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MusicManager fixes

This commit is contained in:
erorcun 2021-02-03 14:08:28 +03:00
parent b65f8a3fe2
commit 1667ffdd8f
9 changed files with 174 additions and 150 deletions

View file

@ -7927,7 +7927,7 @@ cAudioManager::ProcessFrontEnd()
frontendBank = true; frontendBank = true;
stereo = true; stereo = true;
break; break;
case SOUND_FRONTEND_NO_RADIO: case SOUND_FRONTEND_RADIO_TURN_OFF:
case SOUND_FRONTEND_RADIO_CHANGE: case SOUND_FRONTEND_RADIO_CHANGE:
m_sQueueSample.m_nSampleIndex = SFX_RADIO_CLICK; m_sQueueSample.m_nSampleIndex = SFX_RADIO_CLICK;
break; break;

View file

@ -15,6 +15,9 @@
#include "World.h" #include "World.h"
#include "sampman.h" #include "sampman.h"
#if !defined FIX_BUGS && (defined RADIO_SCROLL_TO_PREV_STATION || defined RADIO_OFF_TEXT)
static_assert(false, "RADIO_SCROLL_TO_PREV_STATION and RADIO_OFF_TEXT won't work correctly without FIX_BUGS");
#endif
cMusicManager MusicManager; cMusicManager MusicManager;
int32 gNumRetunePresses; int32 gNumRetunePresses;
@ -26,8 +29,8 @@ cMusicManager::cMusicManager()
m_bIsInitialised = false; m_bIsInitialised = false;
m_bDisabled = false; m_bDisabled = false;
m_nMusicMode = MUSICMODE_DISABLED; m_nMusicMode = MUSICMODE_DISABLED;
m_nCurrentStreamedSound = NO_TRACK; m_nNextTrack = NO_TRACK;
m_nPreviousStreamedSound = NO_TRACK; m_nPlayingTrack = NO_TRACK;
m_bFrontendTrackFinished = false; m_bFrontendTrackFinished = false;
m_bPlayInFrontend = false; m_bPlayInFrontend = false;
m_bSetNextStation = false; m_bSetNextStation = false;
@ -35,7 +38,7 @@ cMusicManager::cMusicManager()
m_bPreviousPlayerInCar = false; m_bPreviousPlayerInCar = false;
m_bPlayerInCar = false; m_bPlayerInCar = false;
m_bAnnouncementInProgress = false; m_bAnnouncementInProgress = false;
m_bDontServiceAmbienceTrack = false; m_bVerifyAmbienceTrackStartedToPlay = false;
bHasStarted = false; bHasStarted = false;
} }
@ -83,16 +86,15 @@ cMusicManager::DisplayRadioStationName()
if(m_bPlayerInCar && !m_bPreviousPlayerInCar) if(m_bPlayerInCar && !m_bPreviousPlayerInCar)
pCurrentStation = nil; pCurrentStation = nil;
#ifdef FIX_BUGS
const int curRadio = GetCarTuning();
#else
const int curRadio = m_nNextTrack;
#endif
#ifdef RADIO_SCROLL_TO_PREV_STATION #ifdef RADIO_SCROLL_TO_PREV_STATION
if(gNumRetunePresses < 0) { if(gNumRetunePresses < 0) {
gStreamedSound = m_nCurrentStreamedSound; gStreamedSound = curRadio;
if(gStreamedSound == STREAMED_SOUND_CITY_AMBIENT ||
gStreamedSound == STREAMED_SOUND_WATER_AMBIENT) {
gStreamedSound = POLICE_RADIO; // which means OFF
} else if(gStreamedSound > STREAMED_SOUND_RADIO_MP3_PLAYER)
return;
gRetuneCounter = gNumRetunePresses; gRetuneCounter = gNumRetunePresses;
pRetune = gStreamedSound; pRetune = gStreamedSound;
@ -100,7 +102,7 @@ cMusicManager::DisplayRadioStationName()
while(gRetuneCounter < 0) { while(gRetuneCounter < 0) {
if(pRetune == HEAD_RADIO) { if(pRetune == HEAD_RADIO) {
pRetune = RADIO_OFF; pRetune = RADIO_OFF;
} else if(pRetune == RADIO_OFF || pRetune == POLICE_RADIO) { } else if(pRetune == RADIO_OFF || pRetune == NUM_RADIOS) {
pRetune = SampleManager.IsMP3RadioChannelAvailable() ? USERTRACK : USERTRACK - 1; pRetune = SampleManager.IsMP3RadioChannelAvailable() ? USERTRACK : USERTRACK - 1;
} else } else
pRetune--; pRetune--;
@ -110,31 +112,38 @@ cMusicManager::DisplayRadioStationName()
} else } else
#endif #endif
if(SampleManager.IsMP3RadioChannelAvailable()) { if(SampleManager.IsMP3RadioChannelAvailable()) {
gStreamedSound = m_nCurrentStreamedSound; gStreamedSound = curRadio;
if(gStreamedSound == STREAMED_SOUND_CITY_AMBIENT || if(gStreamedSound == STREAMED_SOUND_CITY_AMBIENT ||
gStreamedSound == STREAMED_SOUND_WATER_AMBIENT) { gStreamedSound == STREAMED_SOUND_WATER_AMBIENT) { // which means OFF
gStreamedSound = POLICE_RADIO; // which means OFF gStreamedSound = NUM_RADIOS;
} else if(gStreamedSound > STREAMED_SOUND_RADIO_MP3_PLAYER) } else if(gStreamedSound > STREAMED_SOUND_RADIO_MP3_PLAYER)
return; return;
pRetune = gNumRetunePresses + gStreamedSound; pRetune = gNumRetunePresses + gStreamedSound;
if(pRetune == POLICE_RADIO) { #ifdef FIX_BUGS
while(pRetune > NUM_RADIOS)
pRetune -= (NUM_RADIOS + 1);
#endif
if(pRetune == NUM_RADIOS) {
pRetune = RADIO_OFF; pRetune = RADIO_OFF;
} else if(pRetune > POLICE_RADIO) {
pRetune = pRetune - RADIO_OFF;
} }
#ifndef FIX_BUGS
else if(pRetune > NUM_RADIOS) {
pRetune = pRetune - (NUM_RADIOS + 1);
}
#endif
} else { } else {
gStreamedSound = m_nCurrentStreamedSound; gStreamedSound = curRadio;
pRetune = gNumRetunePresses + gStreamedSound; pRetune = gNumRetunePresses + gStreamedSound;
if(pRetune >= USERTRACK) { if(pRetune >= USERTRACK) {
gRetuneCounter = gNumRetunePresses; gRetuneCounter = gNumRetunePresses;
pRetune = m_nCurrentStreamedSound; pRetune = curRadio;
if(gStreamedSound == STREAMED_SOUND_WATER_AMBIENT) if(gStreamedSound == STREAMED_SOUND_WATER_AMBIENT)
pRetune = RADIO_OFF; pRetune = STREAMED_SOUND_CITY_AMBIENT; // which is RADIO_OFF
