, (void (CEntity::*)(CVector&))&CEntity::GetBoundCentre, PATCH_JUMP);
InjectHook(0x474310, &CEntity::GetBoundRadius, PATCH_JUMP);
InjectHook(0x474C10, &CEntity::GetIsTouching, PATCH_JUMP);
InjectHook(0x474CC0, &CEntity::GetIsOnScreen, PATCH_JUMP);
InjectHook(0x474D20, &CEntity::GetIsOnScreenComplex, PATCH_JUMP);
InjectHook(0x474CA0, &CEntity::IsVisible, PATCH_JUMP);
InjectHook(0x474330, &CEntity::UpdateRwFrame, PATCH_JUMP);
InjectHook(0x4755E0, &CEntity::SetupBigBuilding, PATCH_JUMP);
InjectHook(0x4A7480, &CEntity::RegisterReference, PATCH_JUMP);
InjectHook(0x4A74E0, &CEntity::ResolveReferences, PATCH_JUMP);
InjectHook(0x4A7530, &CEntity::PruneReferences, PATCH_JUMP);
InjectHook(0x473F10, &CEntity::AttachToRwObject, PATCH_JUMP);
InjectHook(0x473F60, &CEntity::DetachFromRwObject, PATCH_JUMP);
InjectHook(0x475A20, &CEntity::PreRenderForGlassWindow, PATCH_JUMP);
InjectHook(0x50CE40, (void (CEntity::*)(CVector*))& CEntity::AddSteamsFromGround, PATCH_JUMP);
InjectHook(0x475670, &CEntity::ModifyMatrixForTreeInWind, PATCH_JUMP);
InjectHook(0x475830, &CEntity::ModifyMatrixForBannerInWind, PATCH_JUMP);
InjectHook(0x4FA530, &CEntity::ProcessLightsForEntity, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "World.h" #include "World.h"
#include "Timer.h" #include "Timer.h"
#include "ModelIndices.h" #include "ModelIndices.h"
@ -1933,58 +1933,3 @@ CPhysical::ProcessCollision(void)
bIsInSafePosition = true; bIsInSafePosition = true;
RemoveAndAdd(); RemoveAndAdd();
} }
class CPhysical_ : public CPhysical
{
public:
void dtor(void) { CPhysical::~CPhysical(); }
void Add_(void) { CPhysical::Add(); }
void Remove_(void) { CPhysical::Remove(); }
CRect GetBoundRect_(void) { return CPhysical::GetBoundRect(); }
void ProcessControl_(void) { CPhysical::ProcessControl(); }
void ProcessShift_(void) { CPhysical::ProcessShift(); }
void ProcessCollision_(void) { CPhysical::ProcessCollision(); }
int32 ProcessEntityCollision_(CEntity *ent, CColPoint *point) { return CPhysical::ProcessEntityCollision(ent, point); }
};
STARTPATCHES
InjectHook(0x495130, &CPhysical_::dtor, PATCH_JUMP);
InjectHook(0x4951F0, &CPhysical_::Add_, PATCH_JUMP);
InjectHook(0x4954B0, &CPhysical_::Remove_, PATCH_JUMP);
InjectHook(0x495540, &CPhysical_::RemoveAndAdd, PATCH_JUMP);
InjectHook(0x495F10, &CPhysical_::ProcessControl_, PATCH_JUMP);
InjectHook(0x496F10, &CPhysical_::ProcessShift_, PATCH_JUMP);
InjectHook(0x4961A0, &CPhysical_::ProcessCollision_, PATCH_JUMP);
InjectHook(0x49F790, &CPhysical_::ProcessEntityCollision_, PATCH_JUMP);
InjectHook(0x4958F0, &CPhysical::AddToMovingList, PATCH_JUMP);
InjectHook(0x495940, &CPhysical::RemoveFromMovingList, PATCH_JUMP);
InjectHook(0x497180, &CPhysical::AddCollisionRecord, PATCH_JUMP);
InjectHook(0x4970C0, &CPhysical::AddCollisionRecord_Treadable, PATCH_JUMP);
InjectHook(0x497240, &CPhysical::GetHasCollidedWith, PATCH_JUMP);
InjectHook(0x49F820, &CPhysical::RemoveRefsToEntity, PATCH_JUMP);
InjectHook(0x49F890, &CPhysical::PlacePhysicalRelativeToOtherPhysical, PATCH_JUMP);
#define F3 float, float, float
InjectHook(0x495B10, &CPhysical::ApplyMoveSpeed, PATCH_JUMP);
InjectHook(0x497280, &CPhysical::ApplyTurnSpeed, PATCH_JUMP);
InjectHook(0x4959A0, (void (CPhysical::*)(F3))&CPhysical::ApplyMoveForce, PATCH_JUMP);
InjectHook(0x495A10, (void (CPhysical::*)(F3, F3))&CPhysical::ApplyTurnForce, PATCH_JUMP);
InjectHook(0x495D90, (void (CPhysical::*)(F3))&CPhysical::ApplyFrictionMoveForce, PATCH_JUMP);
InjectHook(0x495E10, (void (CPhysical::*)(F3, F3))&CPhysical::ApplyFrictionTurnForce, PATCH_JUMP);
InjectHook(0x499890, &CPhysical::ApplySpringCollision, PATCH_JUMP);
