1
0
Fork 0
mirror of https://git.rip/DMCA_FUCKER/re3.git synced 2024-11-18 03:57:45 +00:00
re3/src/core/Timer.cpp

237 lines
5.5 KiB
C++
Raw Normal View History

2019-06-30 10:53:39 +00:00
#include <windows.h>
2019-05-15 14:52:37 +00:00
#include "common.h"
#include "patcher.h"
2019-05-29 18:02:58 +00:00
#include "DMAudio.h"
2019-05-29 22:47:33 +00:00
#include "Record.h"
2019-05-15 14:52:37 +00:00
#include "Timer.h"
uint32 &CTimer::m_snTimeInMilliseconds = *(uint32*)0x885B48;
uint32 &CTimer::m_snTimeInMillisecondsPauseMode = *(uint32*)0x5F7614;
uint32 &CTimer::m_snTimeInMillisecondsNonClipped = *(uint32*)0x9412E8;
uint32 &CTimer::m_snPreviousTimeInMilliseconds = *(uint32*)0x8F29E4;
uint32 &CTimer::m_FrameCounter = *(uint32*)0x9412EC;
float &CTimer::ms_fTimeScale = *(float*)0x8F2C20;
float &CTimer::ms_fTimeStep = *(float*)0x8E2CB4;
float &CTimer::ms_fTimeStepNonClipped = *(float*)0x8E2C4C;
bool &CTimer::m_UserPause = *(bool*)0x95CD7C;
bool &CTimer::m_CodePause = *(bool*)0x95CDB1;
2019-05-29 18:02:58 +00:00
//UInt32 oldPcTimer;
2019-06-16 22:16:38 +00:00
uint32 &oldPcTimer = *(uint32*)0x9434F4;
2019-05-29 18:02:58 +00:00
//UInt32 suspendPcTimer;
2019-06-16 22:16:38 +00:00
uint32 &suspendPcTimer = *(uint32*)0x62A308;
2019-05-29 18:02:58 +00:00
//UInt32 _nCyclesPerMS = 1;
2019-06-16 22:16:38 +00:00
uint32 &_nCyclesPerMS = *(uint32*)0x5F7610;
2019-05-29 18:02:58 +00:00
//LARGE_INTEGER _oldPerfCounter;
LARGE_INTEGER &_oldPerfCounter = *(LARGE_INTEGER*)0x62A310;
//LARGE_INTEGER perfSuspendCounter;
LARGE_INTEGER &perfSuspendCounter = *(LARGE_INTEGER*)0x62A318;
//UInt32 suspendDepth;
2019-06-16 22:16:38 +00:00
uint32 &suspendDepth = *(uint32*)0x62A320;
2019-05-29 18:02:58 +00:00
void CTimer::Initialise(void)
{
debug("Initialising CTimer...\n");
ms_fTimeScale = 1.0f;
ms_fTimeStep = 1.0f;
suspendDepth = 0;
m_UserPause = false;
m_CodePause = false;
m_snTimeInMillisecondsNonClipped = 0;
m_snPreviousTimeInMilliseconds = 0;
m_snTimeInMilliseconds = 1;
LARGE_INTEGER perfFreq;
if ( QueryPerformanceFrequency(&perfFreq) )
{
OutputDebugString("Performance counter available\n");
2019-06-16 22:16:38 +00:00
_nCyclesPerMS = uint32(perfFreq.QuadPart / 1000);
2019-05-29 18:02:58 +00:00
QueryPerformanceCounter(&_oldPerfCounter);
}
else
{
OutputDebugString("Performance counter not available, using millesecond timer\n");
_nCyclesPerMS = 0;
oldPcTimer = RsTimer();
}
m_snTimeInMilliseconds = m_snPreviousTimeInMilliseconds;
m_FrameCounter = 0;
DMAudio.ResetTimers(m_snPreviousTimeInMilliseconds);
debug("CTimer ready\n");
}
void CTimer::Shutdown(void)
{
;
}
void CTimer::Update(void)
{
m_snPreviousTimeInMilliseconds = m_snTimeInMilliseconds;
2019-06-16 22:16:38 +00:00
if ( (double)_nCyclesPerMS != 0.0 )
2019-05-29 18:02:58 +00:00
{
LARGE_INTEGER pc;
QueryPerformanceCounter(&pc);
2020-01-11 17:36:46 +00:00
int32 updInCycles = (pc.LowPart - _oldPerfCounter.LowPart); // & 0x7FFFFFFF; pointless
2019-05-29 18:02:58 +00:00
_oldPerfCounter = pc;
2020-01-11 17:36:46 +00:00
float updInCyclesScaled = updInCycles * ms_fTimeScale;
2019-05-29 18:02:58 +00:00
2019-06-16 22:16:38 +00:00
double upd = updInCyclesScaled / (double)_nCyclesPerMS;
2019-05-29 18:02:58 +00:00
2020-01-11 17:36:46 +00:00
m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + upd;
2019-05-29 18:02:58 +00:00
if ( GetIsPaused() )
ms_fTimeStep = 0.0f;
else
{
2020-01-11 17:36:46 +00:00
m_snTimeInMilliseconds = m_snTimeInMilliseconds + upd;
m_snTimeInMillisecondsNonClipped = m_snTimeInMillisecondsNonClipped + upd;
2020-02-25 19:01:56 +00:00
