re3/src/render/Hud.h

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#pragma once
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#include "Sprite2d.h"
enum eItems
{
ITEM_ARMOUR = 3,
ITEM_HEALTH = 4,
ITEM_RADAR = 8
};
enum eSprites
{
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HUD_FIST,
HUD_BAT,
HUD_PISTOL,
HUD_UZI,
HUD_SHOTGUN,
HUD_AK47,
HUD_M16,
HUD_SNIPER,
HUD_ROCKET,
HUD_FLAME,
HUD_MOLOTOV,
HUD_GRENADE,
HUD_DETONATOR,
HUD_RADARDISC = 15,
HUD_PAGER = 16,
HUD_SITESNIPER = 20,
HUD_SITEM16 = 21
};
class CHud
{
public:
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static CSprite2d *Sprites;
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static wchar *m_HelpMessage;
static wchar *m_LastHelpMessage;
static int32 &m_HelpMessageState;
static int32 &m_HelpMessageTimer;
static int32 &m_HelpMessageFadeTimer;
static wchar *m_HelpMessageToPrint;
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static float &m_HelpMessageDisplayTime;
static float &m_fTextBoxNumLines;
static float &m_fHelpMessageTime;
static bool &m_bHelpMessageQuick;
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static int32 m_ZoneState;
static int32 m_ZoneFadeTimer;
static int32 m_ZoneNameTimer;
static wchar *&m_pZoneName;
static wchar *m_pLastZoneName;
static wchar *m_ZoneToPrint;
static wchar *&m_pVehicleName;
static wchar *m_pLastVehicleName;
static wchar *m_pVehicleNameToPrint;
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static int32 m_VehicleState;
static int32 m_VehicleFadeTimer;
static int32 m_VehicleNameTimer;
static wchar *m_Message;
static wchar *m_PagerMessage;
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static bool &m_Wants_To_Draw_Hud;
static bool &m_Wants_To_Draw_3dMarkers;
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static wchar(*m_BigMessage)[128];
static float *BigMessageInUse;
static float *BigMessageAlpha;
static float *BigMessageX;
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static float &OddJob2OffTimer;
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static int8 &CounterOnLastFrame;
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static float &OddJob2XOffset;
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static int16 &CounterFlashTimer;
static int16 &OddJob2Timer;
static int8 &TimerOnLastFrame;
static int16 &OddJob2On;
static int16 &TimerFlashTimer;
static int16 &PagerSoundPlayed;
static int32 &SpriteBrightness;
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static float &PagerXOffset;
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static int32 m_ItemToFlash;
static int16 &PagerTimer;
static int16 &PagerOn;
public:
static void Initialise();
static void Shutdown();
static void ReInitialise();
static void GetRidOfAllHudMessages();
static void SetZoneName(wchar *name);
static void SetHelpMessage(wchar *message, bool quick);
static void SetVehicleName(wchar *name);
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static void Draw();
static void DrawAfterFade();
static void SetMessage(wchar *message);
static void SetBigMessage(wchar *message, int16 style);
static void SetPagerMessage(wchar *message);
};