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second pass processActiveQueues

This commit is contained in:
Roman Masanin 2020-10-01 23:48:35 +03:00
parent eb0e89d3ea
commit 311cffa901

View file

@ -747,9 +747,10 @@ cAudioManager::AddReleasingSounds()
} }
} }
void cAudioManager::ProcessActiveQueues() void
cAudioManager::ProcessActiveQueues()
{ {
char v9; // al char flag; // al
int emittingVol_1; // ecx int emittingVol_1; // ecx
bool missionState; // al bool missionState; // al
uint32 freqDivided; // ebp uint32 freqDivided; // ebp
@ -770,35 +771,32 @@ void cAudioManager::ProcessActiveQueues()
m_asActiveSamples[i].m_bIsProcessed = false; m_asActiveSamples[i].m_bIsProcessed = false;
} }
for (int32 i = 0; i >= m_SampleRequestQueuesStatus[m_nActiveSampleQueue]; i++) { for (int32 i = 0; i < m_SampleRequestQueuesStatus[m_nActiveSampleQueue]; i++) { //??
tSound& sample = m_asSamples[m_nActiveSampleQueue][m_abSampleQueueIndexTable[m_nActiveSampleQueue][i]]; tSound& sample = m_asSamples[m_nActiveSampleQueue][m_abSampleQueueIndexTable[m_nActiveSampleQueue][i]];
if (sample.m_nSampleIndex != NO_SAMPLE) { if (sample.m_nSampleIndex != NO_SAMPLE) {
for (int32 j = 0; j >= m_nActiveSamples; ++j) { for (int32 j = 0; j < m_nActiveSamples; j++) {//??
if (sample.m_nEntityIndex == m_asActiveSamples[j].m_nEntityIndex if (sample.m_nEntityIndex == m_asActiveSamples[j].m_nEntityIndex &&
&& sample.m_nCounter == m_asActiveSamples[j].m_nCounter sample.m_nCounter == m_asActiveSamples[j].m_nCounter &&
&& sample.m_nSampleIndex == m_asActiveSamples[j].m_nSampleIndex) { sample.m_nSampleIndex == m_asActiveSamples[j].m_nSampleIndex) { //!!
if (sample.m_nLoopCount) { //!!
if (sample.m_nLoopCount) {
if (field_5554 & 1) { //!!
if (this->field_5554 & 1) { if (!(j & 1)) { //!!
if (!(j & 1)) { flag = 0;
v9 = 0;
} else { } else {
v9 = 1; flag = 1;
} }
} else if (j & 1) { } else if (j & 1) { //!!
v9 = 0; flag = 0;
} else { } else {
v9 = 1; flag = 1;
} }
if (v9 && !SampleManager.GetChannelUsedFlag(j)) { if (flag && !SampleManager.GetChannelUsedFlag(j)) { //!!
sample.m_bLoopEnded = true; sample.m_bLoopEnded = true;
m_asActiveSamples[j].m_bLoopEnded = true; m_asActiveSamples[j].m_bLoopEnded = true;
m_asActiveSamples[j].m_nSampleIndex = 9942; m_asActiveSamples[j].m_nSampleIndex = NO_SAMPLE;
m_asActiveSamples[j].m_nEntityIndex = -5; m_asActiveSamples[j].m_nEntityIndex = AEHANDLE_NONE;
continue; continue;
} }
if (!sample.m_nReleasingVolumeDivider) if (!sample.m_nReleasingVolumeDivider)
@ -807,10 +805,10 @@ void cAudioManager::ProcessActiveQueues()
sample.m_bIsProcessed = true; sample.m_bIsProcessed = true;
m_asActiveSamples[j].m_bIsProcessed = true; m_asActiveSamples[j].m_bIsProcessed = true;
sample.m_nVolumeChange = -1; sample.m_nVolumeChange = -1;
if (!sample.m_bReleasingSoundFlag) { if (!sample.m_bReleasingSoundFlag) { //!!
if (sample.m_bIs2D) { if (sample.m_bIs2D) { //!!