ms_fTimeStep = updInCyclesScaled / (double)_nCyclesPerMS / 20.0f;
2019-05-29 18:02:58 +00:00
}
}
else
{
2019-06-16 22:16:38 +00:00
uint32 timer = RsTimer();
2019-05-29 18:02:58 +00:00
2019-06-16 22:16:38 +00:00
uint32 updInMs = timer - oldPcTimer;
2019-05-29 18:02:58 +00:00
2019-06-16 22:16:38 +00:00
double upd = (double)updInMs * ms_fTimeScale;
2019-05-29 18:02:58 +00:00
oldPcTimer = timer;
2020-01-11 17:36:46 +00:00
m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + upd;
2019-05-29 18:02:58 +00:00
if ( GetIsPaused() )
ms_fTimeStep = 0.0f;
else
{
2020-01-11 17:36:46 +00:00
m_snTimeInMilliseconds = m_snTimeInMilliseconds + upd;
m_snTimeInMillisecondsNonClipped = m_snTimeInMillisecondsNonClipped + upd;
2019-05-29 18:02:58 +00:00
ms_fTimeStep = upd / 1000.0f * 50.0f;
}
}
if ( ms_fTimeStep < 0.01f && !GetIsPaused() )
ms_fTimeStep = 0.01f;
ms_fTimeStepNonClipped = ms_fTimeStep;
2019-06-28 10:34:02 +00:00
if ( CRecordDataForGame::RecordingState != RECORDSTATE_2 )
2019-05-29 18:02:58 +00:00
{
ms_fTimeStep = min(3.0f, ms_fTimeStep);
if ( (m_snTimeInMilliseconds - m_snPreviousTimeInMilliseconds) > 60 )
m_snTimeInMilliseconds = m_snPreviousTimeInMilliseconds + 60;
}
2019-06-28 10:34:02 +00:00
if ( CRecordDataForChase::Status == RECORDSTATE_1 )
2019-05-29 18:02:58 +00:00
{
ms_fTimeStep = 1.0f;
m_snTimeInMilliseconds = m_snPreviousTimeInMilliseconds + 16;
}
m_FrameCounter++;
}
void CTimer::Suspend(void)
{
if ( ++suspendDepth > 1 )
return;
2019-06-16 22:16:38 +00:00
if ( (double)_nCyclesPerMS != 0.0 )
2019-05-29 18:02:58 +00:00
QueryPerformanceCounter(&perfSuspendCounter);
else
suspendPcTimer = RsTimer();
}
void CTimer::Resume(void)
{
if ( --suspendDepth != 0 )
return;
2019-06-16 22:16:38 +00:00
if ( (double)_nCyclesPerMS != 0.0 )
2019-05-29 18:02:58 +00:00
{
LARGE_INTEGER pc;
QueryPerformanceCounter(&pc);
_oldPerfCounter.LowPart += pc.LowPart - perfSuspendCounter.LowPart;
}
else
oldPcTimer += RsTimer() - suspendPcTimer;
}
2019-06-16 22:16:38 +00:00
uint32 CTimer::GetCyclesPerMillisecond(void)
2019-05-29 18:02:58 +00:00
{
if (_nCyclesPerMS != 0)
return _nCyclesPerMS;
else
return 1;
}
2019-06-16 22:16:38 +00:00
uint32 CTimer::GetCurrentTimeInCycles(void)
2019-05-29 18:02:58 +00:00
{
if ( _nCyclesPerMS != 0 )
{
LARGE_INTEGER pc;
QueryPerformanceCounter(&pc);
2020-01-11 17:36:46 +00:00
return (pc.LowPart - _oldPerfCounter.LowPart); // & 0x7FFFFFFF; pointless
2019-05-29 18:02:58 +00:00
}
else
return RsTimer() - oldPcTimer;
}
2019-06-16 22:16:38 +00:00
bool CTimer::GetIsSlowMotionActive(void)
2019-05-29 18:02:58 +00:00
{
return ms_fTimeScale < 1.0f;
}
void CTimer::Stop(void)
{
m_snPreviousTimeInMilliseconds = m_snTimeInMilliseconds;
}
void CTimer::StartUserPause(void)
{
m_UserPause = true;
}
void CTimer::EndUserPause(void)
{
m_UserPause = false;
}
2020-03-31 10:30:13 +00:00
uint32 CTimer::GetCyclesPerFrame()
{
return 20;
}
2020-01-11 17:36:46 +00:00
#if 1
2019-05-29 18:02:58 +00:00
STARTPATCHES
InjectHook(0x4ACE60, CTimer::Initialise, PATCH_JUMP);
InjectHook(0x4ACF60, CTimer::Shutdown, PATCH_JUMP);
InjectHook(0x4ACF70, CTimer::Update, PATCH_JUMP);
InjectHook(0x4AD310, CTimer::Suspend, PATCH_JUMP);
InjectHook(0x4AD370, CTimer::Resume, PATCH_JUMP);
InjectHook(0x4AD3F0, CTimer::GetCyclesPerMillisecond, PATCH_JUMP);
InjectHook(0x4AD410, CTimer::GetCurrentTimeInCycles, PATCH_JUMP);
InjectHook(0x4AD450, CTimer::GetIsSlowMotionActive, PATCH_JUMP);
InjectHook(0x4AD480, CTimer::Stop, PATCH_JUMP);
InjectHook(0x4AD490, CTimer::StartUserPause, PATCH_JUMP);
InjectHook(0x4AD4A0, CTimer::EndUserPause, PATCH_JUMP);
ENDPATCHES
#endif