InjectHook(0x499990, &CPhysical::ApplySpringDampening, PATCH_JUMP);
InjectHook(0x495B50, &CPhysical::ApplyGravity, PATCH_JUMP);
InjectHook(0x495B80, (void (CPhysical::*)(void))&CPhysical::ApplyFriction, PATCH_JUMP);
InjectHook(0x495C20, &CPhysical::ApplyAirResistance, PATCH_JUMP);
InjectHook(0x4973A0, &CPhysical::ApplyCollision, PATCH_JUMP);
InjectHook(0x4992A0, &CPhysical::ApplyCollisionAlt, PATCH_JUMP);
InjectHook(0x499BE0, (bool (CPhysical::*)(float, CColPoint&))&CPhysical::ApplyFriction, PATCH_JUMP);
InjectHook(0x49A180, (bool (CPhysical::*)(CPhysical*, float, CColPoint&))&CPhysical::ApplyFriction, PATCH_JUMP);
InjectHook(0x49DA10, &CPhysical::ProcessShiftSectorList, PATCH_JUMP);
InjectHook(0x49E790, &CPhysical::ProcessCollisionSectorList_SimpleCar, PATCH_JUMP);
InjectHook(0x49B620, &CPhysical::ProcessCollisionSectorList, PATCH_JUMP);
InjectHook(0x496E50, &CPhysical::CheckCollision, PATCH_JUMP);
InjectHook(0x496EB0, &CPhysical::CheckCollision_SimpleCar, PATCH_JUMP);
ENDPATCHES

View File

@ -1,18 +1,8 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "rpworld.h" #include "rpworld.h"
#include "Treadable.h" #include "Treadable.h"
#include "Pools.h" #include "Pools.h"
void *CTreadable::operator new(size_t sz) { return CPools::GetTreadablePool()->New(); } void *CTreadable::operator new(size_t sz) { return CPools::GetTreadablePool()->New(); }
void CTreadable::operator delete(void *p, size_t sz) { CPools::GetTreadablePool()->Delete((CTreadable*)p); } void CTreadable::operator delete(void *p, size_t sz) { CPools::GetTreadablePool()->Delete((CTreadable*)p); }
class CTreadable_ : public CTreadable
{
public:
void dtor(void) { CTreadable::~CTreadable(); }
};
STARTPATCHES
InjectHook(0x405A10, &CTreadable_::dtor, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Quaternion.h" #include "Quaternion.h"
// TODO: move more stuff into here // TODO: move more stuff into here
@ -191,8 +191,3 @@ CQuaternion::Get(RwMatrix *matrix)
matrix->up.z = y_2z + w_2x; matrix->up.z = y_2z + w_2x;
matrix->at.z = 1.0f - (x_2x + y_2y); matrix->at.z = 1.0f - (x_2x + y_2y);
} }
STARTPATCHES
InjectHook(0x4BA1C0, &CQuaternion::Slerp, PATCH_JUMP);
InjectHook(0x4BA0D0, &CQuaternion::Get, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "templates.h" #include "templates.h"
#include "TxdStore.h" #include "TxdStore.h"
#include "2dEffect.h" #include "2dEffect.h"
@ -99,25 +99,3 @@ CBaseModelInfo::Get2dEffect(int n)
else else
return nil; return nil;
} }
class CBaseModelInfo_ : public CBaseModelInfo
{
public:
void Shutdown_(void) { CBaseModelInfo::Shutdown(); }
};
STARTPATCHES
// can't easily replace ctor at 4F6A50
InjectHook(0x4F6A90, &CBaseModelInfo_::Shutdown_, PATCH_JUMP);
InjectHook(0x4F6AC0, &CBaseModelInfo::DeleteCollisionModel, PATCH_JUMP);
InjectHook(0x4F6B70, &CBaseModelInfo::ClearTexDictionary, PATCH_JUMP);
InjectHook(0x4F6BA0, &CBaseModelInfo::AddRef, PATCH_JUMP);
InjectHook(0x4F6BB0, &CBaseModelInfo::RemoveRef, PATCH_JUMP);
InjectHook(0x4F6B40, &CBaseModelInfo::SetTexDictionary, PATCH_JUMP);
InjectHook(0x4F6B80, &CBaseModelInfo::AddTexDictionaryRef, PATCH_JUMP);
InjectHook(0x4F6B90, &CBaseModelInfo::RemoveTexDictionaryRef, PATCH_JUMP);
InjectHook(0x4F6B20, &CBaseModelInfo::Add2dEffect, PATCH_JUMP);
InjectHook(0x4F6AF0, &CBaseModelInfo::Init2dEffects, PATCH_JUMP);
InjectHook(0x4F6B00, &CBaseModelInfo::Get2dEffect, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "General.h" #include "General.h"
#include "NodeName.h" #include "NodeName.h"
#include "VisibilityPlugins.h" #include "VisibilityPlugins.h"
@ -138,30 +138,3 @@ CClumpModelInfo::GetFrameFromId(RpClump *clump, int32 id)