while(gRetuneCounter) { while(gRetuneCounter) {
if(pRetune == RADIO_OFF) { if(pRetune == RADIO_OFF) {
@ -149,7 +158,7 @@ cMusicManager::DisplayRadioStationName()
} }
} }
wchar *string = nil; wchar *string;
switch(pRetune) { switch(pRetune) {
case HEAD_RADIO: string = TheText.Get("FEA_FM0"); break; case HEAD_RADIO: string = TheText.Get("FEA_FM0"); break;
@ -161,22 +170,27 @@ cMusicManager::DisplayRadioStationName()
case MSX_FM: string = TheText.Get("FEA_FM6"); break; case MSX_FM: string = TheText.Get("FEA_FM6"); break;
case FLASHBACK: string = TheText.Get("FEA_FM7"); break; case FLASHBACK: string = TheText.Get("FEA_FM7"); break;
case CHATTERBOX: string = TheText.Get("FEA_FM8"); break; case CHATTERBOX: string = TheText.Get("FEA_FM8"); break;
case USERTRACK: string = TheText.Get("FEA_FM9"); break; case USERTRACK:
if (!SampleManager.IsMP3RadioChannelAvailable())
return;
string = TheText.Get("FEA_FM9"); break;
#ifdef RADIO_OFF_TEXT #ifdef RADIO_OFF_TEXT
case RADIO_OFF: case POLICE_RADIO: string = TheText.Get("FEA_FMN"); break; case RADIO_OFF: {
extern wchar WideErrorString[];
string = TheText.Get("FEA_FMN");
if(string == WideErrorString) {
pCurrentStation = nil;
return;
}
break;
}
#endif #endif
default: return; default: return;
}; };
#ifdef RADIO_OFF_TEXT if(pCurrentStation != string ||
if(pRetune == USERTRACK && !SampleManager.IsMP3RadioChannelAvailable()) { string = TheText.Get("FEA_FMN"); } m_nNextTrack == STREAMED_SOUND_RADIO_MP3_PLAYER && m_nPlayingTrack != STREAMED_SOUND_RADIO_MP3_PLAYER) {
#else
if(pRetune > CHATTERBOX && !SampleManager.IsMP3RadioChannelAvailable()) { return; }
#endif
if(string && pCurrentStation != string ||
m_nCurrentStreamedSound == STREAMED_SOUND_RADIO_MP3_PLAYER &&
m_nPreviousStreamedSound != STREAMED_SOUND_RADIO_MP3_PLAYER) {
pCurrentStation = string; pCurrentStation = string;
cDisplay = 60; cDisplay = 60;
} else { } else {
@ -257,7 +271,7 @@ cMusicManager::Initialise()
m_bDoTrackService = false; m_bDoTrackService = false;
m_bIgnoreTimeDelay = false; m_bIgnoreTimeDelay = false;
m_bRadioSetByScript = false; m_bRadioSetByScript = false;
m_nRadioStation = HEAD_RADIO; m_nRadioStationScript = HEAD_RADIO;
m_nRadioPosition = -1; m_nRadioPosition = -1;
m_nRadioInCar = NO_TRACK; m_nRadioInCar = NO_TRACK;
gNumRetunePresses = 0; gNumRetunePresses = 0;
@ -274,8 +288,8 @@ cMusicManager::Terminate()
if (SampleManager.IsStreamPlaying(0)) { if (SampleManager.IsStreamPlaying(0)) {
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
m_nCurrentStreamedSound = NO_TRACK; m_nNextTrack = NO_TRACK;
m_nPreviousStreamedSound = NO_TRACK; m_nPlayingTrack = NO_TRACK;
} }
m_bIsInitialised = false; m_bIsInitialised = false;
} }
@ -303,14 +317,14 @@ cMusicManager::ChangeMusicMode(uint8 mode)
case MUSICMODE_CUTSCENE: case MUSICMODE_CUTSCENE:
case MUSICMODE_DISABLED: case MUSICMODE_DISABLED:
if (SampleManager.IsStreamPlaying(0)) { if (SampleManager.IsStreamPlaying(0)) {
if (m_nCurrentStreamedSound < TOTAL_STREAMED_SOUNDS) { if (m_nNextTrack < TOTAL_STREAMED_SOUNDS) {
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); m_aTracks[m_nNextTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); m_aTracks[m_nNextTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
} }
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
} }
m_nCurrentStreamedSound = NO_TRACK; m_nNextTrack = NO_TRACK;
m_nPreviousStreamedSound = NO_TRACK; m_nPlayingTrack = NO_TRACK;
m_bFrontendTrackFinished = false; m_bFrontendTrackFinished = false;
m_bPlayInFrontend = false; m_bPlayInFrontend = false;
m_bSetNextStation = false; m_bSetNextStation = false;
@ -320,7 +334,7 @@ cMusicManager::ChangeMusicMode(uint8 mode)
m_nTimer = m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode(); m_nTimer = m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode();
m_bDoTrackService = false; m_bDoTrackService = false;
m_bIgnoreTimeDelay = true; m_bIgnoreTimeDelay = true;
m_bDontServiceAmbienceTrack = false; m_bVerifyAmbienceTrackStartedToPlay = false;
m_nMusicMode = mode2; m_nMusicMode = mode2;
break; break;
default: return; default: return;
@ -370,7 +384,7 @@ cMusicManager::SetRadioChannelByScript(uint8 station, int32 pos)
{ {
if (m_bIsInitialised && station < RADIO_OFF) { if (m_bIsInitialised && station < RADIO_OFF) {
m_bRadioSetByScript = true; m_bRadioSetByScript = true;
m_nRadioStation = station; m_nRadioStationScript = station;
m_nRadioPosition = pos == -1 ? -1 : pos % m_aTracks[station].m_nLength; m_nRadioPosition = pos == -1 ? -1 : pos % m_aTracks[station].m_nLength;
} }
} }
@ -380,7 +394,7 @@ void
cMusicManager::ResetMusicAfterReload() cMusicManager::ResetMusicAfterReload()
{ {
m_bRadioSetByScript = false; m_bRadioSetByScript = false;
m_nRadioStation = 0; m_nRadioStationScript = 0;
m_nRadioPosition = -1; m_nRadioPosition = -1;
m_nAnnouncement = NO_TRACK; m_nAnnouncement = NO_TRACK;
m_bAnnouncementInProgress = false; m_bAnnouncementInProgress = false;
