mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-10 20:39:15 +00:00
Merge remote-tracking branch 'upstream/miami' into miami
This commit is contained in:
commit
512f5657f7
|
@ -413,6 +413,13 @@ char const *aPlayerBBBatAnimations[] = {
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||||||
"IDLE_STANCE",
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"IDLE_STANCE",
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||||||
"walk_start",
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"walk_start",
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||||||
};
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};
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||||||
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char const *aPlayerChainsawAnimations[] = {
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||||||
|
"walk_csaw",
|
||||||
|
"run_csaw",
|
||||||
|
"run_csaw",
|
||||||
|
"IDLE_csaw",
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||||||
|
"walk_start_csaw",
|
||||||
|
};
|
||||||
char const *aShuffleAnimations[] = {
|
char const *aShuffleAnimations[] = {
|
||||||
"WALK_shuffle",
|
"WALK_shuffle",
|
||||||
"RUN_civi",
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"RUN_civi",
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||||||
|
@ -449,6 +456,12 @@ char const *aOldFatAnimations[] = {
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||||||
"woman_runpanic",
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"woman_runpanic",
|
||||||
"idle_stance",
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"idle_stance",
|
||||||
};
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};
|
||||||
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char const *aJoggerAnimations[] = {
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||||||
|
"JOG_maleA",
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||||||
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"run_civi",
|
||||||
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"sprint_civi",
|
||||||
|
"idle_stance",
|
||||||
|
};
|
||||||
char const *aStdWomanAnimations[] = {
|
char const *aStdWomanAnimations[] = {
|
||||||
"woman_walknorm",
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"woman_walknorm",
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||||||
"woman_run",
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"woman_run",
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||||||
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@ -473,14 +486,20 @@ char const *aSexyWomanAnimations[] = {
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||||||
"woman_runpanic",
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"woman_runpanic",
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||||||
"woman_idlestance",
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"woman_idlestance",
|
||||||
};
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};
|
||||||
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char const *aFatWomanAnimations[] = {
|
||||||
|
"walk_fat",
|
||||||
|
"woman_run",
|
||||||
|
"woman_runpanic",
|
||||||
|
"woman_idlestance",
|
||||||
|
};
|
||||||
char const *aOldWomanAnimations[] = {
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char const *aOldWomanAnimations[] = {
|
||||||
"woman_walkold",
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"woman_walkold",
|
||||||
"woman_run",
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"woman_run",
|
||||||
"woman_runpanic",
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"woman_runpanic",
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||||||
"woman_idlestance",
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"woman_idlestance",
|
||||||
};
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};
|
||||||
char const *aFatWomanAnimations[] = {
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char const *aJoggerWomanAnimations[] = {
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||||||
"walk_fat",
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"JOG_maleB",
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||||||
"woman_run",
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"woman_run",
|
||||||
"woman_runpanic",
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"woman_runpanic",
|
||||||
"woman_idlestance",
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"woman_idlestance",
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||||||
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@ -491,22 +510,28 @@ char const *aPanicChunkyAnimations[] = {
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||||||
"woman_runpanic",
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"woman_runpanic",
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||||||
"idle_stance",
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"idle_stance",
|
||||||
};
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};
|
||||||
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char const *aSkateAnimations[] = {
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||||||
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"skate_run",
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||||||
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"skate_sprint",
|
||||||
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"skate_sprint",
|
||||||
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"skate_idle",
|
||||||
|
};
|
||||||
