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https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 20:00:01 +00:00
removed cullzones stuff from renderer
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parent
bf90fed2b7
commit
17efc38e35
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@ -655,8 +655,6 @@ extern bool gbRenderWorld2;
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DebugMenuAddCmd("Debug", "Parse Heap", ParseHeap);
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DebugMenuAddCmd("Debug", "Parse Heap", ParseHeap);
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#endif
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#endif
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#endif
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#endif
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DebugMenuAddVarBool8("Debug", "Show cullzone debug stuff", &gbShowCullZoneDebugStuff, nil);
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DebugMenuAddVarBool8("Debug", "Disable zone cull", &gbDisableZoneCull, nil);
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DebugMenuAddVarBool8("Debug", "pad 1 -> pad 2", &CPad::m_bMapPadOneToPadTwo, nil);
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DebugMenuAddVarBool8("Debug", "pad 1 -> pad 2", &CPad::m_bMapPadOneToPadTwo, nil);
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#ifdef GTA_SCENE_EDIT
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#ifdef GTA_SCENE_EDIT
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@ -24,7 +24,6 @@
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#include "Occlusion.h"
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#include "Occlusion.h"
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#include "Renderer.h"
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#include "Renderer.h"
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#include "custompipes.h"
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#include "custompipes.h"
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#include "Debug.h"
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//--MIAMI: file done
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//--MIAMI: file done
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@ -32,8 +31,6 @@ bool gbShowPedRoadGroups;
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bool gbShowCarRoadGroups;
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bool gbShowCarRoadGroups;
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bool gbShowCollisionPolys;
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bool gbShowCollisionPolys;
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bool gbShowCollisionLines;
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bool gbShowCollisionLines;
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bool gbShowCullZoneDebugStuff;
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bool gbDisableZoneCull; // not original
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bool gbBigWhiteDebugLightSwitchedOn;
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bool gbBigWhiteDebugLightSwitchedOn;
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bool gbDontRenderBuildings;
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bool gbDontRenderBuildings;
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@ -42,21 +39,6 @@ bool gbDontRenderPeds;
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bool gbDontRenderObjects;
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bool gbDontRenderObjects;
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bool gbDontRenderVehicles;
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bool gbDontRenderVehicles;
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int32 EntitiesRendered;
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int32 EntitiesNotRendered;
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int32 RenderedBigBuildings;
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int32 RenderedBuildings;
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int32 RenderedCars;
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int32 RenderedPeds;
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int32 RenderedObjects;
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int32 RenderedDummies;
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int32 TestedBigBuildings;
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int32 TestedBuildings;
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int32 TestedCars;
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int32 TestedPeds;
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int32 TestedObjects;
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int32 TestedDummies;
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// unused
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// unused
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int16 TestCloseThings;
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int16 TestCloseThings;
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int16 TestBigThings;
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int16 TestBigThings;
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@ -1308,24 +1290,6 @@ CRenderer::ScanWorld(void)
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RwMatrix *cammatrix;
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RwMatrix *cammatrix;
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RwV2d poly[3];
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RwV2d poly[3];
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#ifndef MASTER
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// missing in game but has to be done somewhere
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EntitiesRendered = 0;
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EntitiesNotRendered = 0;
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RenderedBigBuildings = 0;
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RenderedBuildings = 0;
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RenderedCars = 0;
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RenderedPeds = 0;
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RenderedObjects = 0;
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RenderedDummies = 0;
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TestedBigBuildings = 0;
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TestedBuildings = 0;
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TestedCars = 0;
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TestedPeds = 0;
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TestedObjects = 0;
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TestedDummies = 0;
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#endif
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memset(vectors, 0, sizeof(vectors));
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memset(vectors, 0, sizeof(vectors));
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vectors[CORNER_FAR_TOPLEFT].x = -vw.x * f;
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vectors[CORNER_FAR_TOPLEFT].x = -vw.x * f;
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vectors[CORNER_FAR_TOPLEFT].y = vw.y * f;
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vectors[CORNER_FAR_TOPLEFT].y = vw.y * f;
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@ -1445,19 +1409,6 @@ CRenderer::ScanWorld(void)
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ScanBigBuildingList(CWorld::GetBigBuildingList(LEVEL_GENERIC));
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ScanBigBuildingList(CWorld::GetBigBuildingList(LEVEL_GENERIC));
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}
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}
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}
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}
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#ifndef MASTER
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if(gbShowCullZoneDebugStuff){
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sprintf(gString, "Rejected: %d/%d.", EntitiesNotRendered, EntitiesNotRendered + EntitiesRendered);
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CDebug::PrintAt(gString, 10, 10);
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sprintf(gString, "Tested:BBuild:%d Build:%d Peds:%d Cars:%d Obj:%d Dummies:%d",
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TestedBigBuildings, TestedBuildings, TestedPeds, TestedCars, TestedObjects, TestedDummies);
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CDebug::PrintAt(gString, 10, 11);
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sprintf(gString, "Rendered:BBuild:%d Build:%d Peds:%d Cars:%d Obj:%d Dummies:%d",
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RenderedBigBuildings, RenderedBuildings, RenderedPeds, RenderedCars, RenderedObjects, RenderedDummies);
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CDebug::PrintAt(gString, 10, 12);
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}
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#endif
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}
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}
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void
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void
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@ -14,8 +14,6 @@ extern bool gbShowPedRoadGroups;
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extern bool gbShowCarRoadGroups;
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extern bool gbShowCarRoadGroups;
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extern bool gbShowCollisionPolys;
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extern bool gbShowCollisionPolys;
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extern bool gbShowCollisionLines;
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extern bool gbShowCollisionLines;
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extern bool gbShowCullZoneDebugStuff;
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extern bool gbDisableZoneCull; // not original
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extern bool gbBigWhiteDebugLightSwitchedOn;
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extern bool gbBigWhiteDebugLightSwitchedOn;
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extern bool gbDontRenderBuildings;
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extern bool gbDontRenderBuildings;
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