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returned bad code, becouse no one knows what to do with it

This commit is contained in:
Roman Masanin 2020-11-08 21:23:29 +03:00
parent 95bd5b073a
commit 0853a47a3f

View file

@ -2650,7 +2650,7 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params)
break; break;
} }
m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_nCounter = event + 22; //originaly used m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i], which is same m_sQueueSample.m_nCounter = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] + 22;
if (params.m_pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI) if (params.m_pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI)
m_sQueueSample.m_nFrequency = 28062; m_sQueueSample.m_nFrequency = 28062;
else else
@ -2686,7 +2686,7 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params)
break; break;
} }
m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_nCounter = event + 10; //also used m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] m_sQueueSample.m_nCounter = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] + 10;
if (params.m_pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI) if (params.m_pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI)
m_sQueueSample.m_nFrequency = 23459; m_sQueueSample.m_nFrequency = 23459;
else else
@ -2715,7 +2715,7 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params)
const float SOUND_INTENSITY = 35.0f; const float SOUND_INTENSITY = 35.0f;
static uint8 WheelIndex = 82; static uint8 WheelIndex = 82;
maxDist = SQR(SOUND_INTENSITY); maxDist = SQR(SOUND_INTENSITY);
if (event == SOUND_CAR_JUMP_2) { //also used m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] if (m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] == SOUND_CAR_JUMP_2) {
m_sQueueSample.m_nSampleIndex = SFX_TYRE_BURST_B; m_sQueueSample.m_nSampleIndex = SFX_TYRE_BURST_B;
emittingVol = Max(50.0f, 2 * (60.0f * m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i])); emittingVol = Max(50.0f, 2 * (60.0f * m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]));
} else { } else {