char const *aPlayerStrafeBackAnimations[] = {
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char const *aPlayerStrafeBackAnimations[] = {
|
||||||
"walk_player_back",
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"walk_back",
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||||||
"run_player_back",
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"run_back",
|
||||||
"run_player_back",
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"run_back",
|
||||||
"IDLE_STANCE",
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"IDLE_STANCE",
|
||||||
"walk_start_back",
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"walk_start_back",
|
||||||
};
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};
|
||||||
char const *aPlayerStrafeLeftAnimations[] = {
|
char const *aPlayerStrafeLeftAnimations[] = {
|
||||||
"walk_player_left",
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"walk_left",
|
||||||
"run_left",
|
"run_left",
|
||||||
"run_left",
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"run_left",
|
||||||
"IDLE_STANCE",
|
"IDLE_STANCE",
|
||||||
"walk_start_left",
|
"walk_start_left",
|
||||||
};
|
};
|
||||||
char const *aPlayerStrafeRightAnimations[] = {
|
char const *aPlayerStrafeRightAnimations[] = {
|
||||||
"walk_player_right",
|
"walk_right",
|
||||||
"run_right",
|
"run_right",
|
||||||
"run_right",
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"run_right",
|
||||||
"IDLE_STANCE",
|
"IDLE_STANCE",
|
||||||
|
@ -533,6 +558,28 @@ char const *aRocketStrafeRightAnimations[] = {
|
||||||
"idle_rocket",
|
"idle_rocket",
|
||||||
"walkst_rocket_right",
|
"walkst_rocket_right",
|
||||||
};
|
};
|
||||||
|
char const *aChainsawStrafeBackAnimations[] = {
|
||||||
|
"walk_csaw_back",
|
||||||
|
"run_csaw_back",
|
||||||
|
"run_csaw_back",
|
||||||
|
"idle_csaw",
|
||||||
|
"walkst_csaw_back",
|
||||||
|
};
|
||||||
|
char const *aChainsawStrafeLeftAnimations[] = {
|
||||||
|
"walk_csaw_left",
|
||||||
|
"run_csaw_left",
|
||||||
|
"run_csaw_left",
|
||||||
|
"idle_csaw",
|
||||||
|
"walkst_csaw_left",
|
||||||
|
};
|
||||||
|
char const *aChainsawStrafeRightAnimations[] = {
|
||||||
|
"walk_csaw_right",
|
||||||
|
"run_csaw_right",
|
||||||
|
"run_csaw_right",
|
||||||
|
"idle_csaw",
|
||||||
|
"walkst_csaw_right",
|
||||||
|
};
|
||||||
|
|
||||||
const AnimAssocDefinition CAnimManager::ms_aAnimAssocDefinitions[NUM_ANIM_ASSOC_GROUPS] = {
|
const AnimAssocDefinition CAnimManager::ms_aAnimAssocDefinitions[NUM_ANIM_ASSOC_GROUPS] = {
|
||||||
{ "man", "ped", MI_COP, 173, aStdAnimations, aStdAnimDescs },
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{ "man", "ped", MI_COP, 173, aStdAnimations, aStdAnimDescs },
|
||||||
{ "player", "ped", MI_COP, 5, aPlayerAnimations, aStdAnimDescs },
|
{ "player", "ped", MI_COP, 5, aPlayerAnimations, aStdAnimDescs },
|
||||||
|
@ -540,25 +587,32 @@ const AnimAssocDefinition CAnimManager::ms_aAnimAssocDefinitions[NUM_ANIM_ASSOC_
|
||||||
{ "player1armed", "ped", MI_COP, 5, aPlayer1ArmedAnimations, aStdAnimDescs },
|
{ "player1armed", "ped", MI_COP, 5, aPlayer1ArmedAnimations, aStdAnimDescs },
|
||||||
{ "player2armed", "ped", MI_COP, 5, aPlayer2ArmedAnimations, aStdAnimDescs },
|
{ "player2armed", "ped", MI_COP, 5, aPlayer2ArmedAnimations, aStdAnimDescs },
|
||||||
{ "playerBBBat", "ped", MI_COP, 5, aPlayerBBBatAnimations, aStdAnimDescs },
|
{ "playerBBBat", "ped", MI_COP, 5, aPlayerBBBatAnimations, aStdAnimDescs },
|
||||||
|
{ "playercsaw", "ped", MI_COP, 5, aPlayerChainsawAnimations, aStdAnimDescs },
|
||||||
{ "shuffle", "ped", MI_COP, 4, aShuffleAnimations, aStdAnimDescs },
|
{ "shuffle", "ped", MI_COP, 4, aShuffleAnimations, aStdAnimDescs },
|
||||||
{ "oldman", "ped", MI_COP, 4, aOldAnimations, aStdAnimDescs },
|
{ "oldman", "ped", MI_COP, 4, aOldAnimations, aStdAnimDescs },
|
||||||
{ "gang1", "ped", MI_COP, 4, aGang1Animations, aStdAnimDescs },
|
{ "gang1", "ped", MI_COP, 4, aGang1Animations, aStdAnimDescs },
|
||||||
{ "gang2", "ped", MI_COP, 4, aGang2Animations, aStdAnimDescs },
|
{ "gang2", "ped", MI_COP, 4, aGang2Animations, aStdAnimDescs },
|
||||||
{ "fatman", "ped", MI_COP, 4, aFatAnimations, aStdAnimDescs },
|
{ "fatman", "ped", MI_COP, 4, aFatAnimations, aStdAnimDescs },
|
||||||
{ "oldfatman", "ped", MI_COP, 4, aOldFatAnimations, aStdAnimDescs },
|
{ "oldfatman", "ped", MI_COP, 4, aOldFatAnimations, aStdAnimDescs },
|
||||||
|
{ "jogger", "ped", MI_COP, 4, aJoggerAnimations, aStdAnimDescs },
|
||||||
{ "woman", "ped", MI_COP, 4, aStdWomanAnimations, aStdAnimDescs },
|
{ "woman", "ped", MI_COP, 4, aStdWomanAnimations, aStdAnimDescs },
|
||||||
{ "shopping", "ped", MI_COP, 4, aWomanShopAnimations, aStdAnimDescs },
|
{ "shopping", "ped", MI_COP, 4, aWomanShopAnimations, aStdAnimDescs },
|
||||||
{ "busywoman", "ped", MI_COP, 4, aBusyWomanAnimations, aStdAnimDescs },
|
{ "busywoman", "ped", MI_COP, 4, aBusyWomanAnimations, aStdAnimDescs },
|
||||||
{ "sexywoman", "ped", MI_COP, 4, aSexyWomanAnimations, aStdAnimDescs },
|
{ "sexywoman", "ped", MI_COP, 4, aSexyWomanAnimations, aStdAnimDescs },
|
||||||
{ "oldwoman", "ped", MI_COP, 4, aOldWomanAnimations, aStdAnimDescs },
|
|
||||||
{ "fatwoman", "ped", MI_COP, 4, aFatWomanAnimations, aStdAnimDescs },
|
{ "fatwoman", "ped", MI_COP, 4, aFatWomanAnimations, aStdAnimDescs },
|
||||||
|
{ "oldwoman", "ped", MI_COP, 4, aOldWomanAnimations, aStdAnimDescs },
|
||||||
|
{ "jogwoman", "ped", MI_COP, 4, aJoggerWomanAnimations, aStdAnimDescs },
|
||||||
{ "panicchunky", "ped", MI_COP, 4, aPanicChunkyAnimations, aStdAnimDescs },