@ -419,7 +433,7 @@ cMusicManager::Service()
m_nLastTrackServiceTime = m_nTimer; m_nLastTrackServiceTime = m_nTimer;
} else m_bDoTrackService = false; } else m_bDoTrackService = false;
if (m_nCurrentStreamedSound == NO_TRACK && SampleManager.IsStreamPlaying(0)) if (m_nNextTrack == NO_TRACK && SampleManager.IsStreamPlaying(0))
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
else switch (m_nMusicMode) { else switch (m_nMusicMode) {
case MUSICMODE_FRONTEND: ServiceFrontEndMode(); break; case MUSICMODE_FRONTEND: ServiceFrontEndMode(); break;
@ -430,10 +444,10 @@ cMusicManager::Service()
void void
cMusicManager::ServiceFrontEndMode() cMusicManager::ServiceFrontEndMode()
{ {
if (m_nCurrentStreamedSound < TOTAL_STREAMED_SOUNDS) { if (m_nNextTrack < TOTAL_STREAMED_SOUNDS) {
if (m_bFrontendTrackFinished) { if (m_bFrontendTrackFinished) {
if (!SampleManager.IsStreamPlaying(0)) { if (!SampleManager.IsStreamPlaying(0)) {
switch (m_nCurrentStreamedSound) switch (m_nNextTrack)
{ {
case STREAMED_SOUND_MISSION_COMPLETED: case STREAMED_SOUND_MISSION_COMPLETED:
if (!AudioManager.m_nUserPause) if (!AudioManager.m_nUserPause)
@ -445,15 +459,15 @@ cMusicManager::ServiceFrontEndMode()
default: default:
break; break;
} }
m_nCurrentStreamedSound = NO_TRACK; m_nNextTrack = NO_TRACK;
m_nPreviousStreamedSound = NO_TRACK; m_nPlayingTrack = NO_TRACK;
} }
} else if (bHasStarted) { } else if (bHasStarted) {
if (!SampleManager.IsStreamPlaying(0)) if (!SampleManager.IsStreamPlaying(0))
SampleManager.StartStreamedFile(m_nCurrentStreamedSound, 0, 0); SampleManager.StartStreamedFile(m_nNextTrack, 0, 0);
} else { } else {
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0); SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
if (!SampleManager.StartStreamedFile(m_nCurrentStreamedSound, m_nCurrentStreamedSound < STREAMED_SOUND_RADIO_POLICE ? GetTrackStartPos(m_nCurrentStreamedSound) : 0, 0)) if (!SampleManager.StartStreamedFile(m_nNextTrack, m_nNextTrack < NUM_RADIOS ? GetTrackStartPos(m_nNextTrack) : 0, 0))
return; return;
SampleManager.SetStreamedVolumeAndPan(100, 63, 0, 0); SampleManager.SetStreamedVolumeAndPan(100, 63, 0, 0);
if (m_bPlayInFrontend) bHasStarted = true; if (m_bPlayInFrontend) bHasStarted = true;
@ -473,7 +487,7 @@ cMusicManager::ServiceGameMode()
m_bPreviousPlayerInCar = m_bPlayerInCar; m_bPreviousPlayerInCar = m_bPlayerInCar;
m_bPlayerInCar = PlayerInCar(); m_bPlayerInCar = PlayerInCar();
m_nPreviousStreamedSound = m_nCurrentStreamedSound; m_nPlayingTrack = m_nNextTrack;
if (m_bPlayerInCar) { if (m_bPlayerInCar) {
if (FindPlayerPed() != nil if (FindPlayerPed() != nil
&& !FindPlayerPed()->DyingOrDead() && !FindPlayerPed()->DyingOrDead()
@ -485,10 +499,13 @@ cMusicManager::ServiceGameMode()
gRetuneCounter = 30; gRetuneCounter = 30;
gNumRetunePresses++; gNumRetunePresses++;
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 1.0f); AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 1.0f);
// This needs loop, and this is not the right place. Now done elsewhere.
#ifndef FIX_BUGS
if (SampleManager.IsMP3RadioChannelAvailable()) { if (SampleManager.IsMP3RadioChannelAvailable()) {
if (gNumRetunePresses > RADIO_OFF) if (gNumRetunePresses > RADIO_OFF)
gNumRetunePresses -= RADIO_OFF; gNumRetunePresses -= RADIO_OFF;
} }
#endif
} }
#ifdef RADIO_SCROLL_TO_PREV_STATION #ifdef RADIO_SCROLL_TO_PREV_STATION
else if(CPad::GetPad(0)->GetMouseWheelDownJustDown() || CPad::GetPad(0)->GetMouseWheelUpJustDown()) { else if(CPad::GetPad(0)->GetMouseWheelDownJustDown() || CPad::GetPad(0)->GetMouseWheelUpJustDown()) {
@ -511,8 +528,8 @@ cMusicManager::ServiceGameMode()
m_bPreviousPlayerInCar = false; m_bPreviousPlayerInCar = false;
if (!m_bPlayerInCar) { if (!m_bPlayerInCar) {
if (m_bPreviousPlayerInCar) { if (m_bPreviousPlayerInCar) {
if (m_nCurrentStreamedSound != STREAMED_SOUND_RADIO_POLICE) if (m_nNextTrack != STREAMED_SOUND_RADIO_POLICE)
m_nRadioInCar = m_nCurrentStreamedSound; m_nRadioInCar = m_nNextTrack;
} }
ServiceAmbience(); ServiceAmbience();
return; return;
@ -520,22 +537,22 @@ cMusicManager::ServiceGameMode()
if (m_bPreviousPlayerInCar) { if (m_bPreviousPlayerInCar) {
if (m_nAnnouncement < TOTAL_STREAMED_SOUNDS if (m_nAnnouncement < TOTAL_STREAMED_SOUNDS
&& (m_nCurrentStreamedSound < STREAMED_SOUND_CITY_AMBIENT || m_bAnnouncementInProgress) && (m_nNextTrack < RADIO_OFF || m_bAnnouncementInProgress)
&& ServiceAnnouncement()) && ServiceAnnouncement())
{ {
if (m_bAnnouncementInProgress) { if (m_bAnnouncementInProgress) {
m_bSetNextStation = false; m_bSetNextStation = false;
return; return;
} }
m_nPreviousStreamedSound = m_nCurrentStreamedSound; m_nPlayingTrack = m_nNextTrack;
m_nCurrentStreamedSound = GetCarTuning(); m_nNextTrack = GetCarTuning();
} }
if (SampleManager.IsMP3RadioChannelAvailable() if (SampleManager.IsMP3RadioChannelAvailable()
&& m_nCurrentStreamedSound != STREAMED_SOUND_RADIO_MP3_PLAYER && m_nNextTrack != STREAMED_SOUND_RADIO_MP3_PLAYER
