2019-06-19 21:41:43 +00:00
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#pragma once
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struct tGear
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{
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float fMaxVelocity;
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float fShiftUpVelocity;
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float fShiftDownVelocity;
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};
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class cTransmission
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{
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public:
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// Gear 0 is reverse, 1-5 are forward
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tGear Gears[6];
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char nDriveType;
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char nEngineType;
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int8 nNumberOfGears;
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uint8 Flags;
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float fEngineAcceleration;
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float fMaxVelocity;
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2021-01-02 19:30:12 +00:00
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float fMaxCruiseVelocity;
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2019-06-19 21:41:43 +00:00
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float fMaxReverseVelocity;
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2019-07-17 11:19:20 +00:00
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float fCurVelocity;
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2019-06-19 21:41:43 +00:00
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void InitGearRatios(void);
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2019-07-17 11:19:20 +00:00
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void CalculateGearForSimpleCar(float speed, uint8 &gear);
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2019-07-17 21:58:06 +00:00
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float CalculateDriveAcceleration(const float &gasPedal, uint8 &gear, float &time, const float &velocity, bool cheat);
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2019-06-19 21:41:43 +00:00
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};
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