RwFrameForAllChildren(RpClumpGetFrame(clump), FindFrameFromIdCB, &assoc); RwFrameForAllChildren(RpClumpGetFrame(clump), FindFrameFromIdCB, &assoc);
return assoc.frame; return assoc.frame;
} }
class CClumpModelInfo_ : public CClumpModelInfo
{
public:
void DeleteRwObject_(void) { this->CClumpModelInfo::DeleteRwObject(); }
RwObject *CreateInstance_1(void) { return CClumpModelInfo::CreateInstance(); }
RwObject *CreateInstance_2(RwMatrix *m) { return CClumpModelInfo::CreateInstance(m); }
RwObject *GetRwObject_(void) { return CClumpModelInfo::GetRwObject(); }
void SetClump_(RpClump *clump) { CClumpModelInfo::SetClump(clump); }
};
STARTPATCHES
InjectHook(0x4F8800, &CClumpModelInfo_::DeleteRwObject_, PATCH_JUMP);
InjectHook(0x4F8920, &CClumpModelInfo_::CreateInstance_1, PATCH_JUMP);
InjectHook(0x4F88A0, &CClumpModelInfo_::CreateInstance_2, PATCH_JUMP);
InjectHook(0x50C1C0, &CClumpModelInfo_::GetRwObject_, PATCH_JUMP);
InjectHook(0x4F8830, &CClumpModelInfo_::SetClump_, PATCH_JUMP);
InjectHook(0x4F8940, &CClumpModelInfo::SetAtomicRendererCB, PATCH_JUMP);
InjectHook(0x4F8960, &CClumpModelInfo::FindFrameFromNameCB, PATCH_JUMP);
InjectHook(0x4F8A10, &CClumpModelInfo::FindFrameFromNameWithoutIdCB, PATCH_JUMP);
InjectHook(0x4F8AD0, &CClumpModelInfo::FindFrameFromIdCB, PATCH_JUMP);
InjectHook(0x4F8BB0, &CClumpModelInfo::SetFrameIds, PATCH_JUMP);
InjectHook(0x4F8B20, &CClumpModelInfo::FillFrameArrayCB, PATCH_JUMP);
InjectHook(0x4F8B90, &CClumpModelInfo::FillFrameArray, PATCH_JUMP);
InjectHook(0x4F8B50, &CClumpModelInfo::GetFrameFromId, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "VisibilityPlugins.h" #include "VisibilityPlugins.h"
#include "ModelInfo.h" #include "ModelInfo.h"

View File

@ -1,9 +1,9 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "General.h" #include "General.h"
#include "ModelIndices.h" #include "ModelIndices.h"
#define X(name, var, addr) int16 &var = *(int16*)addr; #define X(name, var, addr) int16 var;
MODELINDICES MODELINDICES
#undef X #undef X
@ -32,8 +32,3 @@ TestModelIndices(void)
{ {
; ;
} }
STARTPATCHES
InjectHook(0x48EB60, InitModelIndices, PATCH_JUMP);
InjectHook(0x48F030, MatchModelString, PATCH_JUMP);
ENDPATCHES

View File

@ -158,7 +158,7 @@
X("subplatform_sub", MI_SUBPLATFORM_SUB2, 0x5F5BC0) \ X("subplatform_sub", MI_SUBPLATFORM_SUB2, 0x5F5BC0) \
X("files", MI_FILES, 0x5F5BC4) X("files", MI_FILES, 0x5F5BC4)
#define X(name, var, addr) extern int16 &var; #define X(name, var, addr) extern int16 var;
MODELINDICES MODELINDICES
#undef X #undef X

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "General.h" #include "General.h"
#include "TempColModels.h" #include "TempColModels.h"
#include "ModelIndices.h" #include "ModelIndices.h"
@ -248,15 +248,3 @@ CModelInfo::ReInit2dEffects()
ms_modelInfoPtrs[i]->Init2dEffects(); ms_modelInfoPtrs[i]->Init2dEffects();
} }
} }
STARTPATCHES
InjectHook(0x50B310, CModelInfo::Initialise, PATCH_JUMP);
InjectHook(0x50B5B0, CModelInfo::ShutDown, PATCH_JUMP);
InjectHook(0x50B920, CModelInfo::AddSimpleModel, PATCH_JUMP);
InjectHook(0x50B9C0, CModelInfo::AddTimeModel, PATCH_JUMP);
InjectHook(0x50BA10, CModelInfo::AddClumpModel, PATCH_JUMP);
InjectHook(0x50BAD0, CModelInfo::AddPedModel, PATCH_JUMP);
InjectHook(0x50BA60, CModelInfo::AddVehicleModel, PATCH_JUMP);
InjectHook(0x50B860, (CBaseModelInfo *(*)(const char*, int*))CModelInfo::GetModelInfo, PATCH_JUMP);
InjectHook(0x50BBC0, CModelInfo::RemoveColModelsFromOtherLevels, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "General.h" #include "General.h"
#include "Ped.h" #include "Ped.h"
#include "NodeName.h" #include "NodeName.h"
@ -229,17 +229,3 @@ CPedModelInfo::AnimatePedColModel(CColModel* colmodel, RwFrame* frame)