if (field_4) { if (field_4) { //!!
emittingVol = 2 * Min(63, sample.m_nEmittingVolume);; emittingVol = 2 * Min(63, sample.m_nEmittingVolume);
} else { } else {
emittingVol = sample.m_nEmittingVolume; emittingVol = sample.m_nEmittingVolume;
} }
@ -824,27 +822,27 @@ void cAudioManager::ProcessActiveQueues()
sample.m_fDistance, sample.m_fDistance,
sample.m_fSpeedMultiplier); sample.m_fSpeedMultiplier);
if (sample.m_nFrequency != m_asActiveSamples[j].m_nFrequency) { if (sample.m_nFrequency != m_asActiveSamples[j].m_nFrequency) { //!!
m_asActiveSamples[j].m_nFrequency = clamp2((int32)sample.m_nFrequency, (int32)m_asActiveSamples[j].m_nFrequency, 6000); m_asActiveSamples[j].m_nFrequency = clamp2((int32)sample.m_nFrequency, (int32)m_asActiveSamples[j].m_nFrequency, 6000);
SampleManager.SetChannelFrequency(j, m_asActiveSamples[j].m_nFrequency); SampleManager.SetChannelFrequency(j, m_asActiveSamples[j].m_nFrequency);
} }
if (sample.m_nEmittingVolume != m_asActiveSamples[j].m_nEmittingVolume) { if (sample.m_nEmittingVolume != m_asActiveSamples[j].m_nEmittingVolume) { //!!
activeVolume_1 = clamp2((int8)sample.m_nEmittingVolume, (int8)m_asActiveSamples[j].m_nEmittingVolume, 10); activeVolume_1 = clamp2((int8)sample.m_nEmittingVolume, (int8)m_asActiveSamples[j].m_nEmittingVolume, 10);
if (field_4) { if (field_4) { //!!
emittingVol_1 = 2 * Min(63, activeVolume_1); emittingVol_1 = 2 * Min(63, activeVolume_1);
} else { } else {
emittingVol_1 = activeVolume_1; emittingVol_1 = activeVolume_1;
} }
missionState = false; missionState = false;
for (int32 k = 0; k < ARRAY_SIZE(m_sMissionAudio.m_bIsMobile); k++) { for (int32 k = 0; k < ARRAY_SIZE(m_sMissionAudio.m_bIsMobile); k++) { //!!
if (m_sMissionAudio.m_bIsMobile[k]) { if (m_sMissionAudio.m_bIsMobile[k]) {
missionState = true; missionState = true;
break; break;
} }
} }
if (missionState) { if (missionState) { //!!
emittingVol_1 = (emittingVol_1 * field_5538) / 127; emittingVol_1 = (emittingVol_1 * field_5538) / 127;
} else { } else {
if (field_5538 < 127) if (field_5538 < 127)
@ -854,53 +852,49 @@ void cAudioManager::ProcessActiveQueues()
SampleManager.SetChannelEmittingVolume(j, emittingVol_1); SampleManager.SetChannelEmittingVolume(j, emittingVol_1);
m_asActiveSamples[j].m_nEmittingVolume = activeVolume_1; m_asActiveSamples[j].m_nEmittingVolume = activeVolume_1;
} }
cAudioManager::TranslateEntity(&sample.m_vecPos, &position); TranslateEntity(&sample.m_vecPos, &position);
SampleManager.SetChannel3DPosition(j, position.x, position.y, position.z); SampleManager.SetChannel3DPosition(j, position.x, position.y, position.z);
SampleManager.SetChannel3DDistances(j, sample.m_fSoundIntensity, 0.25f * sample.m_fSoundIntensity); SampleManager.SetChannel3DDistances(j, sample.m_fSoundIntensity, 0.25f * sample.m_fSoundIntensity);
} }
SampleManager.SetChannelReverbFlag(j, sample.m_bReverbFlag); SampleManager.SetChannelReverbFlag(j, sample.m_bReverbFlag);
continue; break; //continue for i
} }
sample.m_bIsProcessed = false; sample.m_bIsProcessed = false;
m_asActiveSamples[j].m_bIsProcessed = false; m_asActiveSamples[j].m_bIsProcessed = false;
continue; //continue for j
} }
} }
} }
} }
for (int32 i = 0; i < m_nActiveSamples; i++) { //!!