|
{ "panicchunky", "ped", MI_COP, 4, aPanicChunkyAnimations, aStdAnimDescs },
|
||||||
|
{ "skate", "skate", MI_COP, 4, aSkateAnimations, aStdAnimDescs },
|
||||||
{ "playerback", "ped", MI_COP, 5, aPlayerStrafeBackAnimations, aStdAnimDescs },
|
{ "playerback", "ped", MI_COP, 5, aPlayerStrafeBackAnimations, aStdAnimDescs },
|
||||||
{ "playerleft", "ped", MI_COP, 5, aPlayerStrafeLeftAnimations, aStdAnimDescsSide },
|
{ "playerleft", "ped", MI_COP, 5, aPlayerStrafeLeftAnimations, aStdAnimDescsSide },
|
||||||
{ "playerright", "ped", MI_COP, 5, aPlayerStrafeRightAnimations, aStdAnimDescsSide },
|
{ "playerright", "ped", MI_COP, 5, aPlayerStrafeRightAnimations, aStdAnimDescsSide },
|
||||||
{ "rocketback", "ped", MI_COP, 5, aRocketStrafeBackAnimations, aStdAnimDescs },
|
{ "rocketback", "ped", MI_COP, 5, aRocketStrafeBackAnimations, aStdAnimDescs },
|
||||||
{ "rocketleft", "ped", MI_COP, 5, aRocketStrafeLeftAnimations, aStdAnimDescsSide },
|
{ "rocketleft", "ped", MI_COP, 5, aRocketStrafeLeftAnimations, aStdAnimDescsSide },
|
||||||
{ "rocketright", "ped", MI_COP, 5, aRocketStrafeRightAnimations, aStdAnimDescsSide },
|
{ "rocketright", "ped", MI_COP, 5, aRocketStrafeRightAnimations, aStdAnimDescsSide },
|
||||||
|
{ "csawback", "ped", MI_COP, 5, aChainsawStrafeBackAnimations, aStdAnimDescs },
|
||||||
|
{ "csawleft", "ped", MI_COP, 5, aChainsawStrafeLeftAnimations, aStdAnimDescsSide },
|
||||||
|
{ "csawright", "ped", MI_COP, 5, aChainsawStrafeRightAnimations, aStdAnimDescsSide },
|
||||||
};
|
};
|
||||||
|
|
||||||
void
|
void
|
||||||
|
|
|
@ -11,25 +11,32 @@ enum AssocGroupId
|
||||||
ASSOCGRP_PLAYER1ARMED,
|
ASSOCGRP_PLAYER1ARMED,
|
||||||
ASSOCGRP_PLAYER2ARMED,
|
ASSOCGRP_PLAYER2ARMED,
|
||||||
ASSOCGRP_PLAYERBBBAT,
|
ASSOCGRP_PLAYERBBBAT,
|
||||||
|
ASSOCGRP_PLAYERCHAINSAW,
|
||||||
ASSOCGRP_SHUFFLE,
|
ASSOCGRP_SHUFFLE,
|
||||||
ASSOCGRP_OLD,
|
ASSOCGRP_OLD,
|
||||||
ASSOCGRP_GANG1,
|
ASSOCGRP_GANG1,
|
||||||
ASSOCGRP_GANG2,
|
ASSOCGRP_GANG2,
|
||||||
ASSOCGRP_FAT,
|
ASSOCGRP_FAT,
|
||||||
ASSOCGRP_OLDFAT,
|
ASSOCGRP_OLDFAT,
|
||||||
|
ASSOCGRP_JOGGER,
|
||||||
ASSOCGRP_WOMAN,
|
ASSOCGRP_WOMAN,
|
||||||
ASSOCGRP_WOMANSHOP,
|
ASSOCGRP_WOMANSHOP,
|
||||||
ASSOCGRP_BUSYWOMAN,
|
ASSOCGRP_BUSYWOMAN,
|
||||||
ASSOCGRP_SEXYWOMAN,
|
ASSOCGRP_SEXYWOMAN,
|
||||||
ASSOCGRP_OLDWOMAN,
|
|
||||||
ASSOCGRP_FATWOMAN,
|
ASSOCGRP_FATWOMAN,
|
||||||
|
ASSOCGRP_OLDWOMAN,
|
||||||
|
ASSOCGRP_JOGWOMAN,
|
||||||
ASSOCGRP_PANICCHUNKY,
|
ASSOCGRP_PANICCHUNKY,
|
||||||
|
ASSOCGRP_SKATE,
|
||||||
ASSOCGRP_PLAYERBACK,
|
ASSOCGRP_PLAYERBACK,
|
||||||
ASSOCGRP_PLAYERLEFT,
|
ASSOCGRP_PLAYERLEFT,
|
||||||
ASSOCGRP_PLAYERRIGHT,
|
ASSOCGRP_PLAYERRIGHT,
|
||||||
ASSOCGRP_ROCKETBACK,
|
ASSOCGRP_ROCKETBACK,
|
||||||
ASSOCGRP_ROCKETLEFT,
|
ASSOCGRP_ROCKETLEFT,
|
||||||
ASSOCGRP_ROCKETRIGHT,
|
ASSOCGRP_ROCKETRIGHT,
|
||||||
|
ASSOCGRP_CHAINSAWBACK,
|
||||||
|
ASSOCGRP_CHAINSAWLEFT,
|
||||||
|
ASSOCGRP_CHAINSAWRIGHT,
|
||||||
|
|
||||||
NUM_ANIM_ASSOC_GROUPS // should be 61 in the end
|
NUM_ANIM_ASSOC_GROUPS // should be 61 in the end
|
||||||
};
|
};
|
||||||
|
|
|
@ -368,13 +368,7 @@ CAnimViewer::Update(void)
|
||||||
} else {
|
} else {
|
||||||
// Originally it was GetPad(1)->LeftShoulder2
|
// Originally it was GetPad(1)->LeftShoulder2
|
||||||
if (pad->NewState.Triangle) {
|
if (pad->NewState.Triangle) {
|
||||||
#ifdef PED_SKIN
|
|
||||||
if(IsClumpSkinned(pTarget->GetClump()))
|
|
||||||
((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->AnimatePedColModelSkinned(pTarget->GetClump());
|
((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->AnimatePedColModelSkinned(pTarget->GetClump());
|
||||||
else
|
|
||||||
#endif
|
|
||||||
CPedModelInfo::AnimatePedColModel(((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->GetHitColModel(),
|
|
||||||
RpClumpGetFrame(pTarget->GetClump()));
|
|
||||||
AsciiToUnicode("Ped Col model will be animated as long as you hold the button", gUString);
|
AsciiToUnicode("Ped Col model will be animated as long as you hold the button", gUString);
|
||||||
CMessages::AddMessage(gUString, 100, 0);
|
CMessages::AddMessage(gUString, 100, 0);
|
||||||
}
|
}
|
||||||
|
|
|
@ -443,14 +443,6 @@ CFileLoader::LoadClumpFile(RwStream *stream, uint32 id)
|
||||||
return false;
|
return false;
|
||||||
mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(id);
|
mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(id);
|
||||||
mi->SetClump(clump);
|
mi->SetClump(clump);
|
||||||
if (mi->GetModelType() == MITYPE_PED && id != 0 && RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)) {
|
|
||||||
// Read LOD ped
|
|
||||||
clump = RpClumpStreamRead(stream);
|
|
||||||
if(clump){
|
|
||||||
((CPedModelInfo*)mi)->SetLowDetailClump(clump);
|
|
||||||
RpClumpDestroy(clump);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -339,11 +339,8 @@ CWorld::ProcessLineOfSightSectorList(CPtrList &list, const CColLine &line, CColP
|
||||||
|
|
||||||
if(e->IsPed()) {
|
if(e->IsPed()) {
|
||||||
if(e->bUsesCollision || deadPeds && ((CPed *)e)->m_nPedState == PED_DEAD) {
|
if(e->bUsesCollision || deadPeds && ((CPed *)e)->m_nPedState == PED_DEAD) {
|
||||||
#ifdef PED_SKIN
|
|
||||||
if(IsClumpSkinned(e->GetClump()))
|
|
||||||
colmodel = ((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex()))->AnimatePedColModelSkinned(e->GetClump());
|
colmodel = ((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex()))->AnimatePedColModelSkinned(e->GetClump());
|
||||||
else
|
/* this should all be gone, right?
