re3/src/control/SceneEdit.cpp

12 lines
417 B
C++
Raw Normal View History

2019-10-18 22:23:40 +00:00
#include "common.h"
#include "patcher.h"
#include "SceneEdit.h"
2020-03-26 13:16:06 +00:00
int &CSceneEdit::m_bCameraFollowActor = *(int*)0x940590;
bool &CSceneEdit::m_bRecording = *(bool*)0x95CD1F;
CVector &CSceneEdit::m_vecCurrentPosition = *(CVector*)0x943064;
CVector &CSceneEdit::m_vecCamHeading = *(CVector*)0x942F8C;
2019-10-18 22:23:40 +00:00
WRAPPER void CSceneEdit::Update(void) { EAXJMP(0x585570); }
2020-03-22 14:23:40 +00:00
WRAPPER void CSceneEdit::Init(void) { EAXJMP(0x585170); }