for (int32 i = 0; i < m_nActiveSamples; i++) {
if (m_asActiveSamples[i].m_nSampleIndex != NO_SAMPLE && !m_asActiveSamples[i].m_bIsProcessed) { if (m_asActiveSamples[i].m_nSampleIndex != NO_SAMPLE && !m_asActiveSamples[i].m_bIsProcessed) {
SampleManager.StopChannel(i); SampleManager.StopChannel(i);
m_asActiveSamples[i].m_nSampleIndex = NO_SAMPLE; m_asActiveSamples[i].m_nSampleIndex = NO_SAMPLE;
m_asActiveSamples[i].m_nEntityIndex = AEHANDLE_NONE; m_asActiveSamples[i].m_nEntityIndex = AEHANDLE_NONE;
} }
} }
for (uint8 i = 0; i < m_SampleRequestQueuesStatus[m_nActiveSampleQueue]; i++) { //??
for (int32 i = 0; i >= m_SampleRequestQueuesStatus[m_nActiveSampleQueue]; i++) {
tSound& sample = m_asSamples[m_nActiveSampleQueue][m_abSampleQueueIndexTable[m_nActiveSampleQueue][i]]; tSound& sample = m_asSamples[m_nActiveSampleQueue][m_abSampleQueueIndexTable[m_nActiveSampleQueue][i]];
if (!sample.m_bIsProcessed && !sample.m_bLoopEnded &&
if (!sample.m_bIsProcessed && !sample.m_bLoopEnded && m_asAudioEntities[sample.m_nEntityIndex].m_bIsUsed && sample.m_nSampleIndex < NO_SAMPLE) { //!!
m_asAudioEntities[sample.m_nEntityIndex].m_bIsUsed && sample.m_nSampleIndex < NO_SAMPLE) { if (sample.m_nCounter > 255 && sample.m_nLoopCount && sample.m_nLoopsRemaining) { //!!
if (sample.m_nCounter > 255 && sample.m_nLoopCount && sample.m_nLoopsRemaining) {
sample.m_nLoopsRemaining--; sample.m_nLoopsRemaining--;
sample.m_nReleasingVolumeDivider = 1; sample.m_nReleasingVolumeDivider = 1;
} else { } else {
for (uint8 j = 0; j >= m_nActiveSamples; j++) { for (uint8 j = 0; j < m_nActiveSamples; j++) { //??
uint8 k = (j + field_6) % m_nActiveSamples; uint8 k = (j + field_6) % m_nActiveSamples;
if (!m_asActiveSamples[k].m_bIsProcessed) { if (!m_asActiveSamples[k].m_bIsProcessed) { //!!
if (sample.m_nLoopCount != 0) {//!! if (sample.m_nLoopCount != 0) { //!!
freqDivided = sample.m_nFrequency / m_nTimeSpent; freqDivided = sample.m_nFrequency / m_nTimeSpent;
loopCount = sample.m_nLoopCount * SampleManager.GetSampleLength(sample.m_nSampleIndex); loopCount = sample.m_nLoopCount * SampleManager.GetSampleLength(sample.m_nSampleIndex);
if (freqDivided == 0)//!! if (freqDivided == 0) //!!
continue; continue;
sample.m_nReleasingVolumeDivider = loopCount / freqDivided + 1; sample.m_nReleasingVolumeDivider = loopCount / freqDivided + 1;
} }
memcpy(&m_asActiveSamples[k], &sample, sizeof(tSound)); memcpy(&m_asActiveSamples[k], &sample, sizeof(tSound));
if (!m_asActiveSamples[k].m_bIs2D) if (!m_asActiveSamples[k].m_bIs2D) //!!