|
||||||
#endif
|
|
||||||
if(((CPed *)e)->UseGroundColModel())
|
if(((CPed *)e)->UseGroundColModel())
|
||||||
colmodel = &CTempColModels::ms_colModelPedGroundHit;
|
colmodel = &CTempColModels::ms_colModelPedGroundHit;
|
||||||
else
|
else
|
||||||
|
@ -357,8 +354,10 @@ CWorld::ProcessLineOfSightSectorList(CPtrList &list, const CColLine &line, CColP
|
||||||
((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex()))
|
((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex()))
|
||||||
->GetHitColModel();
|
->GetHitColModel();
|
||||||
#endif
|
#endif
|
||||||
|
*/
|
||||||
} else
|
} else
|
||||||
colmodel = nil;
|
colmodel = nil;
|
||||||
|
|
||||||
} else if(e->bUsesCollision)
|
} else if(e->bUsesCollision)
|
||||||
colmodel = CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel();
|
colmodel = CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel();
|
||||||
|
|
||||||
|
|
|
@ -9,33 +9,18 @@
|
||||||
#include "VisibilityPlugins.h"
|
#include "VisibilityPlugins.h"
|
||||||
#include "ModelInfo.h"
|
#include "ModelInfo.h"
|
||||||
|
|
||||||
|
//--MIAMI: file done
|
||||||
|
|
||||||
void
|
void
|
||||||
CPedModelInfo::DeleteRwObject(void)
|
CPedModelInfo::DeleteRwObject(void)
|
||||||
{
|
{
|
||||||
|
CClumpModelInfo::DeleteRwObject();
|
||||||
if(m_hitColModel)
|
if(m_hitColModel)
|
||||||
delete m_hitColModel;
|
delete m_hitColModel;
|
||||||
m_hitColModel = nil;
|
m_hitColModel = nil;
|
||||||
#ifdef PED_SKIN
|
|
||||||
RwFrame *frame;
|
|
||||||
if(m_head){
|
|
||||||
frame = RpAtomicGetFrame(m_head);
|
|
||||||
RpAtomicDestroy(m_head);
|
|
||||||
RwFrameDestroy(frame);
|
|
||||||
}
|
|
||||||
if(m_lhand){
|
|
||||||
frame = RpAtomicGetFrame(m_lhand);
|
|
||||||
RpAtomicDestroy(m_lhand);
|
|
||||||
RwFrameDestroy(frame);
|
|
||||||
}
|
|
||||||
if(m_rhand){
|
|
||||||
frame = RpAtomicGetFrame(m_rhand);
|
|
||||||
RpAtomicDestroy(m_rhand);
|
|
||||||
RwFrameDestroy(frame);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
CClumpModelInfo::DeleteRwObject(); // PC calls this first
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// leftover...
|
||||||
RwObjectNameIdAssocation CPedModelInfo::m_pPedIds[PED_NODE_MAX] = {
|
RwObjectNameIdAssocation CPedModelInfo::m_pPedIds[PED_NODE_MAX] = {
|
||||||
{ "Smid", PED_MID, 0, }, // that is strange...
|
{ "Smid", PED_MID, 0, }, // that is strange...