&& ControlsManager.GetIsKeyboardKeyJustDown(rsF9)) && ControlsManager.GetIsKeyboardKeyJustDown(rsF9))
{ {
m_nPreviousStreamedSound = m_nCurrentStreamedSound; m_nPlayingTrack = m_nNextTrack;
m_nCurrentStreamedSound = STREAMED_SOUND_RADIO_MP3_PLAYER; m_nNextTrack = STREAMED_SOUND_RADIO_MP3_PLAYER;
if (FindPlayerVehicle() != nil) if (FindPlayerVehicle() != nil)
FindPlayerVehicle()->m_nRadioStation = STREAMED_SOUND_RADIO_MP3_PLAYER; FindPlayerVehicle()->m_nRadioStation = STREAMED_SOUND_RADIO_MP3_PLAYER;
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 1.0f); AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 1.0f);
@ -563,22 +580,22 @@ cMusicManager::ServiceGameMode()
AudioManager.DoPoliceRadioCrackle(); AudioManager.DoPoliceRadioCrackle();
if (m_bSetNextStation) { if (m_bSetNextStation) {
m_bSetNextStation = false; m_bSetNextStation = false;
m_nPreviousStreamedSound = m_nCurrentStreamedSound; m_nPlayingTrack = m_nNextTrack;
m_nCurrentStreamedSound = GetNextCarTuning(); m_nNextTrack = GetNextCarTuning();
if (m_nCurrentStreamedSound == STREAMED_SOUND_CITY_AMBIENT || m_nCurrentStreamedSound == STREAMED_SOUND_WATER_AMBIENT) if (m_nNextTrack == STREAMED_SOUND_CITY_AMBIENT || m_nNextTrack == STREAMED_SOUND_WATER_AMBIENT)
bRadioOff = true; bRadioOff = true;
if (m_nPreviousStreamedSound == STREAMED_SOUND_CITY_AMBIENT || m_nPreviousStreamedSound == STREAMED_SOUND_WATER_AMBIENT) if (m_nPlayingTrack == STREAMED_SOUND_CITY_AMBIENT || m_nPlayingTrack == STREAMED_SOUND_WATER_AMBIENT)
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 0.0f); AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 0.0f);
} }
if (m_nCurrentStreamedSound < STREAMED_SOUND_CITY_AMBIENT) { if (m_nNextTrack < RADIO_OFF) {
if (ChangeRadioChannel()) { if (ChangeRadioChannel()) {
ServiceTrack(); ServiceTrack();
} else { } else {
m_bPlayerInCar = false; m_bPlayerInCar = false;
if (FindPlayerVehicle()) if (FindPlayerVehicle())
FindPlayerVehicle()->m_nRadioStation = m_nCurrentStreamedSound; FindPlayerVehicle()->m_nRadioStation = m_nNextTrack;
m_nCurrentStreamedSound = NO_TRACK; m_nNextTrack = NO_TRACK;
} }
if (CTimer::GetIsSlowMotionActive()) { if (CTimer::GetIsSlowMotionActive()) {
if (TheCamera.pTargetEntity != nil) { if (TheCamera.pTargetEntity != nil) {
@ -631,56 +648,56 @@ cMusicManager::ServiceGameMode()
return; return;
} }
if (bRadioOff) { if (bRadioOff) {
m_nCurrentStreamedSound = m_nPreviousStreamedSound; m_nNextTrack = m_nPlayingTrack;
if (FindPlayerVehicle() != nil) if (FindPlayerVehicle() != nil)
FindPlayerVehicle()->m_nRadioStation = RADIO_OFF; FindPlayerVehicle()->m_nRadioStation = RADIO_OFF;
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_NO_RADIO, 0.0f); AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_TURN_OFF, 0.0f);
} }
ServiceAmbience(); ServiceAmbience();
return; return;
} }
if (m_bRadioSetByScript) { if (m_bRadioSetByScript) {
if (UsesPoliceRadio(FindPlayerVehicle())) { if (UsesPoliceRadio(FindPlayerVehicle())) {
m_nCurrentStreamedSound = STREAMED_SOUND_RADIO_POLICE; m_nNextTrack = STREAMED_SOUND_RADIO_POLICE;
} else { } else {
m_nCurrentStreamedSound = m_nRadioStation; m_nNextTrack = m_nRadioStationScript;
if (FindPlayerVehicle()->m_nRadioStation == m_nCurrentStreamedSound) { if (FindPlayerVehicle()->m_nRadioStation == m_nNextTrack) {
m_nPreviousStreamedSound = NO_TRACK; m_nPlayingTrack = NO_TRACK;
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0); SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
} }
if (m_nRadioPosition != -1) { if (m_nRadioPosition != -1) {
m_aTracks[m_nCurrentStreamedSound].m_nPosition = m_nRadioPosition; m_aTracks[m_nNextTrack].m_nPosition = m_nRadioPosition;
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); m_aTracks[m_nNextTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
} }
} }
} else { } else {
m_nCurrentStreamedSound = GetCarTuning(); m_nNextTrack = GetCarTuning();
} }
if (m_nCurrentStreamedSound >= RADIO_OFF) { if (m_nNextTrack >= RADIO_OFF) {
ServiceAmbience(); ServiceAmbience();
return; return;
} }
if (ChangeRadioChannel()) { if (ChangeRadioChannel()) {
if (m_bRadioSetByScript) { if (m_bRadioSetByScript) {
m_bRadioSetByScript = false; m_bRadioSetByScript = false;
FindPlayerVehicle()->m_nRadioStation = m_nCurrentStreamedSound; FindPlayerVehicle()->m_nRadioStation = m_nNextTrack;
} }
} else { } else {
m_bPlayerInCar = false; m_bPlayerInCar = false;
m_nCurrentStreamedSound = NO_TRACK; m_nNextTrack = NO_TRACK;
} }
} }
void void
cMusicManager::StopFrontEndTrack() cMusicManager::StopFrontEndTrack()
{ {
if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_FRONTEND && m_nCurrentStreamedSound != NO_TRACK) { if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_FRONTEND && m_nNextTrack != NO_TRACK) {
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); m_aTracks[m_nNextTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); m_aTracks[m_nNextTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
m_nPreviousStreamedSound = NO_TRACK; m_nPlayingTrack = NO_TRACK;