return colmodel; return colmodel;
} }
class CPedModelInfo_ : public CPedModelInfo
{
public:
void DeleteRwObject_(void) { CPedModelInfo::DeleteRwObject(); }
void SetClump_(RpClump *clump) { CPedModelInfo::SetClump(clump); }
};
STARTPATCHES
InjectHook(0x510210, &CPedModelInfo_::SetClump_, PATCH_JUMP);
InjectHook(0x510280, &CPedModelInfo_::DeleteRwObject_, PATCH_JUMP);
InjectHook(0x510390, &CPedModelInfo::SetLowDetailClump, PATCH_JUMP);
InjectHook(0x5104D0, &CPedModelInfo::CreateHitColModel, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "General.h" #include "General.h"
#include "Camera.h" #include "Camera.h"
#include "ModelInfo.h" #include "ModelInfo.h"
@ -154,28 +154,3 @@ CSimpleModelInfo::SetupBigBuilding(void)
m_lodDistances[2] = 100.0f; m_lodDistances[2] = 100.0f;
} }
} }
class CSimpleModelInfo_ : public CSimpleModelInfo
{
public:
void DeleteRwObject_(void) { CSimpleModelInfo::DeleteRwObject(); }
RwObject *CreateInstance_1(void) { return CSimpleModelInfo::CreateInstance(); }
RwObject *CreateInstance_2(RwMatrix *m) { return CSimpleModelInfo::CreateInstance(m); }
RwObject *GetRwObject_(void) { return CSimpleModelInfo::GetRwObject(); }
};
STARTPATCHES
InjectHook(0x5179B0, &CSimpleModelInfo_::DeleteRwObject_, PATCH_JUMP);
InjectHook(0x517B60, &CSimpleModelInfo_::CreateInstance_1, PATCH_JUMP);
InjectHook(0x517AC0, &CSimpleModelInfo_::CreateInstance_2, PATCH_JUMP);
InjectHook(0x4A9BA0, &CSimpleModelInfo_::GetRwObject_, PATCH_JUMP);
InjectHook(0x517990, &CSimpleModelInfo::Init, PATCH_JUMP);
InjectHook(0x517C60, &CSimpleModelInfo::IncreaseAlpha, PATCH_JUMP);
InjectHook(0x517950, &CSimpleModelInfo::SetAtomic, PATCH_JUMP);
InjectHook(0x517AA0, &CSimpleModelInfo::SetLodDistances, PATCH_JUMP);
InjectHook(0x517A90, &CSimpleModelInfo::GetNearDistance, PATCH_JUMP);
InjectHook(0x517A60, &CSimpleModelInfo::GetLargestLodDistance, PATCH_JUMP);
InjectHook(0x517A00, &CSimpleModelInfo::GetAtomicFromDistance, PATCH_JUMP);
InjectHook(0x517C00, &CSimpleModelInfo::FindRelatedModel, PATCH_JUMP);
InjectHook(0x517B90, &CSimpleModelInfo::SetupBigBuilding, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Camera.h" #include "Camera.h"
#include "ModelInfo.h" #include "ModelInfo.h"
@ -30,7 +30,3 @@ CTimeModelInfo::FindOtherTimeModel(void)
} }
return nil; return nil;
} }
STARTPATCHES
InjectHook(0x517C80, &CTimeModelInfo::FindOtherTimeModel, PATCH_JUMP);
ENDPATCHES

View File

@ -1,6 +1,6 @@
#include "common.h" #include "common.h"
#include <rpmatfx.h> #include <rpmatfx.h>
#include "patcher.h"
#include "RwHelper.h" #include "RwHelper.h"
#include "General.h" #include "General.h"
#include "NodeName.h" #include "NodeName.h"
@ -1104,65 +1104,3 @@ CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(int id)
return n - 1; return n - 1;
} }
class CVehicleModelInfo_ : public CVehicleModelInfo
{
public:
void DeleteRwObject_(void) { CVehicleModelInfo::DeleteRwObject(); }
RwObject *CreateInstance_(void) { return CVehicleModelInfo::CreateInstance(); }
void SetClump_(RpClump *clump) { CVehicleModelInfo::SetClump(clump); }
};
STARTPATCHES
InjectHook(0x427820, &CVehicleModelInfo::SetComponentsToUse, PATCH_JUMP);
InjectHook(0x51FDC0, &CVehicleModelInfo_::DeleteRwObject_, PATCH_JUMP);
InjectHook(0x51FCB0, &CVehicleModelInfo_::CreateInstance_, PATCH_JUMP);
InjectHook(0x51FC60, &CVehicleModelInfo_::SetClump_, PATCH_JUMP);
InjectHook(0x51FE10, &CVehicleModelInfo::CollapseFramesCB, PATCH_JUMP);
InjectHook(0x51FE50, &CVehicleModelInfo::MoveObjectsCB, PATCH_JUMP);
InjectHook(0x51FE70, &CVehicleModelInfo::HideDamagedAtomicCB, PATCH_JUMP);