|
||||||
{ "Shead", PED_HEAD, 0, },
|
{ "Shead", PED_HEAD, 0, },
|
||||||
|
@ -51,131 +36,16 @@ RwObjectNameIdAssocation CPedModelInfo::m_pPedIds[PED_NODE_MAX] = {
|
||||||
{ nil, 0, 0, },
|
{ nil, 0, 0, },
|
||||||
};
|
};
|
||||||
|
|
||||||
#ifdef PED_SKIN
|
|
||||||
struct LimbCBarg
|
|
||||||
{
|
|
||||||
CPedModelInfo *mi;
|
|
||||||
RpClump *clump;
|
|
||||||
int32 frameIDs[3];
|
|
||||||
};
|
|
||||||
|
|
||||||
RpAtomic*
|
|
||||||
CPedModelInfo::findLimbsCb(RpAtomic *atomic, void *data)
|
|
||||||
{
|
|
||||||
LimbCBarg *limbs = (LimbCBarg*)data;
|
|
||||||
RwFrame *frame = RpAtomicGetFrame(atomic);
|
|
||||||
const char *name = GetFrameNodeName(frame);
|
|
||||||
if(CGeneral::faststricmp(name, "Shead01") == 0){
|
|
||||||
limbs->frameIDs[0] = RpHAnimFrameGetID(frame);
|
|
||||||
limbs->mi->m_head = atomic;
|
|
||||||
RpClumpRemoveAtomic(limbs->clump, atomic);
|
|
||||||
RwFrameRemoveChild(frame);
|
|
||||||
}else if(CGeneral::faststricmp(name, "SLhand01") == 0){
|
|
||||||
limbs->frameIDs[1] = RpHAnimFrameGetID(frame);
|
|
||||||
limbs->mi->m_lhand = atomic;
|
|
||||||
RpClumpRemoveAtomic(limbs->clump, atomic);
|
|
||||||
RwFrameRemoveChild(frame);
|
|
||||||
}else if(CGeneral::faststricmp(name, "SRhand01") == 0){
|
|
||||||
limbs->frameIDs[2] = RpHAnimFrameGetID(frame);
|
|
||||||
limbs->mi->m_rhand = atomic;
|
|
||||||
RpClumpRemoveAtomic(limbs->clump, atomic);
|
|
||||||
RwFrameRemoveChild(frame);
|
|
||||||
}
|
|
||||||
return atomic;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
void
|
void
|
||||||
CPedModelInfo::SetClump(RpClump *clump)
|
CPedModelInfo::SetClump(RpClump *clump)
|
||||||
{
|
{
|
||||||
#ifdef PED_SKIN
|
|
||||||
|
|
||||||
// CB has to be set here before atomics are detached from clump
|
|
||||||
if(strncmp(GetName(), "player", 7) == 0)
|
|
||||||
RpClumpForAllAtomics(clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB);
|
|
||||||
if(IsClumpSkinned(clump)){
|
|
||||||
LimbCBarg limbs = { this, clump, { 0, 0, 0 } };
|
|
||||||
RpClumpForAllAtomics(clump, findLimbsCb, &limbs);
|
|
||||||
}
|
|
||||||
CClumpModelInfo::SetClump(clump);
|
CClumpModelInfo::SetClump(clump);
|
||||||
SetFrameIds(m_pPedIds);
|
SetFrameIds(m_pPedIds); // not needed in VC actually
|
||||||
if(m_hitColModel == nil && !IsClumpSkinned(clump))
|
|
||||||
CreateHitColModel();
|
|
||||||
// And again because CClumpModelInfo resets it
|
|
||||||
if(strncmp(GetName(), "player", 7) == 0)
|
|
||||||
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB);
|
|
||||||
else if(IsClumpSkinned(clump))
|
|
||||||
// skinned peds have no low detail version, so they don't have the right render Cb
|
|
||||||
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPedCB);
|
|
||||||
#else
|
|
||||||
CClumpModelInfo::SetClump(clump);
|
|
||||||
SetFrameIds(m_pPedIds);
|
|
||||||
if(m_hitColModel == nil)
|
if(m_hitColModel == nil)
|
||||||
CreateHitColModel();
|
CreateHitColModelSkinned(clump);
|
||||||
if(strncmp(GetName(), "player", 7) == 0)
|
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPedCB);
|
||||||
|
if(strcmp(GetName(), "player") == 0)
|
||||||
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB);
|
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB);
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
RpAtomic*
|
|
||||||
CountAtomicsCB(RpAtomic *atomic, void *data)
|
|
||||||
{
|
|
||||||
(*(int32*)data)++;
|
|
||||||
return atomic;
|
|
||||||
}
|
|
||||||
|
|
||||||
RpAtomic*
|
|
||||||
GetAtomicListCB(RpAtomic *atomic, void *data)
|
|
||||||
{
|
|
||||||
**(RpAtomic***)data = atomic;
|
|
||||||
(*(RpAtomic***)data)++;
|
|
||||||
return atomic;
|
|
||||||
}
|
|
||||||
|
|
||||||
RwFrame*
|
|
||||||
FindPedFrameFromNameCB(RwFrame *frame, void *data)
|
|
||||||
{
|
|
||||||
RwObjectNameAssociation *assoc = (RwObjectNameAssociation*)data;
|
|
||||||
|
|
||||||
if(CGeneral::faststricmp(GetFrameNodeName(frame)+1, assoc->name+1)){
|
|
||||||
RwFrameForAllChildren(frame, FindPedFrameFromNameCB, assoc);
|
|
||||||
return assoc->frame ? nil : frame;
|
|
||||||
}else{
|
|
||||||
assoc->frame = frame;
|
|
||||||
return nil;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
CPedModelInfo::SetLowDetailClump(RpClump *lodclump)
|
|
||||||
{
|
|
||||||
RpAtomic *atomics[16];
|
|
||||||
RpAtomic **pAtm;
|
|
||||||
int32 numAtm, numLodAtm;
|
|
||||||
int i;
|
|
||||||
RwObjectNameAssociation assoc;
|
|
||||||
|
|
||||||
numAtm = 0;
|
|
||||||
numLodAtm = 0;
|
|
||||||
RpClumpForAllAtomics(m_clump, CountAtomicsCB, &numAtm); // actually unused
|
|
||||||
RpClumpForAllAtomics(lodclump, CountAtomicsCB, &numLodAtm);
|
|
||||||
|
|
||||||