m_nCurrentStreamedSound = NO_TRACK; m_nNextTrack = NO_TRACK;
} }
} }
@ -696,30 +713,30 @@ cMusicManager::PlayFrontEndTrack(uint8 track, uint8 bPlayInFrontend)
{ {
if (IsInitialised() && !m_bDisabled && track < TOTAL_STREAMED_SOUNDS) { if (IsInitialised() && !m_bDisabled && track < TOTAL_STREAMED_SOUNDS) {
if (m_nMusicMode == MUSICMODE_GAME) { if (m_nMusicMode == MUSICMODE_GAME) {
if (m_nCurrentStreamedSound != NO_TRACK) { if (m_nNextTrack != NO_TRACK) {
if (m_bAnnouncementInProgress) { if (m_bAnnouncementInProgress) {
m_nAnnouncement = NO_TRACK; m_nAnnouncement = NO_TRACK;
m_bAnnouncementInProgress = false; m_bAnnouncementInProgress = false;
} }
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); m_aTracks[m_nNextTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); m_aTracks[m_nNextTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
} }
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
} else if (m_nMusicMode == MUSICMODE_FRONTEND) { } else if (m_nMusicMode == MUSICMODE_FRONTEND) {
if (m_nCurrentStreamedSound != NO_TRACK) { if (m_nNextTrack != NO_TRACK) {
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); m_aTracks[m_nNextTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); m_aTracks[m_nNextTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
} }
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
} }
m_nPreviousStreamedSound = m_nCurrentStreamedSound; m_nPlayingTrack = m_nNextTrack;
m_nCurrentStreamedSound = track; m_nNextTrack = track;
m_bPlayInFrontend = !!bPlayInFrontend; m_bPlayInFrontend = !!bPlayInFrontend;
m_bFrontendTrackFinished = false; m_bFrontendTrackFinished = false;
m_bDoTrackService = true; m_bDoTrackService = true;
bHasStarted = false; bHasStarted = false;
if (m_nCurrentStreamedSound < STREAMED_SOUND_RADIO_POLICE) { if (m_nNextTrack < NUM_RADIOS) {
gRetuneCounter = 0; gRetuneCounter = 0;
gNumRetunePresses = 0; gNumRetunePresses = 0;
} }
@ -735,7 +752,7 @@ cMusicManager::PreloadCutSceneMusic(uint8 track)
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
SampleManager.PreloadStreamedFile(track, 0); SampleManager.PreloadStreamedFile(track, 0);
SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 1, 0); SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 1, 0);
m_nCurrentStreamedSound = track; m_nNextTrack = track;
} }
} }
@ -751,7 +768,7 @@ cMusicManager::StopCutSceneMusic(void)
{ {
if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_CUTSCENE) { if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_CUTSCENE) {
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
m_nCurrentStreamedSound = NO_TRACK; m_nNextTrack = NO_TRACK;
} }
} }
@ -795,45 +812,45 @@ cMusicManager::ServiceAmbience()
m_nAnnouncement = NO_TRACK; m_nAnnouncement = NO_TRACK;
m_bAnnouncementInProgress = false; m_bAnnouncementInProgress = false;
} }
if (m_nCurrentStreamedSound < STREAMED_SOUND_CITY_AMBIENT) { if (m_nNextTrack < RADIO_OFF) {
if (SampleManager.IsStreamPlaying(0)) { if (SampleManager.IsStreamPlaying(0)) {
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); m_aTracks[m_nNextTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); m_aTracks[m_nNextTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
m_nCurrentStreamedSound = NO_TRACK; m_nNextTrack = NO_TRACK;
return; return;
} }
m_nCurrentStreamedSound = STREAMED_SOUND_CITY_AMBIENT; m_nNextTrack = RADIO_OFF;
} }
if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING && !SampleManager.IsStreamPlaying(0)) { if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING && !SampleManager.IsStreamPlaying(0)) {
m_nCurrentStreamedSound = NO_TRACK; m_nNextTrack = NO_TRACK;
return; return;
} }
m_nPreviousStreamedSound = m_nCurrentStreamedSound; m_nPlayingTrack = m_nNextTrack;
m_nCurrentStreamedSound = TheCamera.DistanceToWater <= 45.0f ? STREAMED_SOUND_WATER_AMBIENT : STREAMED_SOUND_CITY_AMBIENT; m_nNextTrack = TheCamera.DistanceToWater <= 45.0f ? STREAMED_SOUND_WATER_AMBIENT : STREAMED_SOUND_CITY_AMBIENT;
if (m_nCurrentStreamedSound == m_nPreviousStreamedSound) { if (m_nNextTrack == m_nPlayingTrack) {
ComputeAmbienceVol(false, volume); ComputeAmbienceVol(false, volume);
SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0); SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0);
if (m_bDontServiceAmbienceTrack) { if (m_bVerifyAmbienceTrackStartedToPlay) {
if (SampleManager.IsStreamPlaying(0)) if (SampleManager.IsStreamPlaying(0))
m_bDontServiceAmbienceTrack = false; m_bVerifyAmbienceTrackStartedToPlay = false;
} else ServiceTrack(); } else ServiceTrack();
} else { } else {
if (m_nPreviousStreamedSound < TOTAL_STREAMED_SOUNDS) { if (m_nPlayingTrack < TOTAL_STREAMED_SOUNDS) {
m_aTracks[m_nPreviousStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nPreviousStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
} }
uint32 pos = GetTrackStartPos(m_nCurrentStreamedSound); uint32 pos = GetTrackStartPos(m_nNextTrack);
