re3/src/control/Record.cpp

13 lines
540 B
C++
Raw Normal View History

2019-05-29 22:47:33 +00:00
#include "common.h"
2019-09-12 00:43:18 +00:00
#include "patcher.h"
2019-05-29 22:47:33 +00:00
#include "Record.h"
2019-06-16 22:16:38 +00:00
uint16 &CRecordDataForGame::RecordingState = *(uint16*)0x95CC24;
2019-05-29 22:47:33 +00:00
2019-06-16 22:16:38 +00:00
uint8 &CRecordDataForChase::Status = *(uint8*)0x95CDCE;
2019-09-12 00:43:18 +00:00
2019-10-18 22:23:40 +00:00
WRAPPER void CRecordDataForGame::SaveOrRetrieveDataForThisFrame(void) { EAXJMP(0x4341F0); }
WRAPPER void CRecordDataForChase::SaveOrRetrieveDataForThisFrame(void) { EAXJMP(0x4347F0); }
2019-09-12 00:43:18 +00:00
WRAPPER void CRecordDataForChase::ProcessControlCars(void) { EAXJMP(0x435540); }
WRAPPER void CRecordDataForChase::SaveOrRetrieveCarPositions(void) { EAXJMP(0x434B20); }