InjectHook(0x51FED0, &CVehicleModelInfo::HideAllComponentsAtomicCB, PATCH_JUMP);
InjectHook(0x51FEF0, &CVehicleModelInfo::HasAlphaMaterialCB, PATCH_JUMP);
InjectHook(0x51FF10, &CVehicleModelInfo::SetAtomicRendererCB, PATCH_JUMP);
InjectHook(0x520030, &CVehicleModelInfo::SetAtomicRendererCB_BigVehicle, PATCH_JUMP);
InjectHook(0x520230, &CVehicleModelInfo::SetAtomicRendererCB_Train, PATCH_JUMP);
InjectHook(0x520120, &CVehicleModelInfo::SetAtomicRendererCB_Boat, PATCH_JUMP);
InjectHook(0x520210, &CVehicleModelInfo::SetAtomicRendererCB_Heli, PATCH_JUMP);
InjectHook(0x5202C0, &CVehicleModelInfo::SetAtomicRenderCallbacks, PATCH_JUMP);
InjectHook(0x520340, &CVehicleModelInfo::SetAtomicFlagCB, PATCH_JUMP);
InjectHook(0x520360, &CVehicleModelInfo::ClearAtomicFlagCB, PATCH_JUMP);
InjectHook(0x5204D0, &CVehicleModelInfo::PreprocessHierarchy, PATCH_JUMP);
InjectHook(0x5203C0, &CVehicleModelInfo::SetVehicleComponentFlags, PATCH_JUMP);
InjectHook(0x520840, &CVehicleModelInfo::GetWheelPosn, PATCH_JUMP);
InjectHook(0x520880, IsValidCompRule, PATCH_JUMP);
InjectHook(0x520990, CountCompsInRule, PATCH_JUMP);
InjectHook(0x5209C0, ChooseComponent, PATCH_JUMP);
InjectHook(0x5208C0, GetListOfComponentsNotUsedByRules, PATCH_JUMP);
InjectHook(0x520AB0, &CVehicleModelInfo::ChooseComponent, PATCH_JUMP);
InjectHook(0x520BE0, &CVehicleModelInfo::ChooseSecondComponent, PATCH_JUMP);
InjectHook(0x520DC0, (RpAtomic *(*)(RpAtomic*, void*))CVehicleModelInfo::GetEditableMaterialListCB, PATCH_JUMP);
InjectHook(0x520D30, (RpMaterial *(*)(RpMaterial*, void*))CVehicleModelInfo::GetEditableMaterialListCB, PATCH_JUMP);
InjectHook(0x520DE0, &CVehicleModelInfo::FindEditableMaterialList, PATCH_JUMP);
InjectHook(0x520E70, &CVehicleModelInfo::SetVehicleColour, PATCH_JUMP);
InjectHook(0x520FD0, &CVehicleModelInfo::ChooseVehicleColour, PATCH_JUMP);
InjectHook(0x5210A0, &CVehicleModelInfo::AvoidSameVehicleColour, PATCH_JUMP);
InjectHook(0x521260, &CVehicleModelInfo::LoadVehicleColours, PATCH_JUMP);
InjectHook(0x521650, &CVehicleModelInfo::DeleteVehicleColourTextures, PATCH_JUMP);
InjectHook(0x5219D0, &CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors, PATCH_JUMP);
InjectHook(0x521820, (RpAtomic *(*)(RpAtomic*, void*))CVehicleModelInfo::SetEnvironmentMapCB, PATCH_JUMP);
InjectHook(0x5217A0, (RpMaterial *(*)(RpMaterial*, void*))CVehicleModelInfo::SetEnvironmentMapCB, PATCH_JUMP);
InjectHook(0x521770, CVehicleModelInfo::HasSpecularMaterialCB, PATCH_JUMP);
InjectHook(0x521890, &CVehicleModelInfo::SetEnvironmentMap, PATCH_JUMP);
InjectHook(0x521680, CVehicleModelInfo::LoadEnvironmentMaps, PATCH_JUMP);
InjectHook(0x521720, CVehicleModelInfo::ShutdownEnvironmentMaps, PATCH_JUMP);
ENDPATCHES

View File

@ -1,6 +1,6 @@
#include "common.h" #include "common.h"
#include <rpskin.h> #include <rpskin.h>
#include "patcher.h"
#include "main.h" #include "main.h"
#include "RwHelper.h" #include "RwHelper.h"
#include "RpAnimBlend.h" #include "RpAnimBlend.h"
@ -109,20 +109,3 @@ CCutsceneHead::PlayAnimation(const char *animName)
RwStreamClose(stream, nil); RwStreamClose(stream, nil);
} }
} }
class CCutsceneHead_ : public CCutsceneHead
{
public:
void CreateRwObject_(void) { CCutsceneHead::CreateRwObject(); }
void DeleteRwObject_(void) { CCutsceneHead::DeleteRwObject(); }
void ProcessControl_(void) { CCutsceneHead::ProcessControl(); }
void Render_(void) { CCutsceneHead::Render(); }
};
STARTPATCHES
InjectHook(0x4BA650, &CCutsceneHead_::CreateRwObject_, PATCH_JUMP);
InjectHook(0x4BA690, &CCutsceneHead_::DeleteRwObject_, PATCH_JUMP);
InjectHook(0x4BA760, &CCutsceneHead_::ProcessControl_, PATCH_JUMP);
InjectHook(0x4BA800, &CCutsceneHead_::Render_, PATCH_JUMP);