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPedHiDetailCB);
|
|
||||||
RpClumpForAllAtomics(lodclump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPedLowDetailCB);
|
|
||||||
|
|
||||||
pAtm = atomics;
|
|
||||||
RpClumpForAllAtomics(lodclump, GetAtomicListCB, &pAtm);
|
|
||||||
|
|
||||||
for(i = 0; i < numLodAtm; i++){
|
|
||||||
assoc.name = GetFrameNodeName(RpAtomicGetFrame(atomics[i]));
|
|
||||||
assoc.frame = nil;
|
|
||||||
RwFrameForAllChildren(RpClumpGetFrame(m_clump), FindPedFrameFromNameCB, &assoc);
|
|
||||||
if(assoc.frame){
|
|
||||||
RpAtomicSetFrame(atomics[i], assoc.frame);
|
|
||||||
RpClumpRemoveAtomic(lodclump, atomics[i]);
|
|
||||||
RpClumpAddAtomic(m_clump, atomics[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
struct ColNodeInfo
|
struct ColNodeInfo
|
||||||
|
@ -201,114 +71,6 @@ ColNodeInfo m_pColNodeInfos[NUMPEDINFONODES] = {
|
||||||
{ nil, PED_FOOTR, PEDPIECE_RIGHTLEG, 0.0f, 0.15f, 0.15f },
|
{ nil, PED_FOOTR, PEDPIECE_RIGHTLEG, 0.0f, 0.15f, 0.15f },
|
||||||
};
|
};
|
||||||
|
|
||||||
RwObject*
|
|
||||||
FindHeadRadiusCB(RwObject *object, void *data)
|
|
||||||
{
|
|
||||||
RpAtomic *atomic = (RpAtomic*)object;
|
|
||||||
*(float*)data = RpAtomicGetBoundingSphere(atomic)->radius;
|
|
||||||
return nil;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
CPedModelInfo::CreateHitColModel(void)
|
|
||||||
{
|
|
||||||
RwObjectNameAssociation nameAssoc;
|
|
||||||
RwObjectIdAssociation idAssoc;
|
|
||||||
CVector center;
|
|
||||||
RwFrame *nodeFrame;
|
|
||||||
CColModel *colmodel = new CColModel;
|
|
||||||
CColSphere *spheres = (CColSphere*)RwMalloc(NUMPEDINFONODES*sizeof(CColSphere));
|
|
||||||
RwFrame *root = RpClumpGetFrame(m_clump);
|
|
||||||
RwMatrix *mat = RwMatrixCreate();
|
|
||||||
for(int i = 0; i < NUMPEDINFONODES; i++){
|
|
||||||
nodeFrame = nil;
|
|
||||||
if(m_pColNodeInfos[i].name){
|
|
||||||
nameAssoc.name = m_pColNodeInfos[i].name;
|
|
||||||
nameAssoc.frame = nil;
|
|
||||||
RwFrameForAllChildren(root, FindFrameFromNameCB, &nameAssoc);
|
|
||||||
nodeFrame = nameAssoc.frame;
|
|
||||||
}else{
|
|
||||||
idAssoc.id = m_pColNodeInfos[i].pedNode;
|
|
||||||
idAssoc.frame = nil;
|
|
||||||
RwFrameForAllChildren(root, FindFrameFromIdCB, &idAssoc);
|
|
||||||
nodeFrame = idAssoc.frame;
|
|
||||||
}
|
|
||||||
if(nodeFrame){
|
|
||||||
float radius = m_pColNodeInfos[i].radius;
|
|
||||||
if(m_pColNodeInfos[i].pieceType == PEDPIECE_HEAD)
|
|
||||||
RwFrameForAllObjects(nodeFrame, FindHeadRadiusCB, &radius);
|
|
||||||
RwMatrixTransform(mat, RwFrameGetMatrix(nodeFrame), rwCOMBINEREPLACE);
|
|
||||||
const char *name = GetFrameNodeName(nodeFrame);
|
|
||||||
for(nodeFrame = RwFrameGetParent(nodeFrame);
|
|
||||||
nodeFrame;
|
|
||||||
nodeFrame = RwFrameGetParent(nodeFrame)){
|
|
||||||
name = GetFrameNodeName(nodeFrame);
|
|
||||||
RwMatrixTransform(mat, RwFrameGetMatrix(nodeFrame), rwCOMBINEPOSTCONCAT);
|
|
||||||
if(RwFrameGetParent(nodeFrame) == root)
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
center.x = mat->pos.x + m_pColNodeInfos[i].x;
|
|
||||||
center.y = mat->pos.y + 0.0f;
|
|
||||||
center.z = mat->pos.z + m_pColNodeInfos[i].z;
|
|
||||||
spheres[i].Set(radius, center, SURFACE_FLESH, m_pColNodeInfos[i].pieceType);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
RwMatrixDestroy(mat);
|
|
||||||
colmodel->spheres = spheres;
|
|
||||||
colmodel->numSpheres = NUMPEDINFONODES;
|
|
||||||
center.x = center.y = center.z = 0.0f;
|
|
||||||
colmodel->boundingSphere.Set(2.0f, center);
|
|
||||||
CVector min, max;
|
|
||||||
min.x = min.y = -0.5f;
|
|
||||||
min.z = -1.2f;
|
|
||||||
max.x = max.y = 0.5f;
|
|
||||||
max.z = 1.2f;
|
|
||||||
colmodel->boundingBox.Set(min, max);
|
|
||||||
colmodel->level = LEVEL_NONE;
|
|
||||||
m_hitColModel = colmodel;
|
|
||||||
}
|
|
||||||
|
|
||||||
CColModel*
|
|
||||||
CPedModelInfo::AnimatePedColModel(CColModel* colmodel, RwFrame* frame)
|
|
||||||
{
|
|
||||||
RwObjectNameAssociation nameAssoc;
|
|
||||||
RwObjectIdAssociation idAssoc;
|
|
||||||
RwMatrix* mat = RwMatrixCreate();
|
|
||||||
CColSphere* spheres = colmodel->spheres;
|
|
||||||
|
|
||||||
for (int i = 0; i < NUMPEDINFONODES; i++) {
|
|
||||||
RwFrame* f = nil;
|
|
||||||
if (m_pColNodeInfos[i].name) {
|
|
||||||
nameAssoc.name = m_pColNodeInfos[i].name;
|
|
||||||
nameAssoc.frame = nil;
|
|
||||||
RwFrameForAllChildren(frame, FindFrameFromNameCB, &nameAssoc);
|
|
||||||
f = nameAssoc.frame;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
idAssoc.id = m_pColNodeInfos[i].pedNode;
|
|
||||||
idAssoc.frame = nil;
|
|
||||||
RwFrameForAllChildren(frame, FindFrameFromIdCB, &idAssoc);
|
|
||||||