SampleManager.SetStreamedVolumeAndPan(0, 63, 1, 0); SampleManager.SetStreamedVolumeAndPan(0, 63, 1, 0);
if (SampleManager.StartStreamedFile(m_nCurrentStreamedSound, pos, 0)) { if (SampleManager.StartStreamedFile(m_nNextTrack, pos, 0)) {
ComputeAmbienceVol(true, volume); ComputeAmbienceVol(true, volume);
SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0); SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0);
m_bDontServiceAmbienceTrack = true; m_bVerifyAmbienceTrackStartedToPlay = true;
} else } else
m_nCurrentStreamedSound = NO_TRACK; m_nNextTrack = NO_TRACK;
} }
} }
@ -862,7 +879,7 @@ cMusicManager::ServiceTrack()
{ {
if (m_bDoTrackService) { if (m_bDoTrackService) {
if (!SampleManager.IsStreamPlaying(0)) if (!SampleManager.IsStreamPlaying(0))
SampleManager.StartStreamedFile(m_nCurrentStreamedSound, 0, 0); SampleManager.StartStreamedFile(m_nNextTrack, 0, 0);
} }
} }
@ -882,9 +899,9 @@ cMusicManager::ServiceAnnouncement()
cCheck = 0; cCheck = 0;
int pos = SampleManager.GetStreamedFilePosition(0); int pos = SampleManager.GetStreamedFilePosition(0);
if (SampleManager.IsStreamPlaying(0)) { if (SampleManager.IsStreamPlaying(0)) {
if (m_nCurrentStreamedSound != NO_TRACK) { if (m_nNextTrack != NO_TRACK) {
m_aTracks[m_nCurrentStreamedSound].m_nPosition = pos; m_aTracks[m_nNextTrack].m_nPosition = pos;
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); m_aTracks[m_nNextTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
} }
} }
@ -893,8 +910,8 @@ cMusicManager::ServiceAnnouncement()
if (SampleManager.StartStreamedFile(m_nAnnouncement, 0, 0)) { if (SampleManager.StartStreamedFile(m_nAnnouncement, 0, 0)) {
SampleManager.SetStreamedVolumeAndPan(AudioManager.ShouldDuckMissionAudio() ? 25 : 100, 63, 0, 0); SampleManager.SetStreamedVolumeAndPan(AudioManager.ShouldDuckMissionAudio() ? 25 : 100, 63, 0, 0);
m_bAnnouncementInProgress = true; m_bAnnouncementInProgress = true;
m_nPreviousStreamedSound = m_nCurrentStreamedSound; m_nPlayingTrack = m_nNextTrack;
m_nCurrentStreamedSound = m_nAnnouncement; m_nNextTrack = m_nAnnouncement;
return true; return true;
} }
@ -929,7 +946,7 @@ cMusicManager::GetNextCarTuning()
while (gNumRetunePresses < 0) { while (gNumRetunePresses < 0) {
if(veh->m_nRadioStation == HEAD_RADIO) { if(veh->m_nRadioStation == HEAD_RADIO) {
veh->m_nRadioStation = RADIO_OFF; veh->m_nRadioStation = RADIO_OFF;
} else if(veh->m_nRadioStation == RADIO_OFF || veh->m_nRadioStation == POLICE_RADIO) { } else if(veh->m_nRadioStation == RADIO_OFF || veh->m_nRadioStation == NUM_RADIOS) {
veh->m_nRadioStation = SampleManager.IsMP3RadioChannelAvailable() ? USERTRACK : USERTRACK - 1; veh->m_nRadioStation = SampleManager.IsMP3RadioChannelAvailable() ? USERTRACK : USERTRACK - 1;
} else } else
veh->m_nRadioStation--; veh->m_nRadioStation--;
@ -940,12 +957,18 @@ cMusicManager::GetNextCarTuning()
#endif #endif
if (SampleManager.IsMP3RadioChannelAvailable()) { if (SampleManager.IsMP3RadioChannelAvailable()) {
if (veh->m_nRadioStation == RADIO_OFF) if (veh->m_nRadioStation == RADIO_OFF)
veh->m_nRadioStation = POLICE_RADIO; veh->m_nRadioStation = NUM_RADIOS;
veh->m_nRadioStation += gNumRetunePresses; veh->m_nRadioStation += gNumRetunePresses;
if (veh->m_nRadioStation == POLICE_RADIO) #ifdef FIX_BUGS
while (veh->m_nRadioStation > NUM_RADIOS)
veh->m_nRadioStation -= (NUM_RADIOS + 1);
#endif
if (veh->m_nRadioStation == NUM_RADIOS)
veh->m_nRadioStation = RADIO_OFF; veh->m_nRadioStation = RADIO_OFF;
else if (veh->m_nRadioStation > POLICE_RADIO) #ifndef FIX_BUGS
veh->m_nRadioStation -= RADIO_OFF; else if (veh->m_nRadioStation > NUM_RADIOS)
veh->m_nRadioStation -= (NUM_RADIOS + 1);
#endif
} else if (gNumRetunePresses + veh->m_nRadioStation >= USERTRACK) { } else if (gNumRetunePresses + veh->m_nRadioStation >= USERTRACK) {
while (gNumRetunePresses) { while (gNumRetunePresses) {
if (veh->m_nRadioStation == RADIO_OFF) if (veh->m_nRadioStation == RADIO_OFF)
@ -967,16 +990,16 @@ cMusicManager::GetNextCarTuning()
bool bool
cMusicManager::ChangeRadioChannel() cMusicManager::ChangeRadioChannel()
{ {
if (m_nCurrentStreamedSound != m_nPreviousStreamedSound) { if (m_nNextTrack != m_nPlayingTrack) {
if (m_nPreviousStreamedSound < TOTAL_STREAMED_SOUNDS) { if (m_nPlayingTrack < TOTAL_STREAMED_SOUNDS) {
m_aTracks[m_nPreviousStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nPreviousStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0); SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
} }
if (SampleManager.IsStreamPlaying(0)) if (SampleManager.IsStreamPlaying(0))
return false; return false;
if (!SampleManager.StartStreamedFile(m_nCurrentStreamedSound, GetTrackStartPos(m_nCurrentStreamedSound), 0)) if (!SampleManager.StartStreamedFile(m_nNextTrack, GetTrackStartPos(m_nNextTrack), 0))
return false; return false;
SampleManager.SetStreamedVolumeAndPan(AudioManager.ShouldDuckMissionAudio() ? 25 : 100, 63, 0, 0); SampleManager.SetStreamedVolumeAndPan(AudioManager.ShouldDuckMissionAudio() ? 25 : 100, 63, 0, 0);
} }