InjectHook(0x4BA6A0, &CCutsceneHead::PlayAnimation, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "main.h" #include "main.h"
#include "Lights.h" #include "Lights.h"
#include "PointLights.h" #include "PointLights.h"
@ -88,25 +88,3 @@ CCutsceneObject::RemoveLighting(bool reset)
{ {
CRenderer::RemoveVehiclePedLights(this, reset); CRenderer::RemoveVehiclePedLights(this, reset);
} }
class CCutsceneObject_ : public CCutsceneObject
{
public:
void dtor(void) { this->CCutsceneObject::~CCutsceneObject(); }
void SetModelIndex_(uint32 id) { CCutsceneObject::SetModelIndex(id); }
void ProcessControl_(void) { CCutsceneObject::ProcessControl(); }
void PreRender_(void) { CCutsceneObject::PreRender(); }
void Render_(void) { CCutsceneObject::Render(); }
bool SetupLighting_(void) { return CCutsceneObject::SetupLighting(); }
void RemoveLighting_(bool reset) { CCutsceneObject::RemoveLighting(reset); }
};
STARTPATCHES
InjectHook(0x4BA960, &CCutsceneObject_::dtor, PATCH_JUMP);
InjectHook(0x4BA980, &CCutsceneObject_::SetModelIndex_, PATCH_JUMP);
InjectHook(0x4BA9C0, &CCutsceneObject_::ProcessControl_, PATCH_JUMP);
InjectHook(0x4BAA40, &CCutsceneObject_::PreRender_, PATCH_JUMP);
InjectHook(0x4BAAA0, &CCutsceneObject_::Render_, PATCH_JUMP);
InjectHook(0x4A7E70, &CCutsceneObject_::SetupLighting_, PATCH_JUMP);
InjectHook(0x4A7F00, &CCutsceneObject_::RemoveLighting_, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "DummyObject.h" #include "DummyObject.h"
#include "Pools.h" #include "Pools.h"
@ -11,19 +11,3 @@ CDummyObject::CDummyObject(CObject *obj)
obj->DetachFromRwObject(); obj->DetachFromRwObject();
m_level = obj->m_level; m_level = obj->m_level;
} }
#include <new>
class CDummyObject_ : public CDummyObject
{
public:
void dtor(void) { CDummyObject::~CDummyObject(); }
CDummyObject *ctor(void) { return ::new (this) CDummyObject(); }
CDummyObject *ctor(CObject *obj) { return ::new (this) CDummyObject(obj); }
};
STARTPATCHES
InjectHook(0x4BAAF0, (CDummyObject* (CDummyObject::*)(void)) &CDummyObject_::ctor, PATCH_JUMP);
InjectHook(0x4BAB10, (CDummyObject* (CDummyObject::*)(CObject*)) &CDummyObject_::ctor, PATCH_JUMP);
InjectHook(0x4BAB70, &CDummyObject_::dtor, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "main.h" #include "main.h"
#include "Lights.h" #include "Lights.h"
#include "Pools.h" #include "Pools.h"
@ -394,37 +394,3 @@ CObject::DeleteAllTempObjectsInArea(CVector point, float fRadius)
} }
} }
} }
#include <new>
class CObject_ : public CObject
{
public:
CObject *ctor(void) { return ::new (this) CObject(); }
CObject *ctor(int32 mi, bool createRW) { return ::new (this) CObject(mi, createRW); }
CObject *ctor(CDummyObject *dummy) { return ::new (this) CObject(dummy); }
void dtor(void) { CObject::~CObject(); }
void Render_(void) { CObject::Render(); }
void ProcessControl_(void) { CObject::ProcessControl(); }
bool SetupLighting_(void) { return CObject::SetupLighting(); }
void RemoveLighting_(bool reset) { CObject::RemoveLighting(reset); }
};
STARTPATCHES
InjectHook(0x4BABD0, (CObject* (CObject::*)(void)) &CObject_::ctor, PATCH_JUMP);
InjectHook(0x4BACE0, (CObject* (CObject::*)(int32, bool)) &CObject_::ctor, PATCH_JUMP);
InjectHook(0x4BAD50, (CObject* (CObject::*)(CDummyObject*)) &CObject_::ctor, PATCH_JUMP);
InjectHook(0x4BAE00, &CObject_::dtor, PATCH_JUMP);
InjectHook(0x4BB040, &CObject_::ProcessControl_, PATCH_JUMP);
InjectHook(0x4BBDA0, &CObject::Teleport, PATCH_JUMP);
InjectHook(0x4BB1E0, &CObject_::Render_, PATCH_JUMP);
InjectHook(0x4A7C90, &CObject_::SetupLighting_, PATCH_JUMP);
InjectHook(0x4A7CD0, &CObject_::RemoveLighting_, PATCH_JUMP);
InjectHook(0x4BB240, &CObject::ObjectDamage, PATCH_JUMP);