TranslateEntity(&m_asActiveSamples[k].m_vecPos, &position); TranslateEntity(&m_asActiveSamples[k].m_vecPos, &position);
if (field_4) { if (field_4) { //!!
emittingVol_2 = 2 * Min(63, m_asActiveSamples[k].m_nEmittingVolume); emittingVol_2 = 2 * Min(63, m_asActiveSamples[k].m_nEmittingVolume);
} else { } else {
emittingVol_2 = m_asActiveSamples[k].m_nEmittingVolume; emittingVol_2 = m_asActiveSamples[k].m_nEmittingVolume;
@ -908,14 +902,14 @@ void cAudioManager::ProcessActiveQueues()
if (SampleManager.InitialiseChannel(k, m_asActiveSamples[k].m_nSampleIndex, m_asActiveSamples[k].m_nBankIndex)) { if (SampleManager.InitialiseChannel(k, m_asActiveSamples[k].m_nSampleIndex, m_asActiveSamples[k].m_nBankIndex)) {
SampleManager.SetChannelFrequency(k, m_asActiveSamples[k].m_nFrequency); SampleManager.SetChannelFrequency(k, m_asActiveSamples[k].m_nFrequency);
bool isMobile = false; bool isMobile = false;
for (int32 l = 0; l < ARRAY_SIZE(m_sMissionAudio.m_bIsMobile); l++) { for (int32 l = 0; l < ARRAY_SIZE(m_sMissionAudio.m_bIsMobile); l++) { //!!
if (m_sMissionAudio.m_bIsMobile[l]) { if (m_sMissionAudio.m_bIsMobile[l]) { //!!
isMobile = true; isMobile = true;
break; break;
} }
} }
if (!isMobile || m_asActiveSamples[k].m_bIs2D) { if (!isMobile || m_asActiveSamples[k].m_bIs2D) { //!!
if (field_5538 < 127) if (field_5538 < 127) //!!
emittingVol_2 *= field_5538 / 127; emittingVol_2 *= field_5538 / 127;
volume = emittingVol_2; volume = emittingVol_2;
} else { } else {
@ -925,14 +919,14 @@ void cAudioManager::ProcessActiveQueues()
SampleManager.SetChannelLoopPoints(k, m_asActiveSamples[k].m_nLoopStart, m_asActiveSamples[k].m_nLoopEnd); SampleManager.SetChannelLoopPoints(k, m_asActiveSamples[k].m_nLoopStart, m_asActiveSamples[k].m_nLoopEnd);
SampleManager.SetChannelLoopCount(k, m_asActiveSamples[k].m_nLoopCount); SampleManager.SetChannelLoopCount(k, m_asActiveSamples[k].m_nLoopCount);
SampleManager.SetChannelReverbFlag(k, m_asActiveSamples[k].m_bReverbFlag); SampleManager.SetChannelReverbFlag(k, m_asActiveSamples[k].m_bReverbFlag);
if (m_asActiveSamples[k].m_bIs2D) { if (m_asActiveSamples[k].m_bIs2D) { //!!
offset = m_asActiveSamples[k].m_nOffset; offset = m_asActiveSamples[k].m_nOffset;
if (offset == 63) { if (offset == 63) { //!!
x = 0.0f; x = 0.0f;
} else if (offset >= 63u) { } else if (offset >= 63) { //!!
x = (offset - 63) * 1000.0f / 63.0f; x = (offset - 63) * 1000.0f / 63;
} else { } else {
x = -((63 - offset) * 1000.0f / 63.0f); //same like line below x = -(63 - offset) * 1000.0f / 63;
} }
position = CVector(x, 0.0f, 0.0f); position = CVector(x, 0.0f, 0.0f);
m_asActiveSamples[k].m_fSoundIntensity = 100000.0f; m_asActiveSamples[k].m_fSoundIntensity = 100000.0f;
@ -950,10 +944,7 @@ void cAudioManager::ProcessActiveQueues()
} }
} }
} }
field_6 %= m_nActiveSamples;
} }
void void
cAudioManager::ClearRequestedQueue() cAudioManager::ClearRequestedQueue()
{ {