View file

@ -18,8 +18,8 @@ public:
bool m_bIsInitialised; bool m_bIsInitialised;
bool m_bDisabled; bool m_bDisabled;
uint8 m_nMusicMode; uint8 m_nMusicMode;
uint8 m_nCurrentStreamedSound; uint8 m_nNextTrack;
uint8 m_nPreviousStreamedSound; uint8 m_nPlayingTrack;
bool m_bFrontendTrackFinished; bool m_bFrontendTrackFinished;
bool m_bPlayInFrontend; bool m_bPlayInFrontend;
bool m_bSetNextStation; bool m_bSetNextStation;
@ -34,9 +34,9 @@ public:
uint32 m_nTimer; uint32 m_nTimer;
bool m_bDoTrackService; bool m_bDoTrackService;
bool m_bIgnoreTimeDelay; bool m_bIgnoreTimeDelay;
bool m_bDontServiceAmbienceTrack; bool m_bVerifyAmbienceTrackStartedToPlay;
bool m_bRadioSetByScript; bool m_bRadioSetByScript;
uint8 m_nRadioStation; uint8 m_nRadioStationScript;
int32 m_nRadioPosition; int32 m_nRadioPosition;
uint8 m_nRadioInCar; uint8 m_nRadioInCar;
@ -44,7 +44,7 @@ public:
cMusicManager(); cMusicManager();
bool IsInitialised() { return m_bIsInitialised; } bool IsInitialised() { return m_bIsInitialised; }
uint32 GetMusicMode() { return m_nMusicMode; } uint32 GetMusicMode() { return m_nMusicMode; }
uint8 GetCurrentTrack() { return m_nCurrentStreamedSound; } uint8 GetNextTrack() { return m_nNextTrack; }
bool Initialise(); bool Initialise();
void Terminate(); void Terminate();