InjectHook(0x4BBD80, &CObject::RefModelInfo, PATCH_JUMP);
InjectHook(0x4BAEC0, &CObject::Init, PATCH_JUMP);
InjectHook(0x4BB010, &CObject::CanBeDeleted, PATCH_JUMP);
InjectHook(0x4BBE60, &CObject::DeleteAllMissionObjects, PATCH_JUMP);
InjectHook(0x4BBDF0, &CObject::DeleteAllTempObjects, PATCH_JUMP);
InjectHook(0x4BBED0, &CObject::DeleteAllTempObjectsInArea, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "main.h" #include "main.h"
#include "ModelInfo.h" #include "ModelInfo.h"
#include "Object.h" #include "Object.h"
@ -96,8 +96,3 @@ CObjectData::SetObjectData(int32 modelId, CObject &object)
object.bExplosionProof = true; object.bExplosionProof = true;
} }
} }
STARTPATCHES
InjectHook(0x4BC0E0, CObjectData::Initialise, PATCH_JUMP);
InjectHook(0x4BC270, CObjectData::SetObjectData, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "ParticleObject.h" #include "ParticleObject.h"
#include "Timer.h" #include "Timer.h"
#include "General.h" #include "General.h"
@ -1099,39 +1099,3 @@ CParticleObject::MoveToList(CParticleObject **from, CParticleObject **to, CParti
if ( obj->m_pNext ) if ( obj->m_pNext )
obj->m_pNext->m_pPrev = obj; obj->m_pNext->m_pPrev = obj;
} }
class CParticleObject_ : public CParticleObject
{
public:
void ctor() { CParticleObject::CParticleObject(); }
void dtor() { CParticleObject::~CParticleObject(); }
};
STARTPATCHES
InjectHook(0x4BC330, CAudioHydrant::Add, PATCH_JUMP);
InjectHook(0x4BC390, CAudioHydrant::Remove, PATCH_JUMP);
InjectHook(0x4BC3E0, &CParticleObject_::ctor, PATCH_JUMP);
InjectHook(0x4BC420, &CParticleObject_::dtor, PATCH_JUMP);
InjectHook(0x4BC440, CParticleObject::Initialise, PATCH_JUMP);
InjectHook(0x4BC4D0, (CParticleObject *(*)(uint16, CVector const &, uint8))CParticleObject::AddObject, PATCH_JUMP);
InjectHook(0x4BC520, (CParticleObject *(*)(uint16, CVector const &, float, uint8))CParticleObject::AddObject, PATCH_JUMP);
InjectHook(0x4BC570, (CParticleObject *(*)(uint16, CVector const &, CVector const &, float, uint8))CParticleObject::AddObject, PATCH_JUMP);
InjectHook(0x4BC5B0, (CParticleObject *(*)(uint16, CVector const &, CVector const &, float, uint32, RwRGBA const &, uint8))CParticleObject::AddObject, PATCH_JUMP);
InjectHook(0x4BC9F0, &CParticleObject::RemoveObject, PATCH_JUMP);
InjectHook(0x4BCA30, CParticleObject::UpdateAll, PATCH_JUMP);
InjectHook(0x4BCA80, &CParticleObject::UpdateClose, PATCH_JUMP);
InjectHook(0x4BF9F0, &CParticleObject::UpdateFar, PATCH_JUMP);
InjectHook(0x4BFA80, CParticleObject::SaveParticle, PATCH_JUMP);
InjectHook(0x4BFB30, CParticleObject::LoadParticle, PATCH_JUMP);
InjectHook(0x4BFC80, CParticleObject::RemoveAllParticleObjects, PATCH_JUMP);
InjectHook(0x4BFD10, CParticleObject::MoveToList, PATCH_JUMP);
//InjectHook(0x4BFD70, CParticleObject::~CParticleObject, PATCH_JUMP); // virtual
//InjectHook(0x4BFDB0, `global constructor keyed to'ParticleObject.cpp, PATCH_JUMP);
//InjectHook(0x4BFE00, CAudioHydrant::CAudioHydrant, PATCH_JUMP);
//InjectHook(0x4BFE10, sub_4BFE10, PATCH_JUMP); // destroy gPObjectArray array
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "Projectile.h" #include "Projectile.h"
CProjectile::CProjectile(int32 model) : CObject() CProjectile::CProjectile(int32 model) : CObject()
@ -13,17 +13,3 @@ CProjectile::CProjectile(int32 model) : CObject()
SetModelIndex(model); SetModelIndex(model);
ObjectCreatedBy = MISSION_OBJECT; ObjectCreatedBy = MISSION_OBJECT;
} }
#include <new>
class CProjectile_ : public CProjectile
{
public:
CProjectile* ctor(int32 model) { return ::new (this) CProjectile(model); }
void dtor(void) { CProjectile::~CProjectile(); }
};
STARTPATCHES