f = idAssoc.frame;
|
|
||||||
}
|
|
||||||
if (f) {
|
|
||||||
RwMatrixCopy(mat, RwFrameGetMatrix(f));
|
|
||||||
|
|
||||||
for (f = RwFrameGetParent(f); f; f = RwFrameGetParent(f)) {
|
|
||||||
RwMatrixTransform(mat, RwFrameGetMatrix(f), rwCOMBINEPOSTCONCAT);
|
|
||||||
if (RwFrameGetParent(f) == frame)
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
spheres[i].center.x = mat->pos.x + m_pColNodeInfos[i].x;
|
|
||||||
spheres[i].center.y = mat->pos.y + 0.0f;
|
|
||||||
spheres[i].center.z = mat->pos.z + m_pColNodeInfos[i].z;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return colmodel;
|
|
||||||
}
|
|
||||||
|
|
||||||
#ifdef PED_SKIN
|
|
||||||
void
|
void
|
||||||
CPedModelInfo::CreateHitColModelSkinned(RpClump *clump)
|
CPedModelInfo::CreateHitColModelSkinned(RpClump *clump)
|
||||||
{
|
{
|
||||||
|
@ -384,4 +146,26 @@ CPedModelInfo::AnimatePedColModelSkinned(RpClump *clump)
|
||||||
return m_hitColModel;
|
return m_hitColModel;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
CColModel*
|
||||||
|
CPedModelInfo::AnimatePedColModelSkinnedWorld(RpClump *clump)
|
||||||
|
{
|
||||||
|
if(m_hitColModel == nil)
|
||||||
|
CreateHitColModelSkinned(clump);
|
||||||
|
CColSphere *spheres = m_hitColModel->spheres;
|
||||||
|
RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(clump);
|
||||||
|
RwMatrix *mat;
|
||||||
|
|
||||||
|
for(int i = 0; i < NUMPEDINFONODES; i++){
|
||||||
|
int id = ConvertPedNode2BoneTag(m_pColNodeInfos[i].pedNode);
|
||||||
|
int idx = RpHAnimIDGetIndex(hier, id);
|
||||||
|
|
||||||
|
mat = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
||||||
|
RwV3d pos = { 0.0f, 0.0f, 0.0f };
|
||||||
|
RwV3dTransformPoints(&pos, &pos, 1, mat);
|
||||||
|
|
||||||
|
spheres[i].center.x = pos.x + m_pColNodeInfos[i].x;
|
||||||
|
spheres[i].center.y = pos.y + 0.0f;
|
||||||
|
spheres[i].center.z = pos.z + m_pColNodeInfos[i].z;
|
||||||
|
}
|
||||||
|
return m_hitColModel;
|
||||||
|
}
|
||||||
|
|
|
@ -36,32 +36,17 @@ public:
|
||||||
ePedStats m_pedStatType;
|
ePedStats m_pedStatType;
|
||||||
uint32 m_carsCanDrive;
|
uint32 m_carsCanDrive;
|
||||||
CColModel *m_hitColModel;
|
CColModel *m_hitColModel;
|
||||||
#ifdef PED_SKIN
|
int8 radio1, radio2;
|
||||||
RpAtomic *m_head;
|
|
||||||
RpAtomic *m_lhand;
|
|
||||||
RpAtomic *m_rhand;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
static RwObjectNameIdAssocation m_pPedIds[PED_NODE_MAX];
|
static RwObjectNameIdAssocation m_pPedIds[PED_NODE_MAX];
|
||||||
|
|
||||||
CPedModelInfo(void) : CClumpModelInfo(MITYPE_PED) { }
|
CPedModelInfo(void) : CClumpModelInfo(MITYPE_PED) { m_hitColModel = nil; }
|
||||||
|
~CPedModelInfo(void) { delete m_hitColModel; }
|
||||||
void DeleteRwObject(void);
|
void DeleteRwObject(void);
|
||||||
void SetClump(RpClump *);
|
void SetClump(RpClump *);
|
||||||
|
|
||||||
void SetLowDetailClump(RpClump*);
|
|
||||||
void CreateHitColModel(void);
|
|
||||||
void CreateHitColModelSkinned(RpClump *clump);
|
void CreateHitColModelSkinned(RpClump *clump);
|
||||||
CColModel *GetHitColModel(void) { return m_hitColModel; }
|
CColModel *GetHitColModel(void) { return m_hitColModel; }
|
||||||
static CColModel *AnimatePedColModel(CColModel* colmodel, RwFrame* frame);
|
|
||||||
CColModel *AnimatePedColModelSkinned(RpClump *clump);
|
CColModel *AnimatePedColModelSkinned(RpClump *clump);
|
||||||
|
CColModel *AnimatePedColModelSkinnedWorld(RpClump *clump);
|
||||||
#ifdef PED_SKIN
|
|
||||||
static RpAtomic *findLimbsCb(RpAtomic *atomic, void *data);
|
|
||||||
RpAtomic *getHead(void) { return m_head; }
|
|
||||||
RpAtomic *getLeftHand(void) { return m_lhand; }
|
|
||||||
RpAtomic *getRightHand(void) { return m_rhand; }
|
|
||||||
#endif
|
|
||||||
};
|
};
|
||||||
#ifndef PED_SKIN
|
|
||||||
static_assert(sizeof(CPedModelInfo) == 0x48, "CPedModelInfo: error");
|
|
||||||
#endif
|
|
|
@ -5153,12 +5153,9 @@ CPed::FightStrike(CVector &touchedNodePos)
|
||||||
// He can beat us
|
// He can beat us
|
||||||
if (sq(maxDistanceToBeBeaten) > potentialAttackDistance.MagnitudeSqr()) {
|
if (sq(maxDistanceToBeBeaten) > potentialAttackDistance.MagnitudeSqr()) {
|
||||||
|
|
||||||
#ifdef PED_SKIN
|
|
||||||
// Have to animate a skinned clump because the initial col model is useless
|
// Have to animate a skinned clump because the initial col model is useless
|
||||||
if(IsClumpSkinned(GetClump()))
|
|
||||||
ourCol = ((CPedModelInfo *)CModelInfo::GetModelInfo(GetModelIndex()))->AnimatePedColModelSkinned(GetClump());
|
ourCol = ((CPedModelInfo *)CModelInfo::GetModelInfo(GetModelIndex()))->AnimatePedColModelSkinned(GetClump());
|
||||||
else
|
/* this should all be gone, right?