View file

@ -12,8 +12,9 @@ enum eRadioStation
FLASHBACK, FLASHBACK,
CHATTERBOX, CHATTERBOX,
USERTRACK, USERTRACK,
POLICE_RADIO, POLICE_RADIO = 10,
RADIO_OFF, NUM_RADIOS = 10,
RADIO_OFF = 11,
}; };
enum eMusicMode enum eMusicMode

View file

@ -1514,7 +1514,7 @@ cSampleManager::LoadPedComment(uint32 nComment)
case MUSICMODE_FRONTEND: case MUSICMODE_FRONTEND:
{ {
if ( MusicManager.GetCurrentTrack() == STREAMED_SOUND_GAME_COMPLETED ) if ( MusicManager.GetNextTrack() == STREAMED_SOUND_GAME_COMPLETED )
return false; return false;
break; break;
@ -1753,8 +1753,8 @@ cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume)
// increase the volume for JB.MP3 and S4_BDBD.MP3 // increase the volume for JB.MP3 and S4_BDBD.MP3
if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO && MusicManager.GetNextTrack() != STREAMED_SOUND_NEWS_INTRO
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) && MusicManager.GetNextTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD )
{ {
nChannelVolume[nChannel] >>= 2; nChannelVolume[nChannel] >>= 2;
} }
@ -1792,8 +1792,8 @@ cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume)
// increase the volume for JB.MP3 and S4_BDBD.MP3 // increase the volume for JB.MP3 and S4_BDBD.MP3
if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO && MusicManager.GetNextTrack() != STREAMED_SOUND_NEWS_INTRO
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) && MusicManager.GetNextTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD )
{ {
nChannelVolume[nChannel] >>= 2; nChannelVolume[nChannel] >>= 2;
} }

View file

@ -1318,7 +1318,7 @@ cSampleManager::LoadPedComment(uint32 nComment)
case MUSICMODE_FRONTEND: case MUSICMODE_FRONTEND:
{ {
if ( MusicManager.GetCurrentTrack() == STREAMED_SOUND_GAME_COMPLETED ) if ( MusicManager.GetNextTrack() == STREAMED_SOUND_GAME_COMPLETED )
return false; return false;
break; break;
@ -1533,8 +1533,8 @@ cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume)
// reduce channel volume when JB.MP3 or S4_BDBD.MP3 playing // reduce channel volume when JB.MP3 or S4_BDBD.MP3 playing
if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO && MusicManager.GetNextTrack() != STREAMED_SOUND_NEWS_INTRO
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) && MusicManager.GetNextTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD )
{ {
nChannelVolume[nChannel] = vol / 4; nChannelVolume[nChannel] = vol / 4;
} }
@ -1575,8 +1575,8 @@ cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume)
// reduce the volume for JB.MP3 and S4_BDBD.MP3 // reduce the volume for JB.MP3 and S4_BDBD.MP3
if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO && MusicManager.GetNextTrack() != STREAMED_SOUND_NEWS_INTRO
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) && MusicManager.GetNextTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD )
{ {
nChannelVolume[nChannel] = vol / 4; nChannelVolume[nChannel] = vol / 4;
} }

View file

@ -160,7 +160,7 @@ enum eSound
SOUND_FRONTEND_MONO, SOUND_FRONTEND_MONO,
SOUND_FRONTEND_AUDIO_TEST, SOUND_FRONTEND_AUDIO_TEST,
SOUND_FRONTEND_FAIL, SOUND_FRONTEND_FAIL,
SOUND_FRONTEND_NO_RADIO, SOUND_FRONTEND_RADIO_TURN_OFF,
SOUND_FRONTEND_RADIO_CHANGE, SOUND_FRONTEND_RADIO_CHANGE,
SOUND_HUD, SOUND_HUD,
SOUND_AMMUNATION_WELCOME_1, SOUND_AMMUNATION_WELCOME_1,

View file

@ -8,7 +8,7 @@
#include "Messages.h" #include "Messages.h"
#include "Text.h" #include "Text.h"
static wchar WideErrorString[25]; wchar WideErrorString[25];
CText TheText; CText TheText;

View file

@ -182,7 +182,7 @@ public:
float m_fMapObjectHeightBehind; // rear Z? float m_fMapObjectHeightBehind; // rear Z?
eCarLock m_nDoorLock; eCarLock m_nDoorLock;
int8 m_nLastWeaponDamage; // see eWeaponType, -1 if no damage int8 m_nLastWeaponDamage; // see eWeaponType, -1 if no damage
int8 m_nRadioStation; uint8 m_nRadioStation;
uint8 m_bRainAudioCounter; uint8 m_bRainAudioCounter;
uint8 m_bRainSamplesCounter; uint8 m_bRainSamplesCounter;
uint8 m_nCarHornTimer; uint8 m_nCarHornTimer;