InjectHook(0x4BFE30, &CProjectile_::ctor, PATCH_JUMP);
InjectHook(0x4BFED0, &CProjectile_::dtor, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "CivilianPed.h" #include "CivilianPed.h"
#include "Phones.h" #include "Phones.h"
#include "General.h" #include "General.h"
@ -376,21 +376,3 @@ CCivilianPed::ProcessControl(void)
if (m_moved.Magnitude() > 0.0f) if (m_moved.Magnitude() > 0.0f)
Avoid(); Avoid();
} }
#include <new>
class CCivilianPed_ : public CCivilianPed
{
public:
CCivilianPed *ctor(ePedType pedtype, uint32 mi) { return ::new (this) CCivilianPed(pedtype, mi); };
void dtor(void) { CCivilianPed::~CCivilianPed(); }
void ProcessControl_(void) { CCivilianPed::ProcessControl(); }
};
STARTPATCHES
InjectHook(0x4BFF30, &CCivilianPed_::ctor, PATCH_JUMP);
InjectHook(0x4BFFC0, &CCivilianPed_::dtor, PATCH_JUMP);
InjectHook(0x4BFFE0, &CCivilianPed_::ProcessControl_, PATCH_JUMP);
InjectHook(0x4C07A0, &CCivilianPed::CivilianAI, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "World.h" #include "World.h"
#include "PlayerPed.h" #include "PlayerPed.h"
#include "CopPed.h" #include "CopPed.h"
@ -736,25 +736,3 @@ CCopPed::ProcessControl(void)
SetAttack(m_pedInObjective); SetAttack(m_pedInObjective);
} }
} }
#include <new>
class CCopPed_ : public CCopPed
{
public:
CCopPed *ctor(eCopType type) { return ::new (this) CCopPed(type); };
void dtor(void) { CCopPed::~CCopPed(); }
void ProcessControl_(void) { CCopPed::ProcessControl(); }
};
STARTPATCHES
InjectHook(0x4C11B0, &CCopPed_::ctor, PATCH_JUMP);
InjectHook(0x4C13E0, &CCopPed_::dtor, PATCH_JUMP);
InjectHook(0x4C1400, &CCopPed_::ProcessControl_, PATCH_JUMP);
InjectHook(0x4C28C0, &CCopPed::ClearPursuit, PATCH_JUMP);
InjectHook(0x4C2B00, &CCopPed::SetArrestPlayer, PATCH_JUMP);
InjectHook(0x4C27D0, &CCopPed::SetPursuit, PATCH_JUMP);
InjectHook(0x4C2C90, &CCopPed::ArrestPlayer, PATCH_JUMP);
InjectHook(0x4C26A0, &CCopPed::ScanForCrimes, PATCH_JUMP);
InjectHook(0x4C1B50, &CCopPed::CopAI, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "EmergencyPed.h" #include "EmergencyPed.h"
#include "DMAudio.h" #include "DMAudio.h"
#include "ModelIndices.h" #include "ModelIndices.h"
@ -413,20 +413,3 @@ CEmergencyPed::MedicAI(void)
} }
} }
} }
#include <new>
class CEmergencyPed_ : public CEmergencyPed
{
public:
CEmergencyPed* ctor(int pedtype) { return ::new (this) CEmergencyPed(pedtype); };
void dtor(void) { CEmergencyPed::~CEmergencyPed(); }
void ProcessControl_(void) { CEmergencyPed::ProcessControl(); }
};
STARTPATCHES
InjectHook(0x4C2E40, &CEmergencyPed_::ctor, PATCH_JUMP);
InjectHook(0x4C2EF0, &CEmergencyPed_::dtor, PATCH_JUMP);
InjectHook(0x4C2F10, &CEmergencyPed_::ProcessControl_, PATCH_JUMP);
InjectHook(0x4C3EC0, &CEmergencyPed::InRange, PATCH_JUMP);
ENDPATCHES

View File

@ -1,5 +1,5 @@
#include "common.h" #include "common.h"
#include "patcher.h"
#include "ModelIndices.h" #include "ModelIndices.h"
#include "Gangs.h" #include "Gangs.h"
#include "Weapon.h" #include "Weapon.h"
@ -75,13 +75,3 @@ INITSAVEBUF
Gang[i] = ReadSaveBuf<CGangInfo>(buf); Gang[i] = ReadSaveBuf<CGangInfo>(buf);
VALIDATESAVEBUF(size); VALIDATESAVEBUF(size);
} }
STARTPATCHES
InjectHook(0x4C3FB0, CGangs::Initialise, PATCH_JUMP);
InjectHook(0x4C4010, CGangs::SetGangVehicleModel, PATCH_JUMP);
InjectHook(0x4C4030, CGangs::SetGangWeapons, PATCH_JUMP);
InjectHook(0x4C4050, CGangs::SetGangPedModelOverride, PATCH_JUMP);
InjectHook(0x4C4070, CGangs::GetGangPedModelOverride, PATCH_JUMP);
InjectHook(0x4C4080, CGangs::SaveAllGangData, PATCH_JUMP);
InjectHook(0x4C4100, CGangs::LoadAllGangData, PATCH_JUMP);
ENDPATCHES

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