|
||||||
#endif
|
|
||||||
if (nearPed->m_nPedState == PED_FALL
|
if (nearPed->m_nPedState == PED_FALL
|
||||||
|| nearPed->m_nPedState == PED_DEAD || nearPed->m_nPedState == PED_DIE
|
|| nearPed->m_nPedState == PED_DEAD || nearPed->m_nPedState == PED_DIE
|
||||||
|| !nearPed->IsPedHeadAbovePos(-0.3f)) {
|
|| !nearPed->IsPedHeadAbovePos(-0.3f)) {
|
||||||
|
@ -5171,6 +5168,7 @@ CPed::FightStrike(CVector &touchedNodePos)
|
||||||
ourCol = ((CPedModelInfo*)CModelInfo::GetModelInfo(m_modelIndex))->GetHitColModel();
|
ourCol = ((CPedModelInfo*)CModelInfo::GetModelInfo(m_modelIndex))->GetHitColModel();
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
for (int j = 0; j < ourCol->numSpheres; j++) {
|
for (int j = 0; j < ourCol->numSpheres; j++) {
|
||||||
attackDistance = nearPed->GetPosition() + ourCol->spheres[j].center;
|
attackDistance = nearPed->GetPosition() + ourCol->spheres[j].center;
|
||||||
|
@ -12606,13 +12604,7 @@ CPed::Render(void)
|
||||||
bRenderPedInCar && sq(25.0f * TheCamera.LODDistMultiplier) >= (TheCamera.GetPosition() - GetPosition()).MagnitudeSqr()) {
|
bRenderPedInCar && sq(25.0f * TheCamera.LODDistMultiplier) >= (TheCamera.GetPosition() - GetPosition()).MagnitudeSqr()) {
|
||||||
CEntity::Render();
|
CEntity::Render();
|
||||||
|
|
||||||
#ifdef PED_SKIN
|
if(m_pWeaponModel){
|
||||||
if(IsClumpSkinned(GetClump())){
|
|
||||||
renderLimb(PED_HEAD);
|
|
||||||
renderLimb(PED_HANDL);
|
|
||||||
renderLimb(PED_HANDR);
|
|
||||||
}
|
|
||||||
if(m_pWeaponModel && IsClumpSkinned(GetClump())){
|
|
||||||
RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(GetClump());
|
RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(GetClump());
|
||||||
int idx = RpHAnimIDGetIndex(hier, m_pFrames[PED_HANDR]->nodeID);
|
int idx = RpHAnimIDGetIndex(hier, m_pFrames[PED_HANDR]->nodeID);
|
||||||
RwMatrix *mat = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
RwMatrix *mat = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
||||||
|
@ -12621,51 +12613,9 @@ CPed::Render(void)
|
||||||
RwFrameUpdateObjects(frame);
|
RwFrameUpdateObjects(frame);
|
||||||
RpAtomicRender(m_pWeaponModel);
|
RpAtomicRender(m_pWeaponModel);
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef PED_SKIN
|
|
||||||
static RpMaterial*
|
|
||||||
SetLimbAlphaCB(RpMaterial *material, void *data)
|
|
||||||
{
|
|
||||||
((RwRGBA*)RpMaterialGetColor(material))->alpha = *(uint8*)data;
|
|
||||||
return material;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
CPed::renderLimb(int node)
|
|
||||||
{
|
|
||||||
RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(GetClump());
|
|
||||||
int idx = RpHAnimIDGetIndex(hier, m_pFrames[node]->nodeID);
|
|
||||||
RwMatrix *mat = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
|
||||||
CPedModelInfo *mi = (CPedModelInfo *)CModelInfo::GetModelInfo(GetModelIndex());
|
|
||||||
RpAtomic *atomic;
|
|
||||||
switch(node){
|
|
||||||
case PED_HEAD:
|
|
||||||
atomic = mi->getHead();
|
|
||||||
break;
|
|
||||||
case PED_HANDL:
|
|
||||||
atomic = mi->getLeftHand();
|
|
||||||
break;
|
|
||||||
case PED_HANDR:
|
|
||||||
atomic = mi->getRightHand();
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if(atomic == nil)
|
|
||||||
return;
|
|
||||||
|
|
||||||
RwFrame *frame = RpAtomicGetFrame(atomic);
|
|
||||||
*RwFrameGetMatrix(frame) = *mat;
|
|
||||||
RwFrameUpdateObjects(frame);
|
|
||||||
int alpha = CVisibilityPlugins::GetClumpAlpha(GetClump());
|
|
||||||
RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), SetLimbAlphaCB, &alpha);
|
|
||||||
RpAtomicRender(atomic);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
void
|
void
|
||||||
CPed::ProcessObjective(void)
|
CPed::ProcessObjective(void)
|
||||||
{
|
{
|
||||||
|
|
|
@ -890,10 +890,6 @@ public:
|
||||||
void DebugRenderOnePedText(void);
|
void DebugRenderOnePedText(void);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef PED_SKIN
|
|
||||||
void renderLimb(int node);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef COMPATIBLE_SAVES
|
#ifdef COMPATIBLE_SAVES
|
||||||
virtual void Save(uint8*& buf);
|
virtual void Save(uint8*& buf);
|
||||||
virtual void Load(uint8*& buf);
|
virtual void Load(uint8*& buf);
|
||||||
|
|
Loading…
Reference in a new issue